[game-data-packager] branch master updated (9506d67 -> 4f71269)

Simon McVittie smcv at debian.org
Tue Jan 13 11:34:37 UTC 2015


This is an automated email from the git hooks/post-receive script.

smcv pushed a change to branch master
in repository game-data-packager.

      from  9506d67   Re-order changelog to put the most user-visible changes first
       new  f7c757d   Avoid using GameData attributes for transient flags
       new  64bdf80   GameData: factor out build_deb from run_command_line
       new  f5ad468   Always check that files' sizes and checksums are consistent
       new  d33ff43   Remove support for single-package-style YAML files
       new  f4d4010   insist that YAML contains the packages stanza
       new  758d1aa   add support for packages.x.install_contents_of
       new  ec7f975   Prefer to download files from install_contents_of
       new  45f034f   Add support for install_to: $docdir
       new  139abae   Change handling of non-distinctive names
       new  db48861   Search /usr/share/doc/PACKAGE for files by default
       new  980e00d   Make $WORKDIR optional
       new  3aed62a   Move Quake II copyright files into data/
       new  b123783   Put template Quake II control files in data/
       new  fd17b11   Add YAML support for Quake II
       new  c9bb673   Python code: insist on --install and/or --destination
       new  246b2b2   Don't insist that files' contents are unique
       new  803c72a   Add support for redirecting files into $docdir and use it for Quake II
       new  c317f64   make_template: adapt to multi-package style
       new  4f71269   make a start on quake.yaml

The 19 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails.  The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.


Summary of changes:
 data/enemy-territory-data.wip                      |    4 +-
 data/quake.yaml                                    |   84 ++
 .../quake2-demo-data.control.in                    |    0
 {quake2 => data}/quake2-demo-data.copyright        |    0
 .../quake2-full-data.control.in                    |    0
 {quake2 => data}/quake2-full-data.copyright        |    0
 data/quake2-full-data.wip                          |  572 -----------
 .../quake2-music.control.in                        |    0
 {quake2 => data}/quake2-music.copyright            |    0
 .../quake2-rogue.control.in                        |    0
 {quake2 => data}/quake2-rogue.copyright            |    0
 .../quake2-xatrix.control.in                       |    0
 {quake2 => data}/quake2-xatrix.copyright           |    0
 data/quake2.yaml                                   | 1022 ++++++++++++++++++++
 lib/game_data_packager/__init__.py                 |  332 ++++---
 lib/game_data_packager/make_template.py            |   30 +-
 quake2.mk                                          |    5 +-
 supported/q2rogue                                  |    2 +-
 supported/q2xatrix                                 |    2 +-
 supported/quake2                                   |    2 +-
 20 files changed, 1345 insertions(+), 710 deletions(-)
 create mode 100644 data/quake.yaml
 rename quake2/quake2-demo-data.control => data/quake2-demo-data.control.in (100%)
 rename {quake2 => data}/quake2-demo-data.copyright (100%)
 rename quake2/quake2-full-data.control => data/quake2-full-data.control.in (100%)
 rename {quake2 => data}/quake2-full-data.copyright (100%)
 delete mode 100644 data/quake2-full-data.wip
 rename quake2/quake2-music.control => data/quake2-music.control.in (100%)
 rename {quake2 => data}/quake2-music.copyright (100%)
 rename quake2/quake2-rogue.control => data/quake2-rogue.control.in (100%)
 rename {quake2 => data}/quake2-rogue.copyright (100%)
 rename quake2/quake2-xatrix.control => data/quake2-xatrix.control.in (100%)
 rename {quake2 => data}/quake2-xatrix.copyright (100%)
 create mode 100644 data/quake2.yaml

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