[ioquake3] branch upstream updated (fd9f290 -> 728865d)
Simon McVittie
smcv at debian.org
Fri Oct 2 09:20:18 UTC 2015
This is an automated email from the git hooks/post-receive script.
smcv pushed a change to branch upstream
in repository ioquake3.
from fd9f290 Imported Upstream version 1.36+u20150710+dfsg1
new 0fd7b95 Imported Upstream version 1.36+u20150730+dfsg1
new 728865d Imported Upstream version 1.36+u20150926+dfsg1
The 2 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails. The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.
Summary of changes:
.gitignore | 4 +-
Makefile | 31 +---
README.md | 263 +--------------------------------
code/cgame/cg_local.h | 4 -
code/cgame/cg_newdraw.c | 2 +-
code/cgame/cg_servercmds.c | 2 +-
code/client/cl_curl.c | 74 ++++++++--
code/client/cl_main.c | 7 +-
code/game/bg_pmove.c | 4 +-
code/q3_ui/ui_addbots.c | 40 ++---
code/qcommon/cm_patch.c | 16 +-
code/qcommon/cmd.c | 8 +-
code/qcommon/cvar.c | 3 +
code/qcommon/files.c | 48 +++++-
code/qcommon/q_platform.h | 35 +----
code/qcommon/q_shared.h | 24 +--
code/qcommon/qcommon.h | 1 +
code/qcommon/vm_x86.c | 20 ++-
code/renderergl1/tr_image.c | 4 +-
code/renderergl1/tr_light.c | 6 +
code/renderergl2/tr_fbo.c | 3 -
code/renderergl2/tr_image.c | 4 +-
code/renderergl2/tr_light.c | 10 +-
code/sdl/sdl_gamma.c | 5 +-
code/sdl/sdl_glimp.c | 24 ++-
code/sdl/sdl_input.c | 10 +-
code/sdl/sdl_snd.c | 2 +-
code/sys/sys_unix.c | 30 ++++
code/sys/sys_win32.c | 59 ++++++++
code/ui/ui_main.c | 14 +-
make-macosx-app.sh | 2 +-
misc/linux/start_server.sh | 2 +-
misc/msvc10/cgame.vcxproj | 11 ++
misc/msvc10/cgame.vcxproj.filters | 3 +
misc/msvc10/cgame.vcxproj.user | 3 -
misc/msvc10/game.vcxproj | 28 ++--
misc/msvc10/game.vcxproj.filters | 40 ++---
misc/msvc10/game.vcxproj.user | 3 -
misc/msvc10/q3_ui.vcxproj | 34 +++--
misc/msvc10/q3_ui.vcxproj.filters | 9 +-
misc/msvc10/q3_ui.vcxproj.user | 3 -
misc/msvc10/quake3.vcxproj | 213 +++++++++++++++------------
misc/msvc10/quake3.vcxproj.filters | 294 ++++++++++++++++++-------------------
misc/msvc10/quake3.vcxproj.user | 55 -------
misc/msvc10/ui.vcxproj | 29 ++--
misc/msvc10/ui.vcxproj.filters | 15 +-
misc/msvc10/ui.vcxproj.user | 3 -
misc/msvc11/cgame.vcxproj | 9 ++
misc/msvc11/cgame.vcxproj.filters | 3 +
misc/msvc11/game.vcxproj | 26 ++--
misc/msvc11/game.vcxproj.filters | 40 ++---
misc/msvc11/ioq3.v11.suo | Bin 23040 -> 0 bytes
misc/msvc11/q3_ui.vcxproj | 33 +++--
misc/msvc11/q3_ui.vcxproj.filters | 9 +-
misc/msvc11/quake3.vcxproj | 151 +++++++++----------
misc/msvc11/quake3.vcxproj.filters | 87 +++++------
misc/msvc11/ui.vcxproj | 28 ++--
misc/msvc11/ui.vcxproj.filters | 15 +-
misc/osx/start_server.sh | 3 +
59 files changed, 921 insertions(+), 987 deletions(-)
delete mode 100644 misc/msvc10/cgame.vcxproj.user
delete mode 100644 misc/msvc10/game.vcxproj.user
delete mode 100644 misc/msvc10/q3_ui.vcxproj.user
delete mode 100644 misc/msvc10/quake3.vcxproj.user
delete mode 100644 misc/msvc10/ui.vcxproj.user
delete mode 100644 misc/msvc11/ioq3.v11.suo
create mode 100644 misc/osx/start_server.sh
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