[mupen64plus-ui-console] 145/172: Remove upstream merged patches
Sven Eckelmann
ecsv-guest at moszumanska.debian.org
Thu Nov 26 06:07:43 UTC 2015
This is an automated email from the git hooks/post-receive script.
ecsv-guest pushed a commit to branch armhf_test
in repository mupen64plus-ui-console.
commit b210b34be1ab7f9aa8edb30250226f9374eb3f8f
Author: Sven Eckelmann <sven at narfation.org>
Date: Fri Jul 5 10:09:27 2013 +0200
Remove upstream merged patches
---
debian/changelog | 3 --
debian/patches/sdl_main.patch | 70 -------------------------------------------
debian/patches/series | 1 -
3 files changed, 74 deletions(-)
diff --git a/debian/changelog b/debian/changelog
index 1c1b183..28d8520 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -2,9 +2,6 @@ mupen64plus-ui-console (2.0-1) UNRELEASED; urgency=low
* New Upstream Version
* Upload to unstable
- * debian/patches:
- - Add sdl_main.patch, Avoid crash caused by missing initial subsystem
- startup
* debian/control:
- Depend on libsdl2-dev for new SDLmain function
- Build-Depend on debhelper 9.20130604 for support of parameters when
diff --git a/debian/patches/sdl_main.patch b/debian/patches/sdl_main.patch
deleted file mode 100644
index 3eb91ef..0000000
--- a/debian/patches/sdl_main.patch
+++ /dev/null
@@ -1,70 +0,0 @@
-Description: Avoid crash caused by missing initial subsystem startup
- SDL needs to overwrite the main function to initialize the subsystems on
- some operations systems. Doing not so will cause crashes
-Author: Sven Eckelmann <sven at narfation.org>
-
----
-diff --git a/projects/unix/Makefile b/projects/unix/Makefile
-index b6ee4944ce11945a9f7ba4c0b77a8210f7b9d41b..848a3aeb051ec103d355d7468ae349daaefbd5c6 100644
---- a/projects/unix/Makefile
-+++ b/projects/unix/Makefile
-@@ -128,18 +128,6 @@ ifeq ($(OS), OSX)
- OSX_SYSROOT := /Developer/SDKs
- endif
-
-- # The mac version of SDL requires inclusion of SDL_main in the executable
-- ifeq ($(origin SDL_CFLAGS) $(origin SDL_LDLIBS), undefined undefined)
-- SDL_CONFIG = $(CROSS_COMPILE)sdl-config
-- ifeq ($(shell which $(SDL_CONFIG) 2>/dev/null),)
-- $(error No SDL development libraries found!)
-- endif
-- SDL_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
-- SDL_LDLIBS += $(shell $(SDL_CONFIG) --libs)
-- endif
-- CFLAGS += $(SDL_CFLAGS)
-- LDLIBS += $(SDL_LDLIBS)
--
- ifeq ($(CPU), X86)
- ifeq ($(ARCH_DETECTED), 64BITS)
- CFLAGS += -pipe -arch x86_64 -mmacosx-version-min=$(OSX_SDK) -isysroot $(OSX_SYSROOT)/MacOSX$(OSX_SDK).sdk
-@@ -149,11 +137,20 @@ ifeq ($(OS), OSX)
- endif
- endif
-
-+# test for presence of SDL
-+ifeq ($(origin SDL_CFLAGS) $(origin SDL_LDLIBS), undefined undefined)
-+ SDL_CONFIG = $(CROSS_COMPILE)sdl-config
-+ ifeq ($(shell which $(SDL_CONFIG) 2>/dev/null),)
-+ $(error No SDL development libraries found!)
-+ endif
-+ SDL_CFLAGS += $(shell $(SDL_CONFIG) --cflags)
-+ SDL_LDLIBS += $(shell $(SDL_CONFIG) --libs)
-+endif
-+CFLAGS += $(SDL_CFLAGS)
-+LDLIBS += $(SDL_LDLIBS)
-+
- ifeq ($(OS), MINGW)
-- # Do NOT include SDL_main for Windows; we are building a console app!
-- # NO -mwindows either! (it will still be a valid 32-bit Windows program)
-- CFLAGS += -I/usr/local/include/SDL -D_GNU_SOURCE=1
-- LDLIBS += -L/usr/local/lib -lmingw32 -lSDL
-+ LDLIBS += -mconsole
- endif
-
- ifeq ($(BIG_ENDIAN), 1)
-diff --git a/src/main.c b/src/main.c
-index c7f20e23a390a83c9508e8800449b06d93910910..ea47d866b6b157b225053906491549206725480d 100644
---- a/src/main.c
-+++ b/src/main.c
-@@ -30,10 +30,7 @@
- #include <stdlib.h>
- #include <stdarg.h>
-
--// The mac version of SDL requires inclusion of SDL_main in the executable
--#ifdef __APPLE__
-- #include <SDL_main.h>
--#endif
-+#include <SDL_main.h>
-
- #include "cheat.h"
- #include "main.h"
diff --git a/debian/patches/series b/debian/patches/series
index fb0033b..5a5a78d 100644
--- a/debian/patches/series
+++ b/debian/patches/series
@@ -1,2 +1 @@
printf_fixup.patch
-sdl_main.patch
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/mupen64plus-ui-console.git
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