[game-data-packager] 16/17: make-template: add support for recursing into archives
Simon McVittie
smcv at debian.org
Wed Dec 30 22:57:23 UTC 2015
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to branch master
in repository game-data-packager.
commit 01c68ca31f8d24cc4140d8db27e1ac5820f0bb25
Author: Simon McVittie <smcv at debian.org>
Date: Wed Dec 30 22:43:04 2015 +0000
make-template: add support for recursing into archives
---
game_data_packager/make_template.py | 53 +++++++++++++++++++++++++++++++------
1 file changed, 45 insertions(+), 8 deletions(-)
diff --git a/game_data_packager/make_template.py b/game_data_packager/make_template.py
index 1a366e8..8398d8e 100644
--- a/game_data_packager/make_template.py
+++ b/game_data_packager/make_template.py
@@ -38,6 +38,7 @@ except ImportError:
from . import (HashedFile, WantedFile)
from .gog import GOG
from .steam import parse_acf
+from .unpack import TarUnpacker
from .unpack.auto import automatic_unpacker
from .util import (
check_output,
@@ -177,7 +178,7 @@ class GameData(object):
return True
return False
- def add_archive(self, name, lower=False):
+ def add_archive(self, name, lower=False, reader=None):
out_name = os.path.basename(name)
if lower:
@@ -189,13 +190,29 @@ class GameData(object):
if unpacker is not None:
with unpacker:
- for entry in unpacker:
- if entry.is_regular_file and entry.is_extractable:
- self.add_file(entry.name, opened=unpacker.open(entry),
- size=entry.size)
+ self.add_unpacker(name, out_name, unpacker)
+
+ def add_unpacker(self, name, out_name, unpacker):
+ file_data = self.file_data.setdefault(out_name, {})
+ file_data['provides'] = ['contents of %s' % out_name]
+ unpack = file_data.setdefault('unpack', {})
+ unpack['format'] = unpacker.format
+
+ if isinstance(unpacker, TarUnpacker):
+ unpack['skip'] = unpacker.skip
+
+ group = WantedFile('contents of %s' % out_name)
+ group.group_members = set()
+ self.groups[group.name] = group
+
+ for entry in unpacker:
+ if entry.is_regular_file and entry.is_extractable:
+ self.add_file(entry.name, opened=unpacker.open(entry),
+ size=entry.size, parent_unpacker=unpacker,
+ group=group)
def add_file(self, path, out_name=None, group=None, opened=None, size=None,
- lang=None):
+ lang=None, parent_unpacker=None):
if out_name is None:
out_name = path
@@ -216,7 +233,10 @@ class GameData(object):
size = os.path.getsize(path)
if opened is None:
+ is_plain_file = True
opened = open(path, 'rb')
+ else:
+ is_plain_file = False
hf = HashedFile.from_file(path, opened)
@@ -248,6 +268,18 @@ class GameData(object):
self.sha1[out_name] = hf.sha1
self.sha256[out_name] = hf.sha256
+ unpacker = None
+
+ if parent_unpacker is None or parent_unpacker.seekable():
+ # skip PK3s: we don't normally want to recurse into them
+ if not path.endswith('.pk3'):
+ if is_plain_file:
+ unpacker = automatic_unpacker(path)
+ else:
+ unpacker = automatic_unpacker(path, opened)
+
+ ext = path.lower().split('.')[-1]
+
if group is not None:
group.group_members.add(out_name)
elif is_license(path):
@@ -255,12 +287,17 @@ class GameData(object):
elif is_doc(path):
self.documentation.group_members.add(out_name)
# most of the times these files are not needed
- elif path.lower().split('.')[-1] in ('cfg', 'cmd', 'com', 'drv', 'ico',
- 'ini'):
+ elif ext in ('cfg', 'cmd', 'com', 'drv', 'ico', 'ini'):
self.optional.group_members.add(out_name)
+ elif unpacker is not None or ext in ('umod', 'zip'):
+ self.archives.group_members.add(out_name)
else:
self.required.group_members.add(out_name)
+ if unpacker is not None:
+ with unpacker:
+ self.add_unpacker(path, out_name, unpacker)
+
def add_one_dir(self, destdir, lower=False, game=None, lang=None):
if destdir.startswith('/usr/local') or destdir.startswith('/opt/'):
self.try_repack_from.append(destdir)
--
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