[steamcmd] 01/01: add autogenerated list of options
Alexandre Detiste
detiste-guest at moszumanska.debian.org
Mon Dec 7 19:04:30 UTC 2015
This is an automated email from the git hooks/post-receive script.
detiste-guest pushed a commit to branch master
in repository steamcmd.
commit 56d1e412ddfe6c72a13c4652c7f00f11768a0543
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date: Mon Dec 7 20:03:50 2015 +0100
add autogenerated list of options
from https://github.com/dgibbs64/SteamCMD-Commands-List
---
debian/copyright | 6 ++
debian/steamcmdcommands.txt | 219 ++++++++++++++++++++++++++++++++++++++++++++
2 files changed, 225 insertions(+)
diff --git a/debian/copyright b/debian/copyright
index 622246e..d0e07f2 100644
--- a/debian/copyright
+++ b/debian/copyright
@@ -53,6 +53,12 @@ Copyright:
2013-2015 Michael Gilbert <mgilbert at debian.org>
2015 Alexandre Detiste <alexandre at detiste.be>
License: MIT
+
+Files: debian/steamcmdcommands.txt
+Copyright: 2015 Daniel Gibbs <me at danielgibbs.co.uk>
+License: MIT
+
+License: MIT
Permission is hereby granted, free of charge, to any person obtaining a
copy of this software and associated documentation files (the "Software"),
to deal in the Software without restriction, including without limitation
diff --git a/debian/steamcmdcommands.txt b/debian/steamcmdcommands.txt
new file mode 100644
index 0000000..23b85f8
--- /dev/null
+++ b/debian/steamcmdcommands.txt
@@ -0,0 +1,219 @@
+ConVars:
+ app_info_http_min = "0" :
+ app_info_http_num_sockets = "8" :
+ AsyncFileIODisableWrite = "0" :
+ AsyncFileIOExpectOutstandingIO = "16" :
+ AsyncFileIOForceGenericIO = "0" :
+ AsyncFileIOMaxPending = "128" :
+ AsyncFileIOReadHandleCache = "32" :
+ AsyncFileIOWriteHandleCache = "128" :
+ batterypercent = "0" :
+ batterytime = "0" :
+ bCheckIPCAppid = "1" :
+ bCheckUGCIntegrity = "1" :
+ @bContentManifestUseProtobufs = "1" :
+ @bCSClientRateLimitUseDelays = "1" :
+ @bCSForceNoCache = "0" :
+ @bDepotBuilderReadBufferSizeKB = "8192" :
+ @bDepotBuilderUnbufferedReads = "1" :
+ bDisableTenFootOverlay = "0" :
+ @bEnableMovieRecording = "0" :
+ @bEnableOfflineLogonTicket = "1" : If true, an offline logon ticket will be requested during logon if none is cached
+ @bEnableSpewThrottle = "1" :
+ bEnableSubscribedFileCache = "1" :
+ bEnableSubscribedFileListCache = "1" :
+ bFinishStagedDepotVersions = "1" :
+ @bForceStreamUnsupportedApp = "0" :
+ bLogLegacyDiskDetails = "0" :
+ @bMsgErrorDump = "0" :
+ @bRequireOfflineLogonTicket = "0" : If true, a valid offline logon ticket is required when logging in in offline or no connection mode
+ @bRequireSignedParentalSettings = "1" : If true, a valid set of signed parental settings is required when logging in in offline or no connection mode
+ broadcast_upload_drop_sec = "6" :
+ broadcast_upload_update_sec = "3" :
+ bSteam3LimitedUserEnable = "1" :
+ bSteamLoaderEnable = "1" :
+ bSubscribedFilesDecompressOnClient = "1" :
+ bSubscribedFilesPollForUpdates = "0" :
+ bSubscribedFilesUseRangeRequests = "0" :
+ bVerifyAllDownloads = "0" :
