[megaglest] 12/143: updated to comply with debian standards
Markus Koschany
apo-guest at moszumanska.debian.org
Sat Jan 31 20:46:04 UTC 2015
This is an automated email from the git hooks/post-receive script.
apo-guest pushed a commit to branch master
in repository megaglest.
commit f7522548fc8bea096b1c60538ae4378ae790d53b
Author: Mark Vejvoda <mark_vejvoda at hotmail.com>
Date: Tue Dec 13 13:23:14 2011 +0000
updated to comply with debian standards
---
debian/README.source | 2 --
debian/control | 5 ++---
debian/copyright | 53 +++++++++++++++++++++++++++++++++++++++++++++++++++-
debian/megaglest.6 | 14 +++++++++-----
debian/rules | 2 +-
5 files changed, 64 insertions(+), 12 deletions(-)
diff --git a/debian/README.source b/debian/README.source
deleted file mode 100644
index d803172..0000000
--- a/debian/README.source
+++ /dev/null
@@ -1,2 +0,0 @@
-This package uses quilt for patch management, for more information see
-the file /usr/share/doc/quilt/README.source in the quilt package.
diff --git a/debian/control b/debian/control
index fa435f4..66bcb25 100644
--- a/debian/control
+++ b/debian/control
@@ -22,7 +22,7 @@ Build-Depends: debhelper (>= 7.0.50~),
libminiupnpc-dev,
libircclient-dev,
libwxgtk2.8-dev,
- libxml2,
+ libxml2-dev,
libftgl-dev,
libglew-dev
Standards-Version: 3.9.2
@@ -51,8 +51,7 @@ Description: 3D multi-player real time strategy game
MegaGlest is a free 3D real-time customizable strategy game
which takes place in a context which could be compared to that of the
pre-renaissance Europe, with the licence that magic forces exist in the
- environment and can be controlled. To play this game you must also install
- the package: megaglest-data
+ environment and can be controlled.
.
The current version is fully playable and supports both single player
games against CPU controlled players and multiplayer matches over the
diff --git a/debian/copyright b/debian/copyright
index 5770a30..f3b107d 100644
--- a/debian/copyright
+++ b/debian/copyright
@@ -13,12 +13,63 @@ Original Glest:
Martiño Figueroa <contact at glest.org>
Matthias Braun <matze at braunis.de>
-Copyright:
+Copyright(s):
Copyright (C) 2010-2011
Titus Tscharntke (info at titusgames.de)
Mark Vejvoda (www.soft-haus.com - mark_vejvoda at hotmail.com)
+Contributions:
+
+ James McCulloch (silnarm at gmail.com) --> Some pathfinder logic
+ Frank Tetzel --> Map Editor Icon
+ Andreas Martin (andreas.martin at linuxmail.org) --> feathery FTP server
+ Bryan L Blackburn --> Mac OSX legacy fonts
+ Matthew Wilson and Synesis Software --> win32 port of glob
+ David Henry --> MD5 models
+ Roland BROCHAR --> string utilities
+ Alexander Chemeris --> data types for win32
+ Nemanja Trifunovic --> utf8 code
+
+Embedded libs:
+
+ libircclient:
+ Nathan Ollerenshaw chrome at stupendous.net / 2004-2009 Georgy Yunaev gyunaev at ulduzsoft.com
+ Dave Dribin
+ Toxic Software
+ Georgy Yunaev gyunaev at ulduzsoft.com
+
+ libminiupnpc:
+ Thomas Bernard
+ Reuben Hawkins
+
+ freetype-gl:
+ Nicolas P. Rougier
+ Stefan Gustavson (stefan.gustavson at gmail.com)
+
+ streflop:
+ Makoto Matsumoto and Takuji Nishimura / Mutsuo Saito
+ Sun Microsystems
+ Free Software Foundation, Inc
+ Stephen L. Moshier <moshier at na-net.ornl.gov>
+ Tobi Vollebregt
+
+MojoSetup Installer:
+
+ Julian Seward <jseward at bzip.org>
+ Mark Adler
+ Jean-loup Gailly
+ Dag-Erling Coïdan Smørgrav
+ Massachusetts Institute of Technology
+ Lua.org, PUC-Rio
+
+Scripts:
+
+ nixCraft (nixcraft.com)
+ Vincent Gadoury
+ Jonathan Merritt
+ Andreas Becker (seltsamuel at yahoo.de)
+
Original Glest:
Copyright (C) 2001-2008 Martiño Figueroa
diff --git a/debian/megaglest.6 b/debian/megaglest.6
index 28b8e31..b757cc5 100644
--- a/debian/megaglest.6
+++ b/debian/megaglest.6
@@ -1,12 +1,12 @@
.\" Hey, EMACS: -*- nroff -*-
-.TH GLEST 6 "May 4, 2008"
+.TH MEGAGLEST 6 "December, 2011"
.SH NAME
-glest \- A free 3d real-time customizable strategy game.
+megaglest \- A free 3d real-time customizable strategy game.
.SH SYNOPSIS
-.B glest
+.B megaglest
.SH DESCRIPTION
This manual page documents briefly the
-.B glest
+.B megaglest
game commands and configuration.
.PP
@@ -84,7 +84,7 @@ alt + enter => toggle fullscreen/windowed
.SH CONFIGURATION
.TP
-.B Glest can be configured in three ways:
+.B MegaGlest can be configured in three ways:
.br
- in-game config menu: basic parameters
.br
@@ -135,6 +135,10 @@ slow when the camera is near a river. Auto config will detect this and disable
.SH AUTHOR
+MegaGlest was written by:
+Titus Tscharntke (info at titusgames.de)
+Mark Vejvoda (www.soft-haus.com - mark_vejvoda at hotmail.com)
+
Glest was written by Martino Figueroa et al (see readme.txt).
.PP
This manual page was written by Giuseppe Borzi <gborzi at ieee.org>,
diff --git a/debian/rules b/debian/rules
index b0f5a96..70c0645 100755
--- a/debian/rules
+++ b/debian/rules
@@ -3,8 +3,8 @@
override_dh_auto_configure:
rm -rf source/shared_lib/include/libircclient
+ rm -rf source/shared_lib/sources/libircclient
rm -rf source/shared_lib/include/platform/miniupnpc
- rm -rf source/shared_lib/sources/libircclient
rm -rf source/shared_lib/sources/platform/miniupnpc
dh_auto_configure -- -DMEGAGLEST_DATA_INSTALL_PATH=share/games/megaglest/ -DMINIUPNPC_VERSION_PRE1_6=On
%:
--
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