[colobot] branch upstream/latest created (now 438d5e7)
Didier Raboud
odyx at moszumanska.debian.org
Fri Jun 12 14:21:20 UTC 2015
This is an automated email from the git hooks/post-receive script.
odyx pushed a change to branch upstream/latest
in repository colobot.
at 438d5e7 Release alpha-0.1.5
This branch includes the following new commits:
new 2260f6b Big part of PhysFS support
new 1630cf0 Implemented libsndfile loader in PhysFS
new 7541543 More work on PhysFS support
new 0556b5d Added Exist() to resource manager, updated model
new 3aca1de More work on levels
new 68d41d3 More work on streams
new aa190bb Last changes
new c5abf18 Post-release 0.1.3-alpha
new 4c7ff90 Updated data submodule
new 1ee0c0e Fixed level list
new 7b04f67 Fixed music loading
new 106ec01 Fixed texture and script loading
new 5223ef1 Fixed mission description loading
new c22e55b Removed some unused code related to Quit button
new 36e5019 Initial Pootle<->Git integration commit
new d9b3c4b Auto-update from Pootle 2014-07-10
new 9a6c066 Removed some old stuff related to Ceebot-Teen
new 9ac578d Merge branch 'dev' of github.com:colobot/colobot into dev
new 8522232 Auto-update from Pootle 2014-07-11
new 96d49d8 Merge branch 'dev' into dev-physfs
new 02ba358 Help file loading
new 117a528 fixed issue #223 about disabling shadows/ground textures
new 15f73d0 Auto-update from Pootle 2014-07-13
new 878d37a Auto-update from Pootle 2014-07-15
new 6fd5cae Auto-update from Pootle 2014-07-16
new b03f15e Auto-update from Pootle 2014-07-17
new 20df3a9 Auto-update from Pootle 2014-07-20
new 7ad8925 Merge pull request #311 from MohamedWaheed/dev
new 459f72f Auto-update from Pootle 2014-07-23
new f290b6c Auto-update from Pootle 2014-07-24
new 86683c0 Pootle broke stuff, I've fixed stuff
new 7131abd Fixed SatCom image loading
new 17041e7 Added -mod commandline argument to add additional locations to physfs
new 9a3cd67 Saving colobot.ini through physfs
new d5859fc Auto-update from Pootle 2014-07-25
new 5860684 Auto-update from Pootle 2014-07-26
new f2f9bd3 Auto-update from Pootle 2014-07-28
new a74f601 Auto-update from Pootle 2014-07-29
new 73d6d94 Auto-update from Pootle 2014-08-05
new 0b2f25a Restored -datadir and -langdir arguments, added -savedir
new a56e698 Removed some unused code
new 4a202a0 Fixed #314
new 78f69f6 Auto-update from Pootle 2014-08-07
new b0dbfa3 Auto-update from Pootle 2014-08-08
new 17fe2b3 Updated submodule
new ea0615e Fixed #315
new ac019c2 Remove unnecessary delete checks (#318)
new 9de0863 Remove some more delete checks (#318)
new 360b72a Fix task stopping checks in CBrain
new 4bdfa0a Remove unused accessors from CDevice
new 74312b0 Better CMake organization and unit test cleanups
new e4d52d9 CProfile refactoring
new 80bb585 Add po4a to the command installing dependencies
new 7557b88 Add missing dependency "gettext" for Ubuntu Conflicts: INSTALL.md
new f0b3872 Loading all mods found in "mods" directory
new 6a1ceba Some cleaning up
new 2b86e6e Rewrite CMainDialog to use physfs
new 8433feb Update .gitignore files
new d3a4d75 Updated data submodule
new 9f2d544 Fix zenity version checking problems
new 740036e New level parser
new 3b1cfdb Don't use physfs in saving code for now
new de37554 Userlevel listing
new 71f84d1 Fixed human.png texture
new d3eaf2e Merge branch 'dev-physfs' into dev-physfs-levels
new c29ef4e Fixed some warnings
new 8fab044 Removed more unused variables
new 32504be Fixed TerrainLevel bug
new b3fa72c Moved effect??.png textures and made pos= in GroundSpot optional
new fd68ac9 Updated level check script
new ad79bab Made proxyDistance optional
new ab5c127 Updated data submodule
new f2c6b32 Replaced std::to_string with boost::lexical_cast<std::string>
new f569b46 Updated data submodule
new c2b8787 On development builds store savegame data in current directory
new 3ef2f97 Added %chap% for current chapter directory
new 2770ee8 Fixed issue #324
new 5274acd Merge with dev
new 502f7a8 Add physfs to travis config
new 12feb49 Fixes in unit tests
new 72b4228 Fixed CBot debugger (#325)
new 342210b GCC 4.6 compilation fixes
new eab300c Updated data submodule
new 3435041 Clean up translations
new ca18d01 Updated license from PPC to TerranovaTeam
