[redeclipse-data] branch master updated (4135762 -> 80f6605)
Markus Koschany
apo at moszumanska.debian.org
Sun Aug 28 15:37:14 UTC 2016
This is an automated email from the git hooks/post-receive script.
apo pushed a change to branch master
in repository redeclipse-data.
from 4135762 Follow move of summary license to license.txt, use ex over ed
new 155d958 Remove override for dh_builddeb because xz is the default now.
new 7fa1de8 Declare compliance with Debian Policy 3.9.8.
new c59b6a0 Vcs-Git: Use https.
new 0cb7496 update changelog
new 2a07054 New upstream version 1.5.5
new 12ce729 Merge tag 'upstream/1.5.5'
new 8dde4c8 Don't install hidden .pc directory.
new 5664520 Update changelog
new 69b4dac Fix spelling mistake
new 4a25036 Improve find delete command
new 543e705 Update debian/copyright and fix Lintian warnings
new 80f6605 Update changelog
The 12 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails. The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.
Summary of changes:
.github/CONTRIBUTING.md | 51 +
.github/ISSUE_TEMPLATE.md | 9 +
.gitignore | 18 -
.gitmodules | 144 +
.gitattributes => acerspyro/.gitattributes | 0
acerspyro/.github/CONTRIBUTING.md | 51 +
acerspyro/.github/ISSUE_TEMPLATE.md | 9 +
acerspyro/.gitmodules | 0
{models/acerspyro => acerspyro}/bell/bell.iqm | Bin
{models/acerspyro => acerspyro}/bell/conc02.jpg | Bin
{models/acerspyro => acerspyro}/bell/conc02_n.jpg | Bin
{models/acerspyro => acerspyro}/bell/conc02_s.jpg | Bin
{models/acerspyro => acerspyro}/bell/iqm.cfg | 0
cc-by-sa.txt => acerspyro/cc-by-sa.txt | 0
.../acerspyro/package.cfg => acerspyro/models.cfg | 0
acerspyro/readme.txt | 17 +
acerspyro/trademark.txt | 144 +
acerspyro/version.txt | 1 +
.gitattributes => actors/.gitattributes | 0
actors/.github/CONTRIBUTING.md | 51 +
actors/.github/ISSUE_TEMPLATE.md | 9 +
actors/.gitmodules | 0
cc-by-sa.txt => actors/cc-by-sa.txt | 0
{models/actors => actors}/drone/attack1.md5anim | 0
{models/actors => actors}/drone/backward.md5anim | 0
{models/actors => actors}/drone/climb-back.md5anim | 0
{models/actors => actors}/drone/climb-left.md5anim | 0
.../actors => actors}/drone/climb-right.md5anim | 0
{models/actors => actors}/drone/climb.md5anim | 0
{models/actors => actors}/drone/crouch.md5anim | 0
{models/actors => actors}/drone/dead.md5anim | 0
{models/actors => actors}/drone/death.md5anim | 0
{models/actors => actors}/drone/forward.md5anim | 0
{models/actors => actors}/drone/frag_idle.md5anim | 0
{models/actors => actors}/drone/frag_power.md5anim | 0
{models/actors => actors}/drone/frag_throw.md5anim | 0
{models/actors => actors}/drone/idle.md5anim | 0
{models/actors => actors}/drone/left.md5anim | 0
{models/actors => actors}/drone/mask.dds | Bin
{models/actors => actors}/drone/mask.jpg | Bin
actors/drone/md5.cfg | 116 +
{models/actors => actors}/drone/mesh.md5mesh | 0
{models/actors => actors}/drone/normals.dds | Bin
{models/actors => actors}/drone/normals.png | Bin
{models/actors => actors}/drone/pain1.md5anim | 0
.../actors => actors}/drone/pistol-idle.md5anim | 0
{models/actors => actors}/drone/ragdoll.cfg | 0
{models/actors => actors}/drone/rifle-idle.md5anim | 0
.../actors => actors}/drone/rifle-shoot.md5anim | 0
{models/actors => actors}/drone/right.md5anim | 0
{models/actors => actors}/drone/skin.dds | Bin
{models/actors => actors}/drone/skin.jpg | Bin
.../actors => actors}/drone/sword-attack1.md5anim | 0
.../actors => actors}/drone/sword-attack2.md5anim | 0
{models/actors => actors}/drone/sword-idle.md5anim | 0
.../actors => actors}/player/RE_Player_diffuse.tga | Bin
.../actors => actors}/player/RE_Player_mask.tga | Bin
{models/actors => actors}/player/bones.txt | 0
{models/actors => actors}/player/crouch.iqm | Bin
.../actors => actors}/player/crouch_backward.iqm | Bin
.../actors => actors}/player/crouch_forward.iqm | Bin
.../player/crouch_jump_backward.iqm | Bin
.../player/crouch_jump_forward.iqm | Bin
.../actors => actors}/player/crouch_jump_left.iqm | Bin
.../actors => actors}/player/crouch_jump_right.iqm | Bin
.../actors => actors}/player/crouch_jump_up.iqm | Bin
{models/actors => actors}/player/crouch_left.iqm | Bin
{models/actors => actors}/player/crouch_right.iqm | Bin
{models/actors => actors}/player/dash_backward.iqm | Bin
{models/actors => actors}/player/dash_forward.iqm | Bin
{models/actors => actors}/player/dash_left.iqm | Bin
{models/actors => actors}/player/dash_right.iqm | Bin
{models/actors => actors}/player/dash_up.iqm | Bin
{models/actors => actors}/player/dead.iqm | Bin
{models/actors => actors}/player/diffuse.dds | Bin
{models/actors => actors}/player/diffuse.png | Bin
{models/actors => actors}/player/dying.iqm | Bin
.../player/female/RE_Player_female.blend | Bin
.../player/female/RE_Player_female.iqm | Bin
.../player/female/headless/headless-female.iqm | Bin
actors/player/female/headless/iqm.cfg | 2 +
actors/player/female/hwep/md5.cfg | 1 +
actors/player/female/iqm.cfg | 2 +
{models/actors => actors}/player/grenade_idle.iqm | Bin
{models/actors => actors}/player/grenade_power.iqm | Bin
.../actors => actors}/player/grenade_primary.iqm | Bin
{models/actors => actors}/player/gun_fire.iqm | Bin
{models/actors => actors}/player/gun_pose1.iqm | Bin
.../actors => actors}/player/gun_pose_default.iqm | Bin
{models/actors => actors}/player/headless.dds | Bin
{models/actors => actors}/player/headless.png | Bin
.../player/hud_flamer-idle.md5anim | 0
.../player/hud_flamer-reload.md5anim | 0
.../player/hud_flamer-shoot2.md5anim | 0
.../player/hud_grenade-idle.md5anim | 0
.../player/hud_grenade-power.md5anim | 0
.../player/hud_grenade-reload.md5anim | 0
.../player/hud_grenade-shoot.md5anim | 0
actors/player/hud_hands.md5mesh | 4137 ++++++++
.../actors => actors}/player/hud_mine-idle.md5anim | 0
.../player/hud_mine-reload.md5anim | 0
.../player/hud_mine-shoot.md5anim | 0
.../player/hud_pistol-idle.md5anim | 0
.../player/hud_pistol-reload.md5anim | 0
.../player/hud_pistol-shoot.md5anim | 0
.../player/hud_pistol-shoot2.md5anim | 0
actors/player/hud_plasma-idle.md5anim | 149 +
actors/player/hud_plasma-reload.md5anim | 1164 +++
actors/player/hud_plasma-shoot.md5anim | 219 +
actors/player/hud_plasma-shoot2.md5anim | 219 +
.../player/hud_rifle-idle.md5anim | 0
.../player/hud_rifle-reload.md5anim | 0
.../player/hud_rifle-shoot.md5anim | 0
.../player/hud_rocket-idle.md5anim | 0
.../player/hud_shotgun-idle.md5anim | 0
.../player/hud_shotgun-reload.md5anim | 0
.../player/hud_shotgun-shoot1.md5anim | 0
.../player/hud_shotgun-shoot2.md5anim | 0
.../actors => actors}/player/hud_smg-idle.md5anim | 0
.../player/hud_smg-reload.md5anim | 0
.../player/hud_smg-shoot1.md5anim | 0
.../player/hud_smg-shoot2.md5anim | 0
.../actors => actors}/player/hud_switch.md5anim | 0
.../player/hud_sword-attack1.md5anim | 0
.../player/hud_sword-attack2.md5anim | 0
.../player/hud_sword-idle.md5anim | 0
actors/player/hwep.cfg | 62 +
{models/actors => actors}/player/idle.iqm | Bin
.../actors => actors}/player/jump0_backward.iqm | Bin
{models/actors => actors}/player/jump0_forward.iqm | Bin
{models/actors => actors}/player/jump0_left.iqm | Bin
{models/actors => actors}/player/jump0_right.iqm | Bin
{models/actors => actors}/player/jump0_up.iqm | Bin
{models/actors => actors}/player/kick.iqm | Bin
.../actors => actors}/player/male/RE_Player.blend | Bin
.../player/male/RE_Player_male-2.blend | Bin
.../player/male/RE_Player_male.blend | Bin
.../player/male/RE_Player_male.iqm | Bin
.../player/male/body/hud-body.blend | Bin
.../player/male/body/hud-body.iqm | Bin
actors/player/male/body/iqm.cfg | 4 +
.../player/male/headless/hud-body.blend | Bin
.../player/male/headless/hud-body.iqm | Bin
actors/player/male/headless/iqm.cfg | 2 +
actors/player/male/hwep/md5.cfg | 1 +
actors/player/male/iqm.cfg | 2 +
{models/actors => actors}/player/mask.dds | Bin
{models/actors => actors}/player/mask.png | Bin
{models/actors => actors}/player/mask_1.dds | Bin
{models/actors => actors}/player/mask_1.png | Bin
{models/actors => actors}/player/mine_pose.iqm | Bin
{models/actors => actors}/player/mine_shoot.iqm | Bin
{models/actors => actors}/player/norm.dds | Bin
{models/actors => actors}/player/norm.png | Bin
{models/actors => actors}/player/pain.iqm | Bin
actors/player/player.cfg | 134 +
.../player/powerslide_forward.iqm | Bin
{models/actors => actors}/player/punch.iqm | Bin
{models/actors => actors}/player/ragdoll.cfg | 0
{models/actors => actors}/player/ragdoll.txt | 0
{models/actors => actors}/player/reload_pistol.iqm | Bin
{models/actors => actors}/player/rifle_idle.iqm | Bin
{models/actors => actors}/player/rifle_primary.iqm | Bin
{models/actors => actors}/player/rifle_reload.iqm | Bin
{models/actors => actors}/player/rocket_idle.iqm | Bin
{models/actors => actors}/player/rocket_reload.iqm | Bin
{models/actors => actors}/player/rocket_shoot.iqm | Bin
{models/actors => actors}/player/runbackward0.iqm | Bin
{models/actors => actors}/player/runcycle0.iqm | Bin
{models/actors => actors}/player/runstepleft0.iqm | Bin
{models/actors => actors}/player/runstepright0.iqm | Bin
{models/actors => actors}/player/sg_primary.iqm | Bin
{models/actors => actors}/player/sink.iqm | Bin
{models/actors => actors}/player/smg_reload.iqm | Bin
{models/actors => actors}/player/swim.iqm | Bin
{models/actors => actors}/player/switch.iqm | Bin
{models/actors => actors}/player/sword_idle.iqm | Bin
{models/actors => actors}/player/sword_primary.iqm | Bin
.../actors => actors}/player/sword_secondary.iqm | Bin
{models/actors => actors}/player/walk_backward.iqm | Bin
{models/actors => actors}/player/walk_forward.iqm | Bin
{models/actors => actors}/player/walk_left.iqm | Bin
{models/actors => actors}/player/walk_right.iqm | Bin
{models/actors => actors}/player/wall_jump.iqm | Bin
{models/actors => actors}/player/wall_jump1.iqm | Bin
{models/actors => actors}/player/wall_run_left.iqm | Bin
.../actors => actors}/player/wall_run_right.iqm | Bin
actors/readme.txt | 17 +
actors/trademark.txt | 144 +
{models/actors => actors}/turret/license.txt | 0
{models/actors => actors}/turret/mask1.dds | Bin
{models/actors => actors}/turret/mask1.jpg | Bin
{models/actors => actors}/turret/mask2.dds | Bin
{models/actors => actors}/turret/mask2.jpg | Bin
{models/actors => actors}/turret/md5.cfg | 0
{models/actors => actors}/turret/norms1.dds | Bin
{models/actors => actors}/turret/norms1.png | Bin
{models/actors => actors}/turret/norms2.dds | Bin
{models/actors => actors}/turret/norms2.png | Bin
{models/actors => actors}/turret/skin1.dds | Bin
{models/actors => actors}/turret/skin1.png | Bin
{models/actors => actors}/turret/skin2.dds | Bin
{models/actors => actors}/turret/skin2.png | Bin
{models/actors => actors}/turret/turret.md5mesh | 0
actors/version.txt | 1 +
.gitattributes => appleflap/.gitattributes | 0
appleflap/.github/CONTRIBUTING.md | 51 +
appleflap/.github/ISSUE_TEMPLATE.md | 9 +
appleflap/.gitmodules | 0
appleflap/{package.cfg => textures.cfg} | 0
appleflap/version.txt | 1 +
.gitattributes => blendbrush/.gitattributes | 0
blendbrush/.github/CONTRIBUTING.md | 51 +
blendbrush/.github/ISSUE_TEMPLATE.md | 9 +
blendbrush/.gitmodules | 0
cc-by-sa.txt => blendbrush/cc-by-sa.txt | 0
blendbrush/circle_256_hard.png | Bin 0 -> 8825 bytes
blendbrush/circle_256_soft.png | Bin 0 -> 7251 bytes
blendbrush/circle_256_solid.png | Bin 0 -> 5296 bytes
blendbrush/circle_8_hard.png | Bin 0 -> 996 bytes
blendbrush/circle_8_soft.png | Bin 0 -> 992 bytes
blendbrush/circle_8_solid.png | Bin 0 -> 995 bytes
blendbrush/dot_1_hard.png | Bin 0 -> 15728 bytes
blendbrush/dot_1_soft.png | Bin 0 -> 15728 bytes
blendbrush/dot_1_solid.png | Bin 0 -> 15729 bytes
blendbrush/noise_1024_hard.png | Bin 0 -> 570609 bytes
blendbrush/noise_1024_soft.png | Bin 0 -> 577022 bytes
blendbrush/noise_128_hard.png | Bin 0 -> 9790 bytes
blendbrush/noise_128_soft.png | Bin 0 -> 8890 bytes
blendbrush/noise_256_hard.png | Bin 0 -> 48642 bytes
blendbrush/noise_256_soft.png | Bin 0 -> 42879 bytes
blendbrush/noise_512_hard.png | Bin 0 -> 129082 bytes
blendbrush/noise_512_soft.png | Bin 0 -> 160726 bytes
blendbrush/noise_64_hard.png | Bin 0 -> 3036 bytes
blendbrush/noise_64_soft.png | Bin 0 -> 2992 bytes
blendbrush/readme.txt | 17 +
blendbrush/trademark.txt | 144 +
blendbrush/version.txt | 1 +
.gitattributes => caustics/.gitattributes | 0
caustics/.github/CONTRIBUTING.md | 51 +
caustics/.github/ISSUE_TEMPLATE.md | 9 +
caustics/.gitmodules | 0
cc-by-sa.txt => caustics/cc-by-sa.txt | 0
caustics/readme.txt | 17 +
caustics/trademark.txt | 144 +
caustics/version.txt | 1 +
.gitattributes => crosshairs/.gitattributes | 0
crosshairs/.github/CONTRIBUTING.md | 51 +
crosshairs/.github/ISSUE_TEMPLATE.md | 9 +
crosshairs/.gitmodules | 0
cc-by-sa.txt => crosshairs/cc-by-sa.txt | 0
crosshairs/readme.txt | 17 +
crosshairs/trademark.txt | 144 +
crosshairs/version.txt | 1 +
debian/changelog | 19 +-
debian/control | 4 +-
debian/copyright | 28 +-
debian/rules | 7 +-
.gitattributes => dziq/.gitattributes | 0
dziq/.github/CONTRIBUTING.md | 51 +
dziq/.github/ISSUE_TEMPLATE.md | 9 +
dziq/.gitmodules | 0
dziq/boards01.jpg | Bin 0 -> 82976 bytes
dziq/boards01_b.jpg | Bin 0 -> 51536 bytes
dziq/boards01_n.jpg | Bin 0 -> 142336 bytes
dziq/boards01_s.jpg | Bin 0 -> 64532 bytes
dziq/brick_wall01.jpg | Bin 0 -> 138962 bytes
dziq/brick_wall01_b.jpg | Bin 0 -> 96839 bytes
dziq/brick_wall01_n.jpg | Bin 0 -> 196901 bytes
dziq/brick_wall01_s.jpg | Bin 0 -> 96839 bytes
dziq/brick_wall02.jpg | Bin 0 -> 79502 bytes
dziq/brick_wall02_b.jpg | Bin 0 -> 93661 bytes
dziq/brick_wall02_n.jpg | Bin 0 -> 144173 bytes
dziq/brick_wall02_s.jpg | Bin 0 -> 82733 bytes
cc-by-sa.txt => dziq/cc-by-sa.txt | 0
dziq/concrete_forms01.jpg | Bin 0 -> 83452 bytes
dziq/concrete_forms01_b.jpg | Bin 0 -> 93888 bytes
dziq/concrete_forms01_n.jpg | Bin 0 -> 137613 bytes
dziq/concrete_forms01_s.jpg | Bin 0 -> 90724 bytes
dziq/dq_stones01.jpg | Bin 0 -> 113474 bytes
dziq/dq_stones01_b.jpg | Bin 0 -> 133845 bytes
dziq/dq_stones01_n.jpg | Bin 0 -> 168147 bytes
dziq/dq_stones01_s.jpg | Bin 0 -> 110187 bytes
dziq/dryone.jpg | Bin 0 -> 71930 bytes
dziq/dryone_b.jpg | Bin 0 -> 75412 bytes
dziq/dryone_n.jpg | Bin 0 -> 91785 bytes
dziq/dryone_s.jpg | Bin 0 -> 73630 bytes
dziq/hanging_greens01/hanging_greens01.obj | 591 ++
dziq/hanging_greens01/hanging_greens01.png | Bin 0 -> 332103 bytes
dziq/hanging_greens01/obj.cfg | 11 +
dziq/hydrant/hydrant.jpg | Bin 0 -> 71725 bytes
dziq/hydrant/hydrant.obj | 1774 ++++
dziq/hydrant/mask.jpg | Bin 0 -> 133848 bytes
dziq/hydrant/normal.jpg | Bin 0 -> 173258 bytes
dziq/hydrant/obj.cfg | 10 +
dziq/ivy01/ivy01.obj | 160 +
dziq/ivy01/ivy01.png | Bin 0 -> 165726 bytes
dziq/ivy01/ivy01_n.png | Bin 0 -> 186185 bytes
dziq/ivy01/obj.cfg | 12 +
dziq/metal_rusty01a.jpg | Bin 0 -> 67052 bytes
dziq/metal_rusty01a_b.jpg | Bin 0 -> 68871 bytes
dziq/metal_rusty01a_n.jpg | Bin 0 -> 155230 bytes
dziq/metal_rusty01a_s.jpg | Bin 0 -> 59611 bytes
dziq/metal_rusty01b.jpg | Bin 0 -> 81583 bytes
dziq/metal_rusty01b_b.jpg | Bin 0 -> 95951 bytes
dziq/metal_rusty01b_n.jpg | Bin 0 -> 182257 bytes
dziq/metal_rusty01b_s.jpg | Bin 0 -> 88650 bytes
dziq/models.cfg | 3 +
dziq/readme.txt | 21 +
dziq/textures.cfg | 79 +
dziq/trademark.txt | 144 +
dziq/version.txt | 1 +
.gitattributes => elyvisions/.gitattributes | 0
elyvisions/.github/CONTRIBUTING.md | 51 +
elyvisions/.github/ISSUE_TEMPLATE.md | 9 +
elyvisions/.gitmodules | 0
elyvisions/version.txt | 1 +
.gitattributes => fonts/.gitattributes | 0
fonts/.github/CONTRIBUTING.md | 51 +
fonts/.github/ISSUE_TEMPLATE.md | 9 +
fonts/.gitmodules | 0
.gitattributes => freezurbern/.gitattributes | 0
freezurbern/.github/CONTRIBUTING.md | 51 +
freezurbern/.github/ISSUE_TEMPLATE.md | 9 +
freezurbern/.gitmodules | 0
{penguins => freezurbern}/arid2_bk.jpg | Bin
{penguins => freezurbern}/arid2_dn.jpg | Bin
{penguins => freezurbern}/arid2_ft.jpg | Bin
{penguins => freezurbern}/arid2_lf.jpg | Bin
{penguins => freezurbern}/arid2_rt.jpg | Bin
{penguins => freezurbern}/arid2_up.jpg | Bin
{penguins => freezurbern}/arid_bk.jpg | Bin
{penguins => freezurbern}/arid_dn.jpg | Bin
{penguins => freezurbern}/arid_ft.jpg | Bin
{penguins => freezurbern}/arid_lf.jpg | Bin
{penguins => freezurbern}/arid_rt.jpg | Bin
{penguins => freezurbern}/arid_up.jpg | Bin
{penguins => freezurbern}/barren_bk.jpg | Bin
{penguins => freezurbern}/barren_dn.jpg | Bin
{penguins => freezurbern}/barren_ft.jpg | Bin
{penguins => freezurbern}/barren_lf.jpg | Bin
{penguins => freezurbern}/barren_rt.jpg | Bin
{penguins => freezurbern}/barren_up.jpg | Bin
{penguins => freezurbern}/divine_bk.jpg | Bin
{penguins => freezurbern}/divine_dn.jpg | Bin
{penguins => freezurbern}/divine_ft.jpg | Bin
{penguins => freezurbern}/divine_lf.jpg | Bin
{penguins => freezurbern}/divine_rt.jpg | Bin
{penguins => freezurbern}/divine_up.jpg | Bin
{penguins => freezurbern}/harmony_bk.jpg | Bin
{penguins => freezurbern}/harmony_dn.jpg | Bin
{penguins => freezurbern}/harmony_ft.jpg | Bin
{penguins => freezurbern}/harmony_lf.jpg | Bin
{penguins => freezurbern}/harmony_rt.jpg | Bin
{penguins => freezurbern}/harmony_up.jpg | Bin
{penguins => freezurbern}/kenon_bk.png | Bin
{penguins => freezurbern}/kenon_dn.png | Bin
{penguins => freezurbern}/kenon_ft.png | Bin
{penguins => freezurbern}/kenon_lf.png | Bin
{penguins => freezurbern}/kenon_rt.png | Bin
{penguins => freezurbern}/kenon_up.png | Bin
freezurbern/readme.txt | 14 +
{penguins => freezurbern}/tropic_bk.png | Bin
{penguins => freezurbern}/tropic_dn.png | Bin
{penguins => freezurbern}/tropic_ft.png | Bin
{penguins => freezurbern}/tropic_lf.png | Bin
{penguins => freezurbern}/tropic_rt.png | Bin
{penguins => freezurbern}/tropic_up.png | Bin
freezurbern/version.txt | 1 +
{penguins => freezurbern}/violence_bk.jpg | Bin
{penguins => freezurbern}/violence_dn.jpg | Bin
{penguins => freezurbern}/violence_ft.jpg | Bin
{penguins => freezurbern}/violence_lf.jpg | Bin
{penguins => freezurbern}/violence_rt.jpg | Bin
{penguins => freezurbern}/violence_up.jpg | Bin
{penguins => freezurbern}/wrath_bk.jpg | Bin
{penguins => freezurbern}/wrath_dn.jpg | Bin
{penguins => freezurbern}/wrath_ft.jpg | Bin
{penguins => freezurbern}/wrath_lf.jpg | Bin
