[game-data-packager] 02/02: innoextract: always show progress bar
Alexandre Detiste
detiste-guest at moszumanska.debian.org
Fri Oct 9 13:36:01 UTC 2015
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detiste-guest pushed a commit to branch master
in repository game-data-packager.
commit f64ec75f39b32573311e420cb1bad468660981f4
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date: Fri Oct 9 15:30:21 2015 +0200
innoextract: always show progress bar
this doesn't check QUITE_LARGE on purpose,
the game with the most archives is Zork Anthology, with 5, not that much;
for most games only one archive is needed
---
game_data_packager/build.py | 2 ++
1 file changed, 2 insertions(+)
diff --git a/game_data_packager/build.py b/game_data_packager/build.py
index 5b40638..cb0c484 100644
--- a/game_data_packager/build.py
+++ b/game_data_packager/build.py
@@ -573,6 +573,7 @@ class PackagingTask(object):
args = ['-I', '/app'] if Version(version.split('-')[0]) >= Version('1.5') else []
if not self.verbose:
args.append('--silent')
+ args.append('--progress')
logger.info('extracting %s (%d bytes) with InnoExtract...'
% (basename, size))
tmpdir = os.path.join(self.get_workdir(), 'tmp',
@@ -1112,6 +1113,7 @@ class PackagingTask(object):
os.path.abspath(found_name)]
if not self.verbose:
cmdline.append('--silent')
+ cmdline.append('--progress')
version = subprocess.check_output(['innoextract', '-v', '-s'],
universal_newlines=True)
if Version(version.split('-')[0]) >= Version('1.5'):
--
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