new 9fd6cf5 Changed all occurences of PPC in the code to TerranovaTeam
new f65b000 Merge branch 'dev' into dev-physfs
new 47ea8a1 Updated some more license headers
new 63b6aa5 Fixed crash when colobot.ini doesn't exist
new b85a41b Also fixed the same thing in file writing code
new 7af92cc Added portable build flag
new 83abb8c Fixed program saving
new 0fb1cb1 Changed max and default font size
new 9ea0b37 Possible fix for #331
new c001c46 Small fix to 72b4228abe583cd953491575cf42bae17ff5e9d2
new d7ef0a1 Implemented "Apply changes" button (issue #141)
new 0245fdc Merge branch 'dev-physfs' into dev
new aea698c Updated data submodule
new 02d23f8 Updated README with new dependencies
new cf7be27 Possibly fixed goto() by changing safety margin
new c0ac60e Fixed save directories in things not yet refactored to use PHYSFS
new 97b7c0c Fixed map turning gray after resizing window
new 1ab5746 Disabled active window resizing that crashes in some software/hardware configurations
new d3a722a Improved VBO support detection
new d019a49 add option to disable blood
new 2d043d4 Merge branch 'vieux-blood_mode' into dev
new 3c299f6 Updated translations
new 5e66677 update some french translations
new 1aebe8a Added support for VBO in OpenGL older than 1.5 if ARB extension is present
new e811f7a Updated data submodule
new 4c86532 Fixed #341
new 7d28b9a Fixed #340
new db7ab65 Fixed #344
new 78d7cc9 Change userlevels button text via text file
new 81062e5 Fixed linking convert_model (#332)
new ef1edba Fixed #340 again
new c12ebb1 Fixed NewScript (#341)
new 182d520 Disable resolution settings in simulation
new fdbc408 But do 182d5206a8dcdbf112e5e2099a71c8dc82b9ffa1 only on Windows, since it works correctly on Linux
new 9d68868 Possible fix for #339 (?)
new c9eb3ce Another possible (and more likely correct) fix for #339
new 26376c6 Nothing else works, so restart the game on resolution change
new 0d873ad Added warning about restarting game in order to apply changes
new 475f222 Fixed "Device" tab opening if it was opened in main menu earlier
new bacf796 Updated installer parameters
new 6b517d4 Updated data submodule
new c1734f2 Updated data submodule
new 8837a96 Updated submodule
new 15cc3eb Update gitignore
new 4485905 Updated data submodule
new ca4f1e8 Support for %lvl% in all commands
new 569dd8e Fixed regex in CResourceManager::CleanPath
new 990ecf7 Corrected clamping mode in textures
new d6e88a0 Support for %lvl% in TerrainInitTextures + cleanup
new 11854dc Fixed script saving (issue #348)
new d75efcc Fixed problems with loading save screenshots (issue #335)
new f679b5c Sorry, I didn't mean to remove that
new ca3a1cb Changed splashscreens filenames in maindialog.cpp
new a8ed759 Use only POSIX sed expressions
new 5e78ce6 Updated data submodule
new 43eca51 Fix sed commands (#349)
new 7af7623 Merge pull request #343 from vieux/update_french_blood_translation
new d91569e Showing coordinates in stats menu (F12/showstat); removed "showpos" cheat
new 61e0614 Fixed position updating
new 6d2fd18 Implemented mission timer
new f68e7df Fixed program saving (#352)
new d6d0879 I forgot to remove some debug stuff
new 066344d Fixed screenshoot loading again
new c1f931c Added some debug stuff, possible fix for #348 and #335
new 601ea0e Increased mission end accuracy
new d0383ae -runscene for userlevels
new 487e43f Changing resolution from commandline
new f8841f9 Added -headless
new 71577b7 Fixed #335 and #348
new 501cd70 Fixed m_exitAfterMission
new aa59a22 Tools for measuring mission time without opening game window
new d0a2d66 Removed duplicate license header
new 25d5d10 Fallback to English files if translated ones are not available
new f5711c5 Added oggenc to Travis config
new f7f9ac0 Updated INSTALL.md to reflect latest changes to music repository
new 11a8742 #335, #348, #352
new d4a0802 Updated data submodule
new 750f0f0 COLOBOT: Gold Edition -> Colobot: Gold Edition
new ccdbce8 Fixed icon on Windows; updated properties in .rc file
new 3ffc08a Fixed amount of fireball damage done to allies, close issue #356
new ec4b71e Updated data submodule
new 6d152d5 Fixed console spam when music files are not installed