{penguins => freezurbern}/wrath_rt.jpg | Bin
{penguins => freezurbern}/wrath_up.jpg | Bin
.gitattributes => john/.gitattributes | 0
john/.github/CONTRIBUTING.md | 51 +
john/.github/ISSUE_TEMPLATE.md | 9 +
john/.gitmodules | 0
cc-by-sa.txt => john/cc-by-sa.txt | 0
{models/john => john}/forklift/diffuse.png | Bin
{models/john => john}/forklift/forklift.obj | 0
{models/john => john}/forklift/normals.png | Bin
{models/john => john}/forklift/obj.cfg | 0
models/john/package.cfg => john/models.cfg | 0
john/readme.txt | 17 +
{models/john => john}/target/iqm.cfg | 0
{models/john => john}/target/move.iqm | Bin
{models/john => john}/target/norm.png | Bin
{models/john => john}/target/skin.png | Bin
john/trademark.txt | 144 +
john/version.txt | 1 +
.gitattributes => jojo/.gitattributes | 0
jojo/.github/CONTRIBUTING.md | 51 +
jojo/.github/ISSUE_TEMPLATE.md | 9 +
jojo/.gitmodules | 0
{models/jojo => jojo}/barrel01/normal.png | Bin
{models/jojo => jojo}/barrel01/obj.cfg | 0
{models/jojo => jojo}/barrel01/skin.png | Bin
{models/jojo => jojo}/barrel01/tris.obj | 0
cc-by-sa.txt => jojo/cc-by-sa.txt | 0
{models/jojo => jojo}/grate01/normal.png | Bin
{models/jojo => jojo}/grate01/obj.cfg | 0
{models/jojo => jojo}/grate01/skin.png | Bin
{models/jojo => jojo}/grate01/tris.obj | 0
{models/jojo => jojo}/grate02/normal.png | Bin
{models/jojo => jojo}/grate02/obj.cfg | 0
{models/jojo => jojo}/grate02/skin.png | Bin
models/jojo/package.cfg => jojo/models.cfg | 0
jojo/readme.txt | 17 +
{models/jojo => jojo}/teamalpha/md5.cfg | 0
{models/jojo => jojo}/teamalpha/mesh.md5mesh | 0
{models/jojo => jojo}/teamalpha/normal.png | Bin
{models/jojo => jojo}/teamalpha/skin.png | Bin
{models/jojo => jojo}/teamkappa/md5.cfg | 0
{models/jojo => jojo}/teamkappa/normal.png | Bin
{models/jojo => jojo}/teamkappa/skin.png | Bin
{models/jojo => jojo}/teamomega/md5.cfg | 0
{models/jojo => jojo}/teamomega/normal.png | Bin
{models/jojo => jojo}/teamomega/skin.png | Bin
{models/jojo => jojo}/teamsigma/md5.cfg | 0
{models/jojo => jojo}/teamsigma/normal.png | Bin
{models/jojo => jojo}/teamsigma/skin.png | Bin
jojo/{package.cfg => textures.cfg} | 0
jojo/trademark.txt | 144 +
jojo/version.txt | 1 +
.gitattributes => jwin/.gitattributes | 0
jwin/.github/CONTRIBUTING.md | 51 +
jwin/.github/ISSUE_TEMPLATE.md | 9 +
jwin/.gitmodules | 0
jwin/version.txt | 1 +
.gitattributes => luckystrike/.gitattributes | 0
luckystrike/.github/CONTRIBUTING.md | 51 +
luckystrike/.github/ISSUE_TEMPLATE.md | 9 +
luckystrike/.gitmodules | 0
.../banner01/banner.md5anim | 0
.../banner01/banner.md5mesh | 0
.../luckystrike => luckystrike}/banner01/md5.cfg | 0
.../luckystrike => luckystrike}/banner01/norm.png | Bin
.../luckystrike => luckystrike}/banner01/skin.png | Bin
.../luckystrike => luckystrike}/banner01/spec.png | Bin
.../luckystrike => luckystrike}/banner02/md5.cfg | 0
.../luckystrike => luckystrike}/banner02/skin.png | Bin
.../luckystrike => luckystrike}/barrel01/mask.jpg | Bin
.../luckystrike => luckystrike}/barrel01/md5.cfg | 0
.../barrel01/mesh.md5mesh | 0
.../luckystrike => luckystrike}/barrel01/norm.jpg | Bin
.../luckystrike => luckystrike}/barrel01/skin.jpg | Bin
cc-by-sa.txt => luckystrike/cc-by-sa.txt | 0
.../door1/close.md5anim | 0
.../luckystrike => luckystrike}/door1/idle.md5anim | 0
{models/luckystrike => luckystrike}/door1/mask.png | Bin
{models/luckystrike => luckystrike}/door1/md5.cfg | 0
.../luckystrike => luckystrike}/door1/mesh.md5mesh | 0
{models/luckystrike => luckystrike}/door1/norm.png | Bin
.../luckystrike => luckystrike}/door1/open.md5anim | 0
{models/luckystrike => luckystrike}/door1/skin.png | Bin
.../door2/close.md5anim | 0
.../luckystrike => luckystrike}/door2/idle.md5anim | 0
{models/luckystrike => luckystrike}/door2/mask.png | Bin
{models/luckystrike => luckystrike}/door2/md5.cfg | 0
.../luckystrike => luckystrike}/door2/mesh.md5mesh | 0
{models/luckystrike => luckystrike}/door2/norm.png | Bin
.../luckystrike => luckystrike}/door2/open.md5anim | 0
{models/luckystrike => luckystrike}/door2/skin.png | Bin
{models/luckystrike => luckystrike}/fan01/fan.obj | 0
{models/luckystrike => luckystrike}/fan01/mask.jpg | Bin
{models/luckystrike => luckystrike}/fan01/norm.jpg | Bin
luckystrike/fan01/obj.cfg | 10 +
{models/luckystrike => luckystrike}/fan01/skin.png | Bin
.../luckystrike => luckystrike}/jumpad/mask.png | Bin
{models/luckystrike => luckystrike}/jumpad/md5.cfg | 0
.../jumpad/mesh.md5mesh | 0
.../luckystrike => luckystrike}/jumpad/norm.jpg | Bin
.../luckystrike => luckystrike}/jumpad/skin.jpg | Bin
.../luckystrike => luckystrike}/lamp01/mask.png | Bin
{models/luckystrike => luckystrike}/lamp01/md5.cfg | 0
.../lamp01/mesh.md5mesh | 0
.../luckystrike => luckystrike}/lamp01/norm.jpg | Bin
.../luckystrike => luckystrike}/lamp01/skin.jpg | Bin
{models/luckystrike => luckystrike}/lamp02/iqm.cfg | 0
.../luckystrike => luckystrike}/lamp02/lamp.iqm | Bin
.../luckystrike => luckystrike}/lamp02/mask.png | Bin
.../luckystrike => luckystrike}/lamp02/norm.png | Bin
.../luckystrike => luckystrike}/lamp02/skin.png | Bin
luckystrike/models.cfg | 11 +
{models/luckystrike => luckystrike}/plant/leaf.png | Bin
{models/luckystrike => luckystrike}/plant/md5.cfg | 0
{models/luckystrike => luckystrike}/plant/norm.png | Bin
.../plant/plant.md5mesh | 0
{models/luckystrike => luckystrike}/plant/spec.png | Bin
luckystrike/readme.txt | 17 +
luckystrike/{package.cfg => textures.cfg} | 0
.../luckystrike => luckystrike}/torche/mask.jpg | Bin
{models/luckystrike => luckystrike}/torche/md5.cfg | 0
.../torche/mesh.md5mesh | 0
.../luckystrike => luckystrike}/torche/norm.png | Bin
.../luckystrike => luckystrike}/torche/skin.jpg | Bin
luckystrike/trademark.txt | 144 +
luckystrike/version.txt | 1 +
.gitattributes => maps/.gitattributes | 0
maps/.github/CONTRIBUTING.md | 51 +
maps/.github/ISSUE_TEMPLATE.md | 9 +
maps/.gitmodules | 0
maps/absorption.cfg | 2 +-
maps/abuse.cfg | 21 +-
maps/abuse.mpz | Bin 1362756 -> 1362958 bytes
maps/ares.cfg | 2 +-
maps/ares.mpz | Bin 1505251 -> 1521744 bytes
maps/bath.cfg | 2 +-
maps/battlefield.cfg | 2 +-
maps/biolytic.cfg | 2 +-
maps/bloodlust.mpz | Bin 1097447 -> 1097324 bytes
maps/campgrounds.cfg | 2 +-
maps/campgrounds.mpz | Bin 1397280 -> 1397276 bytes
maps/canals.cfg | 8 +-
maps/canals.mpz | Bin 2319677 -> 2317147 bytes
maps/cargo.cfg | 4 +-
maps/cargo.mpz | Bin 1422882 -> 1422780 bytes
maps/castle.cfg | 120 +-
maps/castle.mpz | Bin 489158 -> 1185011 bytes
maps/castle.png | Bin 412137 -> 439226 bytes
cc-by-sa.txt => maps/cc-by-sa.txt | 0
maps/center.cfg | 14 +-
maps/center.mpz | Bin 1082087 -> 1082286 bytes
maps/colony.cfg | 4 +-
maps/condensation.cfg | 1456 ---
maps/condensation.mpz | Bin 3529422 -> 0 bytes
maps/condensation.png | Bin 443494 -> 0 bytes
maps/condensation.wpt | Bin 175260 -> 0 bytes
maps/conflict.cfg | 4 +-
maps/conflict.mpz | Bin 1946516 -> 1946471 bytes
maps/convolution.cfg | 1344 ---
maps/convolution.mpz | Bin 3815606 -> 0 bytes
maps/convolution.png | Bin 198786 -> 0 bytes
maps/convolution.wpt | Bin 109746 -> 0 bytes
maps/cutec.cfg | 4 +-
maps/cutec.mpz | Bin 2891617 -> 2890215 bytes
maps/cyanide.cfg | 2 +-
maps/cyanide.mpz | Bin 302479 -> 320759 bytes
maps/darkness.cfg | 2 +-
maps/deadsimple.cfg | 2 +-
maps/deathtrap.cfg | 14 +-
maps/deathtrap.mpz | Bin 675040 -> 679209 bytes
maps/decay.cfg | 19 +-
maps/decay.mpz | Bin 959078 -> 959153 bytes
maps/decay.png | Bin 478370 -> 367638 bytes
maps/decay.txt | 2 +-
maps/decay.wpt | Bin 56715 -> 41089 bytes
maps/decomposition.cfg | 2 +-
maps/decomposition.mpz | Bin 4422565 -> 4441215 bytes
maps/deli.cfg | 20 +-
maps/deli.mpz | Bin 1711432 -> 1696015 bytes
maps/depot.cfg | 2 +-
maps/disco.cfg | 311 +
maps/disco.mpz | Bin 0 -> 8976 bytes
maps/disco.png | Bin 0 -> 423309 bytes
maps/{relax.txt => disco.txt} | 0
maps/disco.wpt | Bin 0 -> 1593 bytes
maps/discontinuity.cfg | 1099 ++
maps/discontinuity.mpz | Bin 0 -> 2522450 bytes
maps/discontinuity.png | Bin 0 -> 259139 bytes
maps/discontinuity.wpt | Bin 0 -> 17650 bytes
maps/dropzone.cfg | 2 +-
maps/dutility.cfg | 4 +-
maps/dutility.mpz | Bin 618479 -> 618413 bytes
maps/echo.cfg | 2 +-
maps/enyo.cfg | 50 +-
maps/enyo.mpz | Bin 2491952 -> 2648431 bytes
maps/enyo.png | Bin 327791 -> 354128 bytes
maps/erosion.cfg | 2 +-
maps/erosion.mpz | Bin 3156853 -> 3177229 bytes
maps/error.cfg | 2 +-
maps/error.mpz | Bin 2050422 -> 2050242 bytes
maps/escape.cfg | 2 +-
maps/escape.mpz | Bin 472227 -> 482064 bytes
maps/eternal.cfg | 6228 +++++++++++
maps/eternal.mpz | Bin 0 -> 371904 bytes
maps/eternal.png | Bin 0 -> 254947 bytes
maps/eternal.wpt | Bin 0 -> 6628 bytes
maps/fortitude.cfg | 635 --
maps/fortitude.mpz | Bin 2788227 -> 0 bytes
maps/fortitude.png | Bin 520262 -> 0 bytes
maps/fortitude.txt | 3 -
maps/fortitude.wpt | Bin 60195 -> 0 bytes
maps/futuresport.cfg | 4 +-
maps/futuresport.mpz | Bin 1073804 -> 1073739 bytes
maps/ghost.cfg | 6 +-
maps/ghost.mpz | Bin 1544531 -> 1583874 bytes
maps/hinder.cfg | 4 +-
maps/hinder.mpz | Bin 1377136 -> 1377138 bytes
maps/institute.cfg | 4 +-
maps/institute.mpz | Bin 1382593 -> 1382313 bytes
maps/keystone2k.cfg | 2 +-
maps/linear.cfg | 4446 --------
maps/linear.mpz | Bin 1137596 -> 0 bytes
maps/linear.png | Bin 206063 -> 0 bytes
maps/linear.wpt | Bin 58637 -> 0 bytes
maps/livefire.cfg | 4 +-
maps/livefire.mpz | Bin 1204594 -> 1204372 bytes
maps/longestyard.cfg | 4 +-
maps/longestyard.mpz | Bin 408147 -> 408143 bytes
maps/mist.cfg | 2 +-
maps/neodrive.cfg | 2 +-
maps/nova.cfg | 4 +-
maps/nova.mpz | Bin 2310442 -> 2310200 bytes
maps/octavus.cfg | 2 +-
maps/oneiroi.cfg | 15 +-
maps/oneiroi.mpz | Bin 357076 -> 357142 bytes
maps/panic.cfg | 4 +-
maps/panic.mpz | Bin 888283 -> 888280 bytes
maps/processing.cfg | 2 +-
maps/pumpstation.cfg | 4 +-
maps/pumpstation.mpz | Bin 1827509 -> 1827004 bytes
maps/purge.cfg | 2 +-
maps/purge.mpz | Bin 1780527 -> 1780709 bytes
maps/readme.txt | 17 +
maps/relax.cfg | 2 +-
maps/rooftop.cfg | 6 +-
maps/rooftop.mpz | Bin 3399933 -> 3399288 bytes
maps/rooftop.png | Bin 393750 -> 287014 bytes
maps/rooftop.wpt | Bin 45222 -> 43306 bytes
maps/spacetech.cfg | 6 +-
maps/spacetech.mpz | Bin 546121 -> 546041 bytes
maps/steelrat.cfg | 2 +-
maps/stone.cfg | 2 +-
maps/stone.mpz | Bin 834949 -> 846874 bytes
maps/testchamber.cfg | 2 +-
maps/torus.cfg | 350 +
maps/torus.mpz | Bin 0 -> 43000 bytes
maps/torus.png | Bin 0 -> 360109 bytes
maps/torus.txt | 9 +
maps/torus.wpt | Bin 0 -> 2625 bytes
maps/tower.cfg | 2 +-
maps/trademark.txt | 144 +
maps/tribal.cfg | 4 +-
maps/tribal.mpz | Bin 1088047 -> 1087675 bytes
maps/ubik.cfg | 458 +-
maps/ubik.mpz | Bin 1632890 -> 3070789 bytes
maps/ubik.png | Bin 297577 -> 259991 bytes
maps/vault.cfg | 4 +-
maps/vault.mpz | Bin 412503 -> 412424 bytes
maps/venus.cfg | 2 +-
maps/version.txt | 1 +
maps/vorticity.cfg | 1436 +++
maps/vorticity.mpz | Bin 0 -> 3150343 bytes
maps/vorticity.png | Bin 0 -> 250579 bytes
maps/vorticity.wpt | Bin 0 -> 43894 bytes
maps/wardepot.mpz | Bin 2796499 -> 2800447 bytes
maps/wet.cfg | 2 +-
.gitattributes => mayhem/.gitattributes | 0
mayhem/.github/CONTRIBUTING.md | 51 +
mayhem/.github/ISSUE_TEMPLATE.md | 9 +
mayhem/.gitmodules | 0
mayhem/version.txt | 1 +
.gitattributes => mikeplus64/.gitattributes | 0
mikeplus64/.github/CONTRIBUTING.md | 51 +
mikeplus64/.github/ISSUE_TEMPLATE.md | 9 +
mikeplus64/.gitmodules | 0
cc-by-sa.txt => mikeplus64/cc-by-sa.txt | 0
{models/mikeplus64 => mikeplus64}/crate/crate.obj | 0
.../mikeplus64 => mikeplus64}/crate/diffuse.png | Bin
{models/mikeplus64 => mikeplus64}/crate/mask.png | Bin
.../mikeplus64 => mikeplus64}/crate/normals.png | Bin
{models/mikeplus64 => mikeplus64}/crate/obj.cfg | 0
.../drum/blue/diffuse.png | Bin
.../mikeplus64 => mikeplus64}/drum/blue/obj.cfg | 0
{models/mikeplus64 => mikeplus64}/drum/drum.obj | 0
{models/mikeplus64 => mikeplus64}/drum/mask.png | Bin
{models/mikeplus64 => mikeplus64}/drum/normals.png | Bin
.../mikeplus64 => mikeplus64}/drum/red/diffuse.png | Bin
{models/mikeplus64 => mikeplus64}/drum/red/obj.cfg | 0
.../mikeplus64 => mikeplus64}/grenade/diffuse.png | Bin
.../grenade/grenade.md5mesh | 0
{models/mikeplus64 => mikeplus64}/grenade/md5.cfg | 0
.../mikeplus64 => mikeplus64}/grenade/normals.png | Bin
{models/mikeplus64 => mikeplus64}/jar/diffuse.png | Bin
{models/mikeplus64 => mikeplus64}/jar/diffuse2.png | Bin
.../mikeplus64 => mikeplus64}/jar/empty/obj.cfg | 0
{models/mikeplus64 => mikeplus64}/jar/goop/obj.cfg | 0
{models/mikeplus64 => mikeplus64}/jar/jar.obj | 0
{models/mikeplus64 => mikeplus64}/jar/jar2.obj | 0
{models/mikeplus64 => mikeplus64}/jar/mask.png | Bin
{models/mikeplus64 => mikeplus64}/jar/mask2.png | Bin
{models/mikeplus64 => mikeplus64}/jar/milk/obj.cfg | 0
{models/mikeplus64 => mikeplus64}/jar/normals.png | Bin
.../mikeplus64 => mikeplus64}/lampthing/diff.png | Bin
.../lampthing/lampthingthing.md5mesh | 0
.../mikeplus64 => mikeplus64}/lampthing/mask.png | Bin
.../mikeplus64 => mikeplus64}/lampthing/md5.cfg | 0
.../mikeplus64 => mikeplus64}/lampthing/norms.png | Bin
.../package.cfg => mikeplus64/models.cfg | 0
{models/mikeplus64 => mikeplus64}/pillar/obj.cfg | 0
.../mikeplus64 => mikeplus64}/pillar/pillar.obj | 0
.../mikeplus64 => mikeplus64}/pillar/pillar_c.png | Bin
.../mikeplus64 => mikeplus64}/pillar/pillar_g.png | Bin
.../mikeplus64 => mikeplus64}/pillar/pillar_n.png | Bin
mikeplus64/readme.txt | 17 +
{models/mikeplus64 => mikeplus64}/rock/diffuse.png | Bin
{models/mikeplus64 => mikeplus64}/rock/md5.cfg | 0
{models/mikeplus64 => mikeplus64}/rock/normals.png | Bin
.../mikeplus64 => mikeplus64}/rock/rock.md5mesh | 0
mikeplus64/{package.cfg => textures.cfg} | 0
mikeplus64/trademark.txt | 144 +
mikeplus64/version.txt | 1 +
.../wittlewamp/diffuse.png | Bin
.../mikeplus64 => mikeplus64}/wittlewamp/mask.png | Bin
.../wittlewamp/normals.png | Bin
.../mikeplus64 => mikeplus64}/wittlewamp/obj.cfg | 0
.../wittlewamp/wittlewamp.obj | 0
.gitattributes => misc/.gitattributes | 0
misc/.github/CONTRIBUTING.md | 51 +
misc/.github/ISSUE_TEMPLATE.md | 9 +
misc/.gitmodules | 0
misc/{package.cfg => textures.cfg} | 0
misc/version.txt | 1 +
models/actors/drone/md5.cfg | 120 -
models/actors/player/female/headless/iqm.cfg | 2 -
models/actors/player/female/hwep/md5.cfg | 1 -
models/actors/player/female/iqm.cfg | 2 -
models/actors/player/hud_hands.md5mesh | 4137 --------
models/actors/player/hud_plasma-idle.md5anim | 149 -
models/actors/player/hud_plasma-reload.md5anim | 1059 --
models/actors/player/hud_plasma-shoot.md5anim | 219 -
models/actors/player/hud_plasma-shoot2.md5anim | 219 -
models/actors/player/hwep.cfg | 62 -
models/actors/player/male/body/iqm.cfg | 4 -
models/actors/player/male/headless/iqm.cfg | 2 -
models/actors/player/male/hwep/md5.cfg | 1 -
models/actors/player/male/iqm.cfg | 2 -
models/actors/player/player.cfg | 134 -
models/luckystrike/fan01/obj.cfg | 10 -
models/luckystrike/package.cfg | 11 -
models/unnamed/package.cfg | 4 -
models/weapons/plasma/hwep/md5.cfg | 17 -
models/weapons/plasma/plasma-reload.md5anim | 393 -
models/weapons/zapper/readme.txt | 3 -
.gitattributes => nieb/.gitattributes | 0
nieb/.github/CONTRIBUTING.md | 51 +
nieb/.github/ISSUE_TEMPLATE.md | 9 +
nieb/.gitmodules | 0
nieb/bench/2/model.obj | 2698 +++++
nieb/bench/2/obj.cfg | 10 +
nieb/bench/3/model.obj | 3056 ++++++
nieb/bench/3/obj.cfg | 10 +
nieb/bench/4/obj.cfg | 10 +
nieb/bench/5/obj.cfg | 10 +
nieb/bench/diffuse.png | Bin 0 -> 150535 bytes
nieb/bench/masks.png | Bin 0 -> 228805 bytes
nieb/bench/normal.png | Bin 0 -> 165185 bytes
nieb/bench/rail.png | Bin 0 -> 76552 bytes
nieb/bench/rail_masks.png | Bin 0 -> 130985 bytes
nieb/bench/rail_normal.png | Bin 0 -> 70061 bytes
nieb/box_copy-paper/diffuse.png | Bin 0 -> 441169 bytes
nieb/box_copy-paper/masks.png | Bin 0 -> 90643 bytes
nieb/box_copy-paper/model.obj | 138 +
nieb/box_copy-paper/normal.png | Bin 0 -> 267098 bytes
nieb/box_copy-paper/obj.cfg | 5 +
nieb/box_large/label_0/diffuse.png | Bin 0 -> 517793 bytes
nieb/box_large/label_0/obj.cfg | 6 +
nieb/box_large/label_a/diffuse.png | Bin 0 -> 509960 bytes
nieb/box_large/label_a/obj.cfg | 6 +
nieb/box_large/label_b/diffuse.png | Bin 0 -> 508361 bytes
nieb/box_large/label_b/obj.cfg | 6 +
nieb/box_large/masks.png | Bin 0 -> 156074 bytes
nieb/box_large/model.obj | 110 +
nieb/box_large/normal.png | Bin 0 -> 124683 bytes
nieb/box_small-open/label_0/diffuse.png | Bin 0 -> 525618 bytes
nieb/box_small-open/label_0/obj.cfg | 10 +
nieb/box_small-open/label_a/diffuse.png | Bin 0 -> 532515 bytes
nieb/box_small-open/label_a/obj.cfg | 10 +
nieb/box_small-open/label_b/diffuse.png | Bin 0 -> 531806 bytes
nieb/box_small-open/label_b/obj.cfg | 10 +
nieb/box_small-open/masks.png | Bin 0 -> 354223 bytes
nieb/box_small-open/model.obj | 477 +
nieb/box_small-open/normal.png | Bin 0 -> 324922 bytes
nieb/box_small-open/nuts_diffuse.png | Bin 0 -> 38940 bytes
nieb/box_small-open/nuts_masks.png | Bin 0 -> 42543 bytes
nieb/box_small-open/nuts_normal.png | Bin 0 -> 56666 bytes
nieb/box_small/label_0/diffuse.png | Bin 0 -> 424338 bytes
nieb/box_small/label_0/obj.cfg | 5 +
nieb/box_small/label_a/diffuse.png | Bin 0 -> 414164 bytes
nieb/box_small/label_a/obj.cfg | 5 +
nieb/box_small/label_b/diffuse.png | Bin 0 -> 413644 bytes
nieb/box_small/label_b/obj.cfg | 5 +
nieb/box_small/masks.png | Bin 0 -> 229558 bytes
nieb/box_small/model.obj | 110 +
nieb/box_small/normal.png | Bin 0 -> 139737 bytes
nieb/chair_office/diffuse.png | Bin 0 -> 584512 bytes
nieb/chair_office/masks.png | Bin 0 -> 498628 bytes
nieb/chair_office/model.obj | 2896 ++++++
nieb/chair_office/normal.png | Bin 0 -> 1002483 bytes
nieb/chair_office/obj.cfg | 6 +
nieb/clock_wall/base_diffuse.png | Bin 0 -> 91204 bytes
nieb/clock_wall/base_masks.png | Bin 0 -> 18660 bytes
nieb/clock_wall/base_normal.png | Bin 0 -> 60680 bytes
nieb/clock_wall/hand_diffuse.png | Bin 0 -> 3879 bytes
nieb/clock_wall/hand_masks.png | Bin 0 -> 1159 bytes
nieb/clock_wall/hand_normal.png | Bin 0 -> 3721 bytes
nieb/clock_wall/model.obj | 766 ++
nieb/clock_wall/obj.cfg | 10 +
nieb/coffee_cup/diffuse.png | Bin 0 -> 44013 bytes
nieb/coffee_cup/masks.png | Bin 0 -> 20870 bytes
nieb/coffee_cup/model.obj | 534 +
nieb/coffee_cup/normal.png | Bin 0 -> 46413 bytes
