[libsfml] branch upstream updated (301fd78 -> df93e23)
James Cowgill
jcowgill at moszumanska.debian.org
Tue Aug 9 16:05:18 UTC 2016
This is an automated email from the git hooks/post-receive script.
jcowgill pushed a change to branch upstream
in repository libsfml.
from 301fd78 Imported Upstream version 2.3.2+dfsg
new df93e23 Imported Upstream version 2.4.0+dfsg
The 1 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails. The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.
Summary of changes:
CMakeLists.txt | 50 +-
changelog.txt | 124 +++
cmake/Config.cmake | 20 +-
cmake/Macros.cmake | 23 +
cmake/Modules/FindSFML.cmake | 8 +-
cmake/toolchains/android.toolchain.cmake | 16 +-
doc/doxyfile.in | 24 +-
examples/android/AndroidManifest.xml | 2 +
examples/android/jni/Application.mk | 2 +-
examples/android/jni/main.cpp | 102 +-
examples/cocoa/CocoaAppDelegate.h | 2 +-
examples/cocoa/CocoaAppDelegate.mm | 4 +-
examples/cocoa/NSString+stdstring.h | 2 +-
examples/cocoa/NSString+stdstring.mm | 2 +-
examples/cocoa/main.m | 2 +-
examples/cocoa/resources/Cocoa-Info.plist | 2 +-
examples/opengl/OpenGL.cpp | 374 ++++---
examples/pong/Pong.cpp | 2 +-
examples/shader/Shader.cpp | 106 +-
examples/shader/resources/billboard.frag | 11 +
examples/shader/resources/billboard.geom | 56 +
examples/shader/resources/billboard.vert | 5 +
.../assets/image.png => shader/resources/logo.png} | Bin
examples/sound/Sound.cpp | 5 +-
examples/sound_capture/SoundCapture.cpp | 3 +-
examples/voip/Client.cpp | 20 +-
include/SFML/Audio.hpp | 2 +-
include/SFML/Audio/AlResource.hpp | 2 +-
include/SFML/Audio/Export.hpp | 2 +-
include/SFML/Audio/InputSoundFile.hpp | 14 +-
include/SFML/Audio/Listener.hpp | 2 +-
include/SFML/Audio/Music.hpp | 2 +-
include/SFML/Audio/OutputSoundFile.hpp | 2 +-
include/SFML/Audio/Sound.hpp | 2 +-
include/SFML/Audio/SoundBuffer.hpp | 2 +-
include/SFML/Audio/SoundBufferRecorder.hpp | 8 +-
include/SFML/Audio/SoundFileFactory.hpp | 2 +-
include/SFML/Audio/SoundFileFactory.inl | 2 +-
include/SFML/Audio/SoundFileReader.hpp | 5 +-
include/SFML/Audio/SoundFileWriter.hpp | 2 +-
include/SFML/Audio/SoundRecorder.hpp | 46 +-
include/SFML/Audio/SoundSource.hpp | 12 +-
include/SFML/Audio/SoundStream.hpp | 2 +-
include/SFML/Config.hpp | 44 +-
include/SFML/Graphics.hpp | 2 +-
include/SFML/Graphics/BlendMode.hpp | 9 +-
include/SFML/Graphics/CircleShape.hpp | 2 +-
include/SFML/Graphics/Color.hpp | 2 +-
include/SFML/Graphics/ConvexShape.hpp | 2 +-
include/SFML/Graphics/Drawable.hpp | 2 +-
include/SFML/Graphics/Export.hpp | 2 +-
