[game-data-packager] 11/19: Make $WORKDIR optional

Simon McVittie smcv at debian.org
Tue Jan 13 11:34:38 UTC 2015


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smcv pushed a commit to branch master
in repository game-data-packager.

commit 980e00d67200660c2b383a82061471e7f50ed8c7
Author: Simon McVittie <smcv at debian.org>
Date:   Tue Jan 13 10:10:52 2015 +0000

    Make $WORKDIR optional
    
    The Python code knows how to make a working directory when needed.
---
 lib/game_data_packager/__init__.py | 3 +--
 1 file changed, 1 insertion(+), 2 deletions(-)

diff --git a/lib/game_data_packager/__init__.py b/lib/game_data_packager/__init__.py
index 3227f74..f38d6bc 100644
--- a/lib/game_data_packager/__init__.py
+++ b/lib/game_data_packager/__init__.py
@@ -1631,7 +1631,6 @@ def load_yaml_games(workdir=None):
     return games
 
 def run_command_line():
-    workdir = os.environ['WORKDIR']
     logger.debug('Arguments: %r', sys.argv)
 
     parser = argparse.ArgumentParser(prog='game-data-packager',
@@ -1640,7 +1639,7 @@ def run_command_line():
     game_parsers = parser.add_subparsers(dest='shortname',
             title='supported games', metavar='GAME')
 
-    games = load_yaml_games(workdir)
+    games = load_yaml_games(os.environ.get('WORKDIR', None))
 
     for g in sorted(games.keys()):
         games[g].add_parser(game_parsers)

-- 
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