[colobot] branch upstream/latest created (now 438d5e7)

Didier Raboud odyx at moszumanska.debian.org
Fri Jun 12 14:21:20 UTC 2015


This is an automated email from the git hooks/post-receive script.

odyx pushed a change to branch upstream/latest
in repository colobot.

        at  438d5e7   Release alpha-0.1.5

This branch includes the following new commits:

       new  2260f6b   Big part of PhysFS support
       new  1630cf0   Implemented libsndfile loader in PhysFS
       new  7541543   More work on PhysFS support
       new  0556b5d   Added Exist() to resource manager, updated model
       new  3aca1de   More work on levels
       new  68d41d3   More work on streams
       new  aa190bb   Last changes
       new  c5abf18   Post-release 0.1.3-alpha
       new  4c7ff90   Updated data submodule
       new  1ee0c0e   Fixed level list
       new  7b04f67   Fixed music loading
       new  106ec01   Fixed texture and script loading
       new  5223ef1   Fixed mission description loading
       new  c22e55b   Removed some unused code related to Quit button
       new  36e5019   Initial Pootle<->Git integration commit
       new  d9b3c4b   Auto-update from Pootle 2014-07-10
       new  9a6c066   Removed some old stuff related to Ceebot-Teen
       new  9ac578d   Merge branch 'dev' of github.com:colobot/colobot into dev
       new  8522232   Auto-update from Pootle 2014-07-11
       new  96d49d8   Merge branch 'dev' into dev-physfs
       new  02ba358   Help file loading
       new  117a528   fixed issue #223 about disabling shadows/ground textures
       new  15f73d0   Auto-update from Pootle 2014-07-13
       new  878d37a   Auto-update from Pootle 2014-07-15
       new  6fd5cae   Auto-update from Pootle 2014-07-16
       new  b03f15e   Auto-update from Pootle 2014-07-17
       new  20df3a9   Auto-update from Pootle 2014-07-20
       new  7ad8925   Merge pull request #311 from MohamedWaheed/dev
       new  459f72f   Auto-update from Pootle 2014-07-23
       new  f290b6c   Auto-update from Pootle 2014-07-24
       new  86683c0   Pootle broke stuff, I've fixed stuff
       new  7131abd   Fixed SatCom image loading
       new  17041e7   Added -mod commandline argument to add additional locations to physfs
       new  9a3cd67   Saving colobot.ini through physfs
       new  d5859fc   Auto-update from Pootle 2014-07-25
       new  5860684   Auto-update from Pootle 2014-07-26
       new  f2f9bd3   Auto-update from Pootle 2014-07-28
       new  a74f601   Auto-update from Pootle 2014-07-29
       new  73d6d94   Auto-update from Pootle 2014-08-05
       new  0b2f25a   Restored -datadir and -langdir arguments, added -savedir
       new  a56e698   Removed some unused code
       new  4a202a0   Fixed #314
       new  78f69f6   Auto-update from Pootle 2014-08-07
       new  b0dbfa3   Auto-update from Pootle 2014-08-08
       new  17fe2b3   Updated submodule
       new  ea0615e   Fixed #315
       new  ac019c2   Remove unnecessary delete checks (#318)
       new  9de0863   Remove some more delete checks (#318)
       new  360b72a   Fix task stopping checks in CBrain
       new  4bdfa0a   Remove unused accessors from CDevice
       new  74312b0   Better CMake organization and unit test cleanups
       new  e4d52d9   CProfile refactoring
       new  80bb585   Add po4a to the command installing dependencies
       new  7557b88   Add missing dependency "gettext" for Ubuntu Conflicts: 	INSTALL.md
       new  f0b3872   Loading all mods found in "mods" directory
       new  6a1ceba   Some cleaning up
       new  2b86e6e   Rewrite CMainDialog to use physfs