include/SFML/Graphics/Font.hpp | 26 +-
include/SFML/Graphics/Glsl.hpp | 227 ++++
include/SFML/Graphics/Glsl.inl | 155 +++
include/SFML/Graphics/Glyph.hpp | 2 +-
include/SFML/Graphics/Image.hpp | 2 +-
include/SFML/Graphics/PrimitiveType.hpp | 21 +-
include/SFML/Graphics/Rect.hpp | 2 +-
include/SFML/Graphics/Rect.inl | 2 +-
include/SFML/Graphics/RectangleShape.hpp | 2 +-
include/SFML/Graphics/RenderStates.hpp | 2 +-
include/SFML/Graphics/RenderTarget.hpp | 2 +-
include/SFML/Graphics/RenderTexture.hpp | 20 +-
include/SFML/Graphics/RenderWindow.hpp | 15 +-
include/SFML/Graphics/Shader.hpp | 590 ++++++----
include/SFML/Graphics/Shape.hpp | 2 +-
include/SFML/Graphics/Sprite.hpp | 2 +-
include/SFML/Graphics/Text.hpp | 108 +-
include/SFML/Graphics/Texture.hpp | 76 +-
include/SFML/Graphics/Transform.hpp | 2 +-
include/SFML/Graphics/Transformable.hpp | 2 +-
include/SFML/Graphics/Vertex.hpp | 2 +-
include/SFML/Graphics/VertexArray.hpp | 4 +-
include/SFML/Graphics/View.hpp | 6 +-
include/SFML/Main.hpp | 2 +-
include/SFML/Network.hpp | 2 +-
include/SFML/Network/Export.hpp | 2 +-
include/SFML/Network/Ftp.hpp | 5 +-
include/SFML/Network/Http.hpp | 2 +-
include/SFML/Network/IpAddress.hpp | 16 +-
include/SFML/Network/Packet.hpp | 2 +-
include/SFML/Network/Socket.hpp | 2 +-
include/SFML/Network/SocketHandle.hpp | 2 +-
include/SFML/Network/SocketSelector.hpp | 2 +-
include/SFML/Network/TcpListener.hpp | 8 +-
include/SFML/Network/TcpSocket.hpp | 2 +-
include/SFML/Network/UdpSocket.hpp | 9 +-
include/SFML/OpenGL.hpp | 5 +-
include/SFML/System.hpp | 2 +-
include/SFML/System/Clock.hpp | 2 +-
include/SFML/System/Err.hpp | 2 +-
include/SFML/System/Export.hpp | 2 +-
include/SFML/System/FileInputStream.hpp | 10 +-
include/SFML/System/InputStream.hpp | 2 +-
include/SFML/System/Lock.hpp | 2 +-
include/SFML/System/MemoryInputStream.hpp | 10 +-
include/SFML/System/Mutex.hpp | 2 +-
.../SFML/System/{Sleep.hpp => NativeActivity.hpp} | 30 +-
include/SFML/System/NonCopyable.hpp | 2 +-
include/SFML/System/Sleep.hpp | 2 +-
include/SFML/System/String.hpp | 3 +-
include/SFML/System/String.inl | 2 +-
include/SFML/System/Thread.hpp | 2 +-
include/SFML/System/Thread.inl | 2 +-
include/SFML/System/ThreadLocal.hpp | 2 +-
include/SFML/System/ThreadLocalPtr.hpp | 2 +-
include/SFML/System/ThreadLocalPtr.inl | 2 +-
include/SFML/System/Time.hpp | 2 +-
include/SFML/System/Utf.hpp | 2 +-
include/SFML/System/Utf.inl | 4 +-
include/SFML/System/Vector2.hpp | 2 +-
include/SFML/System/Vector2.inl | 2 +-
include/SFML/System/Vector3.hpp | 2 +-
