[colobot] 321/390: Fixed Vault not unlocking vehicle (#459)
Didier Raboud
odyx at moszumanska.debian.org
Fri Jun 12 14:22:00 UTC 2015
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odyx pushed a commit to branch upstream/latest
in repository colobot.
commit be74b61ad3c426bf76422a3cd5ab38e44f07347d
Author: krzys-h <krzys_h at interia.pl>
Date: Fri Apr 17 21:28:30 2015 +0200
Fixed Vault not unlocking vehicle (#459)
---
src/object/auto/autosafe.cpp | 19 ++++++++++++++++++-
1 file changed, 18 insertions(+), 1 deletion(-)
diff --git a/src/object/auto/autosafe.cpp b/src/object/auto/autosafe.cpp
index 03c851c..e147ab2 100644
--- a/src/object/auto/autosafe.cpp
+++ b/src/object/auto/autosafe.cpp
@@ -574,6 +574,23 @@ void CAutoSafe::DeleteKeys()
CObject* CAutoSafe::SearchVehicle()
{
- return CObjectManager::GetInstancePointer()->FindNearest(m_object, OBJECT_NULL, 4.0f/g_unit);
+ CObject* pObj;
+ Math::Vector cPos, oPos;
+ float dist;
+
+ cPos = m_object->GetPosition(0);
+
+ for(auto it : CObjectManager::GetInstancePointer()->GetAllObjects())
+ {
+ pObj = it.second;
+
+ if ( pObj == m_object ) continue;
+ if ( pObj->GetTruck() != 0 ) continue;
+
+ oPos = pObj->GetPosition(0);
+ dist = Math::DistanceProjected(oPos, cPos);
+ if ( dist <= 4.0f ) return pObj;
+ }
+ return 0;
}
--
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