[redeclipse] 150/494: No moving target, rm *_allopts, whitespaces!

Martin Werner arand-guest at moszumanska.debian.org
Sun Jun 21 20:52:27 UTC 2015


This is an automated email from the git hooks/post-receive script.

arand-guest pushed a commit to branch debdir
in repository redeclipse.

commit ae2c353fc6ddab7a9377d942ccd2e99778cce9ad
Author: Arand Nash <ienorand at gmail.com>
Date:   Sun Apr 3 06:24:25 2011 +0100

    No moving target, rm *_allopts, whitespaces!
---
 README.Debian        |   8 +-
 README.source        |   5 +-
 changelog            |   2 +-
 copyright            |   2 +-
 redeclipse.6_allopts | 262 ---------------------------------------------------
 5 files changed, 7 insertions(+), 272 deletions(-)

diff --git a/README.Debian b/README.Debian
index 19465a2..cb24e1c 100644
--- a/README.Debian
+++ b/README.Debian
@@ -28,10 +28,10 @@ Bug reporting:
  <ienorand at gmail.com> in order to filter out bugs related to packaging from bugs
  in the actual upstream software.
 
- If the redeclipse engine crashes on your system, please install the 
+ If the redeclipse engine crashes on your system, please install the
  redeclipse-dbg package to generate a backtrace of the crash.
- To generate a backtrace open a terminal and change to the directory 
- /usr/lib/games/redeclipse using the command "cd /usr/lib/games/redeclipse". 
+ To generate a backtrace open a terminal and change to the directory
+ /usr/lib/games/redeclipse using the command "cd /usr/lib/games/redeclipse".
  Then run "gdb ./reclient" and type "run -r -df0" at the gdb prompt.
- Once redeclipse has crashed, type "bt" to obtain the backtrace. Please attach 
+ Once redeclipse has crashed, type "bt" to obtain the backtrace. Please attach
  the output when you are reporting a bug about crashes.
diff --git a/README.source b/README.source
index a5da6d9..2017e02 100644
--- a/README.source
+++ b/README.source
@@ -1,9 +1,6 @@
-redeclipse 
+redeclipse
 ----------
 
-Redeclipse is currently a moving target with frequent changes breaking the main multiplay server.
-
-
 The original Redeclipse source is set up for in-place compiling and installing, hence "make install" only copies new binaries within the source directory
 
 
diff --git a/changelog b/changelog
index c627787..303837d 100644
--- a/changelog
+++ b/changelog
@@ -1,6 +1,6 @@
 redeclipse (0.90+svn1748-ppa1) maverick; urgency=low
 
-  * Changelog for ubuntu ppa 
+  * Changelog for ubuntu ppa
 
  -- Arand Nash <ienorand at gmail.com>  Tue, 22 Feb 2011 17:43:55 +0000
 
diff --git a/copyright b/copyright
index bea35f8..69b47ef 100644
--- a/copyright
+++ b/copyright
@@ -273,7 +273,7 @@ License:
 Files: data/particles/entity.png data/particles/fire.png
        data/particles/lightning.png data/particles/hint.png
        data/particles/mflare.png data/particles/sflare.png
-       data/particles/spark.png 
+       data/particles/spark.png
 License: public-domain
 