       new  8433feb   Update .gitignore files
       new  d3a4d75   Updated data submodule
       new  9f2d544   Fix zenity version checking problems
       new  740036e   New level parser
       new  3b1cfdb   Don't use physfs in saving code for now
       new  de37554   Userlevel listing
       new  71f84d1   Fixed human.png texture
       new  d3eaf2e   Merge branch 'dev-physfs' into dev-physfs-levels
       new  c29ef4e   Fixed some warnings
       new  8fab044   Removed more unused variables
       new  32504be   Fixed TerrainLevel bug
       new  b3fa72c   Moved effect??.png textures and made pos= in GroundSpot optional
       new  fd68ac9   Updated level check script
       new  ad79bab   Made proxyDistance optional
       new  ab5c127   Updated data submodule
       new  f2c6b32   Replaced std::to_string with boost::lexical_cast<std::string>
       new  f569b46   Updated data submodule
       new  c2b8787   On development builds store savegame data in current directory
       new  3ef2f97   Added %chap% for current chapter directory
       new  2770ee8   Fixed issue #324
       new  5274acd   Merge with dev
       new  502f7a8   Add physfs to travis config
       new  12feb49   Fixes in unit tests
       new  72b4228   Fixed CBot debugger (#325)
       new  342210b   GCC 4.6 compilation fixes
       new  eab300c   Updated data submodule
       new  3435041   Clean up translations
       new  ca18d01   Updated license from PPC to TerranovaTeam
       new  9fd6cf5   Changed all occurences of PPC in the code to TerranovaTeam
       new  f65b000   Merge branch 'dev' into dev-physfs
       new  47ea8a1   Updated some more license headers
       new  63b6aa5   Fixed crash when colobot.ini doesn't exist
       new  b85a41b   Also fixed the same thing in file writing code
       new  7af92cc   Added portable build flag
       new  83abb8c   Fixed program saving
       new  0fb1cb1   Changed max and default font size
       new  9ea0b37   Possible fix for #331
       new  c001c46   Small fix to 72b4228abe583cd953491575cf42bae17ff5e9d2
       new  d7ef0a1   Implemented "Apply changes" button (issue #141)
       new  0245fdc   Merge branch 'dev-physfs' into dev
       new  aea698c   Updated data submodule
       new  02d23f8   Updated README with new dependencies
       new  cf7be27   Possibly fixed goto() by changing safety margin
       new  c0ac60e   Fixed save directories in things not yet refactored to use PHYSFS
       new  97b7c0c   Fixed map turning gray after resizing window
       new  1ab5746   Disabled active window resizing that crashes in some software/hardware configurations
       new  d3a722a   Improved VBO support detection
       new  d019a49   add option to disable blood
       new  2d043d4   Merge branch 'vieux-blood_mode' into dev
       new  3c299f6   Updated translations
       new  5e66677   update some french translations
       new  1aebe8a   Added support for VBO in OpenGL older than 1.5 if ARB extension is present
       new  e811f7a   Updated data submodule
       new  4c86532   Fixed #341
       new  7d28b9a   Fixed #340
       new  db7ab65   Fixed #344
       new  78d7cc9   Change userlevels button text via text file
       new  81062e5   Fixed linking convert_model (#332)
       new  ef1edba   Fixed #340 again
       new  c12ebb1   Fixed NewScript (#341)
       new  182d520   Disable resolution settings in simulation
       new  fdbc408   But do 182d5206a8dcdbf112e5e2099a71c8dc82b9ffa1 only on Windows, since it works correctly on Linux
       new  9d68868   Possible fix for #339 (?)