nieb/coffee_cup/obj.cfg | 10 +
nieb/computer_case_v/black.png | Bin 0 -> 944 bytes
nieb/computer_case_v/case_masks.png | Bin 0 -> 206203 bytes
nieb/computer_case_v/case_normal.png | Bin 0 -> 146441 bytes
nieb/computer_case_v/off/case_diffuse.png | Bin 0 -> 141286 bytes
nieb/computer_case_v/off/model.obj | 168 +
nieb/computer_case_v/off/obj.cfg | 13 +
nieb/computer_case_v/on/case_diffuse.png | Bin 0 -> 141436 bytes
nieb/computer_case_v/on/md3.cfg | 20 +
nieb/computer_case_v/on/model.md3 | Bin 0 -> 14332 bytes
nieb/computer_keyboard/diffuse.png | Bin 0 -> 45080 bytes
nieb/computer_keyboard/masks.png | Bin 0 -> 53315 bytes
nieb/computer_keyboard/model.obj | 734 ++
nieb/computer_keyboard/normal.png | Bin 0 -> 58784 bytes
nieb/computer_keyboard/obj.cfg | 7 +
nieb/computer_monitor/base_diffuse.png | Bin 0 -> 229156 bytes
nieb/computer_monitor/base_masks.png | Bin 0 -> 433193 bytes
nieb/computer_monitor/base_normal.png | Bin 0 -> 287801 bytes
nieb/computer_monitor/model.obj | 612 ++
nieb/computer_monitor/obj.cfg | 8 +
nieb/computer_monitor/screen_diffuse.png | Bin 0 -> 60015 bytes
nieb/computer_monitor/screen_masks.png | Bin 0 -> 54531 bytes
nieb/computer_monitor/screen_normal.png | Bin 0 -> 46667 bytes
nieb/computer_mouse/model.obj | 282 +
nieb/computer_mouse/mouse_diffuse.png | Bin 0 -> 30969 bytes
nieb/computer_mouse/mouse_masks.png | Bin 0 -> 34768 bytes
nieb/computer_mouse/mouse_normal.png | Bin 0 -> 41523 bytes
nieb/computer_mouse/obj.cfg | 10 +
nieb/computer_mouse/pad_diffuse.png | Bin 0 -> 33994 bytes
nieb/computer_mouse/pad_masks.png | Bin 0 -> 30596 bytes
nieb/computer_mouse/pad_normal.png | Bin 0 -> 32989 bytes
nieb/cooling_fan/fan.obj | 39 +
nieb/cooling_fan/fan_diffuse.png | Bin 0 -> 1609 bytes
nieb/cooling_fan/fan_masks.png | Bin 0 -> 978 bytes
nieb/cooling_fan/fan_normal.png | Bin 0 -> 2392 bytes
nieb/cooling_fan/obj.cfg | 8 +
nieb/copy-machine/diffuse.png | Bin 0 -> 1468366 bytes
nieb/copy-machine/masks.png | Bin 0 -> 142845 bytes
nieb/copy-machine/model.obj | 1048 ++
nieb/copy-machine/normal.png | Bin 0 -> 726301 bytes
nieb/copy-machine/obj.cfg | 5 +
nieb/desk/diffuse.png | Bin 0 -> 568396 bytes
nieb/desk/flip/model.obj | 816 ++
nieb/desk/flip/obj.cfg | 6 +
nieb/desk/masks.png | Bin 0 -> 265164 bytes
nieb/desk/model.obj | 816 ++
nieb/desk/normal.png | Bin 0 -> 405951 bytes
nieb/desk/obj.cfg | 6 +
nieb/door/diffuse.png | Bin 0 -> 717589 bytes
nieb/door/flip/model.obj | 1099 ++
nieb/door/flip/obj.cfg | 7 +
nieb/door/masks.png | Bin 0 -> 843730 bytes
nieb/door/model.obj | 1099 ++
nieb/door/normal.png | Bin 0 -> 493551 bytes
nieb/door/obj.cfg | 7 +
nieb/drinking_fountain/diffuse.png | Bin 0 -> 244475 bytes
nieb/drinking_fountain/masks.png | Bin 0 -> 493010 bytes
nieb/drinking_fountain/model.obj | 533 +
nieb/drinking_fountain/normal.png | Bin 0 -> 237619 bytes
nieb/drinking_fountain/obj.cfg | 9 +
nieb/filing_cab1/diffuse.png | Bin 0 -> 285639 bytes
nieb/filing_cab1/masks.png | Bin 0 -> 300537 bytes
nieb/filing_cab1/model.obj | 82 +
nieb/filing_cab1/normal.png | Bin 0 -> 316607 bytes
nieb/filing_cab1/obj.cfg | 5 +
nieb/filing_cab2/diffuse.png | Bin 0 -> 508807 bytes
nieb/filing_cab2/masks.png | Bin 0 -> 114350 bytes
nieb/filing_cab2/model.obj | 82 +
nieb/filing_cab2/normal.png | Bin 0 -> 505553 bytes
nieb/filing_cab2/obj.cfg | 5 +
nieb/fire_alarm/diffuse.png | Bin 0 -> 26369 bytes
nieb/fire_alarm/masks.png | Bin 0 -> 24722 bytes
nieb/fire_alarm/model.obj | 70 +
nieb/fire_alarm/normal.png | Bin 0 -> 26390 bytes
nieb/fire_alarm/obj.cfg | 7 +
nieb/fire_extinguisher/diffuse.png | Bin 0 -> 293108 bytes
nieb/fire_extinguisher/masks.png | Bin 0 -> 360075 bytes
nieb/fire_extinguisher/model.obj | 1059 ++
nieb/fire_extinguisher/normal.png | Bin 0 -> 293128 bytes
nieb/fire_extinguisher/obj.cfg | 7 +
nieb/fire_sprinkler/diffuse.png | Bin 0 -> 31391 bytes
nieb/fire_sprinkler/masks.png | Bin 0 -> 28655 bytes
nieb/fire_sprinkler/model.obj | 295 +
nieb/fire_sprinkler/normal.png | Bin 0 -> 28586 bytes
nieb/fire_sprinkler/obj.cfg | 7 +
nieb/garbage_bin/diffuse.png | Bin 0 -> 191160 bytes
nieb/garbage_bin/masks.png | Bin 0 -> 20640 bytes
nieb/garbage_bin/model.obj | 543 +
nieb/garbage_bin/normal.png | Bin 0 -> 198264 bytes
nieb/garbage_bin/obj.cfg | 7 +
nieb/garbage_can/diffuse.png | Bin 0 -> 666977 bytes
nieb/garbage_can/masks.png | Bin 0 -> 86824 bytes
nieb/garbage_can/model.obj | 2075 ++++
nieb/garbage_can/normal.png | Bin 0 -> 707866 bytes
nieb/garbage_can/obj.cfg | 8 +
nieb/light_fluorescent/model.obj | 504 +
nieb/light_fluorescent/normal.png | Bin 0 -> 102781 bytes
nieb/light_fluorescent/off/diffuse.png | Bin 0 -> 148100 bytes
nieb/light_fluorescent/off/masks.png | Bin 0 -> 123014 bytes
nieb/light_fluorescent/off/obj.cfg | 7 +
nieb/light_fluorescent/on/diffuse.png | Bin 0 -> 134163 bytes
nieb/light_fluorescent/on/masks.png | Bin 0 -> 120015 bytes
nieb/light_fluorescent/on/obj.cfg | 7 +
nieb/locker01/diffuse.png | Bin 0 -> 448837 bytes
nieb/locker01/masks.png | Bin 0 -> 393573 bytes
nieb/locker01/model.obj | 98 +
nieb/locker01/normal.png | Bin 0 -> 127814 bytes
nieb/locker01/obj.cfg | 9 +
nieb/locker02/diffuse.png | Bin 0 -> 477608 bytes
nieb/locker02/masks.png | Bin 0 -> 440977 bytes
nieb/locker02/model.obj | 98 +
nieb/locker02/normal.png | Bin 0 -> 134314 bytes
nieb/locker02/obj.cfg | 7 +
nieb/models.cfg | 65 +
nieb/mop_bucket/diffuse.png | Bin 0 -> 328094 bytes
nieb/mop_bucket/masks.png | Bin 0 -> 240781 bytes
nieb/mop_bucket/model.obj | 3040 ++++++
nieb/mop_bucket/normal.png | Bin 0 -> 343461 bytes
nieb/mop_bucket/obj.cfg | 7 +
nieb/pallet_lift/diffuse.png | Bin 0 -> 609259 bytes
nieb/pallet_lift/masks.png | Bin 0 -> 813290 bytes
nieb/pallet_lift/model.obj | 3390 ++++++
nieb/pallet_lift/normal.png | Bin 0 -> 585322 bytes
nieb/pallet_lift/obj.cfg | 10 +
nieb/phone/base_diffuse.png | Bin 0 -> 70297 bytes
nieb/phone/base_masks.png | Bin 0 -> 113475 bytes
nieb/phone/base_normal.png | Bin 0 -> 83522 bytes
nieb/phone/model.obj | 303 +
nieb/phone/obj.cfg | 12 +
nieb/phone/screen_diffuse.png | Bin 0 -> 16609 bytes
nieb/phone/screen_masks.png | Bin 0 -> 14885 bytes
nieb/phone/screen_normal.png | Bin 0 -> 165 bytes
nieb/picture/1/obj.cfg | 10 +
nieb/picture/1/pic_diffuse.png | Bin 0 -> 454597 bytes
nieb/picture/1/readme.txt | 5 +
nieb/picture/2/obj.cfg | 10 +
nieb/picture/2/pic_diffuse.png | Bin 0 -> 350707 bytes
nieb/picture/2/readme.txt | 5 +
nieb/picture/3/obj.cfg | 10 +
nieb/picture/3/pic_diffuse.png | Bin 0 -> 294371 bytes
nieb/picture/3/readme.txt | 5 +
nieb/picture/frame_diffuse.png | Bin 0 -> 22631 bytes
nieb/picture/frame_masks.png | Bin 0 -> 36179 bytes
nieb/picture/frame_normal.png | Bin 0 -> 24377 bytes
nieb/picture/model.obj | 172 +
nieb/picture/pic_masks.png | Bin 0 -> 78 bytes
nieb/picture/pic_normal.png | Bin 0 -> 4963 bytes
nieb/projector/diffuse.png | Bin 0 -> 75501 bytes
nieb/projector/masks.png | Bin 0 -> 119553 bytes
nieb/projector/model.obj | 327 +
nieb/projector/normal.png | Bin 0 -> 74059 bytes
nieb/projector/obj.cfg | 7 +
nieb/projector_screen/diffuse.png | Bin 0 -> 253978 bytes
nieb/projector_screen/masks.png | Bin 0 -> 234861 bytes
nieb/projector_screen/model.obj | 196 +
nieb/projector_screen/normal.png | Bin 0 -> 128957 bytes
nieb/projector_screen/obj.cfg | 8 +
nieb/readme.txt | 20 +
nieb/safety_post/diffuse.png | Bin 0 -> 40924 bytes
nieb/safety_post/diffuse2.png | Bin 0 -> 18313 bytes
nieb/safety_post/masks.png | Bin 0 -> 66651 bytes
nieb/safety_post/masks2.png | Bin 0 -> 34368 bytes
nieb/safety_post/model.obj | 447 +
nieb/safety_post/normal.png | Bin 0 -> 32588 bytes
nieb/safety_post/normal2.png | Bin 0 -> 22930 bytes
nieb/safety_post/obj.cfg | 11 +
nieb/server_rack/1/model.obj | 396 +
nieb/server_rack/1/obj.cfg | 13 +
nieb/server_rack/2/model.obj | 696 ++
nieb/server_rack/2/obj.cfg | 13 +
nieb/server_rack/3/model.obj | 546 +
nieb/server_rack/3/obj.cfg | 13 +
nieb/server_rack/base_diffuse.png | Bin 0 -> 242615 bytes
nieb/server_rack/base_masks.png | Bin 0 -> 340414 bytes
nieb/server_rack/base_normal.png | Bin 0 -> 179859 bytes
nieb/server_rack/mod_back_diffuse.png | Bin 0 -> 92215 bytes
nieb/server_rack/mod_back_masks.png | Bin 0 -> 105820 bytes
nieb/server_rack/mod_back_normal.png | Bin 0 -> 60053 bytes
nieb/server_rack/mod_front_diffuse.png | Bin 0 -> 71771 bytes
nieb/server_rack/mod_front_masks.png | Bin 0 -> 104435 bytes
nieb/server_rack/mod_front_normal.png | Bin 0 -> 83016 bytes
nieb/shelf_storage/base_diffuse.png | Bin 0 -> 153126 bytes
nieb/shelf_storage/base_masks.png | Bin 0 -> 211371 bytes
nieb/shelf_storage/base_normal.png | Bin 0 -> 91923 bytes
nieb/shelf_storage/model.obj | 1204 +++
nieb/shelf_storage/obj.cfg | 17 +
nieb/shelf_storage/shelf-w_diffuse.png | Bin 0 -> 481866 bytes
nieb/shelf_storage/shelf-w_masks.png | Bin 0 -> 189056 bytes
nieb/shelf_storage/shelf-w_normal.png | Bin 0 -> 1837 bytes
nieb/shelf_storage/shelf_diffuse.png | Bin 0 -> 85150 bytes
nieb/shelf_storage/shelf_masks.png | Bin 0 -> 112331 bytes
nieb/shelf_storage/shelf_normal.png | Bin 0 -> 46086 bytes
nieb/sign_caution/diffuse.png | Bin 0 -> 100884 bytes
nieb/sign_caution/masks.png | Bin 0 -> 64215 bytes
nieb/sign_caution/model.obj | 1207 +++
nieb/sign_caution/normal.png | Bin 0 -> 100226 bytes
nieb/sign_caution/obj.cfg | 7 +
nieb/sign_drinking/diffuse.png | Bin 0 -> 22534 bytes
nieb/sign_drinking/masks.png | Bin 0 -> 31585 bytes
nieb/sign_drinking/model.obj | 183 +
nieb/sign_drinking/normal.png | Bin 0 -> 26234 bytes
nieb/sign_drinking/obj.cfg | 8 +
nieb/sign_exit/diffuse.png | Bin 0 -> 39991 bytes
nieb/sign_exit/masks.png | Bin 0 -> 53473 bytes
nieb/sign_exit/model.obj | 82 +
nieb/sign_exit/normal.png | Bin 0 -> 38270 bytes
nieb/sign_exit/obj.cfg | 10 +
nieb/sign_fire_extinguisher/diffuse.png | Bin 0 -> 22896 bytes
nieb/sign_fire_extinguisher/masks.png | Bin 0 -> 26130 bytes
nieb/sign_fire_extinguisher/model.obj | 69 +
nieb/sign_fire_extinguisher/normal.png | Bin 0 -> 19757 bytes
nieb/sign_fire_extinguisher/obj.cfg | 7 +
nieb/sign_restroom/f/diffuse.png | Bin 0 -> 24741 bytes
nieb/sign_restroom/f/normal.png | Bin 0 -> 28639 bytes
nieb/sign_restroom/f/obj.cfg | 8 +
nieb/sign_restroom/m/diffuse.png | Bin 0 -> 24265 bytes
nieb/sign_restroom/m/normal.png | Bin 0 -> 27911 bytes
nieb/sign_restroom/m/obj.cfg | 8 +
nieb/sign_restroom/masks.png | Bin 0 -> 31585 bytes
nieb/sign_restroom/model.obj | 183 +
nieb/sign_room/conference/diffuse.png | Bin 0 -> 25516 bytes
nieb/sign_room/conference/obj.cfg | 7 +
nieb/sign_room/masks.png | Bin 0 -> 19104 bytes
nieb/sign_room/model.obj | 69 +
nieb/sign_room/normal.png | Bin 0 -> 15972 bytes
nieb/sign_room/office/diffuse.png | Bin 0 -> 26435 bytes
nieb/sign_room/office/obj.cfg | 7 +
nieb/sign_room/server/diffuse.png | Bin 0 -> 24814 bytes
nieb/sign_room/server/obj.cfg | 7 +
nieb/signage/1/diffuse.png | Bin 0 -> 76822 bytes
nieb/signage/1/obj.cfg | 7 +
nieb/signage/2/diffuse.png | Bin 0 -> 96587 bytes
nieb/signage/2/obj.cfg | 8 +
nieb/signage/3/diffuse.png | Bin 0 -> 78796 bytes
nieb/signage/3/obj.cfg | 7 +
nieb/signage/masks.png | Bin 0 -> 19104 bytes
nieb/signage/model.obj | 69 +
nieb/signage/normal.png | Bin 0 -> 54102 bytes
nieb/storage_tote/diffuse.png | Bin 0 -> 305086 bytes
nieb/storage_tote/masks.png | Bin 0 -> 397646 bytes
nieb/storage_tote/model.obj | 472 +
nieb/storage_tote/normal.png | Bin 0 -> 264043 bytes
nieb/storage_tote/obj.cfg | 5 +
nieb/version.txt | 1 +
nieb/white_board/base_diffuse.png | Bin 0 -> 311245 bytes
nieb/white_board/base_masks.png | Bin 0 -> 243238 bytes
nieb/white_board/base_normal.png | Bin 0 -> 145055 bytes
nieb/white_board/eraser_diffuse.png | Bin 0 -> 25236 bytes
nieb/white_board/eraser_maks.png | Bin 0 -> 25415 bytes
nieb/white_board/eraser_normal.png | Bin 0 -> 24601 bytes
nieb/white_board/face-a_diffuse.png | Bin 0 -> 256714 bytes
nieb/white_board/face-a_masks.png | Bin 0 -> 208214 bytes
nieb/white_board/face-a_normal.png | Bin 0 -> 125849 bytes
nieb/white_board/marker-b_diffuse.png | Bin 0 -> 30696 bytes
nieb/white_board/marker-bk_diffuse.png | Bin 0 -> 30140 bytes
nieb/white_board/marker-g_diffuse.png | Bin 0 -> 30633 bytes
nieb/white_board/marker-r_diffuse.png | Bin 0 -> 30891 bytes
nieb/white_board/marker_masks.png | Bin 0 -> 27208 bytes
nieb/white_board/marker_normal.png | Bin 0 -> 26710 bytes
nieb/white_board/model.obj | 3098 ++++++
nieb/white_board/obj.cfg | 27 +
.gitattributes => nobiax/.gitattributes | 0
nobiax/.github/CONTRIBUTING.md | 51 +
nobiax/.github/ISSUE_TEMPLATE.md | 9 +
nobiax/.gitmodules | 0
nobiax/cardboardbox1/diffus.png | Bin 0 -> 485764 bytes
nobiax/cardboardbox1/masks.png | Bin 0 -> 294789 bytes
nobiax/cardboardbox1/model.obj | 386 +
nobiax/cardboardbox1/normal.png | Bin 0 -> 332187 bytes
nobiax/cardboardbox1/obj.cfg | 8 +
nobiax/gaz_tank/diffus.png | Bin 0 -> 428954 bytes
nobiax/gaz_tank/gaz.obj | 1817 ++++
nobiax/gaz_tank/masks.png | Bin 0 -> 556524 bytes
nobiax/gaz_tank/normal.png | Bin 0 -> 365318 bytes
nobiax/gaz_tank/obj.cfg | 10 +
nobiax/models.cfg | 3 +
nobiax/pallet2/diffuse.png | Bin 0 -> 1836503 bytes
nobiax/pallet2/masks.png | Bin 0 -> 213127 bytes
nobiax/pallet2/model.obj | 1332 +++
nobiax/pallet2/normal.png | Bin 0 -> 300968 bytes
nobiax/pallet2/obj.cfg | 8 +
nobiax/version.txt | 1 +
.gitattributes => particles/.gitattributes | 0
particles/.github/CONTRIBUTING.md | 51 +
particles/.github/ISSUE_TEMPLATE.md | 9 +
particles/.gitmodules | 0
particles/version.txt | 1 +
penguins/readme.txt | 22 -
.gitattributes => philipk/.gitattributes | 0
philipk/.github/CONTRIBUTING.md | 51 +
philipk/.github/ISSUE_TEMPLATE.md | 9 +
philipk/.gitmodules | 0
philipk/package.cfg | 2 -
philipk/pk01/{package.cfg => textures.cfg} | 0
philipk/pk02/{package.cfg => textures.cfg} | 0
philipk/textures.cfg | 2 +
philipk/version.txt | 1 +
.gitattributes => projectiles/.gitattributes | 0
projectiles/.github/CONTRIBUTING.md | 51 +
projectiles/.github/ISSUE_TEMPLATE.md | 9 +
projectiles/.gitmodules | 0
.../projectiles => projectiles}/cartridge/mask.dds | Bin
.../projectiles => projectiles}/cartridge/mask.jpg | Bin
.../projectiles => projectiles}/cartridge/md5.cfg | 0
.../cartridge/mesh.md5mesh | 0
.../cartridge/normal.dds | Bin
.../cartridge/normal.png | Bin
.../projectiles => projectiles}/cartridge/skin.dds | Bin
.../projectiles => projectiles}/cartridge/skin.jpg | Bin
cc-by-sa.txt => projectiles/cc-by-sa.txt | 0
.../debris/debris01/debris.obj | 0
.../debris/debris01/diffuse.png | Bin
.../debris/debris01/normals.png | Bin
.../debris/debris01/obj.cfg | 0
.../debris/debris02/debris.obj | 0
.../debris/debris02/diffuse.png | Bin
.../debris/debris02/normals.png | Bin
.../debris/debris02/obj.cfg | 0
.../debris/debris03/debris.obj | 0
.../debris/debris03/diffuse.png | Bin
.../debris/debris03/normals.png | Bin
.../debris/debris03/obj.cfg | 0
.../debris/debris04/debris.obj | 0
.../debris/debris04/diffuse.png | Bin
.../debris/debris04/normals.png | Bin
.../debris/debris04/obj.cfg | 0
.../gibs/gib01/diffuse.dds | Bin
.../gibs/gib01/diffuse.png | Bin
.../gibs/gib01/gibs.obj | 0
.../gibs/gib01/mask.dds | Bin
.../gibs/gib01/mask.png | Bin
.../gibs/gib01/normals.dds | Bin
.../gibs/gib01/normals.png | Bin
.../projectiles => projectiles}/gibs/gib01/obj.cfg | 0
.../gibs/gib02/diffuse.dds | Bin
.../gibs/gib02/diffuse.png | Bin
.../gibs/gib02/gibs.obj | 0
.../gibs/gib02/mask.dds | Bin
.../gibs/gib02/mask.png | Bin
.../gibs/gib02/normals.dds | Bin
.../gibs/gib02/normals.png | Bin
.../projectiles => projectiles}/gibs/gib02/obj.cfg | 0
.../gibs/gib03/diffuse.dds | Bin
.../gibs/gib03/diffuse.png | Bin
.../gibs/gib03/gibs.obj | 0
.../gibs/gib03/mask.dds | Bin
.../gibs/gib03/mask.png | Bin
.../gibs/gib03/normals.dds | Bin
.../gibs/gib03/normals.png | Bin
.../projectiles => projectiles}/gibs/gib03/obj.cfg | 0
projectiles/readme.txt | 17 +
{models/projectiles => projectiles}/shell/md5.cfg | 0
{models/projectiles => projectiles}/shell/skin.dds | Bin
{models/projectiles => projectiles}/shell/skin.jpg | Bin
projectiles/trademark.txt | 144 +
projectiles/version.txt | 1 +
.gitattributes => props/.gitattributes | 0
props/.github/CONTRIBUTING.md | 51 +
props/.github/ISSUE_TEMPLATE.md | 9 +
props/.gitmodules | 0
{models/props => props}/ball/ball.md5mesh | 0
{models/props => props}/ball/mask.png | Bin
{models/props => props}/ball/md5.cfg | 0
{models/props => props}/ball/norm.png | Bin
{models/props => props}/ball/skin.png | Bin
cc-by-sa.txt => props/cc-by-sa.txt | 0
{models/props => props}/flag/anim.md5anim | 0
{models/props => props}/flag/flag_mask.png | Bin
{models/props => props}/flag/flag_norm.png | Bin
{models/props => props}/flag/flag_skin.png | Bin
{models/props => props}/flag/flag_skin2.png | Bin
{models/props => props}/flag/md5.cfg | 0
{models/props => props}/flag/mesh.md5mesh | 0
{models/props => props}/flag/pole_mask.png | Bin
{models/props => props}/flag/pole_skin.png | Bin
{models/props => props}/point/mask.png | Bin
{models/props => props}/point/mesh.obj | 0
{models/props => props}/point/norm.png | Bin
{models/props => props}/point/obj.cfg | 0
{models/props => props}/point/skin.png | Bin
props/readme.txt | 17 +
props/trademark.txt | 144 +
props/version.txt | 1 +
readme.txt | 121 +-
.gitattributes => skyboxes/.gitattributes | 0
skyboxes/.github/CONTRIBUTING.md | 51 +
skyboxes/.github/ISSUE_TEMPLATE.md | 9 +
skyboxes/.gitmodules | 0
skyboxes/version.txt | 1 +
.gitattributes => snipergoth/.gitattributes | 0
snipergoth/.github/CONTRIBUTING.md | 51 +
snipergoth/.github/ISSUE_TEMPLATE.md | 9 +
snipergoth/.gitmodules | 0
cc-by-sa.txt => snipergoth/cc-by-sa.txt | 0
snipergoth/circular-lamp/circular-lamp.mtl | 11 +
snipergoth/circular-lamp/circular-lamp.obj | 623 ++
snipergoth/circular-lamp/circular-lamp_auv.png | Bin 0 -> 191762 bytes
snipergoth/circular-lamp/glow.png | Bin 0 -> 48407 bytes
snipergoth/circular-lamp/normal.png | Bin 0 -> 449188 bytes
snipergoth/circular-lamp/obj.cfg | 4 +
snipergoth/column-old/column-old.mtl | 11 +
snipergoth/column-old/column-old.obj | 2803 +++++
snipergoth/column-old/column-old_auv.png | Bin 0 -> 822066 bytes
snipergoth/column-old/mask.png | Bin 0 -> 821037 bytes
snipergoth/column-old/normal.png | Bin 0 -> 1648181 bytes
snipergoth/column-old/obj.cfg | 5 +
