[game-data-packager] 09/13: Remove old work-in-progress for quake, quake.yaml is closer
Simon McVittie
smcv at debian.org
Sat Jan 17 01:20:21 UTC 2015
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smcv pushed a commit to branch master
in repository game-data-packager.
commit 95d9bbd4ce0afef3639eaeccf56973437667da72
Author: Simon McVittie <smcv at debian.org>
Date: Sat Jan 17 01:06:53 2015 +0000
Remove old work-in-progress for quake, quake.yaml is closer
---
data/quake-registered.wip | 122 ----------------------------------------------
1 file changed, 122 deletions(-)
diff --git a/data/quake-registered.wip b/data/quake-registered.wip
deleted file mode 100644
index 7bb5414..0000000
--- a/data/quake-registered.wip
+++ /dev/null
@@ -1,122 +0,0 @@
-%YAML 1.2
----
-# This file is not used yet: the YAML-driven code does not support
-# everything it needs. It's just a sketch of how this could look later.
-
-package: quake-registered
-demo_package: quake-shareware
-install_to: usr/share/games/quake
-
-files:
- id1/pak0.pak_106:
- install_as: id1/pak0.pak
- in_demo: true
- md5: 5906e5998fc3d896ddaf5e6a62e03abb
-
- # FIXME: is this actually any use?
- id1/pak0.pak_101:
- md5: 85fc9cee2035b66290da1e33be2ac86b
-
- id1/pak1.pak:
- install: true
- # the same in 1.06 and 1.01
- md5: d76b3e5678f0b64ac74ce5e340e6a685
-
-files:
- q101_int.1:
- provides:
- # FIXME: which one is in here?
- - id1/pak0.pak_FIXME
- - id1/pak1.pak
- requires: q101_int.2
- md5: 752f49131bb3ba832346e873c1bcfdc6
- unpack:
- format: cat
- recurse: q101_int_1+2.exe
-
- q101_int_1+2.exe:
- provides:
- # FIXME: which one is in here?
- - id1/pak0.pak_FIXME
- - id1/pak1.pak
- unpack:
- format: lha
-
- q101_int.2:
- md5: 9ed67b39020575771e29645d977c9216
-
- quake106.zip:
- provides:
- - id1/pak0.pak_106
- download:
- idstuff-mirrors:
- path: quake
- sha256: ec6c9d34b1ae0252ac0066045b6611a7919c2a0d78a3a66d9387a8f597553239
- unpack:
- format: zip
- recurse: resource.1
-
- resource.1:
- provides:
- - id1/pak0.pak_106
- unpack:
- format: lha
-
-addons:
- quake-music:
- install_to: usr/share/games/quake/id1/music
- rip_cd:
- encoding: vorbis
- filename_format: track%02d.ogg
- first_track: 2
- last_track: 9
-
- quake-armagon-music:
- install_to: usr/share/games/quake/hipnotic/music
- rip_cd:
- encoding: vorbis
- filename_format: track%02d.ogg
- first_track: 2
- last_track: 9
-
- quake-dissolution-music:
- install_to: usr/share/games/quake/rogue/music
- rip_cd:
- encoding: vorbis
- filename_format: track%02d.ogg
- first_track: 2
- last_track: 9
-
- quake-armagon:
- files:
- hipnotic/pak0.pak:
- alternatives:
- - hipnotic/pak0.pak_cd
- - hipnotic/pak0.pak_glquake_compatible
-
- hipnotic/pak0.pak_cd:
- md5: 0ab83681aaf841c4320269e02941a14a
-
- hipnotic/pak0.pak_glquake_compatible:
- # http://speeddemosarchive.com/quake/qdq/movies/sds.html
- md5: f05b7452ae725e060fb3d14f7731fb00
-
- quake-dissolution:
- files:
- rogue/pak0.pak:
- alternatives:
- - rogue/pak0.pak_cd
- - rogue/pak0.pak_steam
- - rogue/pak0.pak_both_packs_cd
-
- rogue/pak0.pak_cd:
- md5: f8898a483b131de21581656c94f3c1a4
-
- rogue/pak0.pak_steam:
- md5: f71428763229bdb373f00a547296efe3
-
- rogue/pak0.pak_both_packs_cd:
- md5: c38a4e04219c317cd1b02f386bdfe11f
-
-...
-# vim:set sw=2 sts=2 et:
--
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