[rott] 01/01: update documentation to reflect changes to the rott-commercial variant

Fabian Greffrath fabian-guest at moszumanska.debian.org
Wed Feb 11 08:59:19 UTC 2015


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fabian-guest pushed a commit to branch master
in repository rott.

commit 608592bf21e88d16c92f3f9b9189b2de47e6d6a2
Author: Fabian Greffrath <fabian+debian at greffrath.com>
Date:   Wed Feb 11 09:49:32 2015 +0100

    update documentation to reflect changes to the rott-commercial variant
---
 debian/patches/rott-merge-commercial.patch | 25 +++++++++++++++++++++++++
 1 file changed, 25 insertions(+)

diff --git a/debian/patches/rott-merge-commercial.patch b/debian/patches/rott-merge-commercial.patch
index addc584..583aea2 100644
--- a/debian/patches/rott-merge-commercial.patch
+++ b/debian/patches/rott-merge-commercial.patch
@@ -219,3 +219,28 @@ Description: Make the "registered" variant recognize all supported
        }
  
     FlipMenuBuf();
+--- a/README
++++ b/README
+@@ -76,15 +76,16 @@ To compile the source code under Linux,
+   make clean
+   make
+ 
+-The build system is setup to use shareware binaries.  If you want to use the
+-registered version of ROTT, compile with:
++The build system is setup to use shareware binaries.  If you want to use one
++of the commercial versions of ROTT, compile with:
+ 
+   make SHAREWARE=0
+ 
+-You may additionally append SUPERROTT=1 or SITELICENSE=1, if you want to use
+-the CD version or the Site License CD version, respectively. However, make
+-sure to only set one of them to 1 at once. You may want to edit rott/Makefile
+-to make your changes persistent.
++This variant supports the Registered Version, the "Super ROTT" CD Version and
++the "Site License" CD Version of the game by automatically detecting and
++loading their corresponding multiplayer map files.
++
++You may want to edit rott/Makefile to make your changes persistent.
+ 
+ It is generally recommended to build against the most recent version of 
+ the Simple Direct Media Layer and SDL_mixer.

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