[colobot] 64/390: Fixed human.png texture
Didier Raboud
odyx at moszumanska.debian.org
Fri Jun 12 14:21:29 UTC 2015
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odyx pushed a commit to branch upstream/latest
in repository colobot.
commit 71f84d1e16d8a0c24ea245236e84e3136bd7b79b
Author: krzys-h <krzys_h at interia.pl>
Date: Fri Sep 26 21:01:51 2014 +0200
Fixed human.png texture
---
data | 2 +-
src/ui/window.cpp | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/data b/data
index 97366e7..933ba19 160000
--- a/data
+++ b/data
@@ -1 +1 @@
-Subproject commit 97366e7f8bdb781bbda78290a0146887990e5624
+Subproject commit 933ba1930466880db0a751f64ce536ff1d55cb88
diff --git a/src/ui/window.cpp b/src/ui/window.cpp
index 60aad0d..204acf9 100644
--- a/src/ui/window.cpp
+++ b/src/ui/window.cpp
@@ -1237,7 +1237,7 @@ void CWindow::DrawVertex(Math::Point pos, Math::Point dim, int icon)
dim.x += 100.0f/640.0f;
dim.y += 60.0f/480.0f;
- m_engine->SetTexture("textures/interface/human.png");
+ m_engine->SetTexture("textures/human.png");
m_engine->SetState(Gfx::ENG_RSTATE_NORMAL);
uv1.x = 140.0f/256.0f;
uv1.y = 32.0f/256.0f;
--
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