include/SFML/System/Vector3.inl | 2 +-
include/SFML/Window.hpp | 2 +-
include/SFML/Window/Context.hpp | 33 +-
include/SFML/Window/ContextSettings.hpp | 9 +-
include/SFML/Window/Event.hpp | 2 +-
include/SFML/Window/Export.hpp | 2 +-
include/SFML/Window/GlResource.hpp | 2 +-
include/SFML/Window/Joystick.hpp | 2 +-
include/SFML/Window/Keyboard.hpp | 2 +-
include/SFML/Window/Mouse.hpp | 2 +-
include/SFML/Window/Sensor.hpp | 2 +-
include/SFML/Window/Touch.hpp | 4 +-
include/SFML/Window/VideoMode.hpp | 2 +-
include/SFML/Window/Window.hpp | 25 +-
include/SFML/Window/WindowHandle.hpp | 41 +-
include/SFML/Window/WindowStyle.hpp | 2 +-
license.txt | 2 +-
src/SFML/Audio/ALCheck.cpp | 2 +-
src/SFML/Audio/ALCheck.hpp | 2 +-
src/SFML/Audio/AlResource.cpp | 2 +-
src/SFML/Audio/AudioDevice.cpp | 2 +-
src/SFML/Audio/AudioDevice.hpp | 2 +-
src/SFML/Audio/InputSoundFile.cpp | 2 +-
src/SFML/Audio/Listener.cpp | 2 +-
src/SFML/Audio/Music.cpp | 2 +-
src/SFML/Audio/OutputSoundFile.cpp | 2 +-
src/SFML/Audio/Sound.cpp | 16 +-
src/SFML/Audio/SoundBuffer.cpp | 2 +-
src/SFML/Audio/SoundBufferRecorder.cpp | 12 +-
src/SFML/Audio/SoundFileFactory.cpp | 2 +-
src/SFML/Audio/SoundFileReaderFlac.cpp | 12 +-
src/SFML/Audio/SoundFileReaderFlac.hpp | 10 +-
src/SFML/Audio/SoundFileReaderOgg.cpp | 2 +-
src/SFML/Audio/SoundFileReaderOgg.hpp | 5 +-
src/SFML/Audio/SoundFileReaderWav.cpp | 39 +-
src/SFML/Audio/SoundFileReaderWav.hpp | 6 +-
src/SFML/Audio/SoundFileWriterFlac.cpp | 2 +-
src/SFML/Audio/SoundFileWriterFlac.hpp | 2 +-
src/SFML/Audio/SoundFileWriterOgg.cpp | 34 +-
src/SFML/Audio/SoundFileWriterOgg.hpp | 2 +-
src/SFML/Audio/SoundFileWriterWav.cpp | 2 +-
src/SFML/Audio/SoundFileWriterWav.hpp | 2 +-
src/SFML/Audio/SoundRecorder.cpp | 72 +-
src/SFML/Audio/SoundSource.cpp | 21 +-
src/SFML/Audio/SoundStream.cpp | 6 +-
src/SFML/CMakeLists.txt | 16 +-
src/SFML/Graphics/BlendMode.cpp | 2 +-
src/SFML/Graphics/CMakeLists.txt | 3 +
src/SFML/Graphics/CircleShape.cpp | 2 +-
src/SFML/Graphics/Color.cpp | 2 +-
src/SFML/Graphics/ConvexShape.cpp | 2 +-
src/SFML/Graphics/Font.cpp | 92 +-
src/SFML/Graphics/GLCheck.cpp | 2 +-
src/SFML/Graphics/GLCheck.hpp | 2 +-
src/SFML/Graphics/GLExtensions.cpp | 12 +-
src/SFML/Graphics/GLExtensions.hpp | 32 +-
src/SFML/Graphics/GLExtensions.txt | 8 +-
src/SFML/Graphics/GLLoader.cpp | 1146 +++++++++++++-------
src/SFML/Graphics/GLLoader.hpp | 858 ++++++++++++---
.../Unix/MutexImpl.hpp => Graphics/Glsl.cpp} | 75 +-
src/SFML/Graphics/Image.cpp | 2 +-
src/SFML/Graphics/ImageLoader.cpp | 47 +-
