[game-data-packager] 14/17: make-template: preserve full name of license files
Simon McVittie
smcv at debian.org
Wed Dec 30 22:57:23 UTC 2015
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smcv pushed a commit to branch master
in repository game-data-packager.
commit 57e7680cef504cee585fa17b3f1ae56d6db8efe4
Author: Simon McVittie <smcv at debian.org>
Date: Wed Dec 30 15:32:29 2015 +0000
make-template: preserve full name of license files
It's easier to discard information than it is to recover it.
---
game_data_packager/make_template.py | 1 -
1 file changed, 1 deletion(-)
diff --git a/game_data_packager/make_template.py b/game_data_packager/make_template.py
index c0c53b7..fe2b35a 100644
--- a/game_data_packager/make_template.py
+++ b/game_data_packager/make_template.py
@@ -246,7 +246,6 @@ class GameData(object):
if group is not None:
group.group_members.add(out_name)
elif is_license(path):
- out_name = os.path.basename(out_name)
self.licenses.group_members.add(out_name)
elif is_doc(path):
self.documentation.group_members.add(out_name)
--
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