[game-data-packager] 06/10: quake: keep control file in sync with yaml

Simon McVittie smcv at debian.org
Tue Jan 20 21:52:21 UTC 2015


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smcv pushed a commit to branch master
in repository game-data-packager.

commit 27d88095e36abb82290877a57efd38534e93dc3c
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date:   Mon Jan 19 12:05:41 2015 +0100

    quake: keep control file in sync with yaml
---
 data/quake-common.control.in | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/data/quake-common.control.in b/data/quake-common.control.in
index adeb82c..c74f3ce 100644
--- a/data/quake-common.control.in
+++ b/data/quake-common.control.in
@@ -5,7 +5,7 @@ Section: non-free/games
 Priority: optional
 Architecture: all
 Multi-Arch: foreign
-Recommends: quake-engine
+Recommends: quake | quake-server
 Installed-Size: 500000
 Maintainer: Debian Games Team <pkg-games-devel at lists.alioth.debian.org>
 Description: Quake commercial data files

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