+ cAppUpdateWorkingSetMB = "128" :
+ @cbPartnerUploadChunkSize = "1000000" : Chunk size to use for POSTing partner uploads
+ @cCSClientMaxNumSocketsPerHost = "8" :
+ @cDepotBuilderFileChunkingThreads = "4" :
+ cFileValidationMaxLog = "100" :
+ cFileValidationThreads = "2" :
+ ClientStatsUploadRateSeconds = "10" :
+ @cMaxContentServersToRequest = "20" :
+ @cMaxInitialDownloadSources = "-1" :
+ @cNetEncryptionHandshakeWorkMax_HighPri = "8000" :
+ @cNetEncryptionHandshakeWorkMax_LowPri = "2000" :
+ @cNetEncryptionHandshakeWorkMax_MedPri = "4000" :
+ countrycode = "" :
+ cPreallocateMinimumSizeKB = "256" :
+ @csecCSRequestProcessorTimeOut = "300" :
+ @csecFavoriteGameAccountCacheTime = "86400" : Control how often we refresh the account IDs in the game server favorites list
+ @csecIncomingDataRatePeriod = "1" :
+ csecManifestDownloadTimeout = "120" :
+ @csecUpdateTargetNumConnectionsEpoch = "10" :
+ @cSecUploadDownloadRates = "300" :
+ @CSInterfaceProxyPassword = "" :
+ @CSInterfaceProxyUsername = "" :
+ @cUDPSendRetries = "8" :
+ @CustomBinaryRequestRetryTimes = "20" :
+ @DepotBuilderAppInfoTimeout = "120" :
+ @DepotBuilderConfigRoot = "./depotscripts" :
+ @DepotBuilderContentRoot = "" :
+ @DepotBuilderNoReslist = "0" :
+ @DepotBuilderOutputRoot = "" :
+ @DepotBuilderParallelUploadChunks = "4" :
+ @DepotBuilderProgressTimeout = "1000" :
+ DepotDownloadProgressTimeout = "120" :
+ DepotReconstructionLowPrio = "1" :
+ DepotReconstructionNumIOThreads = "1" :
+ developer = "0" :
+ @EnableUDPHistory = "0" :
+ at fDownloadRateImprovementToAddAnotherConnection = "1.2" :
+ findbestcellstartupdelay = "600" :
+ at fMinDataRateToAttemptTwoConnectionsMbps = "0.5" :
+ @GCNameOverride = "" :
+ @IOCPGetCompletionBatchSize = "1" :
+ @LocalContentServer = "" :
+ log_files_always_flush = "0" :
+ log_matchmaking_callbacks = "0" :
+ @MaxOutstandingSendThreadItem = "1000" :
+ mic_autogain = "16000" : automatic gain control level for microphone input
+ mic_inputfile = "" : causes voice data to be read from the specified file instead of from the microphone
+ mic_outputfile = "" : causes microphone data to be written out to the specified file
+ musiclogging = "0" :
+ nBroadcastSessionHearbeatSec = "120" :
+ nBroadcastSessionMaxDropFrames = "100" :
+nClientBackgroundAutoUpdateTimeSpreadMinutes = "0" : Number of minutes to spread background auto-updates out over
+nClientCMUDPPingTimeGoodEnoughThresholdMS = "50" :
+ nClientCMUDPPingTimeoutUseGoodEnoughMS = "250" :
+nClientGracePeriodAfterGameExitBeforeUpdatesMinutes = "5" : Time in minutes to inhibit kicking off an update after the game exits
+ nCloudDownloadMinIntervalSec = "60" :
+ nCloudFileCompressionMinFileSizeKB = "16" :
+nCloudFileCompressionMinFileSizeKBSharedFile = "128" :
+ nCloudFileCompressionPercentageMin = "10" :
+nCloudFileCompressionPercentageMinSharedFile = "50" :
+ nCloudSyncIntervalSec = "30" :
+ nCloudUploadMinIntervalSec = "1800" :
+ nContentStatsReportInterval = "72" : In Hours
+ @nCSClientRateLimitKbps = "0" :
+ @net_backlog_bytes_allowed = "12000000" :
