[ioquake3] branch upstream updated (cab1ec9 -> 06c072c)
Simon McVittie
smcv at debian.org
Fri Jan 23 01:15:50 UTC 2015
This is an automated email from the git hooks/post-receive script.
smcv pushed a change to branch upstream
in repository ioquake3.
from cab1ec9 Imported Upstream version 1.36+u20140929+g918eed9
adds 50ec4ec Imported Upstream version 1.36+u20140929+g918eed9+dfsg1
new 06c072c Imported Upstream version 1.36+u20150114+dfsg1
The 1 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails. The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.
Summary of changes:
.travis.yml | 26 +-
README.md | 3 +
code/SDL2/include/SDL.h | 163 -
code/SDL2/include/SDL_assert.h | 284 -
code/SDL2/include/SDL_atomic.h | 260 -
code/SDL2/include/SDL_audio.h | 506 --
code/SDL2/include/SDL_bits.h | 97 -
code/SDL2/include/SDL_blendmode.h | 63 -
code/SDL2/include/SDL_clipboard.h | 71 -
code/SDL2/include/SDL_config.h | 55 -
code/SDL2/include/SDL_config.h.cmake | 395 -
code/SDL2/include/SDL_config.h.in | 333 -
code/SDL2/include/SDL_config_android.h | 144 -
code/SDL2/include/SDL_config_iphoneos.h | 155 -
code/SDL2/include/SDL_config_macosx.h | 184 -
code/SDL2/include/SDL_config_minimal.h | 81 -
code/SDL2/include/SDL_config_pandora.h | 124 -
code/SDL2/include/SDL_config_psp.h | 140 -
code/SDL2/include/SDL_config_windows.h | 210 -
code/SDL2/include/SDL_config_winrt.h | 190 -
code/SDL2/include/SDL_config_wiz.h | 118 -
code/SDL2/include/SDL_copying.h | 20 -
code/SDL2/include/SDL_cpuinfo.h | 156 -
code/SDL2/include/SDL_egl.h | 1396 ----
code/SDL2/include/SDL_endian.h | 239 -
code/SDL2/include/SDL_error.h | 76 -
code/SDL2/include/SDL_events.h | 723 --
code/SDL2/include/SDL_filesystem.h | 136 -
code/SDL2/include/SDL_gamecontroller.h | 316 -
code/SDL2/include/SDL_gesture.h | 87 -
code/SDL2/include/SDL_haptic.h | 1225 ----
code/SDL2/include/SDL_hints.h | 517 --
code/SDL2/include/SDL_joystick.h | 253 -
code/SDL2/include/SDL_keyboard.h | 217 -
code/SDL2/include/SDL_keycode.h | 341 -
code/SDL2/include/SDL_loadso.h | 81 -
code/SDL2/include/SDL_log.h | 211 -
code/SDL2/include/SDL_main.h | 155 -
code/SDL2/include/SDL_messagebox.h | 144 -
code/SDL2/include/SDL_mouse.h | 224 -
code/SDL2/include/SDL_mutex.h | 251 -
code/SDL2/include/SDL_name.h | 33 -
code/SDL2/include/SDL_opengl.h | 11126 -----------------------------
code/SDL2/include/SDL_opengles.h | 38 -
code/SDL2/include/SDL_opengles2.h | 2790 --------
code/SDL2/include/SDL_pixels.h | 429 --
code/SDL2/include/SDL_platform.h | 164 -
code/SDL2/include/SDL_power.h | 75 -
code/SDL2/include/SDL_quit.h | 58 -
code/SDL2/include/SDL_rect.h | 138 -
code/SDL2/include/SDL_render.h | 870 ---
code/SDL2/include/SDL_revision.h | 2 -
code/SDL2/include/SDL_rwops.h | 232 -
code/SDL2/include/SDL_scancode.h | 401 --
code/SDL2/include/SDL_shape.h | 143 -
code/SDL2/include/SDL_stdinc.h | 405 --
code/SDL2/include/SDL_surface.h | 503 --
code/SDL2/include/SDL_system.h | 191 -
code/SDL2/include/SDL_syswm.h | 272 -
code/SDL2/include/SDL_test.h | 68 -
code/SDL2/include/SDL_test_assert.h | 105 -
code/SDL2/include/SDL_test_common.h | 188 -
code/SDL2/include/SDL_test_compare.h | 69 -
code/SDL2/include/SDL_test_crc32.h | 124 -
code/SDL2/include/SDL_test_font.h | 76 -
code/SDL2/include/SDL_test_fuzzer.h | 384 -
code/SDL2/include/SDL_test_harness.h | 123 -
code/SDL2/include/SDL_test_images.h | 78 -
code/SDL2/include/SDL_test_log.h | 67 -
code/SDL2/include/SDL_test_md5.h | 129 -