snipergoth/column-spiral/column-spiral.mtl | 11 +
snipergoth/column-spiral/column-spiral.obj | 10351 +++++++++++++++++++
snipergoth/column-spiral/column-spiral_auv.png | Bin 0 -> 515829 bytes
snipergoth/column-spiral/normal.png | Bin 0 -> 1449835 bytes
snipergoth/column-spiral/obj.cfg | 5 +
snipergoth/disco-ball/disco-ball.mtl | 11 +
snipergoth/disco-ball/disco-ball.obj | 885 ++
snipergoth/disco-ball/disco-ball_auv.png | Bin 0 -> 254101 bytes
snipergoth/disco-ball/mask.png | Bin 0 -> 129098 bytes
snipergoth/disco-ball/normal.png | Bin 0 -> 457579 bytes
snipergoth/disco-ball/obj.cfg | 8 +
snipergoth/lamp-post/lamp-post.mtl | 11 +
snipergoth/lamp-post/lamp-post.obj | 3965 +++++++
snipergoth/lamp-post/lamp-post_auv.png | Bin 0 -> 393821 bytes
snipergoth/lamp-post/mask.png | Bin 0 -> 424063 bytes
snipergoth/lamp-post/normal.png | Bin 0 -> 536067 bytes
snipergoth/lamp-post/obj.cfg | 6 +
snipergoth/metal-fan/metal-fan.mtl | 11 +
snipergoth/metal-fan/metal-fan.obj | 2279 ++++
snipergoth/metal-fan/metal-fan_auv.png | Bin 0 -> 616947 bytes
snipergoth/metal-fan/normal.png | Bin 0 -> 1564416 bytes
snipergoth/metal-fan/obj.cfg | 7 +
snipergoth/models.cfg | 6 +
snipergoth/readme.txt | 19 +
snipergoth/trademark.txt | 144 +
snipergoth/version.txt | 1 +
snipergoth/water.jpg | Bin 0 -> 2258759 bytes
snipergoth/waterdudv.jpg | Bin 0 -> 2707113 bytes
snipergoth/watern.jpg | Bin 0 -> 2153555 bytes
.gitattributes => sounds/.gitattributes | 0
sounds/.github/CONTRIBUTING.md | 51 +
sounds/.github/ISSUE_TEMPLATE.md | 9 +
sounds/.gitmodules | 0
sounds/ambience/morph/{package.cfg => sounds.cfg} | 0
sounds/ambience/{package.cfg => sounds.cfg} | 0
cc-by-sa.txt => sounds/cc-by-sa.txt | 0
sounds/readme.txt | 17 +
sounds/trademark.txt | 144 +
sounds/version.txt | 1 +
.gitattributes => textures/.gitattributes | 0
textures/.github/CONTRIBUTING.md | 51 +
textures/.github/ISSUE_TEMPLATE.md | 9 +
textures/.gitmodules | 0
textures/checkbox.png | Bin 17255 -> 8910 bytes
textures/checkboxon.png | Bin 28146 -> 4206 bytes
textures/checkboxtwo.png | Bin 28237 -> 0 bytes
textures/checkdisable.png | Bin 16007 -> 5309 bytes
textures/guiexit.png | Bin 24433 -> 5343 bytes
textures/hud/arrow.png | Bin 22180 -> 4170 bytes
textures/hud/cursor.png | Bin 26542 -> 12421 bytes
textures/hud/cursorhover.png | Bin 0 -> 14693 bytes
textures/hud/cursorinput.png | Bin 0 -> 16606 bytes
textures/hud/inventorybg.png | Bin 3363 -> 0 bytes
textures/keys/0.png | Bin 0 -> 1693 bytes
textures/keys/1.png | Bin 0 -> 1270 bytes
textures/keys/2.png | Bin 0 -> 1624 bytes
textures/keys/3.png | Bin 0 -> 1771 bytes
textures/keys/4.png | Bin 0 -> 1379 bytes
textures/keys/5.png | Bin 0 -> 1610 bytes
textures/keys/6.png | Bin 0 -> 1718 bytes
textures/keys/7.png | Bin 0 -> 1379 bytes
textures/keys/8.png | Bin 0 -> 1850 bytes
textures/keys/9.png | Bin 0 -> 1724 bytes
textures/keys/a.png | Bin 0 -> 1565 bytes
textures/keys/alt.png | Bin 0 -> 1653 bytes
textures/keys/alt_backspace.png | Bin 0 -> 1282 bytes
textures/keys/alt_return.png | Bin 0 -> 1475 bytes
textures/keys/alt_shift.png | Bin 0 -> 2187 bytes
textures/keys/asterisk.png | Bin 0 -> 2260 bytes
textures/keys/b.png | Bin 0 -> 1555 bytes
textures/keys/backquote.png | Bin 0 -> 1850 bytes
textures/keys/backslash.png | Bin 0 -> 1390 bytes
textures/keys/backspace.png | Bin 0 -> 2480 bytes
textures/keys/c.png | Bin 0 -> 1764 bytes
textures/keys/capslock.png | Bin 0 -> 2224 bytes
textures/keys/caret.png | Bin 0 -> 1386 bytes
textures/keys/colon.png | Bin 0 -> 1750 bytes
textures/keys/comma.png | Bin 0 -> 1215 bytes
textures/keys/command.png | Bin 0 -> 1995 bytes
textures/keys/d.png | Bin 0 -> 1564 bytes
textures/keys/delete.png | Bin 0 -> 1828 bytes
textures/keys/down.png | Bin 0 -> 1315 bytes
textures/keys/e.png | Bin 0 -> 1211 bytes
textures/keys/end.png | Bin 0 -> 1627 bytes
textures/keys/equals.png | Bin 0 -> 1170 bytes
textures/keys/escape.png | Bin 0 -> 1901 bytes
textures/keys/exclaim.png | Bin 0 -> 1467 bytes
textures/keys/f.png | Bin 0 -> 1180 bytes
textures/keys/f1.png | Bin 0 -> 1383 bytes
textures/keys/f10.png | Bin 0 -> 2222 bytes
textures/keys/f11.png | Bin 0 -> 1470 bytes
textures/keys/f12.png | Bin 0 -> 2070 bytes
textures/keys/f2.png | Bin 0 -> 1720 bytes
textures/keys/f3.png | Bin 0 -> 1874 bytes
textures/keys/f4.png | Bin 0 -> 1511 bytes
textures/keys/f5.png | Bin 0 -> 1738 bytes
textures/keys/f6.png | Bin 0 -> 1858 bytes
textures/keys/f7.png | Bin 0 -> 1893 bytes
textures/keys/f8.png | Bin 0 -> 1979 bytes
textures/keys/f9.png | Bin 0 -> 1846 bytes
textures/keys/g.png | Bin 0 -> 1799 bytes
textures/keys/greater.png | Bin 0 -> 1445 bytes
textures/keys/h.png | Bin 0 -> 1196 bytes
textures/keys/home.png | Bin 0 -> 1798 bytes
textures/keys/i.png | Bin 0 -> 1117 bytes
textures/keys/insert.png | Bin 0 -> 1669 bytes
textures/keys/j.png | Bin 0 -> 1341 bytes
textures/keys/k.png | Bin 0 -> 1614 bytes
textures/keys/kp0.png | Bin 0 -> 1659 bytes
textures/keys/kp1.png | Bin 0 -> 1280 bytes
textures/keys/kp2.png | Bin 0 -> 1628 bytes
textures/keys/kp3.png | Bin 0 -> 1781 bytes
textures/keys/kp4.png | Bin 0 -> 1384 bytes
textures/keys/kp5.png | Bin 0 -> 1608 bytes
textures/keys/kp6.png | Bin 0 -> 1717 bytes
textures/keys/kp7.png | Bin 0 -> 1375 bytes
textures/keys/kp8.png | Bin 0 -> 1843 bytes
textures/keys/kp9.png | Bin 0 -> 1722 bytes
textures/keys/kp_divide.png | Bin 0 -> 1402 bytes
textures/keys/kp_enter.png | Bin 0 -> 1436 bytes
textures/keys/kp_minus.png | Bin 0 -> 1179 bytes
textures/keys/kp_multiply.png | Bin 0 -> 2127 bytes
textures/keys/kp_plus.png | Bin 0 -> 1016 bytes
textures/keys/l.png | Bin 0 -> 1142 bytes
textures/keys/lctrl.png | Bin 0 -> 1864 bytes
textures/keys/left.png | Bin 0 -> 1318 bytes
textures/keys/leftparen.png | Bin 0 -> 1153 bytes
textures/keys/less.png | Bin 0 -> 1405 bytes
textures/keys/lshift.png | Bin 0 -> 1823 bytes
textures/keys/m.png | Bin 0 -> 1501 bytes
textures/keys/minus.png | Bin 0 -> 1123 bytes
textures/keys/mouse.png | Bin 0 -> 3062 bytes
textures/keys/mouse1.png | Bin 0 -> 3197 bytes
textures/keys/mouse2.png | Bin 0 -> 3197 bytes
textures/keys/mouse3.png | Bin 0 -> 3056 bytes
textures/keys/mouse4.png | Bin 0 -> 3721 bytes
textures/keys/mouse5.png | Bin 0 -> 3814 bytes
textures/keys/n.png | Bin 0 -> 1415 bytes
textures/keys/numlock.png | Bin 0 -> 2308 bytes
textures/keys/o.png | Bin 0 -> 1861 bytes
textures/keys/p.png | Bin 0 -> 1390 bytes
textures/keys/pagedown.png | Bin 0 -> 2735 bytes
textures/keys/pageup.png | Bin 0 -> 2306 bytes
textures/keys/period.png | Bin 0 -> 1424 bytes
textures/keys/plus.png | Bin 0 -> 1218 bytes
textures/keys/print.png | Bin 0 -> 2445 bytes
textures/keys/q.png | Bin 0 -> 1876 bytes
textures/keys/question.png | Bin 0 -> 1704 bytes
textures/keys/quote.png | Bin 0 -> 1105 bytes
textures/keys/quotedbl.png | Bin 0 -> 1145 bytes
textures/keys/r.png | Bin 0 -> 1523 bytes
textures/keys/rctrl.png | Bin 0 -> 1864 bytes
textures/keys/readme.txt | 28 +
textures/keys/return.png | Bin 0 -> 2164 bytes
textures/keys/right.png | Bin 0 -> 1382 bytes
textures/keys/rightparen.png | Bin 0 -> 1148 bytes
textures/keys/rshift.png | Bin 0 -> 1823 bytes
textures/keys/s.png | Bin 0 -> 1809 bytes
textures/keys/semicolon.png | Bin 0 -> 1359 bytes
textures/keys/slash.png | Bin 0 -> 1375 bytes
textures/keys/space.png | Bin 0 -> 2429 bytes
textures/keys/start.png | Bin 0 -> 1679 bytes
textures/keys/t.png | Bin 0 -> 1159 bytes
textures/keys/tab.png | Bin 0 -> 1901 bytes
textures/keys/tilde.png | Bin 0 -> 1640 bytes
textures/keys/u.png | Bin 0 -> 1458 bytes
textures/keys/underscore.png | Bin 0 -> 1192 bytes
textures/keys/up.png | Bin 0 -> 1277 bytes
textures/keys/v.png | Bin 0 -> 1542 bytes
textures/keys/w.png | Bin 0 -> 1788 bytes
textures/keys/x.png | Bin 0 -> 1733 bytes
textures/keys/y.png | Bin 0 -> 1453 bytes
textures/keys/z.png | Bin 0 -> 1461 bytes
textures/menu.png | Bin 30250 -> 6281 bytes
textures/modes/basic.png | Bin 6053 -> 17235 bytes
textures/modes/bomber.png | Bin 33811 -> 43287 bytes
textures/modes/bomberattack.png | Bin 36667 -> 55036 bytes
textures/modes/bomberbasket.png | Bin 39874 -> 40673 bytes
textures/modes/bomberhold.png | Bin 39535 -> 56180 bytes
textures/modes/capture.png | Bin 41586 -> 44449 bytes
textures/modes/capturedefend.png | Bin 32619 -> 47336 bytes
textures/modes/captureprotect.png | Bin 40575 -> 52253 bytes
textures/modes/capturequick.png | Bin 32599 -> 24949 bytes
textures/modes/classic.png | Bin 35882 -> 53806 bytes
textures/modes/coop.png | Bin 33582 -> 47041 bytes
textures/modes/deathmatch.png | Bin 27761 -> 43280 bytes
textures/modes/defend.png | Bin 33803 -> 53812 bytes
textures/modes/defendking.png | Bin 29677 -> 58726 bytes
textures/modes/defendquick.png | Bin 35569 -> 59932 bytes
textures/modes/duel.png | Bin 28679 -> 29445 bytes
textures/modes/ffa.png | Bin 34424 -> 41821 bytes
textures/modes/freestyle.png | Bin 25597 -> 38726 bytes
textures/modes/gladiator.png | Bin 0 -> 35824 bytes
textures/modes/hard.png | Bin 35284 -> 43715 bytes
textures/modes/hover.png | Bin 27739 -> 0 bytes
textures/modes/instagib.png | Bin 41211 -> 50946 bytes
textures/modes/kaboom.png | Bin 40309 -> 47521 bytes
textures/modes/medieval.png | Bin 40991 -> 50208 bytes
textures/modes/multi.png | Bin 39533 -> 44112 bytes
textures/modes/oldschool.png | Bin 0 -> 30195 bytes
textures/modes/onslaught.png | Bin 34729 -> 50028 bytes
textures/modes/race.png | Bin 37694 -> 60087 bytes
textures/modes/raceendurance.png | Bin 33372 -> 55263 bytes
textures/modes/racegauntlet.png | Bin 38313 -> 62463 bytes
textures/modes/racetimed.png | Bin 42620 -> 49413 bytes
textures/modes/resize.png | Bin 27784 -> 34431 bytes
textures/modes/survivor.png | Bin 41417 -> 48559 bytes
textures/modes/vampire.png | Bin 35272 -> 45833 bytes
textures/nothumb.png | Bin 18662 -> 9445 bytes
textures/radiobox.png | Bin 27938 -> 17225 bytes
textures/radioboxon.png | Bin 37295 -> 6825 bytes
textures/radiodisable.png | Bin 24550 -> 10022 bytes
textures/readme.txt | 2 +-
textures/servers/default.png | Bin 3203 -> 15713 bytes
textures/servers/failed.png | Bin 5087 -> 23280 bytes
textures/servers/full.png | Bin 5122 -> 21345 bytes
textures/servers/locked.png | Bin 5202 -> 21951 bytes
textures/servers/private.png | Bin 6036 -> 19816 bytes
textures/servers/statistics.png | Bin 0 -> 29020 bytes
textures/servers/unknown.png | Bin 5431 -> 21324 bytes
textures/textkeybg.png | Bin 3062 -> 0 bytes
textures/textskin.png | Bin 0 -> 23183 bytes
textures/textskinborder.png | Bin 0 -> 4825 bytes
textures/version.txt | 1 +
textures/weapons/claw.png | Bin 0 -> 12155 bytes
textures/weapons/clips/{melee.png => claw.png} | Bin
textures/weapons/melee.png | Bin 6767 -> 0 bytes
.gitattributes => torley/.gitattributes | 0
torley/.github/CONTRIBUTING.md | 51 +
torley/.github/ISSUE_TEMPLATE.md | 9 +
torley/.gitmodules | 0
torley/desat/{package.cfg => textures.cfg} | 0
torley/glass/{package.cfg => textures.cfg} | 0
torley/package.cfg | 2 -
torley/textures.cfg | 2 +
torley/version.txt | 1 +
trademark.txt | 2 +-
.gitattributes => trak/.gitattributes | 0
trak/.github/CONTRIBUTING.md | 51 +
trak/.github/ISSUE_TEMPLATE.md | 9 +
trak/.gitmodules | 0
cc-by-sa.txt => trak/cc-by-sa.txt | 0
trak/package.cfg | 4 -
trak/readme.txt | 17 +
trak/textures.cfg | 4 +
trak/trademark.txt | 144 +
trak/trak4/{package.cfg => textures.cfg} | 0
trak/trak5/{package.cfg => textures.cfg} | 0
trak/trak6/{package.cfg => textures.cfg} | 0
trak/trak7/{package.cfg => textures.cfg} | 0
trak/version.txt | 1 +
.gitattributes => ulukai/.gitattributes | 0
ulukai/.github/CONTRIBUTING.md | 51 +
ulukai/.github/ISSUE_TEMPLATE.md | 9 +
ulukai/.gitmodules | 0
ulukai/version.txt | 1 +
.gitattributes => unnamed/.gitattributes | 0
unnamed/.github/CONTRIBUTING.md | 51 +
unnamed/.github/ISSUE_TEMPLATE.md | 9 +
unnamed/.gitmodules | 0
unnamed/brick01.png | Bin 0 -> 636131 bytes
unnamed/brick01_g.png | Bin 0 -> 1787 bytes
unnamed/brick01_n.png | Bin 0 -> 66124 bytes
unnamed/brick01_s.png | Bin 0 -> 821082 bytes
unnamed/brick01_z.png | Bin 0 -> 24638 bytes
unnamed/brick02.png | Bin 0 -> 339684 bytes
unnamed/brick02_n.png | Bin 0 -> 124866 bytes
unnamed/brick02_s.png | Bin 0 -> 477932 bytes
unnamed/brick02_z.png | Bin 0 -> 16798 bytes
{models/unnamed => unnamed}/door01/close.md5anim | 0
{models/unnamed => unnamed}/door01/idle.md5anim | 0
{models/unnamed => unnamed}/door01/mask.png | Bin
{models/unnamed => unnamed}/door01/md5.cfg | 0
{models/unnamed => unnamed}/door01/mesh.md5mesh | 0
{models/unnamed => unnamed}/door01/norm.png | Bin
{models/unnamed => unnamed}/door01/open.md5anim | 0
{models/unnamed => unnamed}/door01/skin.png | Bin
{models/unnamed => unnamed}/door02/close.md5anim | 0
{models/unnamed => unnamed}/door02/idle.md5anim | 0
{models/unnamed => unnamed}/door02/mask.png | Bin
{models/unnamed => unnamed}/door02/md5.cfg | 0
{models/unnamed => unnamed}/door02/mesh.md5mesh | 0
{models/unnamed => unnamed}/door02/norm.png | Bin
{models/unnamed => unnamed}/door02/open.md5anim | 0
{models/unnamed => unnamed}/door02/skin.png | Bin
{models/unnamed => unnamed}/door03/close.md5anim | 0
{models/unnamed => unnamed}/door03/idle.md5anim | 0
{models/unnamed => unnamed}/door03/mask.png | Bin
{models/unnamed => unnamed}/door03/md5.cfg | 0
{models/unnamed => unnamed}/door03/mesh.md5mesh | 0
{models/unnamed => unnamed}/door03/norm.png | Bin
{models/unnamed => unnamed}/door03/open.md5anim | 0
{models/unnamed => unnamed}/door03/skin.png | Bin
{models/unnamed => unnamed}/door04/close.md5anim | 0
{models/unnamed => unnamed}/door04/idle.md5anim | 0
{models/unnamed => unnamed}/door04/mask.png | Bin
{models/unnamed => unnamed}/door04/md5.cfg | 0
{models/unnamed => unnamed}/door04/mesh.md5mesh | 0
{models/unnamed => unnamed}/door04/norm.png | Bin
{models/unnamed => unnamed}/door04/open.md5anim | 0
{models/unnamed => unnamed}/door04/skin.png | Bin
unnamed/floor01.png | Bin 0 -> 173587 bytes
unnamed/floor01_n.png | Bin 0 -> 211390 bytes
unnamed/floor01_s.png | Bin 0 -> 240976 bytes
unnamed/floor01_z.png | Bin 0 -> 17887 bytes
unnamed/floor_cyl01.png | Bin 0 -> 751342 bytes
unnamed/floor_cyl01_n.png | Bin 0 -> 918353 bytes
unnamed/floor_cyl01_s.png | Bin 0 -> 638802 bytes
unnamed/floor_cyl01_z.png | Bin 0 -> 173232 bytes
unnamed/floor_cyl02.png | Bin 0 -> 155337 bytes
unnamed/floor_cyl02_n.png | Bin 0 -> 258226 bytes
unnamed/floor_cyl02_s.png | Bin 0 -> 192216 bytes
unnamed/floor_cyl02_z.png | Bin 0 -> 39676 bytes
unnamed/models.cfg | 6 +
unnamed/package.cfg | 783 --
unnamed/panels02_n.png | Bin 0 -> 177939 bytes
unnamed/panels02_s.png | Bin 0 -> 260818 bytes
unnamed/panels02_z.png | Bin 0 -> 17812 bytes
unnamed/panels02a.png | Bin 0 -> 128334 bytes
unnamed/panels02a_s.png | Bin 0 -> 264177 bytes
unnamed/panels02b.png | Bin 0 -> 201280 bytes
unnamed/panels02c.png | Bin 0 -> 191617 bytes
unnamed/panels02d.png | Bin 0 -> 206140 bytes
unnamed/panels02e.png | Bin 0 -> 201242 bytes
unnamed/panels02f.png | Bin 0 -> 131743 bytes
unnamed/panels02f_g.png | Bin 0 -> 1136 bytes
unnamed/panels02f_n.png | Bin 0 -> 176409 bytes
unnamed/panels02f_s.png | Bin 0 -> 268838 bytes
unnamed/panels02f_z.png | Bin 0 -> 21173 bytes
unnamed/rocks/rock01/obj.cfg | 7 +
unnamed/rocks/rock01/rock01.obj | 214 +
unnamed/rocks/rock02/obj.cfg | 7 +
unnamed/rocks/rock02/rock02.obj | 576 ++
unnamed/rocks/stone01_mask.png | Bin 0 -> 233013 bytes
unnamed/textures.cfg | 1021 ++
unnamed/tile09_grate.png | Bin 0 -> 204166 bytes
unnamed/tile09_grate_n.png | Bin 0 -> 95149 bytes
unnamed/tile09_grate_s.png | Bin 0 -> 169501 bytes
unnamed/tile09_grate_z.png | Bin 0 -> 14191 bytes
unnamed/tile09_treadplate.png | Bin 0 -> 170447 bytes
unnamed/tile09_treadplate_n.png | Bin 0 -> 151712 bytes
unnamed/tile09_treadplate_s.png | Bin 0 -> 146928 bytes
unnamed/tile09_treadplate_z.png | Bin 0 -> 15340 bytes
unnamed/trim02.png | Bin 0 -> 216803 bytes
unnamed/trim02_n.png | Bin 0 -> 139592 bytes
unnamed/trim02_s.png | Bin 0 -> 265520 bytes
unnamed/trim02_z.png | Bin 0 -> 22771 bytes
unnamed/unnamedspace3_bk.png | Bin 0 -> 227644 bytes
unnamed/unnamedspace3_dn.png | Bin 0 -> 128698 bytes
unnamed/unnamedspace3_ft.png | Bin 0 -> 119871 bytes
unnamed/unnamedspace3_lf.png | Bin 0 -> 180161 bytes
unnamed/unnamedspace3_rt.png | Bin 0 -> 530838 bytes
unnamed/unnamedspace3_up.png | Bin 0 -> 301715 bytes
unnamed/version.txt | 1 +
unnamed/wall02.png | Bin 0 -> 230485 bytes
unnamed/wall02_n.png | Bin 0 -> 39805 bytes
unnamed/wall02_s.png | Bin 0 -> 244608 bytes
unnamed/wall02_z.png | Bin 0 -> 23565 bytes
unnamed/wall03_g.png | Bin 0 -> 1598 bytes
unnamed/wall03_n.png | Bin 0 -> 225905 bytes
unnamed/wall03_s.png | Bin 0 -> 914503 bytes
unnamed/wall03_z.png | Bin 0 -> 55829 bytes
unnamed/wall03a.png | Bin 0 -> 776178 bytes
unnamed/wall03b.png | Bin 0 -> 778754 bytes
unnamed/wall03c.png | Bin 0 -> 771731 bytes
unnamed/wall03d.png | Bin 0 -> 776822 bytes
unnamed/wall04.png | Bin 0 -> 1523230 bytes
unnamed/wall04_n.png | Bin 0 -> 896482 bytes
unnamed/wall04_s.png | Bin 0 -> 623484 bytes
unnamed/wall04_z.png | Bin 0 -> 247092 bytes
unnamed/wall05.png | Bin 0 -> 563521 bytes
unnamed/wall05_n.png | Bin 0 -> 65445 bytes
unnamed/wall05_s.png | Bin 0 -> 623890 bytes
unnamed/wall05_z.png | Bin 0 -> 78534 bytes
.gitattributes => vanities/.gitattributes | 0
vanities/.github/CONTRIBUTING.md | 51 +
vanities/.github/ISSUE_TEMPLATE.md | 9 +
vanities/.gitmodules | 0
{models/vanities => vanities}/afro/afro.iqm | Bin
{models/vanities => vanities}/afro/iqm.cfg | 0
{models/vanities => vanities}/afro/mask.png | Bin
{models/vanities => vanities}/afro/norm.png | Bin
{models/vanities => vanities}/afro/proj/iqm.cfg | 0
{models/vanities => vanities}/afro/skin.png | Bin
{models/vanities => vanities}/antenna/left/iqm.cfg | 0
.../vanities => vanities}/antenna/left/mesh.iqm | Bin
vanities/antenna/left/proj/iqm.cfg | 6 +
{models/vanities => vanities}/antenna/mask.png | Bin
{models/vanities => vanities}/antenna/norm.png | Bin
{models/unnamed => vanities/antenna}/readme.txt | 0
.../vanities => vanities}/antenna/right/iqm.cfg | 0
.../vanities => vanities}/antenna/right/mesh.iqm | Bin
vanities/antenna/right/proj/iqm.cfg | 6 +
{models/vanities => vanities}/antenna/skin.png | Bin