src/SFML/Graphics/ImageLoader.hpp | 2 +-
src/SFML/Graphics/RectangleShape.cpp | 2 +-
src/SFML/Graphics/RenderStates.cpp | 2 +-
src/SFML/Graphics/RenderTarget.cpp | 3 +-
src/SFML/Graphics/RenderTexture.cpp | 10 +-
src/SFML/Graphics/RenderTextureImpl.cpp | 2 +-
src/SFML/Graphics/RenderTextureImpl.hpp | 2 +-
src/SFML/Graphics/RenderTextureImplDefault.cpp | 2 +-
src/SFML/Graphics/RenderTextureImplDefault.hpp | 2 +-
src/SFML/Graphics/RenderTextureImplFBO.cpp | 3 +-
src/SFML/Graphics/RenderTextureImplFBO.hpp | 2 +-
src/SFML/Graphics/RenderWindow.cpp | 29 +-
src/SFML/Graphics/Shader.cpp | 751 +++++++++++--
src/SFML/Graphics/Shape.cpp | 6 +-
src/SFML/Graphics/Sprite.cpp | 4 +-
src/SFML/Graphics/Text.cpp | 246 +++--
src/SFML/Graphics/Texture.cpp | 118 +-
src/SFML/Graphics/TextureSaver.cpp | 2 +-
src/SFML/Graphics/TextureSaver.hpp | 2 +-
src/SFML/Graphics/Transform.cpp | 2 +-
src/SFML/Graphics/Transformable.cpp | 2 +-
src/SFML/Graphics/Vertex.cpp | 2 +-
src/SFML/Graphics/VertexArray.cpp | 2 +-
src/SFML/Graphics/View.cpp | 2 +-
src/SFML/Main/MainAndroid.cpp | 2 +-
src/SFML/Main/MainWin32.cpp | 9 +-
src/SFML/Main/MainiOS.mm | 2 +-
src/SFML/Network/Ftp.cpp | 19 +-
src/SFML/Network/Http.cpp | 5 +-
src/SFML/Network/IpAddress.cpp | 116 +-
src/SFML/Network/Packet.cpp | 2 +-
src/SFML/Network/Socket.cpp | 9 +-
src/SFML/Network/SocketImpl.hpp | 2 +-
src/SFML/Network/SocketSelector.cpp | 2 +-
src/SFML/Network/TcpListener.cpp | 12 +-
src/SFML/Network/TcpSocket.cpp | 2 +-
src/SFML/Network/UdpSocket.cpp | 12 +-
src/SFML/Network/Unix/SocketImpl.cpp | 14 +-
src/SFML/Network/Unix/SocketImpl.hpp | 2 +-
src/SFML/Network/Win32/SocketImpl.cpp | 2 +-
src/SFML/Network/Win32/SocketImpl.hpp | 2 +-
src/SFML/System/Android/Activity.cpp | 2 +-
.../Android/NativeActivity.cpp} | 14 +-
src/SFML/System/Android/ResourceStream.cpp | 41 +-
src/SFML/System/CMakeLists.txt | 2 +
src/SFML/System/Clock.cpp | 2 +-
src/SFML/System/Err.cpp | 2 +-
src/SFML/System/FileInputStream.cpp | 6 +-
src/SFML/System/Lock.cpp | 2 +-
src/SFML/System/MemoryInputStream.cpp | 2 +-
src/SFML/System/Mutex.cpp | 2 +-
src/SFML/System/Sleep.cpp | 2 +-
src/SFML/System/String.cpp | 2 +-
src/SFML/System/Thread.cpp | 2 +-
src/SFML/System/ThreadLocal.cpp | 2 +-
src/SFML/System/Time.cpp | 2 +-
src/SFML/System/Unix/ClockImpl.cpp | 2 +-
src/SFML/System/Unix/ClockImpl.hpp | 2 +-
src/SFML/System/Unix/MutexImpl.cpp | 2 +-
src/SFML/System/Unix/MutexImpl.hpp | 2 +-
src/SFML/System/Unix/SleepImpl.cpp | 2 +-
src/SFML/System/Unix/SleepImpl.hpp | 2 +-
src/SFML/System/Unix/ThreadImpl.cpp | 2 +-
