[steamcmd] 01/01: add autogenerated list of options

Alexandre Detiste detiste-guest at moszumanska.debian.org
Mon Dec 7 19:04:30 UTC 2015


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detiste-guest pushed a commit to branch master
in repository steamcmd.

commit 56d1e412ddfe6c72a13c4652c7f00f11768a0543
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date:   Mon Dec 7 20:03:50 2015 +0100

    add autogenerated list of options
    
    from https://github.com/dgibbs64/SteamCMD-Commands-List
---
 debian/copyright            |   6 ++
 debian/steamcmdcommands.txt | 219 ++++++++++++++++++++++++++++++++++++++++++++
 2 files changed, 225 insertions(+)

diff --git a/debian/copyright b/debian/copyright
index 622246e..d0e07f2 100644
--- a/debian/copyright
+++ b/debian/copyright
@@ -53,6 +53,12 @@ Copyright:
  2013-2015 Michael Gilbert <mgilbert at debian.org>
  2015 Alexandre Detiste <alexandre at detiste.be>
 License: MIT
+
+Files: debian/steamcmdcommands.txt
+Copyright: 2015 Daniel Gibbs <me at danielgibbs.co.uk>
+License: MIT
+
+License: MIT
 Permission is hereby granted, free of charge, to any person obtaining a
 copy of this software and associated documentation files (the "Software"),
 to deal in the Software without restriction, including without limitation
diff --git a/debian/steamcmdcommands.txt b/debian/steamcmdcommands.txt
new file mode 100644
index 0000000..23b85f8
--- /dev/null
+++ b/debian/steamcmdcommands.txt
@@ -0,0 +1,219 @@
+ConVars:
+                       app_info_http_min = "0"          :
+               app_info_http_num_sockets = "8"          :
+                 AsyncFileIODisableWrite = "0"          :
+          AsyncFileIOExpectOutstandingIO = "16"         :
+               AsyncFileIOForceGenericIO = "0"          :
+                   AsyncFileIOMaxPending = "128"        :
+              AsyncFileIOReadHandleCache = "32"         :
+             AsyncFileIOWriteHandleCache = "128"        :
+                          batterypercent = "0"          :
+                             batterytime = "0"          :
+                          bCheckIPCAppid = "1"          :
+                      bCheckUGCIntegrity = "1"          :
+           @bContentManifestUseProtobufs = "1"          :
+            @bCSClientRateLimitUseDelays = "1"          :
+                        @bCSForceNoCache = "0"          :
+          @bDepotBuilderReadBufferSizeKB = "8192"       :
+           @bDepotBuilderUnbufferedReads = "1"          :
+                  bDisableTenFootOverlay = "0"          :
+                  @bEnableMovieRecording = "0"          :
+              @bEnableOfflineLogonTicket = "1"          : If true, an offline logon ticket will be requested during logon if none is cached
+                    @bEnableSpewThrottle = "1"          :
+              bEnableSubscribedFileCache = "1"          :
+          bEnableSubscribedFileListCache = "1"          :
+              bFinishStagedDepotVersions = "1"          :
+             @bForceStreamUnsupportedApp = "0"          :
+                   bLogLegacyDiskDetails = "0"          :
+                          @bMsgErrorDump = "0"          :
+             @bRequireOfflineLogonTicket = "0"          : If true, a valid offline logon ticket is required when logging in in offline or no connection mode
+         @bRequireSignedParentalSettings = "1"          : If true, a valid set of signed parental settings is required when logging in in offline or no connection mode
+               broadcast_upload_drop_sec = "6"          :
+             broadcast_upload_update_sec = "3"          :
+                bSteam3LimitedUserEnable = "1"          :
+                      bSteamLoaderEnable = "1"          :
+      bSubscribedFilesDecompressOnClient = "1"          :
+          bSubscribedFilesPollForUpdates = "0"          :
+        bSubscribedFilesUseRangeRequests = "0"          :
+                     bVerifyAllDownloads = "0"          :
+                  cAppUpdateWorkingSetMB = "128"        :
+               @cbPartnerUploadChunkSize = "1000000"    : Chunk size to use for POSTing partner uploads
+          @cCSClientMaxNumSocketsPerHost = "8"          :
+       @cDepotBuilderFileChunkingThreads = "4"          :
+                   cFileValidationMaxLog = "100"        :
+                  cFileValidationThreads = "2"          :
+            ClientStatsUploadRateSeconds = "10"         :
+            @cMaxContentServersToRequest = "20"         :
+             @cMaxInitialDownloadSources = "-1"         :
+ @cNetEncryptionHandshakeWorkMax_HighPri = "8000"       :
