[openjk] branch upstream updated (3684ee3 -> cae0229)

Simon McVittie smcv at debian.org
Wed Oct 7 07:36:21 UTC 2015


This is an automated email from the git hooks/post-receive script.

smcv pushed a change to branch upstream
in repository openjk.

      from  3684ee3   Imported Upstream version 0~20150524+dfsg1
       new  d22ff89   Imported Upstream version 0~20150731+dfsg1
       new  cae0229   Imported Upstream version 0~20150815+dfsg1

The 2 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails.  The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.


Summary of changes:
 .travis.yml                                        |  22 +++
 CMakeLists.txt                                     |  90 +++++----
 CMakeModules/InstallZIP.cmake                      |  21 ++
 CMakeModules/Toolchains/i686-w64-mingw32.cmake     |  18 ++
 CMakeModules/Toolchains/linux-i686.cmake           |   5 +
 CMakeModules/Toolchains/x86_64-w64-mingw32.cmake   |  18 ++
 ...jects.bat => CreateVisualStudio2015Projects.bat |   4 +-
 LICENSE.txt                                        |  73 ++++++-
 README.md                                          | 108 +++++------
 code/CMakeLists.txt                                |  13 +-
 code/Ragl/ragl_common.h                            |   2 +-
 code/Ratl/handle_pool_vs.h                         |  14 +-
 code/Ratl/map_vs.h                                 |  17 +-
 code/Ratl/pool_vs.h                                |  14 +-
 code/Ratl/queue_vs.h                               |   7 -
 code/Ratl/ratl_common.h                            |  18 --
 code/Ratl/stack_vs.h                               |   4 -
 code/Ratl/vector_vs.h                              |   4 -
 code/Rufl/hfile.cpp                                |   2 +-
 code/Rufl/hstring.cpp                              |   2 +-
 code/cgame/FxScheduler.cpp                         |   4 +-
 code/cgame/cg_draw.cpp                             |   3 +
 code/client/cl_ui.cpp                              |   2 +
 code/client/snd_ambient.cpp                        |   7 +-
 code/client/snd_ambient.h                          |  18 --
 code/client/snd_dma.cpp                            |   9 +-
 code/client/snd_local.h                            |  10 +-
 code/client/vmachine.cpp                           |   4 +-
 code/game/CMakeLists.txt                           |  11 +-
 code/game/g_client.cpp                             |   2 -
 code/game/g_utils.cpp                              |   6 -
 code/game/g_vehicles.cpp                           |   9 +-
 code/game/genericparser2.h                         |   3 -
 code/game/ghoul2_shared.h                          |  15 --
 code/game/wp_saber.cpp                             | 116 ++++++++---
 code/ghoul2/ghoul2_gore.h                          |   5 -
 code/icarus/IcarusImplementation.h                 |   9 -
 code/icarus/StdAfx.h                               |   8 -
 code/mp3code/cdct.c                                |   4 -
 code/mp3code/config.h                              |   2 -
 code/mp3code/csbtb.c                               |   3 -
 code/mp3code/csbtl3.c                              |   3 -
 code/mp3code/cup.c                                 |   6 -
 code/mp3code/cupini.c                              |  10 -
 code/mp3code/cupl1.c                               |   4 -
 code/mp3code/cwin.c                                |  39 ++--
 code/mp3code/cwinb.c                               |   3 -
 code/mp3code/cwinm.c                               |   6 -
 code/mp3code/l3dq.c                                |   8 -
 code/mp3code/l3init.c                              |  14 +-
 code/mp3code/mhead.h                               |   4 -
 code/mp3code/mp3struct.h                           |   9 -
 code/mp3code/uph.c                                 |   7 -
 code/mp3code/wavep.c                               |   3 -
 code/qcommon/common.cpp                            |  11 +-
 code/qcommon/files.cpp                             |  21 +-
 code/qcommon/msg.cpp                               |   2 +-
 code/qcommon/q_math.cpp                            | 189 +++++++++---------
