[game-data-packager] 02/12: make_template: ignore dos/windows binaries
Simon McVittie
smcv at debian.org
Sat Jan 24 17:56:16 UTC 2015
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smcv pushed a commit to branch master
in repository game-data-packager.
commit 0f7824d0addb135a7d336c28bd61c52c5a22c1bf
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date: Sat Jan 24 09:23:14 2015 +0100
make_template: ignore dos/windows binaries
this makes most sense, if those are ever needed (?),
they can be added back manually
---
game_data_packager/make_template.py | 2 ++
1 file changed, 2 insertions(+)
diff --git a/game_data_packager/make_template.py b/game_data_packager/make_template.py
index d5b7dda..4237878 100644
--- a/game_data_packager/make_template.py
+++ b/game_data_packager/make_template.py
@@ -46,6 +46,8 @@ def do_one_dir(destdir):
if os.path.isdir(path):
continue
+ elif os.path.splitext(fn.lower())[1] in ('.exe', '.ovl', '.dll'):
+ logger.warning('ignoring dos/windows binary at %s' % path)
elif os.path.islink(path):
package.setdefault('symlinks', {})[name] = os.path.realpath(path).lstrip('/')
elif os.path.isfile(path):
--
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