[game-data-packager] 02/05: GameDataPackage: don't re-use path variable for two purposes
Simon McVittie
smcv at debian.org
Sat Jan 3 16:21:07 UTC 2015
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smcv pushed a commit to branch master
in repository game-data-packager.
commit fc2ca9c1312b5164f0f37563c4a40a4655a6eab2
Author: Simon McVittie <smcv at debian.org>
Date: Sat Jan 3 13:42:51 2015 +0000
GameDataPackage: don't re-use path variable for two purposes
---
lib/game_data_packager/__init__.py | 3 +--
1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/lib/game_data_packager/__init__.py b/lib/game_data_packager/__init__.py
index 7fc0f96..23ba75e 100644
--- a/lib/game_data_packager/__init__.py
+++ b/lib/game_data_packager/__init__.py
@@ -492,8 +492,7 @@ class GameDataPackage(object):
elif os.path.isdir(path):
for dirpath, dirnames, filenames in os.walk(path):
for fn in filenames:
- path = os.path.join(dirpath, fn)
- self.consider_file(path, False)
+ self.consider_file(os.path.join(dirpath, fn), False)
else:
logger.warning('file "%s" does not exist or is not a file or ' +
'directory', path)
--
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