[game-data-packager] 24/24: quake, quake2: add engine details to YAML
Simon McVittie
smcv at debian.org
Sat Jan 17 23:28:52 UTC 2015
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smcv pushed a commit to branch master
in repository game-data-packager.
commit 9e6c3d5b77021f540856a7a5b7f19a2bc5a0f146
Author: Simon McVittie <smcv at debian.org>
Date: Sat Jan 17 23:28:27 2015 +0000
quake, quake2: add engine details to YAML
We can't get rid of the boilerplate in the .control.in files yet
because they're still used by the shell-script-based code.
---
data/quake.yaml | 8 ++++++++
data/quake2.yaml | 4 ++++
2 files changed, 12 insertions(+)
diff --git a/data/quake.yaml b/data/quake.yaml
index e17aaf3..e65bc1a 100644
--- a/data/quake.yaml
+++ b/data/quake.yaml
@@ -11,6 +11,8 @@ packages:
- licinfo.txt_shareware
- slicnse.txt
install_to: usr/share/games/quake
+ debian:
+ engine: quake | quake-server
quake-registered:
install:
@@ -22,6 +24,8 @@ packages:
- manual.txt_101_cd
- rlicnse.txt_101_cd
install_to: usr/share/games/quake
+ debian:
+ engine: quake | quake-server
quake-armagon:
expansion_for: quake-registered
@@ -32,6 +36,8 @@ packages:
- manual.htm_mp1
- manual.txt_mp1
install_to: usr/share/games/quake
+ debian:
+ engine: quake | quake-server
quake-dissolution:
expansion_for: quake-registered
@@ -42,6 +48,8 @@ packages:
- manual.htm_mp2
- manual.txt_mp2
install_to: usr/share/games/quake
+ debian:
+ engine: quake | quake-server
files:
id1/pak0.pak_101:
diff --git a/data/quake2.yaml b/data/quake2.yaml
index c51a737..620801d 100644
--- a/data/quake2.yaml
+++ b/data/quake2.yaml
@@ -23,6 +23,8 @@ packages:
- baseq2/video/eou8_.cin
- baseq2/video/idlog.cin
- baseq2/video/ntro.cin
+ debian:
+ engine: quake2 | quake2-server
quake2-demo-data:
demo_for: quake2-full-data
@@ -31,6 +33,8 @@ packages:
- quake2_manual
install_contents_of:
- q2-314-demo-x86.exe
+ debian:
+ engine: quake2 | quake2-server
files:
q2-314-demo-x86.exe:
--
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