code/SDL2/include/SDL_test_random.h | 115 -
code/SDL2/include/SDL_thread.h | 287 -
code/SDL2/include/SDL_timer.h | 115 -
code/SDL2/include/SDL_touch.h | 86 -
code/SDL2/include/SDL_types.h | 29 -
code/SDL2/include/SDL_version.h | 162 -
code/SDL2/include/SDL_video.h | 979 ---
code/SDL2/include/begin_code.h | 140 -
code/SDL2/include/close_code.h | 37 -
code/SDL2/include/doxyfile | 1555 ----
code/asm/ftola.asm | 3 +-
code/asm/snapvector.asm | 4 +-
code/cgame/cg_draw.c | 12 +-
code/cgame/cg_ents.c | 9 +-
code/cgame/cg_event.c | 4 +
code/cgame/cg_newdraw.c | 2 +-
code/cgame/cg_weapons.c | 15 +-
code/client/libmumblelink.c | 6 +-
code/game/ai_dmq3.c | 1 +
code/game/ai_main.h | 2 +-
code/game/g_bot.c | 2 +-
code/game/g_cmds.c | 7 +
code/game/g_main.c | 1 +
code/q3_ui/ui_players.c | 10 +-
code/q3_ui/ui_splevel.c | 4 +-
code/q3_ui/ui_startserver.c | 2 +-
code/qcommon/cvar.c | 85 +
code/renderercommon/qgl.h | 11 +
code/renderercommon/tr_font.c | 17 +-
code/renderergl1/tr_backend.c | 4 +-
code/renderergl1/tr_image.c | 12 -
code/renderergl1/tr_local.h | 6 -
code/renderergl1/tr_shade.c | 4 +-
code/renderergl1/tr_shadows.c | 48 +-
code/renderergl1/tr_surface.c | 12 +-
code/renderergl2/glsl/dlight_vp.glsl | 2 +-
code/renderergl2/glsl/fogpass_vp.glsl | 3 +-
code/renderergl2/glsl/generic_fp.glsl | 33 -
code/renderergl2/glsl/generic_vp.glsl | 12 +-
code/renderergl2/glsl/lightall_fp.glsl | 20 +-
code/renderergl2/glsl/lightall_vp.glsl | 9 +-
code/renderergl2/glsl/pshadow_vp.glsl | 2 +-
code/renderergl2/glsl/shadowfill_vp.glsl | 1 -
code/renderergl2/glsl/tonemap_fp.glsl | 43 +-
code/renderergl2/glsl/tonemap_vp.glsl | 14 +
code/renderergl2/tr_animation.c | 2 +-
code/renderergl2/tr_backend.c | 108 +-
code/renderergl2/tr_bsp.c | 650 +-
code/renderergl2/tr_cmds.c | 5 +-
code/renderergl2/tr_extensions.c | 54 +-
code/renderergl2/tr_extramath.c | 61 +-
code/renderergl2/tr_fbo.c | 3 +-
code/renderergl2/tr_glsl.c | 309 +-
code/renderergl2/tr_image.c | 15 +-
code/renderergl2/tr_init.c | 25 +-
code/renderergl2/tr_light.c | 2 +-
code/renderergl2/tr_local.h | 209 +-
code/renderergl2/tr_main.c | 2 +-
code/renderergl2/tr_mesh.c | 4 +-
code/renderergl2/tr_model.c | 200 +-
code/renderergl2/tr_model_iqm.c | 4 +-
code/renderergl2/tr_shade.c | 63 +-
code/renderergl2/tr_shade_calc.c | 12 +-
code/renderergl2/tr_shader.c | 167 -
code/renderergl2/tr_shadows.c | 48 +-
code/renderergl2/tr_sky.c | 5 +-
code/renderergl2/tr_surface.c | 181 +-
code/renderergl2/tr_vbo.c | 1134 ++-
code/renderergl2/tr_world.c | 4 +-
code/sdl/sdl_glimp.c | 4 +
code/sdl/sdl_input.c | 2 +-
code/server/sv_main.c | 2 +-
code/sys/sys_main.c | 2 +-
code/sys/sys_unix.c | 2 +
code/ui/ui_main.c | 82 +-
code/ui/ui_players.c | 10 +-
code/ui/ui_shared.c | 9 +-
opengl2-readme.txt | 7 +-
148 files changed, 1591 insertions(+), 35374 deletions(-)
delete mode 100644 code/SDL2/include/SDL.h
delete mode 100644 code/SDL2/include/SDL_assert.h
delete mode 100644 code/SDL2/include/SDL_atomic.h
delete mode 100644 code/SDL2/include/SDL_audio.h
delete mode 100644 code/SDL2/include/SDL_bits.h
delete mode 100644 code/SDL2/include/SDL_blendmode.h
delete mode 100644 code/SDL2/include/SDL_clipboard.h
delete mode 100644 code/SDL2/include/SDL_config.h
delete mode 100644 code/SDL2/include/SDL_config.h.cmake
delete mode 100644 code/SDL2/include/SDL_config.h.in
delete mode 100644 code/SDL2/include/SDL_config_android.h
delete mode 100644 code/SDL2/include/SDL_config_iphoneos.h