+  @cNetEncryptionHandshakeWorkMax_LowPri = "2000"       :
+  @cNetEncryptionHandshakeWorkMax_MedPri = "4000"       :
+                             countrycode = ""           :
+               cPreallocateMinimumSizeKB = "256"        :
+          @csecCSRequestProcessorTimeOut = "300"        :
+       @csecFavoriteGameAccountCacheTime = "86400"      : Control how often we refresh the account IDs in the game server favorites list
+             @csecIncomingDataRatePeriod = "1"          :
+             csecManifestDownloadTimeout = "120"        :
+    @csecUpdateTargetNumConnectionsEpoch = "10"         :
+                @cSecUploadDownloadRates = "300"        :
+               @CSInterfaceProxyPassword = ""           :
+               @CSInterfaceProxyUsername = ""           :
+                        @cUDPSendRetries = "8"          :
+          @CustomBinaryRequestRetryTimes = "20"         :
+             @DepotBuilderAppInfoTimeout = "120"        :
+                 @DepotBuilderConfigRoot = "./depotscripts" :
+                @DepotBuilderContentRoot = ""           :
+                  @DepotBuilderNoReslist = "0"          :
+                 @DepotBuilderOutputRoot = ""           :
+       @DepotBuilderParallelUploadChunks = "4"          :
+            @DepotBuilderProgressTimeout = "1000"       :
+            DepotDownloadProgressTimeout = "120"        :
+              DepotReconstructionLowPrio = "1"          :
+         DepotReconstructionNumIOThreads = "1"          :
+                               developer = "0"          :
+                       @EnableUDPHistory = "0"          :
+ at fDownloadRateImprovementToAddAnotherConnection = "1.2"        :
+                findbestcellstartupdelay = "600"        :
+ at fMinDataRateToAttemptTwoConnectionsMbps = "0.5"        :
+                         @GCNameOverride = ""           :
+             @IOCPGetCompletionBatchSize = "1"          :
+                     @LocalContentServer = ""           :
+                  log_files_always_flush = "0"          :
+               log_matchmaking_callbacks = "0"          :
+           @MaxOutstandingSendThreadItem = "1000"       :
+                            mic_autogain = "16000"      : automatic gain control level for microphone input
+                           mic_inputfile = ""           : causes voice data to be read from the specified file instead of from the microphone
+                          mic_outputfile = ""           : causes microphone data to be written out to the specified file
+                            musiclogging = "0"          :
+            nBroadcastSessionHearbeatSec = "120"        :
+          nBroadcastSessionMaxDropFrames = "100"        :
+nClientBackgroundAutoUpdateTimeSpreadMinutes = "0"          : Number of minutes to spread background auto-updates out over
+nClientCMUDPPingTimeGoodEnoughThresholdMS = "50"         :
+  nClientCMUDPPingTimeoutUseGoodEnoughMS = "250"        :
+nClientGracePeriodAfterGameExitBeforeUpdatesMinutes = "5"          : Time in minutes to inhibit kicking off an update after the game exits
+            nCloudDownloadMinIntervalSec = "60"         :
+      nCloudFileCompressionMinFileSizeKB = "16"         :
+nCloudFileCompressionMinFileSizeKBSharedFile = "128"        :
+      nCloudFileCompressionPercentageMin = "10"         :
+nCloudFileCompressionPercentageMinSharedFile = "50"         :
+                   nCloudSyncIntervalSec = "30"         :
+              nCloudUploadMinIntervalSec = "1800"       :
+             nContentStatsReportInterval = "72"         : In Hours
+                 @nCSClientRateLimitKbps = "0"          :
+              @net_backlog_bytes_allowed = "12000000"   :
+           @net_backlog_time_allowed_sec = "5"          :
+            @NetConnectionBufferMsgLimit = "1000"       : Max # of message that will be buffered into a single zipped packet
+            @NetConnectionBufferThreaded = "1"          :
+                       net_incomingcheck = "1"          :
+                           @net_loopback = "1"          :
+                  net_maxresendsperframe = "32"         :
+           @nNetConnectionBufferZipLevel = "1"          :
+                    @NoPromptForPassword = "0"          :
+              @nParentalSettingsLogLevel = "4"          : Control the amount of spew written to the parental log file
+              nProductInfoUpdateInterval = "900"        :
+            @nSpewThrottleNagFrequencyMs = "5000"       :
+                  n at SpewThrottlePeriodMs = "1000"       :
+           @nSpewThrottleResumeThreshold = "3"          :