new e2be034 Release alpha-0.1.4
new 28389e1 Post-release alpha-0.1.4
new c104383 Allow PHYSFS to follow symlinks, fixes the launch on Debian systems which fonts' are symlinks to the system fonts
new c234652 Merge pull request #361 from OdyX/allow-symlinks
new 1cc0a11 change package name to colobot on MacOS and fix icon
new 91c665b Merge pull request #363 from vieux/icon_mac
new 81a0222 Depth of field to Render distance in EN & PL translations, close issue #369
new 7603559 Cleaned up message order in po files
new 894d417 Activate console by "~", closes #366
new 5394b3f Updated data submodule
new bfdc577 Removed m_checkEndTime
new 1ae66d3 Don't require user to launch the SpaceShip before ending the mission, if it has selectable=0
new b6eec3d Updated data submodule
new 1477e72 Saving code for CLevelParser
new 3dade17 Level saving through CLevelParser
new 8c84f01 Level state loading via CLevelParser
new fc16c36 Use PHYSFS in listing save files
new 5bb7406 Fixed screenshot saving
new c861e67 Fixed proxyDistance saving
new c330bca PHYSFS in CStudio
new ebf92e9 Removed CBOT_STACK switch
new 169e860 Removed PHYSFS hacks from Load/SaveFileScript as they are no longer necessary
new 0254193 Research saving (for free game) in PHYSFS
new 4994965 Removed CRobotMain::GetPHYSFSSavegameDir()
new fc5fcc7 Loading/saving apperance via PHYSFS
new aeaea87 Saving/loading list of finished missions via PHYSFS
new 759b987 Removed CMainDialog::GetPHYSFSSavegameDir()
new a952e0e Fixed DefenseTower empty cell detection (#378)
new fca746f Merge branch 'dev-physfs-save' into dev
new 643d1ec Fixed scenetest mode
new ef35a3a Custom path to SecondTexture, closes #370
new b698c40 Fixed saving Shielder's shield (#365)
new 97e76e6 Better handling of filenames longer than maximum allowed
new 76ca4fc Fixed isnan() on MXE
new 462f0ce Removed unused PHYSFS conversions
new abcbaa1 Fixed running programs with long names (#379)
new 5cd45fb Fixed saving aParamString in CAutoEgg
new afa0061 Reset save filename if exception is thrown while loading
new ea64687 Updated data submodule
new b810396 Sorting saved games list (#380)
new a1fe9c8 Implemented autosave (#292)
new fa2bd79 Translations for autosave
new 48ca5b5 Removed info about CD in background music tooltip; removed unused 3D sound translation
new dbdaecd Fixed texture recoloring reset
new fa4c70d Resetting fields in scene to defaults
new a50da4f Loading texturesfrom objects/ subdirectory
new 97c9069 Updated data submodule
new 490e6fe Always show CBot documentation in SatCom, fixes #382
new 80c9b35 Close CBot editor by CTRL+Action key (default ENTER), closes #383
new 7b03479 Fixed #386
new bb6d627 Merge pull request #387 from tomangelo2/dev
new c509bc1 Fixed PowerCell/Tracked animations (closes #389)
new 675ec3a Fixed bug in saving list of finished missions, closes #390
new fd28dfd Fixed Apperance textures
new e044882 Fixed reading cmdline=, closes #388
new 54098bc Fixed updating "Apply" button after changing fullscreen, closes #392
new 3201bcd Delete unnecessary info in documentation
new d3df4a1 Undo
new 7a1c902 Updated data submodule
new ec8b2cf Fix issue #394
new ea9d075 Merge branch 'dev' of git://github.com/piotrwalkusz1/colobot into dev
new 07b6635 Reverted unnecessary file modifications
new 0ce8f7a Fix #395 issue and fix read function
new d11a2f3 Merge pull request #402 from piotrwalkusz1/dev
new f8fe681 Issue #396
new f30592b Better fix for #94
new 40428bb Merge pull request #409 from piotrwalkusz1/dev
new e3e551d Fixed loading sound 0
new eec6041 Refactoring of input and input bindings, CInput class
new 601a58e Nicer formatting of key names
new 5948a9e Show game version in logs, closes #413
new 7bb1251 Implemented the OSX clipboard using the AppKit API
new 7356f67 Shortcuts now use the meta key on OSX
new 56393f4 Modified CMake to search the path for libintl headers
new be0f4c2 Refactored keybindings UI and added some keybindings
new fb07691 New speed keybindings
new 2113de7 Updated Polish translations
new ce27a80 Moved "file" CBot class (CRobotMain -> CScript)
new af9960d Fixed saving files from CBot
new 07c651b Moved all CBot functions into a separate class
new 58bc01c Removed unused script/dd.cpp
