[game-data-packager] 08/13: lgeneral: only extract the directory we're going to work on
Simon McVittie
smcv at debian.org
Sun Jan 4 22:36:20 UTC 2015
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smcv pushed a commit to branch master
in repository game-data-packager.
commit 92c6f740e958e3b5547c875dee7f7568dba92601
Author: Simon McVittie <smcv at debian.org>
Date: Sun Jan 4 21:04:30 2015 +0000
lgeneral: only extract the directory we're going to work on
This avoids getting unexpected files turning up in $WORKDIR.
---
supported/lgeneral | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/supported/lgeneral b/supported/lgeneral
index b7fc74e..3946fae 100644
--- a/supported/lgeneral
+++ b/supported/lgeneral
@@ -89,7 +89,7 @@ go() {
lgeneral/units
# extract pg-data and convert to lgeneral's native file format
- tar xfz "$TGZFILE"
+ tar xfz "$TGZFILE" pg-data
lgc-pg -s pg-data/ -d lgeneral/
slipstream_dir "$OUTFILE" "usr/share/games/" "lgeneral/"
--
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