+          @nSpewThrottleTriggerThreshold = "10"         :
+     @nSpewThrottleUnconditionalResumeMs = "5000"       :
+ @nSpewThrottleUnconditionalTriggerCount = "50"         :
+  nSubscribedAutoDownloadMaxSimultaneous = "8"          :
+                 @nTCPLargeSendBufSizeMB = "16"         :
+                      p2p_connecttimeout = "15"         :
+                       p2p_unusedtimeout = "120"        :
+ rtime32EarliestSubscribedFileToDownload = "1348857570" :
+                 @sCSDSVirtualHostHeader = ""           :
+        ServerBrowserPingSurveySubmitPct = "5"          :
+                @ShutdownOnFailedCommand = "1"          : Exit steamcmd immediately upon any failed build-related command
+          @sSteamCmdForcePlatformBitness = ""           : Must be one of: [32 | 64]
+             @sSteamCmdForcePlatformType = ""           : Must be one of: [windows | macos | linux]
+                     @strCSNoCacheHeader = "no-cache"   :
+                       @StreamClientArgs = ""           :
+                       testappcloudpaths = "0"          :
+                          @UDPPktLossPct = "0"          : Percentage of UDP packets to drop
+                            @UDPTestMode = "0"          : Turns on test modes for UDP layer
+                        uForcePreloadApp = "0"          :
+                         UGCCDNReportPct = "100"        :
+                          voice_autogain = "0"          :
+                            voice_minabs = "0.15"       :
+                            voice_minavg = "1.0"        :
+                      voice_outputdevice = "0"          : 0=>Miles 1=>XAudio2
+                        voice_outputfile = ""           : causes output from voice system to be written out to the specified file
+                        voice_preprocess = "1"          : enables voice cleanup on incoming microphone data
+                           voice_quality = "4"          :
+               workshop_items_cache_days = "14"         :
+          workshop_items_update_interval = "900"        :
+Commands:
+
+                       app_license_request : <AppID> - Requests a free licenses for this app if not already owned.
+                              apps_running : displays information about running games tracked by Steam
+                           build_installer : <project file> <target folder> [beta key] [beta pwd]
+                   device_authorize_status : prints device authorization status
+                          licenses_for_app : <appid> : shows active licenses for appid
+                      test_failnextconnect : Tests failing the next connection
+                              user_friends : Dumps list of friends
+                          voice_game_usage : displays information about the game's use of Steam voice
+                               api_logging : api_logging <enabled> <verbose> : enable/disable verbose API logging in steamcmd
+                      app_build_all_depots : app_build_all_depots [-desc <text>] -depotconfigpath <folder> -contentroot <folder> -buildoutput <folder> <appid>  : Build all depots for one app
+                          app_config_print : Dumps app user config for appID
+                            app_dlc_status : app_status <appId> <dlcId>
+                            app_info_print : Dumps app info for appID
+                          app_info_request : <AppID> - Issue an appinfo request for the given appid. Does not wait for results from the server.
+                           app_info_update : [0|1] : trigger app info update, optionally for update all
+                       app_license_request : <AppID> - Requests a free licenses for this app if not already owned.
+                            app_set_config : <AppID> <key> <value> - sets a config value for given app.
+                       app_set_update_flag : app_set_update_flag <appId>
+                            apps_installed :
+                              apps_running : displays information about running games tracked by Steam
+                                app_status : app_status <appId>
+                                  app_stop : <appid> [force:0|1] stop this running app
+                             app_uninstall : [-complete] <appId>
+                                app_update : app_update <appid> [-validate] [-language <lang>] [-beta <betaname>] [-betapassword <pwd>] make sure a Steam application is up-to-date
+                         app_update_cancel : <EAppUpdateError>
+                          async_disconnect : async disconnect