src/SFML/System/Unix/ThreadImpl.hpp | 2 +-
src/SFML/System/Unix/ThreadLocalImpl.cpp | 5 +-
src/SFML/System/Unix/ThreadLocalImpl.hpp | 2 +-
src/SFML/System/Win32/ClockImpl.cpp | 2 +-
src/SFML/System/Win32/ClockImpl.hpp | 2 +-
src/SFML/System/Win32/MutexImpl.cpp | 2 +-
src/SFML/System/Win32/MutexImpl.hpp | 2 +-
src/SFML/System/Win32/SleepImpl.cpp | 2 +-
src/SFML/System/Win32/SleepImpl.hpp | 2 +-
src/SFML/System/Win32/ThreadImpl.cpp | 2 +-
src/SFML/System/Win32/ThreadImpl.hpp | 2 +-
src/SFML/System/Win32/ThreadLocalImpl.cpp | 2 +-
src/SFML/System/Win32/ThreadLocalImpl.hpp | 2 +-
src/SFML/Window/Android/InputImpl.cpp | 1 -
src/SFML/Window/Android/SensorImpl.cpp | 2 +-
src/SFML/Window/Android/SensorImpl.hpp | 2 +-
src/SFML/Window/Android/WindowImplAndroid.cpp | 15 +-
src/SFML/Window/Android/WindowImplAndroid.hpp | 8 +
src/SFML/Window/CMakeLists.txt | 9 +-
src/SFML/Window/Context.cpp | 110 +-
src/SFML/Window/EglContext.cpp | 25 +
src/SFML/Window/EglContext.hpp | 5 +
src/SFML/Window/FreeBSD/JoystickImpl.cpp | 2 +-
src/SFML/Window/FreeBSD/JoystickImpl.hpp | 2 +-
src/SFML/Window/GlContext.cpp | 72 +-
src/SFML/Window/GlContext.hpp | 8 +-
src/SFML/Window/GlResource.cpp | 2 +-
src/SFML/Window/InputImpl.hpp | 2 +-
src/SFML/Window/Joystick.cpp | 2 +-
src/SFML/Window/JoystickImpl.hpp | 2 +-
src/SFML/Window/JoystickManager.cpp | 2 +-
src/SFML/Window/JoystickManager.hpp | 2 +-
src/SFML/Window/Keyboard.cpp | 2 +-
src/SFML/Window/Mouse.cpp | 2 +-
src/SFML/Window/OSX/AutoreleasePoolWrapper.h | 22 +-
src/SFML/Window/OSX/AutoreleasePoolWrapper.mm | 168 +--
src/SFML/Window/OSX/HIDInputManager.hpp | 2 +-
src/SFML/Window/OSX/HIDInputManager.mm | 6 +-
src/SFML/Window/OSX/HIDJoystickManager.cpp | 6 +-
src/SFML/Window/OSX/HIDJoystickManager.hpp | 2 +-
src/SFML/Window/OSX/InputImpl.hpp | 2 +-
src/SFML/Window/OSX/InputImpl.mm | 4 +-
src/SFML/Window/OSX/JoystickImpl.cpp | 2 +-
src/SFML/Window/OSX/JoystickImpl.hpp | 2 +-
.../OSX/{cpp_objc_conversion.h => NSImage+raw.h} | 24 +-
src/SFML/Window/OSX/NSImage+raw.mm | 68 ++
src/SFML/Window/OSX/SFApplication.h | 2 +-
src/SFML/Window/OSX/SFApplication.m | 2 +-
src/SFML/Window/OSX/SFApplicationDelegate.h | 2 +-
src/SFML/Window/OSX/SFApplicationDelegate.m | 2 +-
src/SFML/Window/OSX/SFContext.hpp | 2 +-
src/SFML/Window/OSX/SFContext.mm | 13 +-
src/SFML/Window/OSX/SFKeyboardModifiersHelper.h | 2 +-
src/SFML/Window/OSX/SFKeyboardModifiersHelper.mm | 2 +-
src/SFML/Window/OSX/SFOpenGLView+keyboard.mm | 220 ++++
...FApplication.h => SFOpenGLView+keyboard_priv.h} | 41 +-