+ @net_backlog_time_allowed_sec = "5" :
+ @NetConnectionBufferMsgLimit = "1000" : Max # of message that will be buffered into a single zipped packet
+ @NetConnectionBufferThreaded = "1" :
+ net_incomingcheck = "1" :
+ @net_loopback = "1" :
+ net_maxresendsperframe = "32" :
+ @nNetConnectionBufferZipLevel = "1" :
+ @NoPromptForPassword = "0" :
+ @nParentalSettingsLogLevel = "4" : Control the amount of spew written to the parental log file
+ nProductInfoUpdateInterval = "900" :
+ @nSpewThrottleNagFrequencyMs = "5000" :
+ n at SpewThrottlePeriodMs = "1000" :
+ @nSpewThrottleResumeThreshold = "3" :
+ @nSpewThrottleTriggerThreshold = "10" :
+ @nSpewThrottleUnconditionalResumeMs = "5000" :
+ @nSpewThrottleUnconditionalTriggerCount = "50" :
+ nSubscribedAutoDownloadMaxSimultaneous = "8" :
+ @nTCPLargeSendBufSizeMB = "16" :
+ p2p_connecttimeout = "15" :
+ p2p_unusedtimeout = "120" :
+ rtime32EarliestSubscribedFileToDownload = "1348857570" :
+ @sCSDSVirtualHostHeader = "" :
+ ServerBrowserPingSurveySubmitPct = "5" :
+ @ShutdownOnFailedCommand = "1" : Exit steamcmd immediately upon any failed build-related command
+ @sSteamCmdForcePlatformBitness = "" : Must be one of: [32 | 64]
+ @sSteamCmdForcePlatformType = "" : Must be one of: [windows | macos | linux]
+ @strCSNoCacheHeader = "no-cache" :
+ @StreamClientArgs = "" :
+ testappcloudpaths = "0" :
+ @UDPPktLossPct = "0" : Percentage of UDP packets to drop
+ @UDPTestMode = "0" : Turns on test modes for UDP layer
+ uForcePreloadApp = "0" :
+ UGCCDNReportPct = "100" :
+ voice_autogain = "0" :
+ voice_minabs = "0.15" :
+ voice_minavg = "1.0" :
+ voice_outputdevice = "0" : 0=>Miles 1=>XAudio2
+ voice_outputfile = "" : causes output from voice system to be written out to the specified file
+ voice_preprocess = "1" : enables voice cleanup on incoming microphone data
+ voice_quality = "4" :
+ workshop_items_cache_days = "14" :
+ workshop_items_update_interval = "900" :
+Commands:
+
+ app_license_request : <AppID> - Requests a free licenses for this app if not already owned.
+ apps_running : displays information about running games tracked by Steam
+ build_installer : <project file> <target folder> [beta key] [beta pwd]
+ device_authorize_status : prints device authorization status
+ licenses_for_app : <appid> : shows active licenses for appid
+ test_failnextconnect : Tests failing the next connection
+ user_friends : Dumps list of friends
+ voice_game_usage : displays information about the game's use of Steam voice
+ api_logging : api_logging <enabled> <verbose> : enable/disable verbose API logging in steamcmd
+ app_build_all_depots : app_build_all_depots [-desc <text>] -depotconfigpath <folder> -contentroot <folder> -buildoutput <folder> <appid> : Build all depots for one app
+ app_config_print : Dumps app user config for appID
+ app_dlc_status : app_status <appId> <dlcId>
+ app_info_print : Dumps app info for appID
+ app_info_request : <AppID> - Issue an appinfo request for the given appid. Does not wait for results from the server.