+                           build_installer : <project file> <target folder> [beta key] [beta pwd]
+                                  ceg_wrap : ceg_wrap <appid> <orig filename> <stripped filename> <strips filename> : upload executable to back end for CEG wrapping
+                           cm_force_change : Change CM List
+                                depot_dump : <filename>
+                   device_authorize_status : prints device authorization status
+                            download_depot : download_depot <appid> <depotid> : download a single depot
+                          download_sources : Dumps list of download sources
+                                  drm_wrap : drm_wrap <appid> <input filename> <output filename> <toolname> <flags> : upload executable to back end for DRM wrapping
+                  dump_scheduled_functions : usage: "dump_scheduled_functions" Displays internal Steam function callback timers
+                                      exit : Stops Steam client console
+                                      find : find substrings in console commands
+                         force_install_dir : force_install_dir <appId>
+                                      help : Show help information
+                                      info : Dump various Steam info
+                       install_folder_list : list all mounted Steam volumes
+                          licenses_for_app : <appid> : shows active licenses for appid
+                            licenses_print : display users's Steam3 licenses
+                             log_callbacks : usage: "log_callbacks <first callbackID> [last callbackID]
+                                     login : <username> [<password>] [<Steam guard code>] - login to Steam
+                                   log_ipc : usage: "log_ipc [counts|verbose] <filter>" Enables IPC logging. Specifying "counts" or "verbose" is optional, defaulting to counts.
+                                    logoff : Disconnect from Steam
+                                     logon : see 'login'
+                                    logout : Disconnect from Steam
+                                 mem_stats : Dump memory stats
+                               net_msgdump : Dumps list of sent net messages
+                               net_msgspew : Spews sent net messages
+                                  p2p_info : usage: "p2p_info" Displays the current state of the P2P networking subsystem.
+                        package_info_print : Dumps package info for packageID
+                                      quit : Stops Steam client console
+                             run_app_build : run_app_build [-preview] [-desc <text>] <appbuildfile> : run app depot build as specified in appbuildfile
+                        run_app_build_http : run_app_build_http : alias for run_app_build
+                                 runscript : <scriptfile> - runs a console command script
+                                  set_spew : <group> <level> <loglevel> set spew levels for the given group
+                            set_spew_level : <SpewLevel LogLevel> Sets spew and log level for all groups
+                      set_steam_guard_code : <code> - authorize this computer by adding the Steam Guard email code
+                       sign_install_script : sign_install_script <appid> <input filename> <output filename> : upload install script to back end for signing
+                              test_dropcon : Tests dropping a connection
+                      test_failnextconnect : Tests failing the next connection
+                  upload_controller_config : upload_controller_config <appid> <filename> : upload controller config to cloud
+                        verify_chunk_store : verify_chunk_store <appid> <depotid> <datafile> : run app depot build as specified in appbuildfile
+                                verify_vpk : verify_vpk <datafile> : verifies content of given VPK
+                          voice_game_usage : displays information about the game's use of Steam voice
+                       workshop_build_item : workshop_build_item <build config filename> : build a workshop item
+               workshop_create_legacy_item : workshop_create_legacy_item <appid> <workshop file> : build a legacy workshop item
+                    workshop_download_item : workshop_download_item <appid> <PublishedFileId> : download a workshop item
+                           workshop_status : workshop_status <appId>

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/steamcmd.git



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