[aseprite] 171/250: Resize NSView with multiples of 4
Tobias Hansen
thansen at moszumanska.debian.org
Sun Dec 20 15:27:27 UTC 2015
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thansen pushed a commit to branch master
in repository aseprite.
commit 11401e989997f5c81ac3d190e42c8503daa78ad0
Author: David Capello <davidcapello at gmail.com>
Date: Wed Oct 14 13:11:08 2015 -0300
Resize NSView with multiples of 4
With this we should avoid seeing scaled pixels on screen with (e.g.) 3
pixels instead of 2 when Screen Scaling = 200%.
---
src/she/osx/window.mm | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/src/she/osx/window.mm b/src/she/osx/window.mm
index 6713181..59e1b09 100644
--- a/src/she/osx/window.mm
+++ b/src/she/osx/window.mm
@@ -38,8 +38,14 @@ using namespace she;
m_delegate = [[OSXWindowDelegate alloc] initWithWindowImpl:impl];
+ // The NSView width and height will be a multiple of 4. In this way
+ // all scaled pixels should be exactly the same
+ // for Screen Scaling > 1 and <= 4)
+ self.contentResizeIncrements = NSMakeSize(4, 4);
+
OSXView* view = [[OSXView alloc] initWithFrame:rect];
[view setAutoresizingMask:NSViewWidthSizable | NSViewHeightSizable];
+
[self setDelegate:m_delegate];
[self setContentView:view];
[self center];
--
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