src/SFML/Window/OSX/SFOpenGLView+mouse.mm | 402 +++++++
.../OSX/{SFWindow.h => SFOpenGLView+mouse_priv.h} | 81 +-
src/SFML/Window/OSX/SFOpenGLView.h | 65 +-
src/SFML/Window/OSX/SFOpenGLView.mm | 507 +--------
src/SFML/Window/OSX/SFSilentResponder.h | 2 +-
src/SFML/Window/OSX/SFSilentResponder.m | 2 +-
src/SFML/Window/OSX/SFViewController.h | 2 +-
src/SFML/Window/OSX/SFViewController.mm | 9 +-
src/SFML/Window/OSX/SFWindow.h | 2 +-
src/SFML/Window/OSX/SFWindow.m | 2 +-
src/SFML/Window/OSX/SFWindowController.h | 9 +-
src/SFML/Window/OSX/SFWindowController.mm | 181 ++--
.../Window/OSX/{cg_sf_conversion.hpp => Scaling.h} | 77 +-
src/SFML/Window/OSX/SensorImpl.cpp | 2 +-
src/SFML/Window/OSX/SensorImpl.hpp | 2 +-
src/SFML/Window/OSX/VideoModeImpl.cpp | 25 +-
src/SFML/Window/OSX/WindowImplCocoa.hpp | 10 +-
src/SFML/Window/OSX/WindowImplCocoa.mm | 92 +-
src/SFML/Window/OSX/WindowImplDelegateProtocol.h | 10 +-
src/SFML/Window/OSX/cg_sf_conversion.hpp | 2 +-
.../{cg_sf_conversion.cpp => cg_sf_conversion.mm} | 63 +-
src/SFML/Window/OSX/cpp_objc_conversion.h | 2 +-
src/SFML/Window/OSX/cpp_objc_conversion.mm | 2 +-
src/SFML/Window/Sensor.cpp | 2 +-
src/SFML/Window/SensorImpl.hpp | 2 +-
src/SFML/Window/SensorManager.cpp | 2 +-
src/SFML/Window/SensorManager.hpp | 2 +-
src/SFML/Window/Touch.cpp | 2 +-
src/SFML/Window/Unix/Display.cpp | 2 +-
src/SFML/Window/Unix/Display.hpp | 2 +-
src/SFML/Window/Unix/GlxContext.cpp | 451 +++++---
src/SFML/Window/Unix/GlxContext.hpp | 40 +-
src/SFML/Window/Unix/GlxExtensions.cpp | 135 ++-
src/SFML/Window/Unix/GlxExtensions.hpp | 89 +-
src/SFML/Window/Unix/GlxExtensions.txt | 9 +-
src/SFML/Window/Unix/InputImpl.cpp | 2 +-
src/SFML/Window/Unix/InputImpl.hpp | 2 +-
src/SFML/Window/Unix/JoystickImpl.cpp | 38 +-
src/SFML/Window/Unix/JoystickImpl.hpp | 8 +-
src/SFML/Window/Unix/ScopedXcbPtr.hpp | 2 +-
src/SFML/Window/Unix/ScopedXcbPtr.inl | 2 +-
src/SFML/Window/Unix/SensorImpl.cpp | 2 +-
src/SFML/Window/Unix/SensorImpl.hpp | 2 +-
src/SFML/Window/Unix/VideoModeImpl.cpp | 2 +-
src/SFML/Window/Unix/WindowImplX11.cpp | 224 +++-
src/SFML/Window/Unix/WindowImplX11.hpp | 16 +-
src/SFML/Window/VideoMode.cpp | 2 +-
src/SFML/Window/VideoModeImpl.hpp | 2 +-
src/SFML/Window/Win32/InputImpl.cpp | 2 +-
src/SFML/Window/Win32/InputImpl.hpp | 2 +-
src/SFML/Window/Win32/JoystickImpl.cpp | 2 +-
src/SFML/Window/Win32/JoystickImpl.hpp | 2 +-
src/SFML/Window/Win32/SensorImpl.cpp | 2 +-
src/SFML/Window/Win32/SensorImpl.hpp | 2 +-
src/SFML/Window/Win32/VideoModeImpl.cpp | 2 +-
