[game-data-packager] 18/18: update changelog
Simon McVittie
smcv at debian.org
Thu Jan 22 12:40:43 UTC 2015
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to branch master
in repository game-data-packager.
commit 5b0bcca87a97160fe4d3fadd1b8ad931536cf4cd
Author: Simon McVittie <smcv at debian.org>
Date: Thu Jan 22 12:25:27 2015 +0000
update changelog
---
debian/changelog | 49 ++++++++++++++++++++-----------------------------
1 file changed, 20 insertions(+), 29 deletions(-)
diff --git a/debian/changelog b/debian/changelog
index ef6e3df..d6f8eb6 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -1,4 +1,4 @@
-game-data-packager (39) UNRELEASED; urgency=medium
+game-data-packager (39) experimental; urgency=low
Game support and other features:
@@ -17,15 +17,17 @@ game-data-packager (39) UNRELEASED; urgency=medium
loosely based on patches by Johey Shmit (Closes: #737137)
* Add support for Hexen demo (Closes: #775483)
* Add support for Heretic shareware
- * For YAML games, always search the installed directory for game files
- (like the --repack argument in version 38)
- * For YAML games distributed via Steam, search various likely locations
- for Steam files: Wine, winetricks, PlayOnLinux or native Linux
- * Add --demo option to all YAML games with a demo/shareware version,
+ * Always search the installed directory for game files (like the
+ --repack argument in version 38) unless disabled with --no-search
+ * For games distributed via Steam, search various likely locations
+ for Steam files (Wine, winetricks, PlayOnLinux or native Linux)
+ unless disabled with --no-search
+ * Add --demo option to all games with a demo/shareware version,
which will download/create the demo even if the full game is available
* Show help after failing to build a package, since it often has
hints on the data files that are required
- * New command-line options for all YAML games:
+ * New command-line options for all games:
+ - --search, --no-search
- --download, --no-download
- --save-downloads
- --package=PACKAGE (repeatable)
@@ -48,16 +50,14 @@ game-data-packager (39) UNRELEASED; urgency=medium
(Closes: #775152)
* Install Heretic and Hexen to /usr/share/games/doom again
* Automatically exclude __pycache__ from tarball
- * Make the -f option for rott, tyrian, wolf3d do approximately what it used
- to do before their YAML conversions
* All games are now done in Python/YAML so all $@ vs. $* issues
should have gone away (Closes: #742849)
+ * Upgrade game code for Quake II mission packs to latest version
Internal changes:
[ Alexandre Detiste ]
- * convert tyrian-data to YAML style
- * Convert Wolfenstein 3D to YAML style
+ * Convert tyrian, wolf3d to YAML style
* Add 'make manual-check' which tests some common code paths using
a local mirror of some freely downloadable games
* generate control files automatically
@@ -65,29 +65,20 @@ game-data-packager (39) UNRELEASED; urgency=medium
encoding, which can be decompressed by unzip(1) but not by Python
[ Simon McVittie ]
- * For games in YAML style, do the .deb building and installation in
- Python, not shell
+ * Do all .deb building and installation in Python, not shell
- depend on python3-debian
* Improve help text
- * Use a common go() method to wrap all YAML games
- * Allow YAML games to have a Python subclass of GameData to customize
- their behaviour, and use that to implement rott and tyrian's
- historical command-line options
- * Switch Hexen II to YAML style
- * Convert Doom games to YAML style, with the help of extra Python code
- in game_data_packager.games.doom_common (Closes: #775081)
- * Switch lgeneral to YAML style (Closes: #775083)
- * Add support for ripping CD audio (Closes: #775078)
- * Switch Quake 1 and 2 to YAML style (Closes: #775082)
- * Add support for flagging files in YAML as known-but-unsuitable,
- and use it for older versions of various .wad files
- * Add support for concatenating files, needed for Quake 1
- * Add support for optional files, used for Wolfenstein 3D, Quake 1
- and Return to Castle Wolfenstein
+ * Switch all remaining games to YAML style (Closes: #775081, #775082, #775083)
+ - add support for ripping CD audio (Closes: #775078)
+ - allow games to have a Python subclass of GameData to customize
+ their behaviour, and use that to implement some games'
+ historical command-line options
+ - add support for flagging files in YAML as known-but-unsuitable,
+ and use it for older versions of various .wad files
* Add myself and Alexandre to debian/copyright
* Check for id-shr-extract, lgc-pg, lha tools before use
- -- Simon McVittie <smcv at debian.org> Mon, 05 Jan 2015 19:38:04 +0000
+ -- Simon McVittie <smcv at debian.org> Thu, 22 Jan 2015 12:25:21 +0000
game-data-packager (38) experimental; urgency=low
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git
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