 Files: data/particles/blood.png
diff --git a/redeclipse.6_allopts b/redeclipse.6_allopts
deleted file mode 100644
index d9778a5..0000000
--- a/redeclipse.6_allopts
+++ /dev/null
@@ -1,262 +0,0 @@
-.TH REDECLIPSE 6 
-.SH NAME
-redeclipse \- script to launch the Red Eclipse FPS game client
-.SH SYNOPSIS
-.B redeclipse
-[
-.BI \-dw width
-]
-[
-.BI \-dh height
-]
-[
-.BI \-dd depth
-]
-[
-.BI \-dc depth
-]
-[
-.BI \-da samples
-]
-[
-.BR \-dv {0|1}
-]
-[
-.BR \-df {0|1}
-]
-[
-.BI \-ds bits
-]
-[
-.BR \-du {0..3}
-]
-[
-.BR \-k {0|1}
-]
-[
-.BI \-h homedir
-]
-[
-.BI \-p packagedir
-]
-[
-.BR \-v {0..4}
-]
-[
-.BI \-r scriptname
-]
-[
-.BI \-x scriptname
-]
-[
-.BI \-o sauerdir
-]
-[
-.BI \-ss servertype
-]
-[
-.BI \-g logfile
-]
-.PP
-[
-[
-.BI \-su serveruprate
-]
-[
-.BI \-si serverip
-]
-[
-.BI \-sm servermaster
-]
-[
-.BI \-sa servermasterport
-]
-[
-.BI \-sl defaultmap
-]
-[
-.BI \-sp serverport
-]
-[
-.BI \-sP adminpass
-]
-[
-.BI \-sk joinpass
-]
-]
-.SH DESCRIPTION
-Red Eclipse is a single-player and multi-player first-person ego-shooter, built as a total conversion of Cube Engine 2, which lends itself toward a balanced gameplay, with a general theme of agility in a variety of environments.
-.PP
-.B redeclipse
-is a script which executes
-.BR reclient (6)
-using the "-p/usr/share/games/redeclipse/data" and "-r" options, it will accept any additional options.
-.PP
-The recommended way to change the settings of the client are to edit the config.cfg and init.cfg files. Examples are available in
-.IR /usr/share/games/redeclipse/data/examples ,
-most options apply to both the client and the server.
-.PP
-.I Warning:
-Many of command-line options options will be stored in the init.cfg if used.
-.SH OPTIONS
-.TP
-.BI \-dw width
-Sets screen width to
-.IR width .
-If height not specified, also sets height to width * 3/4. min is 320.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BI \-dh height
-Sets screen height to
-.IR height .
-If width not specified, also sets width to height * 4/3. min is 320.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BI \-dd depth
-Sets z-buffer depth to
-.IR depth .
-.IP
-This configuration is stored in init.cfg
-.TP
-.BI \-dc depth
-Sets colour depth (bits per pixel) to
-.IR depth .
-.IP
-This configuration is stored in init.cfg
-.TP
-.BI \-da samples
-Sets full-scene anti-aliasing (FSAA) to
-.I samples
-samples.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BR \-dv {0|1}
-Turns vertical sync on or off. 0 to disable, 1 to enable. Defaults to 0.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BR \-df {0|1}
-Turns fullscreen mode on or off. 0 to disable, 1 to enable. Defaults to 1.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BI \-ds bits
-Sets stencil buffer bits to
-.IR bits .
-.IP
-This configuration is stored in init.cfg
-.TP
-.BR \-ds {0..3}
-Set shader quality. 0 for none, 1 for shaders with fastest quality, max is 3. Defaults to 1 where hardware supports it.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BR \-k {0|1}
-Enables or disables kid mode, which reduces blood and death effects somewhat. 0 to disable, 1 to enable.
-.TP
-.BI \-h homedir
-Sets your home directory to
-.IR homedir .
-If set, the engine will look for files in your home directory as well as the normal installation directory. However, all files will be written to your home directory, instead of the normal installation directory.
-.TP
-.BI \-p packagedir
-Includes the data files found in
-.IR packagedir .
-Can be used for adding additional mods. Packages will be loaded in the order specified. By default redeclipse only inludes data files in
-.I /usr/share/games/redeclipse/data/
-and in the current working directory.
-.TP
-.BR \-v {0..4}
-Sets verbosity. This affects how much information is printed to the console. 0 is the least verbose, 4 is the most verbose.
-.IP
-This configuration is stored in init.cfg
-.TP
-.BI \-r scriptname
-Executes the specified init script before OpenGL and various libraries are initialized. If no file specified, executes init.cfg. This setting also causes an init.cfg file to be written out when the game exits to save various hardware settings.
-.TP
-.BI \-x scriptname
-Executes script
-.I scriptname
-once the engine has started up and initialized the game.
-.TP
-.BI \-o sauerdir
-Sets the path to your Sauerbraten directory. If Red Eclipse can find your Sauerbraten directory, you can load and play Sauerbraten maps from withing Red Eclipse.
-.TP
-.BR \-ss {0..3}
-Sets server type. 0 for local only, 1 for private, 2 for public, 3 for dedicated. Defaults to 1.
-.TP
-.BI \-g logfile
-Output log to
-.IR logfile .
-.TP
-.BI \-su serveruprate
-Sets upstream rate to
-.IR serveruprate .
-Do not set this unless you know what you are doing, it should normally be left out.
-.IP
-This option is accepted by the client, however it is probably not meant to be used and it is unclear if it has any effect.
-.TP
-.BI \-si serverip
-Binds to the ip address
-.IR serverip .
-Only needed for machines with more than one interface.
-.IP
-This option is accepted by the client, however it is probably not meant to be used and it is unclear if it has any effect.
-.TP
-.BI \-sm servermaster
-uses
-.I servermaster
-as the master server.
-.IP
-This option is accepted by the client, however it is probably not meant to be used and it is unclear if it has any effect.
-.TP
-.BI \-sa servermasterport
-Contacts the master server using port
-.IR servermasterport .
-.IP
-This option is accepted by the client, however it is probably not meant to be used and it is unclear if it has any effect.
-.TP
-.BI \-sl defaultmap
-Sets default map to
-.IR defaultmap .
-.IP
-This option is accepted by the client, however it is probably not meant to be used and it is unclear if it has any effect.
-.TP
-.BI \-sp serverport
-sets the server port to
-.IR serverport .
-(Presumably these two are the game data and information ports for the server.)
-.IP
-This option is accepted by the client, however it is probably not meant to be used and it is unclear if it has any effect.
-.TP
-.BI \-sP adminpass
-Sets the admin password to
-.IR adminpass .
-.IP
-This option is accepted by the client, however it is probably not meant to be used and it is unclear if it has any effect.
-.TP
-.BI \-sk joinpass
-Sets the join password to
-.IR joinpass .
-Users must know the password before they can connect.
-.IP
-This option is accepted by the client, however it is probably not meant to be used and it is unclear if it has any effect.
-.SH EXAMPLES
-.PP
-.B redeclipse -p$HOME/mod/data
-.RS 4
-Load data from an additional directory.
-.RE
-
-.SH AUTHOR
-This manpage was written by Arand Nash <ienorand at gmail.com>
-
-.SH HISTORY
-Red Eclipse is based on the Cube 2 engine.
-
-.SH "SEE ALSO"
-.BR reclient (6),
-.BR reserver (6).

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/redeclipse.git



More information about the Pkg-games-commits mailing list