[colobot] 68/390: Fixed TerrainLevel bug
Didier Raboud
odyx at moszumanska.debian.org
Fri Jun 12 14:21:29 UTC 2015
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odyx pushed a commit to branch upstream/latest
in repository colobot.
commit 32504be8a95e09736a84bdacd873d48fa971c055
Author: krzys-h <krzys_h at interia.pl>
Date: Sat Sep 27 17:46:52 2014 +0200
Fixed TerrainLevel bug
---
src/object/robotmain.cpp | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/object/robotmain.cpp b/src/object/robotmain.cpp
index 8496d7d..5499cc9 100644
--- a/src/object/robotmain.cpp
+++ b/src/object/robotmain.cpp
@@ -4367,6 +4367,7 @@ void CRobotMain::CreateScene(bool soluce, bool fixScene, bool resetObject)
i++;
if(i >= id_array.size()) break;
}
+ id[i] = 0;
}
m_terrain->GenerateMaterials(id,
--
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