 code/qcommon/q_platform.h                          |  49 ++---
 code/qcommon/q_shared.h                            |  28 +--
 code/qcommon/stringed_ingame.cpp                   |   6 -
 code/qcommon/stringed_interface.cpp                |   6 -
 code/qcommon/stringed_interface.h                  |   3 -
 code/qcommon/strip.cpp                             |  16 --
 code/qcommon/timing.h                              |   6 +-
 code/rd-common/tr_font.cpp                         |   2 -
 code/rd-vanilla/CMakeLists.txt                     |  11 +-
 code/rd-vanilla/G2_API.cpp                         |  30 +--
 code/rd-vanilla/G2_misc.cpp                        |   4 -
 code/rd-vanilla/G2_surfaces.cpp                    |   4 -
 code/rd-vanilla/qgl.h                              |   2 +-
 code/rd-vanilla/tr_WorldEffects.cpp                |   7 -
 code/rd-vanilla/tr_image.cpp                       |   7 -
 code/rd-vanilla/tr_local.h                         |   5 +-
 code/rd-vanilla/tr_shade_calc.cpp                  |   7 -
 code/rd-vanilla/tr_skin.cpp                        |   8 +-
 code/rd-vanilla/tr_stl.cpp                         |  17 --
 code/server/sv_savegame.cpp                        |   6 -
 code/ui/ui_local.h                                 |  32 ++-
 code/ui/ui_main.cpp                                | 163 +++++++++++-----
 code/ui/ui_shared.cpp                              |   8 +-
 codeJK2/cgame/FxScheduler.cpp                      |   4 +-
 codeJK2/cgame/cg_draw.cpp                          |   3 +
 codeJK2/game/CMakeLists.txt                        |  13 +-
 codeJK2/icarus/BlockStream.cpp                     |   5 -
 codeJK2/icarus/blockstream.h                       |  12 --
 codeJK2/icarus/icarus.h                            |  16 --
 codeJK2/icarus/sequencer.h                         |  10 -
 codemp/CMakeLists.txt                              |  42 ++--
 codemp/Ratl/ratl_common.h                          |   4 -
 codemp/Ratl/vector_vs.h                            |   4 -
 codemp/botlib/be_aas_entity.cpp                    |   4 +-
 codemp/botlib/be_aas_move.cpp                      |   2 +-
 codemp/botlib/be_aas_reach.cpp                     |   8 +-
 codemp/botlib/be_ai_move.cpp                       |   2 +-
 codemp/cgame/CMakeLists.txt                        |  11 +-
 codemp/cgame/cg_draw.c                             | 216 +++++++++++++++++----
 codemp/cgame/cg_ents.c                             |   2 +-
 codemp/cgame/cg_predict.c                          |  14 --
 codemp/cgame/cg_xcvar.h                            |   1 -
 codemp/client/FxScheduler.cpp                      |   2 +-
 codemp/client/FxScheduler.h                        |   6 -
 codemp/client/cl_main.cpp                          |   2 +-
 codemp/client/snd_ambient.cpp                      |   7 +-
 codemp/client/snd_ambient.h                        |  20 --
 codemp/client/snd_dma.cpp                          |   4 +
 codemp/client/snd_local.h                          |   4 +-
 codemp/client/snd_mix.cpp                          |   2 +-
 codemp/client/snd_music.cpp                        |  19 +-
 codemp/game/CMakeLists.txt                         |  11 +-
 codemp/game/bg_pmove.c                             |   2 +-
 codemp/game/g_cmds.c                               |   2 +-
 codemp/game/g_local.h                              |   2 +
 codemp/game/g_main.c                               |   7 +
 codemp/game/g_vehicles.c                           |   8 +-
 codemp/ghoul2/G2_gore.h                            |   5 -
 codemp/ghoul2/ghoul2_shared.h                      |  13 --
 codemp/icarus/BlockStream.cpp                      |   6 -
 codemp/icarus/blockstream.h                        |  12 --
 codemp/icarus/icarus.h                             |  18 --
 codemp/icarus/sequencer.h                          |  12 --
 codemp/icarus/tokenizer.h                          |  10 -
 codemp/mp3code/cdct.c                              |   4 -
 codemp/mp3code/config.h                            |   2 -
 codemp/mp3code/csbtb.c                             |   3 -