.../badge/administrator/iqm.cfg | 0
.../badge/administrator/mask.png | Bin
.../badge/administrator/proj/iqm.cfg | 0
.../badge/administrator/skin.png | Bin
{models/vanities => vanities}/badge/bot/iqm.cfg | 0
{models/vanities => vanities}/badge/bot/mask.png | Bin
.../vanities => vanities}/badge/bot/proj/iqm.cfg | 0
{models/vanities => vanities}/badge/bot/skin.png | Bin
.../vanities => vanities}/badge/developer/iqm.cfg | 0
.../vanities => vanities}/badge/developer/mask.png | Bin
.../badge/developer/proj/iqm.cfg | 0
.../vanities => vanities}/badge/developer/skin.png | Bin
.../vanities => vanities}/badge/founder/iqm.cfg | 0
.../vanities => vanities}/badge/founder/mask.png | Bin
.../badge/founder/proj/iqm.cfg | 0
.../vanities => vanities}/badge/founder/skin.png | Bin
.../vanities => vanities}/badge/moderator/iqm.cfg | 0
.../vanities => vanities}/badge/moderator/mask.png | Bin
.../badge/moderator/proj/iqm.cfg | 0
.../vanities => vanities}/badge/moderator/skin.png | Bin
{models/vanities => vanities}/badge/none/iqm.cfg | 0
{models/vanities => vanities}/badge/none/mask.png | Bin
.../vanities => vanities}/badge/none/proj/iqm.cfg | 0
{models/vanities => vanities}/badge/none/skin.png | Bin
.../vanities => vanities}/badge/operator/iqm.cfg | 0
.../vanities => vanities}/badge/operator/mask.png | Bin
.../badge/operator/proj/iqm.cfg | 0
.../vanities => vanities}/badge/operator/skin.png | Bin
{models/vanities => vanities}/badge/player/iqm.cfg | 0
.../vanities => vanities}/badge/player/mask.png | Bin
.../badge/player/proj/iqm.cfg | 0
.../vanities => vanities}/badge/player/skin.png | Bin
.../vanities => vanities}/badge/supporter/iqm.cfg | 0
.../vanities => vanities}/badge/supporter/mask.png | Bin
.../badge/supporter/proj/iqm.cfg | 0
.../vanities => vanities}/badge/supporter/skin.png | Bin
{models/vanities => vanities}/blade/iqm.cfg | 0
{models/vanities => vanities}/blade/mask.png | Bin
{models/vanities => vanities}/blade/mesh.iqm | Bin
{models/vanities => vanities}/blade/norm.png | Bin
.../vanities/antenna => vanities/blade}/readme.txt | 0
{models/vanities => vanities}/blade/skin.png | Bin
{models/vanities => vanities}/blade/twin/iqm.cfg | 0
{models/vanities => vanities}/blade/twin/mesh.iqm | Bin
{models/vanities => vanities}/boots/left/iqm.cfg | 0
{models/vanities => vanities}/boots/mask.png | Bin
{models/vanities => vanities}/boots/mesh.iqm | Bin
{models/vanities => vanities}/boots/norm.png | Bin
.../vanities/blade => vanities/boots}/readme.txt | 0
{models/vanities => vanities}/boots/right/iqm.cfg | 0
{models/vanities => vanities}/boots/skin.png | Bin
{models/vanities => vanities}/boots2/left/iqm.cfg | 0
{models/vanities => vanities}/boots2/mask.png | Bin
{models/vanities => vanities}/boots2/mesh.iqm | Bin
{models/vanities => vanities}/boots2/norm.png | Bin
.../vanities/boots => vanities/boots2}/readme.txt | 0
{models/vanities => vanities}/boots2/right/iqm.cfg | 0
{models/vanities => vanities}/boots2/skin.png | Bin
{models/vanities => vanities}/brain/brain.iqm | Bin
{models/vanities => vanities}/brain/iqm.cfg | 0
{models/vanities => vanities}/brain/mask.png | Bin
{models/vanities => vanities}/brain/norm.png | Bin
{models/vanities => vanities}/brain/proj/iqm.cfg | 0
{models/vanities => vanities}/brain/skin.png | Bin
vanities/cap/cap.iqm | Bin 0 -> 6400 bytes
vanities/cap/cap.jpg | Bin 0 -> 21117 bytes
vanities/cap/cap_n.jpg | Bin 0 -> 57378 bytes
vanities/cap/iqm.cfg | 13 +
vanities/cap/mask.png | Bin 0 -> 63196 bytes
vanities/cap/proj/iqm.cfg | 13 +
cc-by-sa.txt => vanities/cc-by-sa.txt | 0
{models/vanities => vanities}/chestplate/iqm.cfg | 0
{models/vanities => vanities}/chestplate/mask.png | Bin
{models/vanities => vanities}/chestplate/mesh.iqm | Bin
{models/vanities => vanities}/chestplate/norm.png | Bin
.../boots2 => vanities/chestplate}/readme.txt | 0
{models/vanities => vanities}/chestplate/skin.png | Bin
{models/vanities => vanities}/crown/crown.iqm | Bin
{models/vanities => vanities}/crown/iqm.cfg | 0
{models/vanities => vanities}/crown/mask.png | Bin
{models/vanities => vanities}/crown/norm.png | Bin
vanities/crown/proj/iqm.cfg | 8 +
{models/vanities => vanities}/crown/skin.png | Bin
{models/vanities => vanities}/crown/skin2.png | Bin
{models/vanities => vanities}/disc/iqm.cfg | 0
{models/vanities => vanities}/disc/mask.png | Bin
{models/vanities => vanities}/disc/mesh.iqm | Bin
{models/vanities => vanities}/disc/norm.png | Bin
.../chestplate => vanities/disc}/readme.txt | 0
{models/vanities => vanities}/disc/skin.png | Bin
{models/vanities => vanities}/eye/iqm.cfg | 0
{models/vanities => vanities}/eye/mask.png | Bin
{models/vanities => vanities}/eye/mesh.iqm | Bin
{models/vanities => vanities}/eye/norm.png | Bin
vanities/eye/proj/iqm.cfg | 10 +
{models/vanities => vanities}/eye/skin.png | Bin
{models/vanities => vanities}/foxears/ears.iqm | Bin
{models/vanities => vanities}/foxears/idle.iqm | Bin
{models/vanities => vanities}/foxears/iqm.cfg | 0
{models/vanities => vanities}/foxears/mask.png | Bin
{models/vanities => vanities}/foxears/move.iqm | Bin
{models/vanities => vanities}/foxears/norm.png | Bin
vanities/foxears/proj/iqm.cfg | 10 +
{models/vanities => vanities}/foxears/skin.png | Bin
{models/vanities => vanities}/guitar/guitar.iqm | Bin
{models/vanities => vanities}/guitar/iqm.cfg | 0
{models/vanities => vanities}/guitar/mask.png | Bin
{models/vanities => vanities}/guitar/norm.png | Bin
{models/vanities => vanities}/guitar/skin.png | Bin
vanities/headphones/headphones.iqm | Bin 0 -> 34948 bytes
vanities/headphones/headphones.jpg | Bin 0 -> 126268 bytes
vanities/headphones/headphones_n.jpg | Bin 0 -> 179341 bytes
vanities/headphones/iqm.cfg | 14 +
vanities/headphones/mask.png | Bin 0 -> 77424 bytes
vanities/headphones/proj/iqm.cfg | 14 +
{models/vanities => vanities}/horns/horns.iqm | Bin
{models/vanities => vanities}/horns/iqm.cfg | 0
{models/vanities => vanities}/horns/mask.png | Bin
{models/vanities => vanities}/horns/norm.png | Bin
{models/vanities => vanities}/horns/proj/iqm.cfg | 0
{models/vanities => vanities}/horns/skin.png | Bin
{models/vanities => vanities}/mask/iqm.cfg | 0
{models/vanities => vanities}/mask/mask.png | Bin
{models/vanities => vanities}/mask/mesh.iqm | Bin
{models/vanities => vanities}/mask/norm.png | Bin
vanities/mask/proj/iqm.cfg | 8 +
{models/vanities/disc => vanities/mask}/readme.txt | 0
{models/vanities => vanities}/mask/skin.png | Bin
{models/vanities => vanities}/microeye/iqm.cfg | 0
{models/vanities => vanities}/microeye/mask.png | Bin
{models/vanities => vanities}/microeye/mesh.iqm | Bin
{models/vanities => vanities}/microeye/norm.png | Bin
vanities/microeye/proj/iqm.cfg | 8 +
.../vanities/mask => vanities/microeye}/readme.txt | 0
{models/vanities => vanities}/microeye/skin.png | Bin
.../vanities => vanities}/monocle/bionic/iqm.cfg | 0
.../vanities => vanities}/monocle/bionic/mask.png | Bin
.../vanities => vanities}/monocle/bionic/norm.png | Bin
.../monocle/bionic/proj/iqm.cfg | 0
.../vanities => vanities}/monocle/bionic/skin.png | Bin
.../vanities => vanities}/monocle/classy/iqm.cfg | 0
.../vanities => vanities}/monocle/classy/mask.png | Bin
.../vanities => vanities}/monocle/classy/norm.png | Bin
.../monocle/classy/proj/iqm.cfg | 0
.../vanities => vanities}/monocle/classy/skin.png | Bin
{models/vanities => vanities}/monocle/monocle.iqm | Bin
{models/vanities => vanities}/moustache/md5.cfg | 0
.../vanities => vanities}/moustache/mesh.md5mesh | 0
{models/vanities => vanities}/moustache/normal.png | Bin
.../vanities => vanities}/moustache/proj/md5.cfg | 0
{models/vanities => vanities}/moustache/skin.png | Bin
{models/vanities => vanities}/nightvision/iqm.cfg | 0
{models/vanities => vanities}/nightvision/mask.png | Bin
.../nightvision/nightvision.iqm | Bin
{models/vanities => vanities}/nightvision/norm.png | Bin
.../vanities => vanities}/nightvision/proj/iqm.cfg | 0
{models/vanities => vanities}/nightvision/skin.png | Bin
{models/vanities => vanities}/panda/iqm.cfg | 0
{models/vanities => vanities}/panda/mask.png | Bin
{models/vanities => vanities}/panda/norm.png | Bin
{models/vanities => vanities}/panda/panda.iqm | Bin
{models/vanities => vanities}/panda/skin.png | Bin
{models/vanities => vanities}/prongs/iqm.cfg | 0
{models/vanities => vanities}/prongs/mask.png | Bin
{models/vanities => vanities}/prongs/mesh.iqm | Bin
{models/vanities => vanities}/prongs/norm.png | Bin
.../microeye => vanities/prongs}/readme.txt | 0
{models/vanities => vanities}/prongs/skin.png | Bin
{models/vanities => vanities}/prophat/iqm.cfg | 0
{models/vanities => vanities}/prophat/proj/iqm.cfg | 0
{models/vanities => vanities}/prophat/prophat.iqm | Bin
{models/vanities => vanities}/prophat/skin.png | Bin
vanities/pumpkin/diffuse.png | Bin 0 -> 59546 bytes
vanities/pumpkin/iqm.cfg | 6 +
vanities/pumpkin/normal.png | Bin 0 -> 127443 bytes
vanities/pumpkin/proj/iqm.cfg | 6 +
vanities/pumpkin/pumpkin.blend | Bin 0 -> 792940 bytes
vanities/pumpkin/pumpkin.iqm | Bin 0 -> 32984 bytes
vanities/pumpkin/readme.txt | 8 +
vanities/pumpkin/spec.png | Bin 0 -> 26104 bytes
{models/vanities => vanities}/raptor/left/iqm.cfg | 0
.../vanities => vanities}/raptor/left/proj/iqm.cfg | 0
.../raptor/left/raptorleft.iqm | Bin
{models/vanities => vanities}/raptor/mask.png | Bin
{models/vanities => vanities}/raptor/norm.png | Bin
{models/vanities => vanities}/raptor/raptor.blend | Bin
{models/vanities => vanities}/raptor/right/iqm.cfg | 0
.../raptor/right/proj/iqm.cfg | 0
.../raptor/right/raptorright.iqm | Bin
{models/vanities => vanities}/raptor/skin.png | Bin
vanities/rat/mask.png | Bin 0 -> 2207 bytes
vanities/rat/rat.jpg | Bin 0 -> 33357 bytes
vanities/rat/rat_left/female/iqm.cfg | 15 +
vanities/rat/rat_left/female/rat_left_female.iqm | Bin 0 -> 36436 bytes
vanities/rat/rat_left/male/iqm.cfg | 15 +
vanities/rat/rat_left/male/rat_left_male.iqm | Bin 0 -> 36436 bytes
vanities/rat/rat_n.jpg | Bin 0 -> 172235 bytes
vanities/rat/rat_right/female/iqm.cfg | 15 +
vanities/rat/rat_right/female/rat_right_female.iqm | Bin 0 -> 36436 bytes
vanities/rat/rat_right/male/iqm.cfg | 15 +
vanities/rat/rat_right/male/rat_right_male.iqm | Bin 0 -> 36436 bytes
vanities/readme.txt | 17 +
vanities/retroglasses/female/iqm.cfg | 14 +
vanities/retroglasses/female/proj/iqm.cfg | 14 +
vanities/retroglasses/glasses1.iqm | Bin 0 -> 39296 bytes
vanities/retroglasses/glasses1.png | Bin 0 -> 47520 bytes
vanities/retroglasses/glasses1_n.jpg | Bin 0 -> 30196 bytes
vanities/retroglasses/male/iqm.cfg | 14 +
vanities/retroglasses/male/proj/iqm.cfg | 14 +
vanities/retroglasses/mask.png | Bin 0 -> 2461 bytes
.../vanities => vanities}/shoulder/left/iqm.cfg | 0
.../shoulder/left/shoulder.iqm | Bin
{models/vanities => vanities}/shoulder/mask.png | Bin
{models/vanities => vanities}/shoulder/norm.png | Bin
.../vanities => vanities}/shoulder/right/iqm.cfg | 0
.../shoulder/right/shoulder.iqm | Bin
{models/vanities => vanities}/shoulder/skin.png | Bin
.../vanities => vanities}/shoulder2/left/iqm.cfg | 0
.../vanities => vanities}/shoulder2/left/mesh.iqm | Bin
{models/vanities => vanities}/shoulder2/mask.png | Bin
{models/vanities => vanities}/shoulder2/norm.png | Bin
.../prongs => vanities/shoulder2}/readme.txt | 0
.../vanities => vanities}/shoulder2/right/iqm.cfg | 0
.../vanities => vanities}/shoulder2/right/mesh.iqm | Bin
{models/vanities => vanities}/shoulder2/skin.png | Bin
.../vanities => vanities}/shoulder3/left/iqm.cfg | 0
.../vanities => vanities}/shoulder3/left/mesh.iqm | Bin
{models/vanities => vanities}/shoulder3/mask.png | Bin
{models/vanities => vanities}/shoulder3/norm.png | Bin
.../shoulder2 => vanities/shoulder3}/readme.txt | 0
.../vanities => vanities}/shoulder3/right/iqm.cfg | 0
.../vanities => vanities}/shoulder3/right/mesh.iqm | Bin
{models/vanities => vanities}/shoulder3/skin.png | Bin
vanities/staff/diffuse.png | Bin 0 -> 63698 bytes
vanities/staff/iqm.cfg | 8 +
vanities/staff/mask.png | Bin 0 -> 68629 bytes
vanities/staff/normal.png | Bin 0 -> 121195 bytes
vanities/staff/readme.txt | 9 +
vanities/staff/staff.blend | Bin 0 -> 655092 bytes
vanities/staff/staff.iqm | Bin 0 -> 31196 bytes
{models/vanities => vanities}/tophat/felt/iqm.cfg | 0
{models/vanities => vanities}/tophat/felt/mask.png | Bin
{models/vanities => vanities}/tophat/felt/norm.png | Bin
.../vanities => vanities}/tophat/felt/proj/iqm.cfg | 0
{models/vanities => vanities}/tophat/felt/skin.png | Bin
{models/vanities => vanities}/tophat/metal/iqm.cfg | 0
.../vanities => vanities}/tophat/metal/mask.png | Bin
.../vanities => vanities}/tophat/metal/norm.png | Bin
.../tophat/metal/proj/iqm.cfg | 0
.../vanities => vanities}/tophat/metal/skin.png | Bin
{models/vanities => vanities}/tophat/tophat.iqm | Bin
vanities/trademark.txt | 144 +
vanities/version.txt | 1 +
{models/vanities => vanities}/wings/iqm.cfg | 0
{models/vanities => vanities}/wings/mask.png | Bin
{models/vanities => vanities}/wings/norm.png | Bin
{models/vanities => vanities}/wings/proj/iqm.cfg | 0
{models/vanities => vanities}/wings/skin.png | Bin
{models/vanities => vanities}/wings/wings.iqm | Bin
vanities/witchhat/diffuse.jpg | Bin 0 -> 14018 bytes
vanities/witchhat/iqm.cfg | 6 +
vanities/witchhat/normal.jpg | Bin 0 -> 18159 bytes
vanities/witchhat/proj/iqm.cfg | 6 +
vanities/witchhat/readme.txt | 14 +
vanities/witchhat/spec.jpg | Bin 0 -> 15205 bytes
vanities/witchhat/witchhat.blend | Bin 0 -> 533352 bytes
vanities/witchhat/witchhat.iqm | Bin 0 -> 70536 bytes
.gitattributes => vegetation/.gitattributes | 0
vegetation/.github/CONTRIBUTING.md | 51 +
vegetation/.github/ISSUE_TEMPLATE.md | 9 +
vegetation/.gitmodules | 0
{models/vegetation => vegetation}/bush01/md3.cfg | 0
{models/vegetation => vegetation}/bush01/tris.md3 | Bin
cc-by-sa.txt => vegetation/cc-by-sa.txt | 0
.../package.cfg => vegetation/models.cfg | 0
vegetation/readme.txt | 17 +
{models/vegetation => vegetation}/skin_bush1.png | Bin
{models/vegetation => vegetation}/skin_bush1_n.jpg | Bin
{models/vegetation => vegetation}/skin_dead.jpg | Bin
{models/vegetation => vegetation}/skin_dead_n.jpg | Bin
{models/vegetation => vegetation}/skin_dieing.png | Bin
.../vegetation => vegetation}/skin_dieing_n.jpg | Bin
.../vegetation => vegetation}/skin_evergreen.png | Bin
.../vegetation => vegetation}/skin_evergreen_n.jpg | Bin
{models/vegetation => vegetation}/skin_green1.png | Bin
.../vegetation => vegetation}/skin_green1_n.jpg | Bin
{models/vegetation => vegetation}/skin_green2.png | Bin
.../vegetation => vegetation}/skin_green2_n.jpg | Bin
{models/vegetation => vegetation}/skin_green3.png | Bin
.../vegetation => vegetation}/skin_green3_n.jpg | Bin
{models/vegetation => vegetation}/skin_green4.png | Bin
.../vegetation => vegetation}/skin_green4_n.jpg | Bin
{models/vegetation => vegetation}/skin_weed1.png | Bin
{models/vegetation => vegetation}/skin_weed1_n.jpg | Bin
{models/vegetation => vegetation}/skin_weed2.png | Bin
{models/vegetation => vegetation}/skin_weed2_n.jpg | Bin
vegetation/trademark.txt | 144 +
{models/vegetation => vegetation}/tree00/md3.cfg | 0
{models/vegetation => vegetation}/tree00/tris.md3 | Bin
{models/vegetation => vegetation}/tree01/md3.cfg | 0
{models/vegetation => vegetation}/tree01/tris.md3 | Bin
{models/vegetation => vegetation}/tree02/md3.cfg | 0
{models/vegetation => vegetation}/tree02/tris.md3 | Bin
{models/vegetation => vegetation}/tree03/md3.cfg | 0
{models/vegetation => vegetation}/tree03/tris.md3 | Bin
{models/vegetation => vegetation}/tree04/md3.cfg | 0
{models/vegetation => vegetation}/tree04/tris.md3 | Bin
{models/vegetation => vegetation}/tree05/md3.cfg | 0
{models/vegetation => vegetation}/tree05/tris.md3 | Bin
{models/vegetation => vegetation}/tree06/md3.cfg | 0
{models/vegetation => vegetation}/tree06/tris.md3 | Bin
{models/vegetation => vegetation}/tree07/md3.cfg | 0
{models/vegetation => vegetation}/tree07/tris.md3 | Bin
{models/vegetation => vegetation}/tree08/md3.cfg | 0
{models/vegetation => vegetation}/tree08/tris.md3 | Bin
{models/vegetation => vegetation}/tree09/md3.cfg | 0
{models/vegetation => vegetation}/tree09/tris.md3 | Bin
{models/vegetation => vegetation}/tree10/md3.cfg | 0
{models/vegetation => vegetation}/tree11/md3.cfg | 0
{models/vegetation => vegetation}/tree12/md3.cfg | 0
{models/vegetation => vegetation}/tree12/tris.md3 | Bin
vegetation/version.txt | 1 +
{models/vegetation => vegetation}/weeds/md3.cfg | 0
{models/vegetation => vegetation}/weeds/tris.md3 | Bin
.gitattributes => weapons/.gitattributes | 0
weapons/.github/CONTRIBUTING.md | 51 +
weapons/.github/ISSUE_TEMPLATE.md | 9 +
weapons/.gitmodules | 0
cc-by-sa.txt => weapons/cc-by-sa.txt | 0
weapons/claw/claw.iqm | Bin 0 -> 58096 bytes
weapons/claw/glow.png | Bin 0 -> 5032 bytes
weapons/claw/hwep/iqm.cfg | 10 +
weapons/claw/item/iqm.cfg | 12 +
weapons/claw/mask.dds | Bin 0 -> 699192 bytes
weapons/claw/mask.png | Bin 0 -> 280115 bytes
weapons/claw/norm.dds | Bin 0 -> 699192 bytes
weapons/claw/norm.png | Bin 0 -> 582799 bytes
weapons/claw/skin.dds | Bin 0 -> 699192 bytes
weapons/claw/skin.png | Bin 0 -> 296895 bytes
weapons/claw/spec.png | Bin 0 -> 163356 bytes
weapons/claw/vwep/iqm.cfg | 10 +
.../weapons => weapons}/flamer/flamer-idle.md5anim | 0
.../weapons => weapons}/flamer/flamer-item.md5mesh | 0
.../flamer/flamer-reload.md5anim | 0
{models/weapons => weapons}/flamer/flamer.md5mesh | 0
{models/weapons => weapons}/flamer/hwep/md5.cfg | 0
{models/weapons => weapons}/flamer/item/md5.cfg | 0
{models/weapons => weapons}/flamer/mask-a.dds | Bin
{models/weapons => weapons}/flamer/mask-a.png | Bin
{models/weapons => weapons}/flamer/mask-b.dds | Bin
{models/weapons => weapons}/flamer/mask-b.png | Bin
{models/weapons => weapons}/flamer/norm-a.dds | Bin
{models/weapons => weapons}/flamer/norm-a.png | Bin
{models/weapons => weapons}/flamer/norm-b.dds | Bin
{models/weapons => weapons}/flamer/norm-b.png | Bin
{models/weapons => weapons}/flamer/readme.txt | 0
{models/weapons => weapons}/flamer/skin-a.dds | Bin
{models/weapons => weapons}/flamer/skin-a.png | Bin
{models/weapons => weapons}/flamer/skin-b.dds | Bin
{models/weapons => weapons}/flamer/skin-b.png | Bin
{models/weapons => weapons}/flamer/vwep/md5.cfg | 0