       new  c9eb3ce   Another possible (and more likely correct) fix for #339
       new  26376c6   Nothing else works, so restart the game on resolution change
       new  0d873ad   Added warning about restarting game in order to apply changes
       new  475f222   Fixed "Device" tab opening if it was opened in main menu earlier
       new  bacf796   Updated installer parameters
       new  6b517d4   Updated data submodule
       new  c1734f2   Updated data submodule
       new  8837a96   Updated submodule
       new  15cc3eb   Update gitignore
       new  4485905   Updated data submodule
       new  ca4f1e8   Support for %lvl% in all commands
       new  569dd8e   Fixed regex in CResourceManager::CleanPath
       new  990ecf7   Corrected clamping mode in textures
       new  d6e88a0   Support for %lvl% in TerrainInitTextures + cleanup
       new  11854dc   Fixed script saving (issue #348)
       new  d75efcc   Fixed problems with loading save screenshots (issue #335)
       new  f679b5c   Sorry, I didn't mean to remove that
       new  ca3a1cb   Changed splashscreens filenames in maindialog.cpp
       new  a8ed759   Use only POSIX sed expressions
       new  5e78ce6   Updated data submodule
       new  43eca51   Fix sed commands (#349)
       new  7af7623   Merge pull request #343 from vieux/update_french_blood_translation
       new  d91569e   Showing coordinates in stats menu (F12/showstat); removed "showpos" cheat
       new  61e0614   Fixed position updating
       new  6d2fd18   Implemented mission timer
       new  f68e7df   Fixed program saving (#352)
       new  d6d0879   I forgot to remove some debug stuff
       new  066344d   Fixed screenshoot loading again
       new  c1f931c   Added some debug stuff, possible fix for #348 and #335
       new  601ea0e   Increased mission end accuracy
       new  d0383ae   -runscene for userlevels
       new  487e43f   Changing resolution from commandline
       new  f8841f9   Added -headless
       new  71577b7   Fixed #335 and #348
       new  501cd70   Fixed m_exitAfterMission
       new  aa59a22   Tools for measuring mission time without opening game window
       new  d0a2d66   Removed duplicate license header
       new  25d5d10   Fallback to English files if translated ones are not available
       new  f5711c5   Added oggenc to Travis config
       new  f7f9ac0   Updated INSTALL.md to reflect latest changes to music repository
       new  11a8742    #335, #348, #352
       new  d4a0802   Updated data submodule
       new  750f0f0   COLOBOT: Gold Edition -> Colobot: Gold Edition
       new  ccdbce8   Fixed icon on Windows; updated properties in .rc file
       new  3ffc08a   Fixed amount of fireball damage done to allies, close issue #356
       new  ec4b71e   Updated data submodule
       new  6d152d5   Fixed console spam when music files are not installed
       new  e2be034   Release alpha-0.1.4
       new  28389e1   Post-release alpha-0.1.4
       new  c104383   Allow PHYSFS to follow symlinks, fixes the launch on Debian systems which fonts' are symlinks to the system fonts
       new  c234652   Merge pull request #361 from OdyX/allow-symlinks
       new  1cc0a11   change package name to colobot on MacOS and fix icon
       new  91c665b   Merge pull request #363 from vieux/icon_mac
       new  81a0222   Depth of field to Render distance in EN & PL translations, close issue #369
       new  7603559   Cleaned up message order in po files
       new  894d417   Activate console by "~", closes #366
       new  5394b3f   Updated data submodule
       new  bfdc577   Removed m_checkEndTime
       new  1ae66d3   Don't require user to launch the SpaceShip before ending the mission, if it has selectable=0
       new  b6eec3d   Updated data submodule
       new  1477e72   Saving code for CLevelParser
       new  3dade17   Level saving through CLevelParser
       new  8c84f01   Level state loading via CLevelParser
       new  fc16c36   Use PHYSFS in listing save files
       new  5bb7406   Fixed screenshot saving
       new  c861e67   Fixed proxyDistance saving
       new  c330bca   PHYSFS in CStudio
       new  ebf92e9   Removed CBOT_STACK switch
       new  169e860   Removed PHYSFS hacks from Load/SaveFileScript as they are no longer necessary
       new  0254193   Research saving (for free game) in PHYSFS
       new  4994965   Removed CRobotMain::GetPHYSFSSavegameDir()
