[game-data-packager] 34/39: Add --demo option to all YAML games with a demo/shareware version, which will download/create the demo even if the full game is available
Simon McVittie
smcv at debian.org
Sun Jan 11 01:52:24 UTC 2015
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smcv pushed a commit to branch master
in repository game-data-packager.
commit dd13083ad4a6f9f96dc86f6ddc6a365e1aabd277
Author: Simon McVittie <smcv at debian.org>
Date: Sat Jan 10 22:17:40 2015 +0000
Add --demo option to all YAML games with a demo/shareware version, which will download/create the demo even if the full game is available
---
debian/changelog | 2 ++
lib/game_data_packager/__init__.py | 13 ++++++++++++-
2 files changed, 14 insertions(+), 1 deletion(-)
diff --git a/debian/changelog b/debian/changelog
index 1c16000..b221bc1 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -21,6 +21,8 @@ game-data-packager (39) UNRELEASED; urgency=medium
* Allow YAML games to have a Python subclass of GameData to customize
their behaviour, and use that to implement rott and tyrian's
historical command-line options
+ * Add --demo option to all YAML games with a demo/shareware version,
+ which will download/create the demo even if the full game is available
-- Simon McVittie <smcv at debian.org> Mon, 05 Jan 2015 19:38:04 +0000
diff --git a/lib/game_data_packager/__init__.py b/lib/game_data_packager/__init__.py
index 49f95c6..3b9a6b3 100644
--- a/lib/game_data_packager/__init__.py
+++ b/lib/game_data_packager/__init__.py
@@ -1103,6 +1103,17 @@ class GameData(object):
parser.add_argument('paths', nargs='*',
metavar='DIRECTORY|FILE',
help='Files to use in constructing the .deb')
+
+ # There is only a --demo option if at least one package is a demo
+ parser.set_defaults(demo=False)
+ for package in self.packages.values():
+ if package.type == 'demo':
+ parser.add_argument('--demo', action='store_true',
+ default=False,
+ help='Build demo package even if files for full '
+ + 'version are available')
+ break
+
return parser
def run_command_line(self, args, outdir=''):
@@ -1180,7 +1191,7 @@ class GameData(object):
have_full = True
for package in possible:
- if have_full and package.type == 'demo':
+ if have_full and package.type == 'demo' and not args.demo:
# no point in packaging the demo if we have the full
# version
logger.debug('will not produce %s because we have a full ' +
--
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