[game-data-packager] 03/10: better_version: sort checks to avoid priting false positive error
Simon McVittie
smcv at debian.org
Fri Jan 23 01:05:35 UTC 2015
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smcv pushed a commit to branch master
in repository game-data-packager.
commit 87a39790de7f264141ef286a69957232388fa9dc
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date: Thu Jan 22 21:55:29 2015 +0100
better_version: sort checks to avoid priting false positive error
the checking of 'conflics:' remain as a safety net
---
game_data_packager/__init__.py | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/game_data_packager/__init__.py b/game_data_packager/__init__.py
index 76418a5..35d4e29 100644
--- a/game_data_packager/__init__.py
+++ b/game_data_packager/__init__.py
@@ -2037,6 +2037,12 @@ class GameData(object):
ready = set()
for package in possible:
+ if (package.better_version
+ and self.packages[package.better_version] in possible):
+ logger.debug('will not produce "%s" because better version '
+ '"%s" is also avaible', package.name, package.better_version)
+ continue
+
abort = False
if not build_demos:
for demo_for in package.demo_for:
@@ -2053,12 +2059,6 @@ class GameData(object):
'conflicts with "%s"', package.name, previous.name)
abort = True
- if (package.better_version
- and self.packages[package.better_version] in possible):
- logger.debug('will not produce "%s" because better version '
- '"%s" is also avaible', package.name, package.better_version)
- abort = True
-
if abort:
continue
--
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