       new  fc5fcc7   Loading/saving apperance via PHYSFS
       new  aeaea87   Saving/loading list of finished missions via PHYSFS
       new  759b987   Removed CMainDialog::GetPHYSFSSavegameDir()
       new  a952e0e   Fixed DefenseTower empty cell detection (#378)
       new  fca746f   Merge branch 'dev-physfs-save' into dev
       new  643d1ec   Fixed scenetest mode
       new  ef35a3a   Custom path to SecondTexture, closes #370
       new  b698c40   Fixed saving Shielder's shield (#365)
       new  97e76e6   Better handling of filenames longer than maximum allowed
       new  76ca4fc   Fixed isnan() on MXE
       new  462f0ce   Removed unused PHYSFS conversions
       new  abcbaa1   Fixed running programs with long names (#379)
       new  5cd45fb   Fixed saving aParamString in CAutoEgg
       new  afa0061   Reset save filename if exception is thrown while loading
       new  ea64687   Updated data submodule
       new  b810396   Sorting saved games list (#380)
       new  a1fe9c8   Implemented autosave (#292)
       new  fa2bd79   Translations for autosave
       new  48ca5b5   Removed info about CD in background music tooltip; removed unused 3D sound translation
       new  dbdaecd   Fixed texture recoloring reset
       new  fa4c70d   Resetting fields in scene to defaults
       new  a50da4f   Loading texturesfrom objects/ subdirectory
       new  97c9069   Updated data submodule
       new  490e6fe   Always show CBot documentation in SatCom, fixes #382
       new  80c9b35   Close CBot editor by CTRL+Action key (default ENTER), closes #383
       new  7b03479   Fixed #386
       new  bb6d627   Merge pull request #387 from tomangelo2/dev
       new  c509bc1   Fixed PowerCell/Tracked animations (closes #389)
       new  675ec3a   Fixed bug in saving list of finished missions, closes #390
       new  fd28dfd   Fixed Apperance textures
       new  e044882   Fixed reading cmdline=, closes #388
       new  54098bc   Fixed updating "Apply" button after changing fullscreen, closes #392
       new  3201bcd   Delete unnecessary info in documentation
       new  d3df4a1   Undo
       new  7a1c902   Updated data submodule
       new  ec8b2cf   Fix issue #394
       new  ea9d075   Merge branch 'dev' of git://github.com/piotrwalkusz1/colobot into dev
       new  07b6635   Reverted unnecessary file modifications
       new  0ce8f7a   Fix #395 issue and fix read function
       new  d11a2f3   Merge pull request #402 from piotrwalkusz1/dev
       new  f8fe681   Issue #396
       new  f30592b   Better fix for #94
       new  40428bb   Merge pull request #409 from piotrwalkusz1/dev
       new  e3e551d   Fixed loading sound 0
       new  eec6041   Refactoring of input and input bindings, CInput class
       new  601a58e   Nicer formatting of key names
       new  5948a9e   Show game version in logs, closes #413
       new  7bb1251   Implemented the OSX clipboard using the AppKit API
       new  7356f67   Shortcuts now use the meta key on OSX
       new  56393f4   Modified CMake to search the path for libintl headers
       new  be0f4c2   Refactored keybindings UI and added some keybindings
       new  fb07691   New speed keybindings
       new  2113de7   Updated Polish translations
       new  ce27a80   Moved "file" CBot class (CRobotMain -> CScript)
       new  af9960d   Fixed saving files from CBot
       new  07c651b   Moved all CBot functions into a separate class
       new  58bc01c   Removed unused script/dd.cpp
       new  c5b6fae   Refactored CObjectManager to std::map
       new  e8a0dc8   CObjectManager::Radar
       new  4fef3af   Moved all CObject management from CInstanceManager to CObjectManager
       new  986cf98   CController - entry point into CRobotMain and CMainDialog
       new  61b1863   Fixed #424, #423 and probably #421
       new  0231c23   Fixed #425
       new  4ae1391   Updated info about IRC channels in README
       new  927df66   Added info about openSUSE repository in README (#425)
       new  0ee86c3   Fixed loading scripts in produce() (#418)
       new  dfda70a   Numerical Enter key should now act the same as normal Enter (#427)
       new  23c5d0b   Merge pull request #428 from tomangelo2/dev
       new  cb95f99   Corrected the problem where every key acted as Enter
       new  ed0e5df   Potential fix to Travis build fails
       new  03bb000   Revert "Potential fix to Travis build fails"
