[colobot] 381/390: Corrected compilation error and unsigned comparison warnings
Didier Raboud
odyx at moszumanska.debian.org
Fri Jun 12 14:22:07 UTC 2015
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odyx pushed a commit to branch upstream/latest
in repository colobot.
commit 7acca9feb8c94caeda39d5517853d0776968f750
Author: Tomasz Kapuściński <tomaszkax86 at gmail.com>
Date: Mon Jun 1 17:45:51 2015 +0200
Corrected compilation error and unsigned comparison warnings
---
src/graphics/opengl/gl21device.cpp | 2 +-
src/graphics/opengl/gl21device.h | 4 ++--
src/graphics/opengl/gl33device.cpp | 4 ++--
src/graphics/opengl/gl33device.h | 8 ++++----
src/graphics/opengl/glutil.cpp | 4 ++--
5 files changed, 11 insertions(+), 11 deletions(-)
diff --git a/src/graphics/opengl/gl21device.cpp b/src/graphics/opengl/gl21device.cpp
index 528d781..8449098 100644
--- a/src/graphics/opengl/gl21device.cpp
+++ b/src/graphics/opengl/gl21device.cpp
@@ -887,7 +887,7 @@ void CGL21Device::UpdateTextureStatus()
*/
}
-inline void CGL21Device::BindVBO(GLint vbo)
+inline void CGL21Device::BindVBO(GLuint vbo)
{
if (m_currentVBO == vbo) return;
diff --git a/src/graphics/opengl/gl21device.h b/src/graphics/opengl/gl21device.h
index 36d8c7b..2ca150c 100644
--- a/src/graphics/opengl/gl21device.h
+++ b/src/graphics/opengl/gl21device.h
@@ -153,7 +153,7 @@ private:
//! Updates texture status
void UpdateTextureStatus();
//! Binds VBO
- inline void BindVBO(GLint vbo);
+ inline void BindVBO(GLuint vbo);
private:
//! Current config
@@ -220,7 +220,7 @@ private:
//! Last ID of VBO object
unsigned int m_lastVboId;
//! Currently bound VBO
- GLint m_currentVBO;
+ GLuint m_currentVBO;
// Offscreen buffer
//! Framebuffer object
diff --git a/src/graphics/opengl/gl33device.cpp b/src/graphics/opengl/gl33device.cpp
index bd31808..e323fc7 100644
--- a/src/graphics/opengl/gl33device.cpp
+++ b/src/graphics/opengl/gl33device.cpp
@@ -1969,7 +1969,7 @@ void CGL33Device::UpdateRenderingMode()
glUniform1i(uni_ShadowTextureEnabled, enabled ? 1 : 0);
}
-inline void CGL33Device::BindVBO(GLint vbo)
+inline void CGL33Device::BindVBO(GLuint vbo)
{
if (m_currentVBO == vbo) return;
@@ -1977,7 +1977,7 @@ inline void CGL33Device::BindVBO(GLint vbo)
m_currentVBO = vbo;
}
-inline void CGL33Device::BindVAO(GLint vao)
+inline void CGL33Device::BindVAO(GLuint vao)
{
if (m_currentVAO == vao) return;
diff --git a/src/graphics/opengl/gl33device.h b/src/graphics/opengl/gl33device.h
index 479b5bb..b1eb621 100644
--- a/src/graphics/opengl/gl33device.h
+++ b/src/graphics/opengl/gl33device.h
@@ -152,9 +152,9 @@ private:
void UpdateRenderingMode();
//! Binds VBO
- inline void BindVBO(GLint vbo);
+ inline void BindVBO(GLuint vbo);
//! Binds VAO
- inline void BindVAO(GLint vao);
+ inline void BindVAO(GLuint vao);
private:
//! Current config
@@ -220,9 +220,9 @@ private:
//! Last ID of VBO object
unsigned int m_lastVboId;
//! Currently bound VBO
- GLint m_currentVBO;
+ GLuint m_currentVBO;
//! Currently bound VAO
- GLint m_currentVAO;
+ GLuint m_currentVAO;
// Offscreen buffer
//! Framebuffer object
diff --git a/src/graphics/opengl/glutil.cpp b/src/graphics/opengl/glutil.cpp
index 2465c5c..119a869 100644
--- a/src/graphics/opengl/glutil.cpp
+++ b/src/graphics/opengl/glutil.cpp
@@ -171,8 +171,8 @@ GLint LoadShader(GLint type, const char* filename)
return 0;
}
- char source[65536];
- char *sources[] = { source };
+ GLchar source[65536];
+ GLchar *sources[] = { source };
int length = PHYSFS_read(file, source, 1, 65536);
source[length] = '\0';
--
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