[openjk] branch upstream updated (3684ee3 -> cae0229)
Simon McVittie
smcv at debian.org
Wed Oct 7 07:36:21 UTC 2015
This is an automated email from the git hooks/post-receive script.
smcv pushed a change to branch upstream
in repository openjk.
from 3684ee3 Imported Upstream version 0~20150524+dfsg1
new d22ff89 Imported Upstream version 0~20150731+dfsg1
new cae0229 Imported Upstream version 0~20150815+dfsg1
The 2 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails. The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.
Summary of changes:
.travis.yml | 22 +++
CMakeLists.txt | 90 +++++----
CMakeModules/InstallZIP.cmake | 21 ++
CMakeModules/Toolchains/i686-w64-mingw32.cmake | 18 ++
CMakeModules/Toolchains/linux-i686.cmake | 5 +
CMakeModules/Toolchains/x86_64-w64-mingw32.cmake | 18 ++
...jects.bat => CreateVisualStudio2015Projects.bat | 4 +-
LICENSE.txt | 73 ++++++-
README.md | 108 +++++------
code/CMakeLists.txt | 13 +-
code/Ragl/ragl_common.h | 2 +-
code/Ratl/handle_pool_vs.h | 14 +-
code/Ratl/map_vs.h | 17 +-
code/Ratl/pool_vs.h | 14 +-
code/Ratl/queue_vs.h | 7 -
code/Ratl/ratl_common.h | 18 --
code/Ratl/stack_vs.h | 4 -
code/Ratl/vector_vs.h | 4 -
code/Rufl/hfile.cpp | 2 +-
code/Rufl/hstring.cpp | 2 +-
code/cgame/FxScheduler.cpp | 4 +-
code/cgame/cg_draw.cpp | 3 +
code/client/cl_ui.cpp | 2 +
code/client/snd_ambient.cpp | 7 +-
code/client/snd_ambient.h | 18 --
code/client/snd_dma.cpp | 9 +-
code/client/snd_local.h | 10 +-
code/client/vmachine.cpp | 4 +-
code/game/CMakeLists.txt | 11 +-
code/game/g_client.cpp | 2 -
code/game/g_utils.cpp | 6 -
code/game/g_vehicles.cpp | 9 +-
code/game/genericparser2.h | 3 -
code/game/ghoul2_shared.h | 15 --
code/game/wp_saber.cpp | 116 ++++++++---
code/ghoul2/ghoul2_gore.h | 5 -
code/icarus/IcarusImplementation.h | 9 -
code/icarus/StdAfx.h | 8 -
code/mp3code/cdct.c | 4 -
code/mp3code/config.h | 2 -
code/mp3code/csbtb.c | 3 -
code/mp3code/csbtl3.c | 3 -
code/mp3code/cup.c | 6 -
code/mp3code/cupini.c | 10 -
code/mp3code/cupl1.c | 4 -
code/mp3code/cwin.c | 39 ++--
code/mp3code/cwinb.c | 3 -
code/mp3code/cwinm.c | 6 -
code/mp3code/l3dq.c | 8 -
code/mp3code/l3init.c | 14 +-
code/mp3code/mhead.h | 4 -
code/mp3code/mp3struct.h | 9 -
code/mp3code/uph.c | 7 -
code/mp3code/wavep.c | 3 -
code/qcommon/common.cpp | 11 +-
code/qcommon/files.cpp | 21 +-
code/qcommon/msg.cpp | 2 +-
code/qcommon/q_math.cpp | 189 +++++++++---------
code/qcommon/q_platform.h | 49 ++---
code/qcommon/q_shared.h | 28 +--
code/qcommon/stringed_ingame.cpp | 6 -
code/qcommon/stringed_interface.cpp | 6 -
code/qcommon/stringed_interface.h | 3 -
code/qcommon/strip.cpp | 16 --
code/qcommon/timing.h | 6 +-
code/rd-common/tr_font.cpp | 2 -
code/rd-vanilla/CMakeLists.txt | 11 +-
code/rd-vanilla/G2_API.cpp | 30 +--
code/rd-vanilla/G2_misc.cpp | 4 -
code/rd-vanilla/G2_surfaces.cpp | 4 -
code/rd-vanilla/qgl.h | 2 +-
code/rd-vanilla/tr_WorldEffects.cpp | 7 -
code/rd-vanilla/tr_image.cpp | 7 -
code/rd-vanilla/tr_local.h | 5 +-
code/rd-vanilla/tr_shade_calc.cpp | 7 -
code/rd-vanilla/tr_skin.cpp | 8 +-
code/rd-vanilla/tr_stl.cpp | 17 --
code/server/sv_savegame.cpp | 6 -
code/ui/ui_local.h | 32 ++-
code/ui/ui_main.cpp | 163 +++++++++++-----
code/ui/ui_shared.cpp | 8 +-
codeJK2/cgame/FxScheduler.cpp | 4 +-
codeJK2/cgame/cg_draw.cpp | 3 +
codeJK2/game/CMakeLists.txt | 13 +-
codeJK2/icarus/BlockStream.cpp | 5 -
codeJK2/icarus/blockstream.h | 12 --
codeJK2/icarus/icarus.h | 16 --
codeJK2/icarus/sequencer.h | 10 -
codemp/CMakeLists.txt | 42 ++--
codemp/Ratl/ratl_common.h | 4 -
codemp/Ratl/vector_vs.h | 4 -
codemp/botlib/be_aas_entity.cpp | 4 +-
codemp/botlib/be_aas_move.cpp | 2 +-
