[vcmi] 01/01: Migrate to dbgsym debug packages.

Stephen Kitt skitt at moszumanska.debian.org
Sun Dec 20 22:31:37 UTC 2015


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skitt pushed a commit to branch master
in repository vcmi.

commit 19efe46c326202a2de9830609b26961a6ea48d69
Author: Stephen Kitt <steve at sk2.org>
Date:   Sun Dec 20 18:41:48 2015 +0100

    Migrate to dbgsym debug packages.
---
 debian/changelog |  6 ++++++
 debian/control   | 19 +------------------
 debian/rules     |  2 +-
 3 files changed, 8 insertions(+), 19 deletions(-)

diff --git a/debian/changelog b/debian/changelog
index 5f75162..30d23cc 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,3 +1,9 @@
+vcmi (0.98+dfsg-3) UNRELEASED; urgency=medium
+
+  * Migrate to dbgsym debug packages.
+
+ -- Stephen Kitt <skitt at debian.org>  Sun, 20 Dec 2015 18:41:03 +0100
+
 vcmi (0.98+dfsg-2) unstable; urgency=medium
 
   * backport patch build_with_boost_1.58 from upstream to build with boost
diff --git a/debian/control b/debian/control
index 809b6f4..268aee2 100644
--- a/debian/control
+++ b/debian/control
@@ -4,7 +4,7 @@ Priority: optional
 Maintainer: Debian Games Team <pkg-games-devel at lists.alioth.debian.org>
 Uploaders: Stephen Kitt <skitt at debian.org>, Johannes Schauer <josch at debian.org>
 Build-Depends:
- debhelper (>= 9),
+ debhelper (>= 9.20151219~),
  cmake,
  libminizip-dev,
  libfuzzylite-dev,
@@ -56,20 +56,3 @@ Description: Rewrite of the Heroes of Might and Magic 3 game engine
   (3): vcmibuilder --data /path/to/h3/data
  .
  This package contains the game engine.
-
-Package: vcmi-dbg
-Architecture: any
-Section: contrib/debug
-Priority: extra
-Depends: vcmi (= ${binary:Version}), ${misc:Depends} 
-Description: Debug symbols for vcmi package
- The purpose of VCMI project is to create a free implementation of the "Heroes
- of Might and Magic 3: In the Wake of Gods" engine to overcome limitations
- of the original engine for better modding support, higher resolutions,
- bigger map sizes and extended engine limits.
- .
- VCMI is a turn-based strategy game where the player controls a number of
- heroes commanding an army of creatures. The player explores the game map
- with their heroes, conquers enemy towns and improves their own.
- .
- This package contains debug symbols for the game engine.
diff --git a/debian/rules b/debian/rules
index cc3f1f8..2f74889 100755
--- a/debian/rules
+++ b/debian/rules
@@ -15,7 +15,7 @@ override_dh_auto_configure:
 	dh_auto_configure -- -DCMAKE_SKIP_RPATH=OFF -DCMAKE_BUILD_TYPE=RelWithDebInfo -DBIN_DIR=games
 
 override_dh_strip:
-	dh_strip --dbg-package=vcmi-dbg
+	dh_strip --ddeb-migration='vcmi-dbg (<< 0.98+dfsg-3~)'
 
 # we have to set HOME to a temporary directory when running vcmiserver because
 #  - when running vcmiserver it wants to create $HOME/.config/vcmi,

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/vcmi.git



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