{models/weapons => weapons}/grenade/diffuse.dds | Bin
{models/weapons => weapons}/grenade/diffuse.png | Bin
.../grenade/grenade-idle.md5anim | 0
.../grenade/grenade-shoot.md5anim | 0
.../weapons => weapons}/grenade/grenade.md5mesh | 0
{models/weapons => weapons}/grenade/hwep/md5.cfg | 0
{models/weapons => weapons}/grenade/item/md5.cfg | 0
{models/weapons => weapons}/grenade/mask.dds | Bin
{models/weapons => weapons}/grenade/mask.png | Bin
{models/weapons => weapons}/grenade/normals.dds | Bin
{models/weapons => weapons}/grenade/normals.png | Bin
{models/weapons => weapons}/grenade/proj/md5.cfg | 0
{models/weapons => weapons}/grenade/vwep/md5.cfg | 0
{models/weapons => weapons}/mine/diffuse-off.dds | Bin
{models/weapons => weapons}/mine/diffuse-off.png | Bin
{models/weapons => weapons}/mine/diffuse.dds | Bin
{models/weapons => weapons}/mine/diffuse.png | Bin
{models/weapons => weapons}/mine/hwep/md5.cfg | 0
{models/weapons => weapons}/mine/item/md5.cfg | 0
{models/weapons => weapons}/mine/mask-off.dds | Bin
{models/weapons => weapons}/mine/mask-off.png | Bin
{models/weapons => weapons}/mine/mask.dds | Bin
{models/weapons => weapons}/mine/mask.png | Bin
{models/weapons => weapons}/mine/mine.md5mesh | 0
{models/weapons => weapons}/mine/normals.dds | Bin
{models/weapons => weapons}/mine/normals.png | Bin
{models/weapons => weapons}/mine/proj/md5.cfg | 0
{models/weapons => weapons}/mine/vwep/md5.cfg | 0
{models/weapons => weapons}/pistol/glow.dds | Bin
{models/weapons => weapons}/pistol/glow.png | Bin
{models/weapons => weapons}/pistol/hwep/md5.cfg | 0
{models/weapons => weapons}/pistol/item/md5.cfg | 0
{models/weapons => weapons}/pistol/norm.dds | Bin
{models/weapons => weapons}/pistol/norm.png | Bin
.../weapons => weapons}/pistol/pistol-idle.md5anim | 0
.../weapons => weapons}/pistol/pistol-item.md5mesh | 0
.../pistol/pistol-reload.md5anim | 0
.../pistol/pistol-shoot.md5anim | 0
{models/weapons => weapons}/pistol/pistol.md5mesh | 0
{models/weapons => weapons}/pistol/proj/bullet.obj | 0
{models/weapons => weapons}/pistol/proj/mask.png | Bin
{models/weapons => weapons}/pistol/proj/norm.png | Bin
{models/weapons => weapons}/pistol/proj/obj.cfg | 0
{models/weapons => weapons}/pistol/proj/skin.png | Bin
{models/weapons => weapons}/pistol/skin.dds | Bin
{models/weapons => weapons}/pistol/skin.png | Bin
{models/weapons => weapons}/pistol/vwep/md5.cfg | 0
weapons/plasma/hwep/md5.cfg | 17 +
{models/weapons => weapons}/plasma/item/md5.cfg | 0
{models/weapons => weapons}/plasma/mask.png | Bin
{models/weapons => weapons}/plasma/norm.png | Bin
.../weapons => weapons}/plasma/plasma-idle.md5anim | 0
.../plasma/plasma-primary.md5anim | 0
weapons/plasma/plasma-reload.md5anim | 416 +
{models/weapons => weapons}/plasma/plasma.md5mesh | 0
.../shoulder3 => weapons/plasma}/readme.txt | 0
{models/weapons => weapons}/plasma/skin.png | Bin
{models/weapons => weapons}/plasma/vwep/md5.cfg | 0
weapons/readme.txt | 17 +
{models/weapons => weapons}/rifle/hwep/md5.cfg | 0
{models/weapons => weapons}/rifle/item/md5.cfg | 0
{models/weapons => weapons}/rifle/mask.dds | Bin
{models/weapons => weapons}/rifle/mask.png | Bin
{models/weapons => weapons}/rifle/norm.dds | Bin
{models/weapons => weapons}/rifle/norm.png | Bin
.../weapons => weapons}/rifle/rifle-idle.md5anim | 0
.../weapons => weapons}/rifle/rifle-reload.md5anim | 0
.../weapons => weapons}/rifle/rifle-shoot.md5anim | 0
{models/weapons => weapons}/rifle/rifle.md5mesh | 0
{models/weapons => weapons}/rifle/skin.dds | Bin
{models/weapons => weapons}/rifle/skin.png | Bin
{models/weapons => weapons}/rifle/vwep/md5.cfg | 0
{models/weapons => weapons}/rocket/hwep/md5.cfg | 0
{models/weapons => weapons}/rocket/idle.md5anim | 0
{models/weapons => weapons}/rocket/item/md5.cfg | 0
{models/weapons => weapons}/rocket/mask.png | Bin
{models/weapons => weapons}/rocket/norm.png | Bin
{models/weapons => weapons}/rocket/proj/mask.png | Bin
{models/weapons => weapons}/rocket/proj/norm.png | Bin
{models/weapons => weapons}/rocket/proj/obj.cfg | 0
{models/weapons => weapons}/rocket/proj/rocket.obj | 0
{models/weapons => weapons}/rocket/proj/skin.png | Bin
.../rocket/rocket_launcher.md5mesh | 0
{models/weapons => weapons}/rocket/shoot.md5anim | 0
{models/weapons => weapons}/rocket/skin.png | Bin
{models/weapons => weapons}/rocket/vwep/md5.cfg | 0
{models/weapons => weapons}/shotgun/hwep/md5.cfg | 0
{models/weapons => weapons}/shotgun/item/md5.cfg | 0
{models/weapons => weapons}/shotgun/mask.dds | Bin
{models/weapons => weapons}/shotgun/mask.png | Bin
{models/weapons => weapons}/shotgun/norm.dds | Bin
{models/weapons => weapons}/shotgun/norm.png | Bin
.../shotgun/shotgun-idle.md5anim | 0
.../shotgun/shotgun-item.md5mesh | 0
.../shotgun/shotgun-reload.md5anim | 0
.../shotgun/shotgun-shoot1.md5anim | 0
.../shotgun/shotgun-shoot2.md5anim | 0
.../weapons => weapons}/shotgun/shotgun.md5mesh | 0
{models/weapons => weapons}/shotgun/skin.dds | Bin
{models/weapons => weapons}/shotgun/skin.png | Bin
{models/weapons => weapons}/shotgun/vwep/md5.cfg | 0
{models/weapons => weapons}/smg/diffuse.dds | Bin
{models/weapons => weapons}/smg/diffuse.png | Bin
{models/weapons => weapons}/smg/hwep/md5.cfg | 0
{models/weapons => weapons}/smg/item/md5.cfg | 0
{models/weapons => weapons}/smg/mask.dds | Bin
{models/weapons => weapons}/smg/mask.png | Bin
{models/weapons => weapons}/smg/normals.dds | Bin
{models/weapons => weapons}/smg/normals.png | Bin
{models/weapons => weapons}/smg/smg.md5mesh | 0
{models/weapons => weapons}/smg/smg_idle.md5anim | 0
{models/weapons => weapons}/smg/smg_reload.md5anim | 0
{models/weapons => weapons}/smg/vwep/md5.cfg | 0
{models/weapons => weapons}/sword/base-skin.png | Bin
{models/weapons => weapons}/sword/hwep/md5.cfg | 0
{models/weapons => weapons}/sword/item/md5.cfg | 0
{models/weapons => weapons}/sword/mask.dds | Bin
{models/weapons => weapons}/sword/mask.png | Bin
{models/weapons => weapons}/sword/norm.dds | Bin
{models/weapons => weapons}/sword/norm.png | Bin
{models/weapons => weapons}/sword/skin.dds | Bin
{models/weapons => weapons}/sword/skin.png | Bin
.../weapons => weapons}/sword/sword-idle.md5anim | 0
{models/weapons => weapons}/sword/sword.md5mesh | 0
{models/weapons => weapons}/sword/vwep/md5.cfg | 0
weapons/trademark.txt | 144 +
weapons/version.txt | 1 +
{models/weapons => weapons}/zapper/hwep/md5.cfg | 0
{models/weapons => weapons}/zapper/idle.md5anim | 0
{models/weapons => weapons}/zapper/item.md5mesh | 0
{models/weapons => weapons}/zapper/item/md5.cfg | 0
{models/weapons => weapons}/zapper/mask.png | Bin
{models/weapons => weapons}/zapper/mesh.md5mesh | 0
{models/weapons => weapons}/zapper/norm.png | Bin
.../weapons/plasma => weapons/zapper}/readme.txt | 0
{models/weapons => weapons}/zapper/reload.md5anim | 0
{models/weapons => weapons}/zapper/shoot.md5anim | 0
{models/weapons => weapons}/zapper/skin.png | Bin
{models/weapons => weapons}/zapper/vwep/md5.cfg | 0
.gitattributes => wicked/.gitattributes | 0
wicked/.github/CONTRIBUTING.md | 51 +
wicked/.github/ISSUE_TEMPLATE.md | 9 +
wicked/.gitmodules | 0
cc-by-sa.txt => wicked/cc-by-sa.txt | 0
wicked/readme.txt | 17 +
wicked/{package.cfg => textures.cfg} | 0
wicked/trademark.txt | 144 +
wicked/version.txt | 1 +
2120 files changed, 91513 insertions(+), 15724 deletions(-)
create mode 100644 .github/CONTRIBUTING.md
create mode 100644 .github/ISSUE_TEMPLATE.md
delete mode 100644 .gitignore
create mode 100644 .gitmodules
copy .gitattributes => acerspyro/.gitattributes (100%)
create mode 100644 acerspyro/.github/CONTRIBUTING.md
create mode 100644 acerspyro/.github/ISSUE_TEMPLATE.md
create mode 100644 acerspyro/.gitmodules
rename {models/acerspyro => acerspyro}/bell/bell.iqm (100%)
rename {models/acerspyro => acerspyro}/bell/conc02.jpg (100%)
rename {models/acerspyro => acerspyro}/bell/conc02_n.jpg (100%)
rename {models/acerspyro => acerspyro}/bell/conc02_s.jpg (100%)
rename {models/acerspyro => acerspyro}/bell/iqm.cfg (100%)
copy cc-by-sa.txt => acerspyro/cc-by-sa.txt (100%)
rename models/acerspyro/package.cfg => acerspyro/models.cfg (100%)
create mode 100644 acerspyro/readme.txt
create mode 100644 acerspyro/trademark.txt
create mode 100644 acerspyro/version.txt
copy .gitattributes => actors/.gitattributes (100%)
create mode 100644 actors/.github/CONTRIBUTING.md
create mode 100644 actors/.github/ISSUE_TEMPLATE.md
create mode 100644 actors/.gitmodules
copy cc-by-sa.txt => actors/cc-by-sa.txt (100%)
rename {models/actors => actors}/drone/attack1.md5anim (100%)
rename {models/actors => actors}/drone/backward.md5anim (100%)
rename {models/actors => actors}/drone/climb-back.md5anim (100%)
rename {models/actors => actors}/drone/climb-left.md5anim (100%)
rename {models/actors => actors}/drone/climb-right.md5anim (100%)
rename {models/actors => actors}/drone/climb.md5anim (100%)
rename {models/actors => actors}/drone/crouch.md5anim (100%)
rename {models/actors => actors}/drone/dead.md5anim (100%)
rename {models/actors => actors}/drone/death.md5anim (100%)
rename {models/actors => actors}/drone/forward.md5anim (100%)
rename {models/actors => actors}/drone/frag_idle.md5anim (100%)
rename {models/actors => actors}/drone/frag_power.md5anim (100%)
rename {models/actors => actors}/drone/frag_throw.md5anim (100%)
rename {models/actors => actors}/drone/idle.md5anim (100%)
rename {models/actors => actors}/drone/left.md5anim (100%)
rename {models/actors => actors}/drone/mask.dds (100%)
rename {models/actors => actors}/drone/mask.jpg (100%)
create mode 100644 actors/drone/md5.cfg
rename {models/actors => actors}/drone/mesh.md5mesh (100%)
rename {models/actors => actors}/drone/normals.dds (100%)
rename {models/actors => actors}/drone/normals.png (100%)
rename {models/actors => actors}/drone/pain1.md5anim (100%)
rename {models/actors => actors}/drone/pistol-idle.md5anim (100%)
rename {models/actors => actors}/drone/ragdoll.cfg (100%)
rename {models/actors => actors}/drone/rifle-idle.md5anim (100%)
rename {models/actors => actors}/drone/rifle-shoot.md5anim (100%)
rename {models/actors => actors}/drone/right.md5anim (100%)
rename {models/actors => actors}/drone/skin.dds (100%)
rename {models/actors => actors}/drone/skin.jpg (100%)
rename {models/actors => actors}/drone/sword-attack1.md5anim (100%)
rename {models/actors => actors}/drone/sword-attack2.md5anim (100%)
rename {models/actors => actors}/drone/sword-idle.md5anim (100%)
rename {models/actors => actors}/player/RE_Player_diffuse.tga (100%)
rename {models/actors => actors}/player/RE_Player_mask.tga (100%)
rename {models/actors => actors}/player/bones.txt (100%)
rename {models/actors => actors}/player/crouch.iqm (100%)
rename {models/actors => actors}/player/crouch_backward.iqm (100%)
rename {models/actors => actors}/player/crouch_forward.iqm (100%)
rename {models/actors => actors}/player/crouch_jump_backward.iqm (100%)
rename {models/actors => actors}/player/crouch_jump_forward.iqm (100%)
rename {models/actors => actors}/player/crouch_jump_left.iqm (100%)
rename {models/actors => actors}/player/crouch_jump_right.iqm (100%)
rename {models/actors => actors}/player/crouch_jump_up.iqm (100%)
rename {models/actors => actors}/player/crouch_left.iqm (100%)
rename {models/actors => actors}/player/crouch_right.iqm (100%)
rename {models/actors => actors}/player/dash_backward.iqm (100%)
rename {models/actors => actors}/player/dash_forward.iqm (100%)
rename {models/actors => actors}/player/dash_left.iqm (100%)
rename {models/actors => actors}/player/dash_right.iqm (100%)
rename {models/actors => actors}/player/dash_up.iqm (100%)
rename {models/actors => actors}/player/dead.iqm (100%)
rename {models/actors => actors}/player/diffuse.dds (100%)
rename {models/actors => actors}/player/diffuse.png (100%)
rename {models/actors => actors}/player/dying.iqm (100%)
rename {models/actors => actors}/player/female/RE_Player_female.blend (100%)
rename {models/actors => actors}/player/female/RE_Player_female.iqm (100%)
rename {models/actors => actors}/player/female/headless/headless-female.iqm (100%)
create mode 100644 actors/player/female/headless/iqm.cfg
create mode 100644 actors/player/female/hwep/md5.cfg
create mode 100644 actors/player/female/iqm.cfg
rename {models/actors => actors}/player/grenade_idle.iqm (100%)
rename {models/actors => actors}/player/grenade_power.iqm (100%)
rename {models/actors => actors}/player/grenade_primary.iqm (100%)
rename {models/actors => actors}/player/gun_fire.iqm (100%)
rename {models/actors => actors}/player/gun_pose1.iqm (100%)
rename {models/actors => actors}/player/gun_pose_default.iqm (100%)
rename {models/actors => actors}/player/headless.dds (100%)
rename {models/actors => actors}/player/headless.png (100%)
rename {models/actors => actors}/player/hud_flamer-idle.md5anim (100%)
rename {models/actors => actors}/player/hud_flamer-reload.md5anim (100%)
rename {models/actors => actors}/player/hud_flamer-shoot2.md5anim (100%)
rename {models/actors => actors}/player/hud_grenade-idle.md5anim (100%)
rename {models/actors => actors}/player/hud_grenade-power.md5anim (100%)
rename {models/actors => actors}/player/hud_grenade-reload.md5anim (100%)
rename {models/actors => actors}/player/hud_grenade-shoot.md5anim (100%)
create mode 100644 actors/player/hud_hands.md5mesh
rename {models/actors => actors}/player/hud_mine-idle.md5anim (100%)
rename {models/actors => actors}/player/hud_mine-reload.md5anim (100%)
rename {models/actors => actors}/player/hud_mine-shoot.md5anim (100%)
rename {models/actors => actors}/player/hud_pistol-idle.md5anim (100%)
rename {models/actors => actors}/player/hud_pistol-reload.md5anim (100%)
rename {models/actors => actors}/player/hud_pistol-shoot.md5anim (100%)
rename {models/actors => actors}/player/hud_pistol-shoot2.md5anim (100%)
create mode 100644 actors/player/hud_plasma-idle.md5anim
create mode 100644 actors/player/hud_plasma-reload.md5anim
create mode 100644 actors/player/hud_plasma-shoot.md5anim
create mode 100644 actors/player/hud_plasma-shoot2.md5anim
rename {models/actors => actors}/player/hud_rifle-idle.md5anim (100%)
rename {models/actors => actors}/player/hud_rifle-reload.md5anim (100%)
rename {models/actors => actors}/player/hud_rifle-shoot.md5anim (100%)
rename {models/actors => actors}/player/hud_rocket-idle.md5anim (100%)
rename {models/actors => actors}/player/hud_shotgun-idle.md5anim (100%)
rename {models/actors => actors}/player/hud_shotgun-reload.md5anim (100%)
rename {models/actors => actors}/player/hud_shotgun-shoot1.md5anim (100%)
rename {models/actors => actors}/player/hud_shotgun-shoot2.md5anim (100%)
rename {models/actors => actors}/player/hud_smg-idle.md5anim (100%)
rename {models/actors => actors}/player/hud_smg-reload.md5anim (100%)
rename {models/actors => actors}/player/hud_smg-shoot1.md5anim (100%)
rename {models/actors => actors}/player/hud_smg-shoot2.md5anim (100%)
rename {models/actors => actors}/player/hud_switch.md5anim (100%)
rename {models/actors => actors}/player/hud_sword-attack1.md5anim (100%)
rename {models/actors => actors}/player/hud_sword-attack2.md5anim (100%)
rename {models/actors => actors}/player/hud_sword-idle.md5anim (100%)
create mode 100644 actors/player/hwep.cfg
rename {models/actors => actors}/player/idle.iqm (100%)
rename {models/actors => actors}/player/jump0_backward.iqm (100%)
rename {models/actors => actors}/player/jump0_forward.iqm (100%)
rename {models/actors => actors}/player/jump0_left.iqm (100%)
rename {models/actors => actors}/player/jump0_right.iqm (100%)
rename {models/actors => actors}/player/jump0_up.iqm (100%)
rename {models/actors => actors}/player/kick.iqm (100%)
rename {models/actors => actors}/player/male/RE_Player.blend (100%)
rename {models/actors => actors}/player/male/RE_Player_male-2.blend (100%)
rename {models/actors => actors}/player/male/RE_Player_male.blend (100%)
rename {models/actors => actors}/player/male/RE_Player_male.iqm (100%)
rename {models/actors => actors}/player/male/body/hud-body.blend (100%)
rename {models/actors => actors}/player/male/body/hud-body.iqm (100%)
create mode 100644 actors/player/male/body/iqm.cfg
rename {models/actors => actors}/player/male/headless/hud-body.blend (100%)
rename {models/actors => actors}/player/male/headless/hud-body.iqm (100%)
create mode 100644 actors/player/male/headless/iqm.cfg
create mode 100644 actors/player/male/hwep/md5.cfg
create mode 100644 actors/player/male/iqm.cfg
rename {models/actors => actors}/player/mask.dds (100%)
rename {models/actors => actors}/player/mask.png (100%)
rename {models/actors => actors}/player/mask_1.dds (100%)
rename {models/actors => actors}/player/mask_1.png (100%)
rename {models/actors => actors}/player/mine_pose.iqm (100%)
rename {models/actors => actors}/player/mine_shoot.iqm (100%)
rename {models/actors => actors}/player/norm.dds (100%)
rename {models/actors => actors}/player/norm.png (100%)
rename {models/actors => actors}/player/pain.iqm (100%)
create mode 100644 actors/player/player.cfg
rename {models/actors => actors}/player/powerslide_forward.iqm (100%)
rename {models/actors => actors}/player/punch.iqm (100%)
rename {models/actors => actors}/player/ragdoll.cfg (100%)
rename {models/actors => actors}/player/ragdoll.txt (100%)
rename {models/actors => actors}/player/reload_pistol.iqm (100%)
rename {models/actors => actors}/player/rifle_idle.iqm (100%)
rename {models/actors => actors}/player/rifle_primary.iqm (100%)
rename {models/actors => actors}/player/rifle_reload.iqm (100%)
rename {models/actors => actors}/player/rocket_idle.iqm (100%)
rename {models/actors => actors}/player/rocket_reload.iqm (100%)
rename {models/actors => actors}/player/rocket_shoot.iqm (100%)
rename {models/actors => actors}/player/runbackward0.iqm (100%)
rename {models/actors => actors}/player/runcycle0.iqm (100%)
rename {models/actors => actors}/player/runstepleft0.iqm (100%)
rename {models/actors => actors}/player/runstepright0.iqm (100%)
rename {models/actors => actors}/player/sg_primary.iqm (100%)
rename {models/actors => actors}/player/sink.iqm (100%)
rename {models/actors => actors}/player/smg_reload.iqm (100%)
rename {models/actors => actors}/player/swim.iqm (100%)