codemp/botlib/be_aas_reach.cpp | 8 +-
codemp/botlib/be_ai_move.cpp | 2 +-
codemp/cgame/CMakeLists.txt | 11 +-
codemp/cgame/cg_draw.c | 216 +++++++++++++++++----
codemp/cgame/cg_ents.c | 2 +-
codemp/cgame/cg_predict.c | 14 --
codemp/cgame/cg_xcvar.h | 1 -
codemp/client/FxScheduler.cpp | 2 +-
codemp/client/FxScheduler.h | 6 -
codemp/client/cl_main.cpp | 2 +-
codemp/client/snd_ambient.cpp | 7 +-
codemp/client/snd_ambient.h | 20 --
codemp/client/snd_dma.cpp | 4 +
codemp/client/snd_local.h | 4 +-
codemp/client/snd_mix.cpp | 2 +-
codemp/client/snd_music.cpp | 19 +-
codemp/game/CMakeLists.txt | 11 +-
codemp/game/bg_pmove.c | 2 +-
codemp/game/g_cmds.c | 2 +-
codemp/game/g_local.h | 2 +
codemp/game/g_main.c | 7 +
codemp/game/g_vehicles.c | 8 +-
codemp/ghoul2/G2_gore.h | 5 -
codemp/ghoul2/ghoul2_shared.h | 13 --
codemp/icarus/BlockStream.cpp | 6 -
codemp/icarus/blockstream.h | 12 --
codemp/icarus/icarus.h | 18 --
codemp/icarus/sequencer.h | 12 --
codemp/icarus/tokenizer.h | 10 -
codemp/mp3code/cdct.c | 4 -
codemp/mp3code/config.h | 2 -
codemp/mp3code/csbtb.c | 3 -
codemp/mp3code/csbtl3.c | 3 -
codemp/mp3code/cup.c | 5 -
codemp/mp3code/cupini.c | 9 -
codemp/mp3code/cupl1.c | 4 -
codemp/mp3code/cwin.c | 39 ++--
codemp/mp3code/cwinb.c | 3 -
codemp/mp3code/cwinm.c | 6 -
codemp/mp3code/l3dq.c | 8 -
codemp/mp3code/l3init.c | 14 +-
codemp/mp3code/mhead.h | 5 -
codemp/mp3code/mp3struct.h | 9 -
codemp/mp3code/uph.c | 7 -
codemp/mp3code/wavep.c | 3 -
codemp/qcommon/RoffSystem.cpp | 16 +-
codemp/qcommon/RoffSystem.h | 6 -
codemp/qcommon/cm_load.cpp | 25 ++-
codemp/qcommon/common.cpp | 13 +-
codemp/qcommon/files.cpp | 26 ++-
codemp/qcommon/msg.cpp | 2 +-
codemp/qcommon/q_platform.h | 45 ++---
codemp/qcommon/stringed_ingame.cpp | 10 -
codemp/qcommon/stringed_interface.cpp | 6 -
codemp/qcommon/stringed_interface.h | 3 -
codemp/rd-common/tr_types.h | 3 -
codemp/rd-dedicated/G2_API.cpp | 7 -
codemp/rd-dedicated/G2_misc.cpp | 8 -
codemp/rd-dedicated/G2_surfaces.cpp | 3 -
codemp/rd-dedicated/tr_ghoul2.cpp | 3 -
codemp/rd-dedicated/tr_local.h | 3 -
codemp/rd-dedicated/tr_model.cpp | 10 +-
codemp/rd-dedicated/tr_skin.cpp | 7 +-
codemp/rd-vanilla/CMakeLists.txt | 11 +-
codemp/rd-vanilla/G2_API.cpp | 7 -
codemp/rd-vanilla/G2_misc.cpp | 10 +-
codemp/rd-vanilla/G2_surfaces.cpp | 3 -
codemp/rd-vanilla/qgl.h | 12 +-
codemp/rd-vanilla/tr_WorldEffects.cpp | 6 -
codemp/rd-vanilla/tr_arb.cpp | 64 ++++--
codemp/rd-vanilla/tr_backend.cpp | 57 +++++-
codemp/rd-vanilla/tr_cmds.cpp | 30 +--
codemp/rd-vanilla/tr_ghoul2.cpp | 3 -
codemp/rd-vanilla/tr_image.cpp | 109 ++++++++---
codemp/rd-vanilla/tr_init.cpp | 51 ++++-
codemp/rd-vanilla/tr_local.h | 14 +-
codemp/rd-vanilla/tr_model.cpp | 10 +-
codemp/rd-vanilla/tr_scene.cpp | 4 -
codemp/rd-vanilla/tr_shader.cpp | 2 +-
codemp/server/NPCNav/navigator.cpp | 16 +-
codemp/server/NPCNav/navigator.h | 4 -
codemp/server/sv_ccmds.cpp | 104 ++++++++--
codemp/server/sv_world.cpp | 7 +-
codemp/ui/CMakeLists.txt | 11 +-
codemp/ui/ui_local.h | 31 ++-
codemp/ui/ui_main.c | 170 ++++++++++------
codemp/ui/ui_shared.c | 6 +
shared/sdl/sdl_input.cpp | 8 +-
shared/sdl/sdl_window.cpp | 11 +-
shared/sys/con_win32.cpp | 2 +-
shared/sys/sys_win32.cpp | 4 +-
184 files changed, 1560 insertions(+), 1546 deletions(-)
create mode 100644 .travis.yml
create mode 100644 CMakeModules/Toolchains/i686-w64-mingw32.cmake
create mode 100644 CMakeModules/Toolchains/linux-i686.cmake
create mode 100644 CMakeModules/Toolchains/x86_64-w64-mingw32.cmake
copy CreateVisualStudio2010Projects.bat => CreateVisualStudio2015Projects.bat (74%)
--
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