new c5b6fae Refactored CObjectManager to std::map
new e8a0dc8 CObjectManager::Radar
new 4fef3af Moved all CObject management from CInstanceManager to CObjectManager
new 986cf98 CController - entry point into CRobotMain and CMainDialog
new 61b1863 Fixed #424, #423 and probably #421
new 0231c23 Fixed #425
new 4ae1391 Updated info about IRC channels in README
new 927df66 Added info about openSUSE repository in README (#425)
new 0ee86c3 Fixed loading scripts in produce() (#418)
new dfda70a Numerical Enter key should now act the same as normal Enter (#427)
new 23c5d0b Merge pull request #428 from tomangelo2/dev
new cb95f99 Corrected the problem where every key acted as Enter
new ed0e5df Potential fix to Travis build fails
new 03bb000 Revert "Potential fix to Travis build fails"
new d99432e Added MSYS2 install instructions to INSTALL.md
new f54b46b
new 6d85db5 Fixed weird Converter behaviour, closes #431
new 3c2b0a8 Probably fixed null CObject* instances in object list, should fix #440, #441, #442 and #443
new f582b58 Fixed "files" directory creation
new 27e3e06 Added CONTRIBUTING.md file
new a6e15a8 Fixed a typo, removed comment because it doesn't work
new 92ea770 Better fix for numerical enter (issue #427)
new 8f78dc8 Whoops, the file didn't save
new e179847 Fixed remapping virtual keys, closes #415
new f0d3212 Don't crash when there are too many images in SatCom
new bb9e490 Removed unused Copy function
new f43acaa Store resolution as value instead of id on the list, closes #417
new a60a459 Better error logging in CResourceManager for further debugging #414
new 87cf056 Modified locale setting code
new c3b9c3c Changed std::vector default value, should fix compilation errors on GCC 4.6
new 2b21f5f Fixed another Travis problem (#393)
new 9c20f27 Fixed MXE builds after 87cf056158c9cb208b6fb2701118c82a2f29e660
new bb16c6d Fixed updating C locale after exception in C++ locale, should finish fixing #445
new 8359923 Added workaround for argv encoding on Windows
new 47ed732 Use std::wstring in boost::filesystem calls on Windows, fixes #414
new d2d0886 Implemented %cat%
new f9bdd32 Fixed USERPROFILE encoding, final fix to #414
new 33fcdbb Removed unused CRobotMain::BuildScenePath
new 8cc7400 Added CLevelParser in one more place
new bf55691 Issue #399 : Sniffer can delete mark and probe ground
new 7578f3c Made bf55691e444ec6b6cda8ff7d69d418fd50befaa6 work with new CObjectManager
new 7e3e1c0 Made sniffer flatground button available only with EnableBuild
new d5705ae Updated translations after bf55691e444ec6b6cda8ff7d69d418fd50befaa6
new f3dd6ec Fixed submodule
new 23c734c Implemented shortcuts for starting programs (#391)
new 56d66b3 Added bots/buildings switch shortcut (#391)
new 78795c4 Alt+tab minimize to taskbar (#391, fixes #329)
new a0097a0 Copying info about selected object to clipboard (#391)
new 498a5ca Reapplied temporary fix for #94
new fd17e10 Removed mission file versioning
new 14068ce Don't count transported items by default (#412)
new 72196b2 Made powermin and powermax work with cells that are not in bot's power slot
new a3ae780 New scripts interface, removed script limit
new 30f7075 Fixed program selection shortcuts
new 1b18b14 Changed default of countTransported to true
new 6844b21 Fixed occasional crash in CRobotMain::DeleteAllObjects
new 0ce72bd ovf's OCD
new e78ecc8 Updated data submodule
new c7f10c9 Updated build bot link in INSTALL.md
new 58016c6 Made programs from SatCom read-only; added program cloning
new 1a8bb9c Marked programs from SatCom with a star
new 66ea5fd Fixed NewScript
new 1dd3a4d Fixed loading challenge solutions and made them read-only
new 2f5d4e3 Fixed cheat console in main menu
new fa13d2b Fixed compilation on old versions of GCC
new 73a12ea Changed default autosave interval from 15 to 5 minutes (#451)
new efe04be Implemented button rendering in SatCom (#232)
new ed0850d Fixed buttons "eating" other characters in SatCom
new a4bf622 Fixed starting programs from saved games (#455)
new 9bc7c47 Fixed saving readonly attribute (#454)
new 802aaad Should fix issue #456
new 6d88dd5 Allow autosave only in missions, free game and userlevels (fixes #457)
new be74b61 Fixed Vault not unlocking vehicle (#459)