delete mode 100644 code/SDL2/include/SDL_config_macosx.h
delete mode 100644 code/SDL2/include/SDL_config_minimal.h
delete mode 100644 code/SDL2/include/SDL_config_pandora.h
delete mode 100644 code/SDL2/include/SDL_config_psp.h
delete mode 100644 code/SDL2/include/SDL_config_windows.h
delete mode 100644 code/SDL2/include/SDL_config_winrt.h
delete mode 100644 code/SDL2/include/SDL_config_wiz.h
delete mode 100644 code/SDL2/include/SDL_copying.h
delete mode 100644 code/SDL2/include/SDL_cpuinfo.h
delete mode 100644 code/SDL2/include/SDL_egl.h
delete mode 100644 code/SDL2/include/SDL_endian.h
delete mode 100644 code/SDL2/include/SDL_error.h
delete mode 100644 code/SDL2/include/SDL_events.h
delete mode 100644 code/SDL2/include/SDL_filesystem.h
delete mode 100644 code/SDL2/include/SDL_gamecontroller.h
delete mode 100644 code/SDL2/include/SDL_gesture.h
delete mode 100644 code/SDL2/include/SDL_haptic.h
delete mode 100644 code/SDL2/include/SDL_hints.h
delete mode 100644 code/SDL2/include/SDL_joystick.h
delete mode 100644 code/SDL2/include/SDL_keyboard.h
delete mode 100644 code/SDL2/include/SDL_keycode.h
delete mode 100644 code/SDL2/include/SDL_loadso.h
delete mode 100644 code/SDL2/include/SDL_log.h
delete mode 100644 code/SDL2/include/SDL_main.h
delete mode 100644 code/SDL2/include/SDL_messagebox.h
delete mode 100644 code/SDL2/include/SDL_mouse.h
delete mode 100644 code/SDL2/include/SDL_mutex.h
delete mode 100644 code/SDL2/include/SDL_name.h
delete mode 100644 code/SDL2/include/SDL_opengl.h
delete mode 100644 code/SDL2/include/SDL_opengles.h
delete mode 100644 code/SDL2/include/SDL_opengles2.h
delete mode 100644 code/SDL2/include/SDL_pixels.h
delete mode 100644 code/SDL2/include/SDL_platform.h
delete mode 100644 code/SDL2/include/SDL_power.h
delete mode 100644 code/SDL2/include/SDL_quit.h
delete mode 100644 code/SDL2/include/SDL_rect.h
delete mode 100644 code/SDL2/include/SDL_render.h
delete mode 100644 code/SDL2/include/SDL_revision.h
delete mode 100644 code/SDL2/include/SDL_rwops.h
delete mode 100644 code/SDL2/include/SDL_scancode.h
delete mode 100644 code/SDL2/include/SDL_shape.h
delete mode 100644 code/SDL2/include/SDL_stdinc.h
delete mode 100644 code/SDL2/include/SDL_surface.h
delete mode 100644 code/SDL2/include/SDL_system.h
delete mode 100644 code/SDL2/include/SDL_syswm.h
delete mode 100644 code/SDL2/include/SDL_test.h
delete mode 100644 code/SDL2/include/SDL_test_assert.h
delete mode 100644 code/SDL2/include/SDL_test_common.h
delete mode 100644 code/SDL2/include/SDL_test_compare.h
delete mode 100644 code/SDL2/include/SDL_test_crc32.h
delete mode 100644 code/SDL2/include/SDL_test_font.h
delete mode 100644 code/SDL2/include/SDL_test_fuzzer.h
delete mode 100644 code/SDL2/include/SDL_test_harness.h
delete mode 100644 code/SDL2/include/SDL_test_images.h
delete mode 100644 code/SDL2/include/SDL_test_log.h
delete mode 100644 code/SDL2/include/SDL_test_md5.h
delete mode 100644 code/SDL2/include/SDL_test_random.h
delete mode 100644 code/SDL2/include/SDL_thread.h
delete mode 100644 code/SDL2/include/SDL_timer.h
delete mode 100644 code/SDL2/include/SDL_touch.h
delete mode 100644 code/SDL2/include/SDL_types.h
delete mode 100644 code/SDL2/include/SDL_version.h
delete mode 100644 code/SDL2/include/SDL_video.h
delete mode 100644 code/SDL2/include/begin_code.h
delete mode 100644 code/SDL2/include/close_code.h
delete mode 100644 code/SDL2/include/doxyfile
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