       new  d99432e   Added MSYS2 install instructions to INSTALL.md
       new  f54b46b   
       new  6d85db5   Fixed weird Converter behaviour, closes #431
       new  3c2b0a8   Probably fixed null CObject* instances in object list, should fix #440, #441, #442 and #443
       new  f582b58   Fixed "files" directory creation
       new  27e3e06   Added CONTRIBUTING.md file
       new  a6e15a8   Fixed a typo, removed comment because it doesn't work
       new  92ea770   Better fix for numerical enter (issue #427)
       new  8f78dc8   Whoops, the file didn't save
       new  e179847   Fixed remapping virtual keys, closes #415
       new  f0d3212   Don't crash when there are too many images in SatCom
       new  bb9e490   Removed unused Copy function
       new  f43acaa   Store resolution as value instead of id on the list, closes #417
       new  a60a459   Better error logging in CResourceManager for further debugging #414
       new  87cf056   Modified locale setting code
       new  c3b9c3c   Changed std::vector default value, should fix compilation errors on GCC 4.6
       new  2b21f5f   Fixed another Travis problem (#393)
       new  9c20f27   Fixed MXE builds after 87cf056158c9cb208b6fb2701118c82a2f29e660
       new  bb16c6d   Fixed updating C locale after exception in C++ locale, should finish fixing #445
       new  8359923   Added workaround for argv encoding on Windows
       new  47ed732   Use std::wstring in boost::filesystem calls on Windows, fixes #414
       new  d2d0886   Implemented %cat%
       new  f9bdd32   Fixed USERPROFILE encoding, final fix to #414
       new  33fcdbb   Removed unused CRobotMain::BuildScenePath
       new  8cc7400   Added CLevelParser in one more place
       new  bf55691   Issue #399 : Sniffer can delete mark and probe ground
       new  7578f3c   Made bf55691e444ec6b6cda8ff7d69d418fd50befaa6 work with new CObjectManager
       new  7e3e1c0   Made sniffer flatground button available only with EnableBuild
       new  d5705ae   Updated translations after bf55691e444ec6b6cda8ff7d69d418fd50befaa6
       new  f3dd6ec   Fixed submodule
       new  23c734c   Implemented shortcuts for starting programs (#391)
       new  56d66b3   Added bots/buildings switch shortcut (#391)
       new  78795c4   Alt+tab minimize to taskbar (#391, fixes #329)
       new  a0097a0   Copying info about selected object to clipboard (#391)
       new  498a5ca   Reapplied temporary fix for #94
       new  fd17e10   Removed mission file versioning
       new  14068ce   Don't count transported items by default (#412)
       new  72196b2   Made powermin and powermax work with cells that are not in bot's power slot
       new  a3ae780   New scripts interface, removed script limit
       new  30f7075   Fixed program selection shortcuts
       new  1b18b14   Changed default of countTransported to true
       new  6844b21   Fixed occasional crash in CRobotMain::DeleteAllObjects
       new  0ce72bd   ovf's OCD
       new  e78ecc8   Updated data submodule
       new  c7f10c9   Updated build bot link in INSTALL.md
       new  58016c6   Made programs from SatCom read-only; added program cloning
       new  1a8bb9c   Marked programs from SatCom with a star
       new  66ea5fd   Fixed NewScript
       new  1dd3a4d   Fixed loading challenge solutions and made them read-only
       new  2f5d4e3   Fixed cheat console in main menu
       new  fa13d2b   Fixed compilation on old versions of GCC
       new  73a12ea   Changed default autosave interval from 15 to 5 minutes (#451)
       new  efe04be   Implemented button rendering in SatCom (#232)
       new  ed0850d   Fixed buttons "eating" other characters in SatCom
       new  a4bf622   Fixed starting programs from saved games (#455)
       new  9bc7c47   Fixed saving readonly attribute (#454)
       new  802aaad   Should fix issue #456
       new  6d88dd5   Allow autosave only in missions, free game and userlevels (fixes #457)
       new  be74b61   Fixed Vault not unlocking vehicle (#459)
       new  c32e552   Fixed event management in settings phases, fixes #452
       new  e21853d   Removed old, unused mouse shadow option
       new  45edb29   Fixed event management in settings, again
       new  df4cb11   Made example programs not directly runnable (#450)
       new  c481906   Added nullptr checks in CPyro, should fix #462
       new  87ccb75   Allow Tech to use build(), closes #461
       new  e9394d0   Updated data submodule