new c32e552 Fixed event management in settings phases, fixes #452
new e21853d Removed old, unused mouse shadow option
new 45edb29 Fixed event management in settings, again
new df4cb11 Made example programs not directly runnable (#450)
new c481906 Added nullptr checks in CPyro, should fix #462
new 87ccb75 Allow Tech to use build(), closes #461
new e9394d0 Updated data submodule
new d23170a Fixed monospace CBot editor font (closes #464)
new f52650e Add MSVC compiler detection
new 3dce58c Replace override and noexcept with macros
new fcd904f Fix non-integer expressions in #if
new 544e513 Minor MSVC compilation fixes
new dec12fb Use wingetopt library on MSVC
new d003247 Provide usleep() in CSystemUtils interface
new bca9a01 Suppress some MSVC warnings
new 69fe212 Support for MSVC compilation
new 4c8127c Fix two bugs uncovered by MSVC
new 81096fd Fix Clang and GCC 4.6 compilation
new 6c87144 Merge branch 'ManuelBlanc-dev-osx' into dev
new 05bf5be Added atan2() function to CBot
new d3b052f Implemented trilinear filtering, mipmap level setting and anisotropic filtering
new 1db9d8b Changed CBot file handling, potentially solved problems with 64-bit executables
new 1c655ae Corrected the problem with pendown() hanging the game (fixes #203)
new c28e1f6 Added CBot functions for rounding: floor(), ceil(), round(), and trunc()
new 3164e72 Changed terrain UV mapping (fixes #306 for OpenGL engine, will cause similar problem on Direct3D)
new 619b3f2 Fixes recent mistake (- instead of +)
new c945afa Added bounds checking to CBotString type methods (should fix issue #429)
new 1e3c2cc Increased the height of text area for displaying authors.txt (should fix #465)
new 0b2f005 Added experimental support for dynamic shadows (shadow mapping)
new b033e35 Transparent textures no longer cast shadows in transparent parts
new 2665847 Added support for offscreen rendering and high resolution shadow maps
new 03244ec Corrected assertion error when changing offscreen rendering
new 09ad10c Updated data subdirectory
new 0c75ca6 Updated data subdirectory
new d18650c Updated data subdirectory
new ccaac2c Rewrite unit tests to use HippoMocks
new 0ddfdeb Remove unused system utils functions
new fd182e5 Aligned unit tests to compile under MSVC
new e747443 Increased quality of dynamic shadows
new d210dcf Implemented graceful degradation of shadow quality when not enough texture units are available
new b2e781b Updated data submodule
new 9336099 Added OpenGL 3.3 graphics implementation
new df82237 Corrected compilation error
new 3a1dffd Fixing some warnings
new 361a8c4 Another fix to warning
new 35ce6c2 Fix gcc warning
new 619ac3c Fixed glew linking problem on MXE
new b1e8341 Move OpenGL 3.3 shaders to main repository
new a045bf3 Added shadow ambient support
new f67c01e Added proper render to texture support
new 8abdd4b Improved shadow mapping
new fa67e81 Implemented per-vertex lighting and set it as default in OpenGL 3.3 engine
new 55b4e73 Corrected a problem with strmid()
new 08bf066 Added shadow color setting
new e1a0f5b Added OpenGL 2.1 engine
new f69dfe3 shield() rejects incorrect robots that try to invoke it (should fix #475)
new d33ddae Added warnings and information what shader files are not available
new a0c56f5 Shader and buffer optimizations
new d112971 Corrected shadow mapping and added experimental self-shadowing
new 7acca9f Corrected compilation error and unsigned comparison warnings
new d477cae Second attempt at correcting compilation error
new 66d8659 Added OpenGL 2.1 shaders for per-pixel lighting
new ae29ebe Defaulted shadow color to 0.5 in OpenGL 2.1 engine
new 6434ff5 Ending splashscreen enhancement (fixes #472)
new d2a0dc2 Disable timestamps in the Doxygen-generated HTML documentation, to help reproducible builds
new 0a730e2 Merge pull request #481 from OdyX/reproducible-build
new 96af673 Added instructions about compiling with msvc 2013 to INSTALL.md
new b865983 Realigned translations
new 438d5e7 Release alpha-0.1.5
The 390 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails. The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/colobot.git
More information about the Pkg-games-commits
mailing list