 codemp/mp3code/csbtl3.c                            |   3 -
 codemp/mp3code/cup.c                               |   5 -
 codemp/mp3code/cupini.c                            |   9 -
 codemp/mp3code/cupl1.c                             |   4 -
 codemp/mp3code/cwin.c                              |  39 ++--
 codemp/mp3code/cwinb.c                             |   3 -
 codemp/mp3code/cwinm.c                             |   6 -
 codemp/mp3code/l3dq.c                              |   8 -
 codemp/mp3code/l3init.c                            |  14 +-
 codemp/mp3code/mhead.h                             |   5 -
 codemp/mp3code/mp3struct.h                         |   9 -
 codemp/mp3code/uph.c                               |   7 -
 codemp/mp3code/wavep.c                             |   3 -
 codemp/qcommon/RoffSystem.cpp                      |  16 +-
 codemp/qcommon/RoffSystem.h                        |   6 -
 codemp/qcommon/cm_load.cpp                         |  25 ++-
 codemp/qcommon/common.cpp                          |  13 +-
 codemp/qcommon/files.cpp                           |  26 ++-
 codemp/qcommon/msg.cpp                             |   2 +-
 codemp/qcommon/q_platform.h                        |  45 ++---
 codemp/qcommon/stringed_ingame.cpp                 |  10 -
 codemp/qcommon/stringed_interface.cpp              |   6 -
 codemp/qcommon/stringed_interface.h                |   3 -
 codemp/rd-common/tr_types.h                        |   3 -
 codemp/rd-dedicated/G2_API.cpp                     |   7 -
 codemp/rd-dedicated/G2_misc.cpp                    |   8 -
 codemp/rd-dedicated/G2_surfaces.cpp                |   3 -
 codemp/rd-dedicated/tr_ghoul2.cpp                  |   3 -
 codemp/rd-dedicated/tr_local.h                     |   3 -
 codemp/rd-dedicated/tr_model.cpp                   |  10 +-
 codemp/rd-dedicated/tr_skin.cpp                    |   7 +-
 codemp/rd-vanilla/CMakeLists.txt                   |  11 +-
 codemp/rd-vanilla/G2_API.cpp                       |   7 -
 codemp/rd-vanilla/G2_misc.cpp                      |  10 +-
 codemp/rd-vanilla/G2_surfaces.cpp                  |   3 -
 codemp/rd-vanilla/qgl.h                            |  12 +-
 codemp/rd-vanilla/tr_WorldEffects.cpp              |   6 -
 codemp/rd-vanilla/tr_arb.cpp                       |  64 ++++--
 codemp/rd-vanilla/tr_backend.cpp                   |  57 +++++-
 codemp/rd-vanilla/tr_cmds.cpp                      |  30 +--
 codemp/rd-vanilla/tr_ghoul2.cpp                    |   3 -
 codemp/rd-vanilla/tr_image.cpp                     | 109 ++++++++---
 codemp/rd-vanilla/tr_init.cpp                      |  51 ++++-
 codemp/rd-vanilla/tr_local.h                       |  14 +-
 codemp/rd-vanilla/tr_model.cpp                     |  10 +-
 codemp/rd-vanilla/tr_scene.cpp                     |   4 -
 codemp/rd-vanilla/tr_shader.cpp                    |   2 +-
 codemp/server/NPCNav/navigator.cpp                 |  16 +-
 codemp/server/NPCNav/navigator.h                   |   4 -
 codemp/server/sv_ccmds.cpp                         | 104 ++++++++--
 codemp/server/sv_world.cpp                         |   7 +-
 codemp/ui/CMakeLists.txt                           |  11 +-
 codemp/ui/ui_local.h                               |  31 ++-
 codemp/ui/ui_main.c                                | 170 ++++++++++------
 codemp/ui/ui_shared.c                              |   6 +
 shared/sdl/sdl_input.cpp                           |   8 +-
 shared/sdl/sdl_window.cpp                          |  11 +-
 shared/sys/con_win32.cpp                           |   2 +-
 shared/sys/sys_win32.cpp                           |   4 +-
 184 files changed, 1560 insertions(+), 1546 deletions(-)
 create mode 100644 .travis.yml
 create mode 100644 CMakeModules/Toolchains/i686-w64-mingw32.cmake
 create mode 100644 CMakeModules/Toolchains/linux-i686.cmake
 create mode 100644 CMakeModules/Toolchains/x86_64-w64-mingw32.cmake
 copy CreateVisualStudio2010Projects.bat => CreateVisualStudio2015Projects.bat (74%)

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/openjk.git



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