+ app_info_update : [0|1] : trigger app info update, optionally for update all
+ app_license_request : <AppID> - Requests a free licenses for this app if not already owned.
+ app_set_config : <AppID> <key> <value> - sets a config value for given app.
+ app_set_update_flag : app_set_update_flag <appId>
+ apps_installed :
+ apps_running : displays information about running games tracked by Steam
+ app_status : app_status <appId>
+ app_stop : <appid> [force:0|1] stop this running app
+ app_uninstall : [-complete] <appId>
+ app_update : app_update <appid> [-validate] [-language <lang>] [-beta <betaname>] [-betapassword <pwd>] make sure a Steam application is up-to-date
+ app_update_cancel : <EAppUpdateError>
+ async_disconnect : async disconnect
+ build_installer : <project file> <target folder> [beta key] [beta pwd]
+ ceg_wrap : ceg_wrap <appid> <orig filename> <stripped filename> <strips filename> : upload executable to back end for CEG wrapping
+ cm_force_change : Change CM List
+ depot_dump : <filename>
+ device_authorize_status : prints device authorization status
+ download_depot : download_depot <appid> <depotid> : download a single depot
+ download_sources : Dumps list of download sources
+ drm_wrap : drm_wrap <appid> <input filename> <output filename> <toolname> <flags> : upload executable to back end for DRM wrapping
+ dump_scheduled_functions : usage: "dump_scheduled_functions" Displays internal Steam function callback timers
+ exit : Stops Steam client console
+ find : find substrings in console commands
+ force_install_dir : force_install_dir <appId>
+ help : Show help information
+ info : Dump various Steam info
+ install_folder_list : list all mounted Steam volumes
+ licenses_for_app : <appid> : shows active licenses for appid
+ licenses_print : display users's Steam3 licenses
+ log_callbacks : usage: "log_callbacks <first callbackID> [last callbackID]
+ login : <username> [<password>] [<Steam guard code>] - login to Steam
+ log_ipc : usage: "log_ipc [counts|verbose] <filter>" Enables IPC logging. Specifying "counts" or "verbose" is optional, defaulting to counts.
+ logoff : Disconnect from Steam
+ logon : see 'login'
+ logout : Disconnect from Steam
+ mem_stats : Dump memory stats
+ net_msgdump : Dumps list of sent net messages
+ net_msgspew : Spews sent net messages
+ p2p_info : usage: "p2p_info" Displays the current state of the P2P networking subsystem.
+ package_info_print : Dumps package info for packageID
+ quit : Stops Steam client console
+ run_app_build : run_app_build [-preview] [-desc <text>] <appbuildfile> : run app depot build as specified in appbuildfile
+ run_app_build_http : run_app_build_http : alias for run_app_build
+ runscript : <scriptfile> - runs a console command script
+ set_spew : <group> <level> <loglevel> set spew levels for the given group
+ set_spew_level : <SpewLevel LogLevel> Sets spew and log level for all groups
+ set_steam_guard_code : <code> - authorize this computer by adding the Steam Guard email code
+ sign_install_script : sign_install_script <appid> <input filename> <output filename> : upload install script to back end for signing
+ test_dropcon : Tests dropping a connection
+ test_failnextconnect : Tests failing the next connection
+ upload_controller_config : upload_controller_config <appid> <filename> : upload controller config to cloud
+ verify_chunk_store : verify_chunk_store <appid> <depotid> <datafile> : run app depot build as specified in appbuildfile
+ verify_vpk : verify_vpk <datafile> : verifies content of given VPK
+ voice_game_usage : displays information about the game's use of Steam voice
+ workshop_build_item : workshop_build_item <build config filename> : build a workshop item
+ workshop_create_legacy_item : workshop_create_legacy_item <appid> <workshop file> : build a legacy workshop item
+ workshop_download_item : workshop_download_item <appid> <PublishedFileId> : download a workshop item
+ workshop_status : workshop_status <appId>
--
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