[aseprite] 30/250: Fix crash using SpriteSizeCommand on batch mode

Tobias Hansen thansen at moszumanska.debian.org
Sun Dec 20 15:27:08 UTC 2015


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thansen pushed a commit to branch master
in repository aseprite.

commit 83aa99a8e2d877b31906b4743ee2748a1e80b3f3
Author: David Capello <davidcapello at gmail.com>
Date:   Thu Sep 10 16:44:33 2015 -0300

    Fix crash using SpriteSizeCommand on batch mode
---
 src/app/app.cpp | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)

diff --git a/src/app/app.cpp b/src/app/app.cpp
index bb26570..03bbb49 100644
--- a/src/app/app.cpp
+++ b/src/app/app.cpp
@@ -706,10 +706,10 @@ void app_refresh_screen()
 // document is modified).
 void app_rebuild_documents_tabs()
 {
-  if (App::instance()->isGui())
+  if (App::instance()->isGui()) {
     App::instance()->getMainWindow()->getWorkspace()->updateTabs();
-
-  App::instance()->updateDisplayTitleBar();
+    App::instance()->updateDisplayTitleBar();
+  }
 }
 
 PixelFormat app_get_current_pixel_format()

-- 
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