[game-data-packager] 10/12: quake: create tryexec scripts
Simon McVittie
smcv at debian.org
Tue Jan 13 22:57:27 UTC 2015
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smcv pushed a commit to branch master
in repository game-data-packager.
commit f0d475ae555f3eb658cab19153d1e184c849ad8e
Author: Simon McVittie <smcv at debian.org>
Date: Tue Jan 13 22:23:34 2015 +0000
quake: create tryexec scripts
---
data/quake.yaml | 2 --
lib/game_data_packager/games/quake.py | 50 +++++++++++++++++++++++++++++++++++
2 files changed, 50 insertions(+), 2 deletions(-)
diff --git a/data/quake.yaml b/data/quake.yaml
index e1c5f20..654e8ba 100644
--- a/data/quake.yaml
+++ b/data/quake.yaml
@@ -16,14 +16,12 @@ packages:
install_to: usr/share/games/quake
quake-armagon:
- # FIXME: also needs to create executable hipnotic-tryexec.sh
longname: "Quake Mission Pack 1: Scourge of Armagon"
install:
- hipnotic/pak0.pak
install_to: usr/share/games/quake
quake-dissolution:
- # FIXME: also needs to create executable rogue-tryexec.sh
longname: "Quake Mission Pack 2: Dissolution of Eternity"
install:
- rogue/pak0.pak
diff --git a/lib/game_data_packager/games/quake.py b/lib/game_data_packager/games/quake.py
new file mode 100644
index 0000000..f70b64b
--- /dev/null
+++ b/lib/game_data_packager/games/quake.py
@@ -0,0 +1,50 @@
+#!/usr/bin/python3
+# vim:set fenc=utf-8:
+#
+# Copyright © 2015 Simon McVittie <smcv at debian.org>
+#
+# This program is free software; you can redistribute it and/or
+# modify it under the terms of the GNU General Public License
+# as published by the Free Software Foundation; either version 2
+# of the License, or (at your option) any later version.
+#
+# This program is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+#
+# You can find the GPL license text on a Debian system under
+# /usr/share/common-licenses/GPL-2.
+
+import logging
+
+from .. import GameData
+
+logger = logging.getLogger('game-data-packager.games.quake')
+
+class QuakeGameData(GameData):
+ """With hindsight, it would have been better to make the TryExec
+ in quake point to a symlink to the quake executable, or something;
+ but with a name like hipnotic-tryexec.sh it would seem silly for it
+ not to be a shell script.
+ """
+
+ def fill_extra_files(self, package, destdir):
+ super(QuakeGameData, self).fill_extra_files(package, destdir)
+
+ for path in package.install:
+ if path.startswith('hipnotic'):
+ detector = 'hipnotic-tryexec.sh'
+ elif path.startswith('rogue'):
+ detector = 'rogue-tryexec.sh'
+ else:
+ return
+
+ with TemporaryUmask(0o022):
+ quakedir = os.path.join(destdir, 'usr/share/games/quake')
+ mkdir_p(quakedir)
+ path = os.path.join(quakedir, detector)
+ with open(os.path.join(quakedir, detector), 'w') as f:
+ f.write('#!/bin/sh\nexit 0\n')
+ os.chmod(path, 0o755)
+
+GAME_DATA_SUBCLASS = QuakeGameData
--
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