       new  d23170a   Fixed monospace CBot editor font (closes #464)
       new  f52650e   Add MSVC compiler detection
       new  3dce58c   Replace override and noexcept with macros
       new  fcd904f   Fix non-integer expressions in #if
       new  544e513   Minor MSVC compilation fixes
       new  dec12fb   Use wingetopt library on MSVC
       new  d003247   Provide usleep() in CSystemUtils interface
       new  bca9a01   Suppress some MSVC warnings
       new  69fe212   Support for MSVC compilation
       new  4c8127c   Fix two bugs uncovered by MSVC
       new  81096fd   Fix Clang and GCC 4.6 compilation
       new  6c87144   Merge branch 'ManuelBlanc-dev-osx' into dev
       new  05bf5be   Added atan2() function to CBot
       new  d3b052f   Implemented trilinear filtering, mipmap level setting and anisotropic filtering
       new  1db9d8b   Changed CBot file handling, potentially solved problems with 64-bit executables
       new  1c655ae   Corrected the problem with pendown() hanging the game (fixes #203)
       new  c28e1f6   Added CBot functions for rounding: floor(), ceil(), round(), and trunc()
       new  3164e72   Changed terrain UV mapping (fixes #306 for OpenGL engine, will cause similar problem on Direct3D)
       new  619b3f2   Fixes recent mistake (- instead of +)
       new  c945afa   Added bounds checking to CBotString type methods (should fix issue #429)
       new  1e3c2cc   Increased the height of text area for displaying authors.txt (should fix #465)
       new  0b2f005   Added experimental support for dynamic shadows (shadow mapping)
       new  b033e35   Transparent textures no longer cast shadows in transparent parts
       new  2665847   Added support for offscreen rendering and high resolution shadow maps
       new  03244ec   Corrected assertion error when changing offscreen rendering
       new  09ad10c   Updated data subdirectory
       new  0c75ca6   Updated data subdirectory
       new  d18650c   Updated data subdirectory
       new  ccaac2c   Rewrite unit tests to use HippoMocks
       new  0ddfdeb   Remove unused system utils functions
       new  fd182e5   Aligned unit tests to compile under MSVC
       new  e747443   Increased quality of dynamic shadows
       new  d210dcf   Implemented graceful degradation of shadow quality when not enough texture units are available
       new  b2e781b   Updated data submodule
       new  9336099   Added OpenGL 3.3 graphics implementation
       new  df82237   Corrected compilation error
       new  3a1dffd   Fixing some warnings
       new  361a8c4   Another fix to warning
       new  35ce6c2   Fix gcc warning
       new  619ac3c   Fixed glew linking problem on MXE
       new  b1e8341   Move OpenGL 3.3 shaders to main repository
       new  a045bf3   Added shadow ambient support
       new  f67c01e   Added proper render to texture support
       new  8abdd4b   Improved shadow mapping
       new  fa67e81   Implemented per-vertex lighting and set it as default in OpenGL 3.3 engine
       new  55b4e73   Corrected a problem with strmid()
       new  08bf066   Added shadow color setting
       new  e1a0f5b   Added OpenGL 2.1 engine
       new  f69dfe3   shield() rejects incorrect robots that try to invoke it (should fix #475)
       new  d33ddae   Added warnings and information what shader files are not available
       new  a0c56f5   Shader and buffer optimizations
       new  d112971   Corrected shadow mapping and added experimental self-shadowing
       new  7acca9f   Corrected compilation error and unsigned comparison warnings
       new  d477cae   Second attempt at correcting compilation error
       new  66d8659   Added OpenGL 2.1 shaders for per-pixel lighting
       new  ae29ebe   Defaulted shadow color to 0.5 in OpenGL 2.1 engine
       new  6434ff5   Ending splashscreen enhancement (fixes #472)
       new  d2a0dc2   Disable timestamps in the Doxygen-generated HTML documentation, to help reproducible builds
       new  0a730e2   Merge pull request #481 from OdyX/reproducible-build
       new  96af673   Added instructions about compiling with msvc 2013 to INSTALL.md
       new  b865983   Realigned translations
       new  438d5e7   Release alpha-0.1.5

The 390 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails.  The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.


-- 
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