rename {models/actors => actors}/player/switch.iqm (100%)
rename {models/actors => actors}/player/sword_idle.iqm (100%)
rename {models/actors => actors}/player/sword_primary.iqm (100%)
rename {models/actors => actors}/player/sword_secondary.iqm (100%)
rename {models/actors => actors}/player/walk_backward.iqm (100%)
rename {models/actors => actors}/player/walk_forward.iqm (100%)
rename {models/actors => actors}/player/walk_left.iqm (100%)
rename {models/actors => actors}/player/walk_right.iqm (100%)
rename {models/actors => actors}/player/wall_jump.iqm (100%)
rename {models/actors => actors}/player/wall_jump1.iqm (100%)
rename {models/actors => actors}/player/wall_run_left.iqm (100%)
rename {models/actors => actors}/player/wall_run_right.iqm (100%)
create mode 100644 actors/readme.txt
create mode 100644 actors/trademark.txt
rename {models/actors => actors}/turret/license.txt (100%)
rename {models/actors => actors}/turret/mask1.dds (100%)
rename {models/actors => actors}/turret/mask1.jpg (100%)
rename {models/actors => actors}/turret/mask2.dds (100%)
rename {models/actors => actors}/turret/mask2.jpg (100%)
rename {models/actors => actors}/turret/md5.cfg (100%)
rename {models/actors => actors}/turret/norms1.dds (100%)
rename {models/actors => actors}/turret/norms1.png (100%)
rename {models/actors => actors}/turret/norms2.dds (100%)
rename {models/actors => actors}/turret/norms2.png (100%)
rename {models/actors => actors}/turret/skin1.dds (100%)
rename {models/actors => actors}/turret/skin1.png (100%)
rename {models/actors => actors}/turret/skin2.dds (100%)
rename {models/actors => actors}/turret/skin2.png (100%)
rename {models/actors => actors}/turret/turret.md5mesh (100%)
create mode 100644 actors/version.txt
copy .gitattributes => appleflap/.gitattributes (100%)
create mode 100644 appleflap/.github/CONTRIBUTING.md
create mode 100644 appleflap/.github/ISSUE_TEMPLATE.md
create mode 100644 appleflap/.gitmodules
rename appleflap/{package.cfg => textures.cfg} (100%)
create mode 100644 appleflap/version.txt
copy .gitattributes => blendbrush/.gitattributes (100%)
create mode 100644 blendbrush/.github/CONTRIBUTING.md
create mode 100644 blendbrush/.github/ISSUE_TEMPLATE.md
create mode 100644 blendbrush/.gitmodules
copy cc-by-sa.txt => blendbrush/cc-by-sa.txt (100%)
create mode 100644 blendbrush/circle_256_hard.png
create mode 100644 blendbrush/circle_256_soft.png
create mode 100644 blendbrush/circle_256_solid.png
create mode 100644 blendbrush/circle_8_hard.png
create mode 100644 blendbrush/circle_8_soft.png
create mode 100644 blendbrush/circle_8_solid.png
create mode 100644 blendbrush/dot_1_hard.png
create mode 100644 blendbrush/dot_1_soft.png
create mode 100644 blendbrush/dot_1_solid.png
create mode 100644 blendbrush/noise_1024_hard.png
create mode 100644 blendbrush/noise_1024_soft.png
create mode 100644 blendbrush/noise_128_hard.png
create mode 100644 blendbrush/noise_128_soft.png
create mode 100644 blendbrush/noise_256_hard.png
create mode 100644 blendbrush/noise_256_soft.png
create mode 100644 blendbrush/noise_512_hard.png
create mode 100644 blendbrush/noise_512_soft.png
create mode 100644 blendbrush/noise_64_hard.png
create mode 100644 blendbrush/noise_64_soft.png
create mode 100644 blendbrush/readme.txt
create mode 100644 blendbrush/trademark.txt
create mode 100644 blendbrush/version.txt
copy .gitattributes => caustics/.gitattributes (100%)
create mode 100644 caustics/.github/CONTRIBUTING.md
create mode 100644 caustics/.github/ISSUE_TEMPLATE.md
create mode 100644 caustics/.gitmodules
copy cc-by-sa.txt => caustics/cc-by-sa.txt (100%)
create mode 100644 caustics/readme.txt
create mode 100644 caustics/trademark.txt
create mode 100644 caustics/version.txt
copy .gitattributes => crosshairs/.gitattributes (100%)
create mode 100644 crosshairs/.github/CONTRIBUTING.md
create mode 100644 crosshairs/.github/ISSUE_TEMPLATE.md
create mode 100644 crosshairs/.gitmodules
copy cc-by-sa.txt => crosshairs/cc-by-sa.txt (100%)
create mode 100644 crosshairs/readme.txt
create mode 100644 crosshairs/trademark.txt
create mode 100644 crosshairs/version.txt
copy .gitattributes => dziq/.gitattributes (100%)
create mode 100644 dziq/.github/CONTRIBUTING.md
create mode 100644 dziq/.github/ISSUE_TEMPLATE.md
create mode 100644 dziq/.gitmodules
create mode 100644 dziq/boards01.jpg
create mode 100644 dziq/boards01_b.jpg
create mode 100644 dziq/boards01_n.jpg
create mode 100644 dziq/boards01_s.jpg
create mode 100644 dziq/brick_wall01.jpg
create mode 100644 dziq/brick_wall01_b.jpg
create mode 100644 dziq/brick_wall01_n.jpg
create mode 100644 dziq/brick_wall01_s.jpg
create mode 100644 dziq/brick_wall02.jpg
create mode 100644 dziq/brick_wall02_b.jpg
create mode 100644 dziq/brick_wall02_n.jpg
create mode 100644 dziq/brick_wall02_s.jpg
copy cc-by-sa.txt => dziq/cc-by-sa.txt (100%)
create mode 100644 dziq/concrete_forms01.jpg
create mode 100644 dziq/concrete_forms01_b.jpg
create mode 100644 dziq/concrete_forms01_n.jpg
create mode 100644 dziq/concrete_forms01_s.jpg
create mode 100644 dziq/dq_stones01.jpg
create mode 100644 dziq/dq_stones01_b.jpg
create mode 100644 dziq/dq_stones01_n.jpg
create mode 100644 dziq/dq_stones01_s.jpg
create mode 100644 dziq/dryone.jpg
create mode 100644 dziq/dryone_b.jpg
create mode 100644 dziq/dryone_n.jpg
create mode 100644 dziq/dryone_s.jpg
create mode 100644 dziq/hanging_greens01/hanging_greens01.obj
create mode 100644 dziq/hanging_greens01/hanging_greens01.png
create mode 100644 dziq/hanging_greens01/obj.cfg
create mode 100644 dziq/hydrant/hydrant.jpg
create mode 100644 dziq/hydrant/hydrant.obj
create mode 100644 dziq/hydrant/mask.jpg
create mode 100644 dziq/hydrant/normal.jpg
create mode 100644 dziq/hydrant/obj.cfg
create mode 100644 dziq/ivy01/ivy01.obj
create mode 100644 dziq/ivy01/ivy01.png
create mode 100644 dziq/ivy01/ivy01_n.png
create mode 100644 dziq/ivy01/obj.cfg
create mode 100644 dziq/metal_rusty01a.jpg
create mode 100644 dziq/metal_rusty01a_b.jpg
create mode 100644 dziq/metal_rusty01a_n.jpg
create mode 100644 dziq/metal_rusty01a_s.jpg
create mode 100644 dziq/metal_rusty01b.jpg
create mode 100644 dziq/metal_rusty01b_b.jpg
create mode 100644 dziq/metal_rusty01b_n.jpg
create mode 100644 dziq/metal_rusty01b_s.jpg
create mode 100644 dziq/models.cfg
create mode 100644 dziq/readme.txt
create mode 100644 dziq/textures.cfg
create mode 100644 dziq/trademark.txt
create mode 100644 dziq/version.txt
copy .gitattributes => elyvisions/.gitattributes (100%)
create mode 100644 elyvisions/.github/CONTRIBUTING.md
create mode 100644 elyvisions/.github/ISSUE_TEMPLATE.md
create mode 100644 elyvisions/.gitmodules
create mode 100644 elyvisions/version.txt
copy .gitattributes => fonts/.gitattributes (100%)
create mode 100644 fonts/.github/CONTRIBUTING.md
create mode 100644 fonts/.github/ISSUE_TEMPLATE.md
create mode 100644 fonts/.gitmodules
copy .gitattributes => freezurbern/.gitattributes (100%)
create mode 100644 freezurbern/.github/CONTRIBUTING.md
create mode 100644 freezurbern/.github/ISSUE_TEMPLATE.md
create mode 100644 freezurbern/.gitmodules
rename {penguins => freezurbern}/arid2_bk.jpg (100%)
rename {penguins => freezurbern}/arid2_dn.jpg (100%)
rename {penguins => freezurbern}/arid2_ft.jpg (100%)
rename {penguins => freezurbern}/arid2_lf.jpg (100%)
rename {penguins => freezurbern}/arid2_rt.jpg (100%)
rename {penguins => freezurbern}/arid2_up.jpg (100%)
rename {penguins => freezurbern}/arid_bk.jpg (100%)
rename {penguins => freezurbern}/arid_dn.jpg (100%)
rename {penguins => freezurbern}/arid_ft.jpg (100%)
rename {penguins => freezurbern}/arid_lf.jpg (100%)
rename {penguins => freezurbern}/arid_rt.jpg (100%)
rename {penguins => freezurbern}/arid_up.jpg (100%)
rename {penguins => freezurbern}/barren_bk.jpg (100%)
rename {penguins => freezurbern}/barren_dn.jpg (100%)
rename {penguins => freezurbern}/barren_ft.jpg (100%)
rename {penguins => freezurbern}/barren_lf.jpg (100%)
rename {penguins => freezurbern}/barren_rt.jpg (100%)
rename {penguins => freezurbern}/barren_up.jpg (100%)
rename {penguins => freezurbern}/divine_bk.jpg (100%)
rename {penguins => freezurbern}/divine_dn.jpg (100%)
rename {penguins => freezurbern}/divine_ft.jpg (100%)
rename {penguins => freezurbern}/divine_lf.jpg (100%)
rename {penguins => freezurbern}/divine_rt.jpg (100%)
rename {penguins => freezurbern}/divine_up.jpg (100%)
rename {penguins => freezurbern}/harmony_bk.jpg (100%)
rename {penguins => freezurbern}/harmony_dn.jpg (100%)
rename {penguins => freezurbern}/harmony_ft.jpg (100%)
rename {penguins => freezurbern}/harmony_lf.jpg (100%)
rename {penguins => freezurbern}/harmony_rt.jpg (100%)
rename {penguins => freezurbern}/harmony_up.jpg (100%)
rename {penguins => freezurbern}/kenon_bk.png (100%)
rename {penguins => freezurbern}/kenon_dn.png (100%)
rename {penguins => freezurbern}/kenon_ft.png (100%)
rename {penguins => freezurbern}/kenon_lf.png (100%)
rename {penguins => freezurbern}/kenon_rt.png (100%)
rename {penguins => freezurbern}/kenon_up.png (100%)
create mode 100644 freezurbern/readme.txt
rename {penguins => freezurbern}/tropic_bk.png (100%)
rename {penguins => freezurbern}/tropic_dn.png (100%)
rename {penguins => freezurbern}/tropic_ft.png (100%)
rename {penguins => freezurbern}/tropic_lf.png (100%)
rename {penguins => freezurbern}/tropic_rt.png (100%)
rename {penguins => freezurbern}/tropic_up.png (100%)
create mode 100644 freezurbern/version.txt
rename {penguins => freezurbern}/violence_bk.jpg (100%)
rename {penguins => freezurbern}/violence_dn.jpg (100%)
rename {penguins => freezurbern}/violence_ft.jpg (100%)
rename {penguins => freezurbern}/violence_lf.jpg (100%)
rename {penguins => freezurbern}/violence_rt.jpg (100%)
rename {penguins => freezurbern}/violence_up.jpg (100%)
rename {penguins => freezurbern}/wrath_bk.jpg (100%)
rename {penguins => freezurbern}/wrath_dn.jpg (100%)
rename {penguins => freezurbern}/wrath_ft.jpg (100%)
rename {penguins => freezurbern}/wrath_lf.jpg (100%)
rename {penguins => freezurbern}/wrath_rt.jpg (100%)
rename {penguins => freezurbern}/wrath_up.jpg (100%)
copy .gitattributes => john/.gitattributes (100%)
create mode 100644 john/.github/CONTRIBUTING.md
create mode 100644 john/.github/ISSUE_TEMPLATE.md
create mode 100644 john/.gitmodules
copy cc-by-sa.txt => john/cc-by-sa.txt (100%)
rename {models/john => john}/forklift/diffuse.png (100%)
rename {models/john => john}/forklift/forklift.obj (100%)
rename {models/john => john}/forklift/normals.png (100%)
rename {models/john => john}/forklift/obj.cfg (100%)
rename models/john/package.cfg => john/models.cfg (100%)
create mode 100644 john/readme.txt
rename {models/john => john}/target/iqm.cfg (100%)
rename {models/john => john}/target/move.iqm (100%)
rename {models/john => john}/target/norm.png (100%)
rename {models/john => john}/target/skin.png (100%)
create mode 100644 john/trademark.txt
create mode 100644 john/version.txt
copy .gitattributes => jojo/.gitattributes (100%)
create mode 100644 jojo/.github/CONTRIBUTING.md
create mode 100644 jojo/.github/ISSUE_TEMPLATE.md
create mode 100644 jojo/.gitmodules
rename {models/jojo => jojo}/barrel01/normal.png (100%)
rename {models/jojo => jojo}/barrel01/obj.cfg (100%)
rename {models/jojo => jojo}/barrel01/skin.png (100%)
rename {models/jojo => jojo}/barrel01/tris.obj (100%)
copy cc-by-sa.txt => jojo/cc-by-sa.txt (100%)
rename {models/jojo => jojo}/grate01/normal.png (100%)
rename {models/jojo => jojo}/grate01/obj.cfg (100%)
rename {models/jojo => jojo}/grate01/skin.png (100%)
rename {models/jojo => jojo}/grate01/tris.obj (100%)
rename {models/jojo => jojo}/grate02/normal.png (100%)
rename {models/jojo => jojo}/grate02/obj.cfg (100%)
rename {models/jojo => jojo}/grate02/skin.png (100%)
rename models/jojo/package.cfg => jojo/models.cfg (100%)
create mode 100644 jojo/readme.txt
rename {models/jojo => jojo}/teamalpha/md5.cfg (100%)
rename {models/jojo => jojo}/teamalpha/mesh.md5mesh (100%)
rename {models/jojo => jojo}/teamalpha/normal.png (100%)
rename {models/jojo => jojo}/teamalpha/skin.png (100%)
rename {models/jojo => jojo}/teamkappa/md5.cfg (100%)
rename {models/jojo => jojo}/teamkappa/normal.png (100%)
rename {models/jojo => jojo}/teamkappa/skin.png (100%)
rename {models/jojo => jojo}/teamomega/md5.cfg (100%)
rename {models/jojo => jojo}/teamomega/normal.png (100%)
rename {models/jojo => jojo}/teamomega/skin.png (100%)
rename {models/jojo => jojo}/teamsigma/md5.cfg (100%)
rename {models/jojo => jojo}/teamsigma/normal.png (100%)
rename {models/jojo => jojo}/teamsigma/skin.png (100%)
rename jojo/{package.cfg => textures.cfg} (100%)
create mode 100644 jojo/trademark.txt
create mode 100644 jojo/version.txt
copy .gitattributes => jwin/.gitattributes (100%)
create mode 100644 jwin/.github/CONTRIBUTING.md
create mode 100644 jwin/.github/ISSUE_TEMPLATE.md
create mode 100644 jwin/.gitmodules
create mode 100644 jwin/version.txt
copy .gitattributes => luckystrike/.gitattributes (100%)
create mode 100644 luckystrike/.github/CONTRIBUTING.md
create mode 100644 luckystrike/.github/ISSUE_TEMPLATE.md
create mode 100644 luckystrike/.gitmodules
rename {models/luckystrike => luckystrike}/banner01/banner.md5anim (100%)
rename {models/luckystrike => luckystrike}/banner01/banner.md5mesh (100%)
rename {models/luckystrike => luckystrike}/banner01/md5.cfg (100%)
rename {models/luckystrike => luckystrike}/banner01/norm.png (100%)
rename {models/luckystrike => luckystrike}/banner01/skin.png (100%)
rename {models/luckystrike => luckystrike}/banner01/spec.png (100%)
rename {models/luckystrike => luckystrike}/banner02/md5.cfg (100%)
rename {models/luckystrike => luckystrike}/banner02/skin.png (100%)
rename {models/luckystrike => luckystrike}/barrel01/mask.jpg (100%)
rename {models/luckystrike => luckystrike}/barrel01/md5.cfg (100%)
rename {models/luckystrike => luckystrike}/barrel01/mesh.md5mesh (100%)
rename {models/luckystrike => luckystrike}/barrel01/norm.jpg (100%)
rename {models/luckystrike => luckystrike}/barrel01/skin.jpg (100%)
copy cc-by-sa.txt => luckystrike/cc-by-sa.txt (100%)
rename {models/luckystrike => luckystrike}/door1/close.md5anim (100%)
rename {models/luckystrike => luckystrike}/door1/idle.md5anim (100%)
rename {models/luckystrike => luckystrike}/door1/mask.png (100%)
rename {models/luckystrike => luckystrike}/door1/md5.cfg (100%)
rename {models/luckystrike => luckystrike}/door1/mesh.md5mesh (100%)
rename {models/luckystrike => luckystrike}/door1/norm.png (100%)
rename {models/luckystrike => luckystrike}/door1/open.md5anim (100%)
rename {models/luckystrike => luckystrike}/door1/skin.png (100%)
rename {models/luckystrike => luckystrike}/door2/close.md5anim (100%)
rename {models/luckystrike => luckystrike}/door2/idle.md5anim (100%)
rename {models/luckystrike => luckystrike}/door2/mask.png (100%)
rename {models/luckystrike => luckystrike}/door2/md5.cfg (100%)
rename {models/luckystrike => luckystrike}/door2/mesh.md5mesh (100%)
rename {models/luckystrike => luckystrike}/door2/norm.png (100%)
rename {models/luckystrike => luckystrike}/door2/open.md5anim (100%)
rename {models/luckystrike => luckystrike}/door2/skin.png (100%)
rename {models/luckystrike => luckystrike}/fan01/fan.obj (100%)
rename {models/luckystrike => luckystrike}/fan01/mask.jpg (100%)
rename {models/luckystrike => luckystrike}/fan01/norm.jpg (100%)
create mode 100644 luckystrike/fan01/obj.cfg
rename {models/luckystrike => luckystrike}/fan01/skin.png (100%)
rename {models/luckystrike => luckystrike}/jumpad/mask.png (100%)
rename {models/luckystrike => luckystrike}/jumpad/md5.cfg (100%)
rename {models/luckystrike => luckystrike}/jumpad/mesh.md5mesh (100%)
rename {models/luckystrike => luckystrike}/jumpad/norm.jpg (100%)
rename {models/luckystrike => luckystrike}/jumpad/skin.jpg (100%)
rename {models/luckystrike => luckystrike}/lamp01/mask.png (100%)
rename {models/luckystrike => luckystrike}/lamp01/md5.cfg (100%)
rename {models/luckystrike => luckystrike}/lamp01/mesh.md5mesh (100%)
rename {models/luckystrike => luckystrike}/lamp01/norm.jpg (100%)
rename {models/luckystrike => luckystrike}/lamp01/skin.jpg (100%)
rename {models/luckystrike => luckystrike}/lamp02/iqm.cfg (100%)
rename {models/luckystrike => luckystrike}/lamp02/lamp.iqm (100%)
rename {models/luckystrike => luckystrike}/lamp02/mask.png (100%)
rename {models/luckystrike => luckystrike}/lamp02/norm.png (100%)
rename {models/luckystrike => luckystrike}/lamp02/skin.png (100%)
create mode 100644 luckystrike/models.cfg
rename {models/luckystrike => luckystrike}/plant/leaf.png (100%)
rename {models/luckystrike => luckystrike}/plant/md5.cfg (100%)
rename {models/luckystrike => luckystrike}/plant/norm.png (100%)
rename {models/luckystrike => luckystrike}/plant/plant.md5mesh (100%)
rename {models/luckystrike => luckystrike}/plant/spec.png (100%)
create mode 100644 luckystrike/readme.txt
rename luckystrike/{package.cfg => textures.cfg} (100%)
rename {models/luckystrike => luckystrike}/torche/mask.jpg (100%)
rename {models/luckystrike => luckystrike}/torche/md5.cfg (100%)
rename {models/luckystrike => luckystrike}/torche/mesh.md5mesh (100%)
rename {models/luckystrike => luckystrike}/torche/norm.png (100%)
rename {models/luckystrike => luckystrike}/torche/skin.jpg (100%)
create mode 100644 luckystrike/trademark.txt
create mode 100644 luckystrike/version.txt
copy .gitattributes => maps/.gitattributes (100%)
create mode 100644 maps/.github/CONTRIBUTING.md
create mode 100644 maps/.github/ISSUE_TEMPLATE.md
create mode 100644 maps/.gitmodules
copy cc-by-sa.txt => maps/cc-by-sa.txt (100%)
delete mode 100644 maps/condensation.cfg
delete mode 100644 maps/condensation.mpz
delete mode 100644 maps/condensation.png
delete mode 100644 maps/condensation.wpt
delete mode 100644 maps/convolution.cfg
delete mode 100644 maps/convolution.mpz
delete mode 100644 maps/convolution.png
delete mode 100644 maps/convolution.wpt
create mode 100644 maps/disco.cfg
create mode 100644 maps/disco.mpz
create mode 100644 maps/disco.png
copy maps/{relax.txt => disco.txt} (100%)
create mode 100644 maps/disco.wpt
create mode 100644 maps/discontinuity.cfg
create mode 100644 maps/discontinuity.mpz
create mode 100644 maps/discontinuity.png