src/SFML/Window/Win32/WglContext.cpp | 290 +++--
src/SFML/Window/Win32/WglContext.hpp | 57 +-
src/SFML/Window/Win32/WglExtensions.cpp | 153 +--
src/SFML/Window/Win32/WglExtensions.hpp | 58 +-
src/SFML/Window/Win32/WglExtensions.txt | 7 +-
src/SFML/Window/Win32/WindowImplWin32.cpp | 56 +-
src/SFML/Window/Win32/WindowImplWin32.hpp | 25 +-
src/SFML/Window/Window.cpp | 10 +-
src/SFML/Window/WindowImpl.cpp | 2 +-
src/SFML/Window/WindowImpl.hpp | 10 +-
src/SFML/Window/iOS/EaglContext.hpp | 2 +-
src/SFML/Window/iOS/EaglContext.mm | 2 +-
src/SFML/Window/iOS/InputImpl.hpp | 2 +-
src/SFML/Window/iOS/InputImpl.mm | 2 +-
src/SFML/Window/iOS/JoystickImpl.hpp | 2 +-
src/SFML/Window/iOS/JoystickImpl.mm | 2 +-
src/SFML/Window/iOS/ObjCType.hpp | 2 +-
src/SFML/Window/iOS/SFAppDelegate.hpp | 2 +-
src/SFML/Window/iOS/SFAppDelegate.mm | 2 +-
src/SFML/Window/iOS/SFMain.hpp | 2 +-
src/SFML/Window/iOS/SFMain.mm | 2 +-
src/SFML/Window/iOS/SFView.hpp | 2 +-
src/SFML/Window/iOS/SFView.mm | 2 +-
src/SFML/Window/iOS/SFViewController.hpp | 2 +-
src/SFML/Window/iOS/SFViewController.mm | 2 +-
src/SFML/Window/iOS/SensorImpl.hpp | 2 +-
src/SFML/Window/iOS/SensorImpl.mm | 2 +-
src/SFML/Window/iOS/VideoModeImpl.mm | 2 +-
src/SFML/Window/iOS/WindowImplUIKit.hpp | 10 +-
src/SFML/Window/iOS/WindowImplUIKit.mm | 9 +-
379 files changed, 7838 insertions(+), 3184 deletions(-)
create mode 100644 examples/shader/resources/billboard.frag
create mode 100644 examples/shader/resources/billboard.geom
create mode 100644 examples/shader/resources/billboard.vert
copy examples/{android/assets/image.png => shader/resources/logo.png} (100%)
create mode 100644 include/SFML/Graphics/Glsl.hpp
create mode 100644 include/SFML/Graphics/Glsl.inl
copy include/SFML/System/{Sleep.hpp => NativeActivity.hpp} (66%)
copy src/SFML/{System/Unix/MutexImpl.hpp => Graphics/Glsl.cpp} (54%)
copy src/SFML/{Graphics/RenderTextureImpl.cpp => System/Android/NativeActivity.cpp} (84%)
copy src/SFML/Window/OSX/{cpp_objc_conversion.h => NSImage+raw.h} (73%)
create mode 100644 src/SFML/Window/OSX/NSImage+raw.mm
create mode 100644 src/SFML/Window/OSX/SFOpenGLView+keyboard.mm
copy src/SFML/Window/OSX/{SFApplication.h => SFOpenGLView+keyboard_priv.h} (65%)
create mode 100644 src/SFML/Window/OSX/SFOpenGLView+mouse.mm
copy src/SFML/Window/OSX/{SFWindow.h => SFOpenGLView+mouse_priv.h} (58%)
copy src/SFML/Window/OSX/{cg_sf_conversion.hpp => Scaling.h} (50%)
rename src/SFML/Window/OSX/{cg_sf_conversion.cpp => cg_sf_conversion.mm} (63%)
--
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