create mode 100644 maps/discontinuity.wpt
create mode 100644 maps/eternal.cfg
create mode 100644 maps/eternal.mpz
create mode 100644 maps/eternal.png
create mode 100644 maps/eternal.wpt
delete mode 100644 maps/fortitude.cfg
delete mode 100644 maps/fortitude.mpz
delete mode 100644 maps/fortitude.png
delete mode 100644 maps/fortitude.txt
delete mode 100644 maps/fortitude.wpt
delete mode 100644 maps/linear.cfg
delete mode 100644 maps/linear.mpz
delete mode 100644 maps/linear.png
delete mode 100644 maps/linear.wpt
create mode 100644 maps/readme.txt
create mode 100644 maps/torus.cfg
create mode 100644 maps/torus.mpz
create mode 100644 maps/torus.png
create mode 100644 maps/torus.txt
create mode 100644 maps/torus.wpt
create mode 100644 maps/trademark.txt
create mode 100644 maps/version.txt
create mode 100644 maps/vorticity.cfg
create mode 100644 maps/vorticity.mpz
create mode 100644 maps/vorticity.png
create mode 100644 maps/vorticity.wpt
copy .gitattributes => mayhem/.gitattributes (100%)
create mode 100644 mayhem/.github/CONTRIBUTING.md
create mode 100644 mayhem/.github/ISSUE_TEMPLATE.md
create mode 100644 mayhem/.gitmodules
create mode 100644 mayhem/version.txt
copy .gitattributes => mikeplus64/.gitattributes (100%)
create mode 100644 mikeplus64/.github/CONTRIBUTING.md
create mode 100644 mikeplus64/.github/ISSUE_TEMPLATE.md
create mode 100644 mikeplus64/.gitmodules
copy cc-by-sa.txt => mikeplus64/cc-by-sa.txt (100%)
rename {models/mikeplus64 => mikeplus64}/crate/crate.obj (100%)
rename {models/mikeplus64 => mikeplus64}/crate/diffuse.png (100%)
rename {models/mikeplus64 => mikeplus64}/crate/mask.png (100%)
rename {models/mikeplus64 => mikeplus64}/crate/normals.png (100%)
rename {models/mikeplus64 => mikeplus64}/crate/obj.cfg (100%)
rename {models/mikeplus64 => mikeplus64}/drum/blue/diffuse.png (100%)
rename {models/mikeplus64 => mikeplus64}/drum/blue/obj.cfg (100%)
rename {models/mikeplus64 => mikeplus64}/drum/drum.obj (100%)
rename {models/mikeplus64 => mikeplus64}/drum/mask.png (100%)
rename {models/mikeplus64 => mikeplus64}/drum/normals.png (100%)
rename {models/mikeplus64 => mikeplus64}/drum/red/diffuse.png (100%)
rename {models/mikeplus64 => mikeplus64}/drum/red/obj.cfg (100%)
rename {models/mikeplus64 => mikeplus64}/grenade/diffuse.png (100%)
rename {models/mikeplus64 => mikeplus64}/grenade/grenade.md5mesh (100%)
rename {models/mikeplus64 => mikeplus64}/grenade/md5.cfg (100%)
rename {models/mikeplus64 => mikeplus64}/grenade/normals.png (100%)
rename {models/mikeplus64 => mikeplus64}/jar/diffuse.png (100%)
rename {models/mikeplus64 => mikeplus64}/jar/diffuse2.png (100%)
rename {models/mikeplus64 => mikeplus64}/jar/empty/obj.cfg (100%)
rename {models/mikeplus64 => mikeplus64}/jar/goop/obj.cfg (100%)
rename {models/mikeplus64 => mikeplus64}/jar/jar.obj (100%)
rename {models/mikeplus64 => mikeplus64}/jar/jar2.obj (100%)
rename {models/mikeplus64 => mikeplus64}/jar/mask.png (100%)
rename {models/mikeplus64 => mikeplus64}/jar/mask2.png (100%)
rename {models/mikeplus64 => mikeplus64}/jar/milk/obj.cfg (100%)
rename {models/mikeplus64 => mikeplus64}/jar/normals.png (100%)
rename {models/mikeplus64 => mikeplus64}/lampthing/diff.png (100%)
rename {models/mikeplus64 => mikeplus64}/lampthing/lampthingthing.md5mesh (100%)
rename {models/mikeplus64 => mikeplus64}/lampthing/mask.png (100%)
rename {models/mikeplus64 => mikeplus64}/lampthing/md5.cfg (100%)
rename {models/mikeplus64 => mikeplus64}/lampthing/norms.png (100%)
rename models/mikeplus64/package.cfg => mikeplus64/models.cfg (100%)
rename {models/mikeplus64 => mikeplus64}/pillar/obj.cfg (100%)
rename {models/mikeplus64 => mikeplus64}/pillar/pillar.obj (100%)
rename {models/mikeplus64 => mikeplus64}/pillar/pillar_c.png (100%)
rename {models/mikeplus64 => mikeplus64}/pillar/pillar_g.png (100%)
rename {models/mikeplus64 => mikeplus64}/pillar/pillar_n.png (100%)
create mode 100644 mikeplus64/readme.txt
rename {models/mikeplus64 => mikeplus64}/rock/diffuse.png (100%)
rename {models/mikeplus64 => mikeplus64}/rock/md5.cfg (100%)
rename {models/mikeplus64 => mikeplus64}/rock/normals.png (100%)
rename {models/mikeplus64 => mikeplus64}/rock/rock.md5mesh (100%)
rename mikeplus64/{package.cfg => textures.cfg} (100%)
create mode 100644 mikeplus64/trademark.txt
create mode 100644 mikeplus64/version.txt
rename {models/mikeplus64 => mikeplus64}/wittlewamp/diffuse.png (100%)
rename {models/mikeplus64 => mikeplus64}/wittlewamp/mask.png (100%)
rename {models/mikeplus64 => mikeplus64}/wittlewamp/normals.png (100%)
rename {models/mikeplus64 => mikeplus64}/wittlewamp/obj.cfg (100%)
rename {models/mikeplus64 => mikeplus64}/wittlewamp/wittlewamp.obj (100%)
copy .gitattributes => misc/.gitattributes (100%)
create mode 100644 misc/.github/CONTRIBUTING.md
create mode 100644 misc/.github/ISSUE_TEMPLATE.md
create mode 100644 misc/.gitmodules
rename misc/{package.cfg => textures.cfg} (100%)
create mode 100644 misc/version.txt
delete mode 100644 models/actors/drone/md5.cfg
delete mode 100644 models/actors/player/female/headless/iqm.cfg
delete mode 100644 models/actors/player/female/hwep/md5.cfg
delete mode 100644 models/actors/player/female/iqm.cfg
delete mode 100644 models/actors/player/hud_hands.md5mesh
delete mode 100644 models/actors/player/hud_plasma-idle.md5anim
delete mode 100644 models/actors/player/hud_plasma-reload.md5anim
delete mode 100644 models/actors/player/hud_plasma-shoot.md5anim
delete mode 100644 models/actors/player/hud_plasma-shoot2.md5anim
delete mode 100644 models/actors/player/hwep.cfg
delete mode 100644 models/actors/player/male/body/iqm.cfg
delete mode 100644 models/actors/player/male/headless/iqm.cfg
delete mode 100644 models/actors/player/male/hwep/md5.cfg
delete mode 100644 models/actors/player/male/iqm.cfg
delete mode 100644 models/actors/player/player.cfg
delete mode 100644 models/luckystrike/fan01/obj.cfg
delete mode 100644 models/luckystrike/package.cfg
delete mode 100644 models/unnamed/package.cfg
delete mode 100644 models/weapons/plasma/hwep/md5.cfg
delete mode 100644 models/weapons/plasma/plasma-reload.md5anim
delete mode 100644 models/weapons/zapper/readme.txt
copy .gitattributes => nieb/.gitattributes (100%)
create mode 100644 nieb/.github/CONTRIBUTING.md
create mode 100644 nieb/.github/ISSUE_TEMPLATE.md
create mode 100644 nieb/.gitmodules
create mode 100644 nieb/bench/2/model.obj
create mode 100644 nieb/bench/2/obj.cfg
create mode 100644 nieb/bench/3/model.obj
create mode 100644 nieb/bench/3/obj.cfg
create mode 100644 nieb/bench/4/obj.cfg
create mode 100644 nieb/bench/5/obj.cfg
create mode 100644 nieb/bench/diffuse.png
create mode 100644 nieb/bench/masks.png
create mode 100644 nieb/bench/normal.png
create mode 100644 nieb/bench/rail.png
create mode 100644 nieb/bench/rail_masks.png
create mode 100644 nieb/bench/rail_normal.png
create mode 100644 nieb/box_copy-paper/diffuse.png
create mode 100644 nieb/box_copy-paper/masks.png
create mode 100644 nieb/box_copy-paper/model.obj
create mode 100644 nieb/box_copy-paper/normal.png
create mode 100644 nieb/box_copy-paper/obj.cfg
create mode 100644 nieb/box_large/label_0/diffuse.png
create mode 100644 nieb/box_large/label_0/obj.cfg
create mode 100644 nieb/box_large/label_a/diffuse.png
create mode 100644 nieb/box_large/label_a/obj.cfg
create mode 100644 nieb/box_large/label_b/diffuse.png
create mode 100644 nieb/box_large/label_b/obj.cfg
create mode 100644 nieb/box_large/masks.png
create mode 100644 nieb/box_large/model.obj
create mode 100644 nieb/box_large/normal.png
create mode 100644 nieb/box_small-open/label_0/diffuse.png
create mode 100644 nieb/box_small-open/label_0/obj.cfg
create mode 100644 nieb/box_small-open/label_a/diffuse.png
create mode 100644 nieb/box_small-open/label_a/obj.cfg
create mode 100644 nieb/box_small-open/label_b/diffuse.png
create mode 100644 nieb/box_small-open/label_b/obj.cfg
create mode 100644 nieb/box_small-open/masks.png
create mode 100644 nieb/box_small-open/model.obj
create mode 100644 nieb/box_small-open/normal.png
create mode 100644 nieb/box_small-open/nuts_diffuse.png
create mode 100644 nieb/box_small-open/nuts_masks.png
create mode 100644 nieb/box_small-open/nuts_normal.png
create mode 100644 nieb/box_small/label_0/diffuse.png
create mode 100644 nieb/box_small/label_0/obj.cfg
create mode 100644 nieb/box_small/label_a/diffuse.png
create mode 100644 nieb/box_small/label_a/obj.cfg
create mode 100644 nieb/box_small/label_b/diffuse.png
create mode 100644 nieb/box_small/label_b/obj.cfg
create mode 100644 nieb/box_small/masks.png
create mode 100644 nieb/box_small/model.obj
create mode 100644 nieb/box_small/normal.png
create mode 100644 nieb/chair_office/diffuse.png
create mode 100644 nieb/chair_office/masks.png
create mode 100644 nieb/chair_office/model.obj
create mode 100644 nieb/chair_office/normal.png
create mode 100644 nieb/chair_office/obj.cfg
create mode 100644 nieb/clock_wall/base_diffuse.png
create mode 100644 nieb/clock_wall/base_masks.png
create mode 100644 nieb/clock_wall/base_normal.png
create mode 100644 nieb/clock_wall/hand_diffuse.png
create mode 100644 nieb/clock_wall/hand_masks.png
create mode 100644 nieb/clock_wall/hand_normal.png
create mode 100644 nieb/clock_wall/model.obj
create mode 100644 nieb/clock_wall/obj.cfg
create mode 100644 nieb/coffee_cup/diffuse.png
create mode 100644 nieb/coffee_cup/masks.png
create mode 100644 nieb/coffee_cup/model.obj
create mode 100644 nieb/coffee_cup/normal.png
create mode 100644 nieb/coffee_cup/obj.cfg
create mode 100644 nieb/computer_case_v/black.png
create mode 100644 nieb/computer_case_v/case_masks.png
create mode 100644 nieb/computer_case_v/case_normal.png
create mode 100644 nieb/computer_case_v/off/case_diffuse.png
create mode 100644 nieb/computer_case_v/off/model.obj
create mode 100644 nieb/computer_case_v/off/obj.cfg
create mode 100644 nieb/computer_case_v/on/case_diffuse.png
create mode 100644 nieb/computer_case_v/on/md3.cfg
create mode 100644 nieb/computer_case_v/on/model.md3
create mode 100644 nieb/computer_keyboard/diffuse.png
create mode 100644 nieb/computer_keyboard/masks.png
create mode 100644 nieb/computer_keyboard/model.obj
create mode 100644 nieb/computer_keyboard/normal.png
create mode 100644 nieb/computer_keyboard/obj.cfg
create mode 100644 nieb/computer_monitor/base_diffuse.png
create mode 100644 nieb/computer_monitor/base_masks.png
create mode 100644 nieb/computer_monitor/base_normal.png
create mode 100644 nieb/computer_monitor/model.obj
create mode 100644 nieb/computer_monitor/obj.cfg
create mode 100644 nieb/computer_monitor/screen_diffuse.png
create mode 100644 nieb/computer_monitor/screen_masks.png
create mode 100644 nieb/computer_monitor/screen_normal.png
create mode 100644 nieb/computer_mouse/model.obj
create mode 100644 nieb/computer_mouse/mouse_diffuse.png
create mode 100644 nieb/computer_mouse/mouse_masks.png
create mode 100644 nieb/computer_mouse/mouse_normal.png
create mode 100644 nieb/computer_mouse/obj.cfg
create mode 100644 nieb/computer_mouse/pad_diffuse.png
create mode 100644 nieb/computer_mouse/pad_masks.png
create mode 100644 nieb/computer_mouse/pad_normal.png
create mode 100644 nieb/cooling_fan/fan.obj
create mode 100644 nieb/cooling_fan/fan_diffuse.png
create mode 100644 nieb/cooling_fan/fan_masks.png
create mode 100644 nieb/cooling_fan/fan_normal.png
create mode 100644 nieb/cooling_fan/obj.cfg
create mode 100644 nieb/copy-machine/diffuse.png
create mode 100644 nieb/copy-machine/masks.png
create mode 100644 nieb/copy-machine/model.obj
create mode 100644 nieb/copy-machine/normal.png
create mode 100644 nieb/copy-machine/obj.cfg
create mode 100644 nieb/desk/diffuse.png
create mode 100644 nieb/desk/flip/model.obj
create mode 100644 nieb/desk/flip/obj.cfg
create mode 100644 nieb/desk/masks.png
create mode 100644 nieb/desk/model.obj
create mode 100644 nieb/desk/normal.png
create mode 100644 nieb/desk/obj.cfg
create mode 100644 nieb/door/diffuse.png
create mode 100644 nieb/door/flip/model.obj
create mode 100644 nieb/door/flip/obj.cfg
create mode 100644 nieb/door/masks.png
create mode 100644 nieb/door/model.obj
create mode 100644 nieb/door/normal.png
create mode 100644 nieb/door/obj.cfg
create mode 100644 nieb/drinking_fountain/diffuse.png
create mode 100644 nieb/drinking_fountain/masks.png
create mode 100644 nieb/drinking_fountain/model.obj
create mode 100644 nieb/drinking_fountain/normal.png
create mode 100644 nieb/drinking_fountain/obj.cfg
create mode 100644 nieb/filing_cab1/diffuse.png
create mode 100644 nieb/filing_cab1/masks.png
create mode 100644 nieb/filing_cab1/model.obj
create mode 100644 nieb/filing_cab1/normal.png
create mode 100644 nieb/filing_cab1/obj.cfg
create mode 100644 nieb/filing_cab2/diffuse.png
create mode 100644 nieb/filing_cab2/masks.png
create mode 100644 nieb/filing_cab2/model.obj
create mode 100644 nieb/filing_cab2/normal.png
create mode 100644 nieb/filing_cab2/obj.cfg
create mode 100644 nieb/fire_alarm/diffuse.png
create mode 100644 nieb/fire_alarm/masks.png
create mode 100644 nieb/fire_alarm/model.obj
create mode 100644 nieb/fire_alarm/normal.png
create mode 100644 nieb/fire_alarm/obj.cfg
create mode 100644 nieb/fire_extinguisher/diffuse.png
create mode 100644 nieb/fire_extinguisher/masks.png
create mode 100644 nieb/fire_extinguisher/model.obj
create mode 100644 nieb/fire_extinguisher/normal.png
create mode 100644 nieb/fire_extinguisher/obj.cfg
create mode 100644 nieb/fire_sprinkler/diffuse.png
create mode 100644 nieb/fire_sprinkler/masks.png
create mode 100644 nieb/fire_sprinkler/model.obj
create mode 100644 nieb/fire_sprinkler/normal.png
create mode 100644 nieb/fire_sprinkler/obj.cfg
create mode 100644 nieb/garbage_bin/diffuse.png
create mode 100644 nieb/garbage_bin/masks.png
create mode 100644 nieb/garbage_bin/model.obj
create mode 100644 nieb/garbage_bin/normal.png
create mode 100644 nieb/garbage_bin/obj.cfg
create mode 100644 nieb/garbage_can/diffuse.png
create mode 100644 nieb/garbage_can/masks.png
create mode 100644 nieb/garbage_can/model.obj
create mode 100644 nieb/garbage_can/normal.png
create mode 100644 nieb/garbage_can/obj.cfg
create mode 100644 nieb/light_fluorescent/model.obj
create mode 100644 nieb/light_fluorescent/normal.png
create mode 100644 nieb/light_fluorescent/off/diffuse.png
create mode 100644 nieb/light_fluorescent/off/masks.png
create mode 100644 nieb/light_fluorescent/off/obj.cfg
create mode 100644 nieb/light_fluorescent/on/diffuse.png
create mode 100644 nieb/light_fluorescent/on/masks.png
create mode 100644 nieb/light_fluorescent/on/obj.cfg
create mode 100644 nieb/locker01/diffuse.png
create mode 100644 nieb/locker01/masks.png
create mode 100644 nieb/locker01/model.obj
create mode 100644 nieb/locker01/normal.png
create mode 100644 nieb/locker01/obj.cfg
create mode 100644 nieb/locker02/diffuse.png
create mode 100644 nieb/locker02/masks.png
create mode 100644 nieb/locker02/model.obj
create mode 100644 nieb/locker02/normal.png
create mode 100644 nieb/locker02/obj.cfg
create mode 100644 nieb/models.cfg
create mode 100644 nieb/mop_bucket/diffuse.png
create mode 100644 nieb/mop_bucket/masks.png
create mode 100644 nieb/mop_bucket/model.obj
create mode 100644 nieb/mop_bucket/normal.png
create mode 100644 nieb/mop_bucket/obj.cfg
create mode 100644 nieb/pallet_lift/diffuse.png
create mode 100644 nieb/pallet_lift/masks.png
create mode 100644 nieb/pallet_lift/model.obj
create mode 100644 nieb/pallet_lift/normal.png
create mode 100644 nieb/pallet_lift/obj.cfg
create mode 100644 nieb/phone/base_diffuse.png
create mode 100644 nieb/phone/base_masks.png
create mode 100644 nieb/phone/base_normal.png
create mode 100644 nieb/phone/model.obj
create mode 100644 nieb/phone/obj.cfg
create mode 100644 nieb/phone/screen_diffuse.png
create mode 100644 nieb/phone/screen_masks.png
create mode 100644 nieb/phone/screen_normal.png
create mode 100644 nieb/picture/1/obj.cfg
create mode 100644 nieb/picture/1/pic_diffuse.png
create mode 100644 nieb/picture/1/readme.txt
create mode 100644 nieb/picture/2/obj.cfg
create mode 100644 nieb/picture/2/pic_diffuse.png
create mode 100644 nieb/picture/2/readme.txt
create mode 100644 nieb/picture/3/obj.cfg
create mode 100644 nieb/picture/3/pic_diffuse.png
create mode 100644 nieb/picture/3/readme.txt
create mode 100644 nieb/picture/frame_diffuse.png
create mode 100644 nieb/picture/frame_masks.png
create mode 100644 nieb/picture/frame_normal.png
create mode 100644 nieb/picture/model.obj
create mode 100644 nieb/picture/pic_masks.png
create mode 100644 nieb/picture/pic_normal.png
create mode 100644 nieb/projector/diffuse.png
create mode 100644 nieb/projector/masks.png
create mode 100644 nieb/projector/model.obj
create mode 100644 nieb/projector/normal.png
create mode 100644 nieb/projector/obj.cfg
create mode 100644 nieb/projector_screen/diffuse.png
create mode 100644 nieb/projector_screen/masks.png
create mode 100644 nieb/projector_screen/model.obj
create mode 100644 nieb/projector_screen/normal.png
create mode 100644 nieb/projector_screen/obj.cfg
create mode 100644 nieb/readme.txt
create mode 100644 nieb/safety_post/diffuse.png
create mode 100644 nieb/safety_post/diffuse2.png
create mode 100644 nieb/safety_post/masks.png
create mode 100644 nieb/safety_post/masks2.png
create mode 100644 nieb/safety_post/model.obj
create mode 100644 nieb/safety_post/normal.png
create mode 100644 nieb/safety_post/normal2.png
create mode 100644 nieb/safety_post/obj.cfg
create mode 100644 nieb/server_rack/1/model.obj
create mode 100644 nieb/server_rack/1/obj.cfg
create mode 100644 nieb/server_rack/2/model.obj
create mode 100644 nieb/server_rack/2/obj.cfg
create mode 100644 nieb/server_rack/3/model.obj
create mode 100644 nieb/server_rack/3/obj.cfg
create mode 100644 nieb/server_rack/base_diffuse.png
create mode 100644 nieb/server_rack/base_masks.png
create mode 100644 nieb/server_rack/base_normal.png
create mode 100644 nieb/server_rack/mod_back_diffuse.png
create mode 100644 nieb/server_rack/mod_back_masks.png
create mode 100644 nieb/server_rack/mod_back_normal.png
create mode 100644 nieb/server_rack/mod_front_diffuse.png
create mode 100644 nieb/server_rack/mod_front_masks.png
create mode 100644 nieb/server_rack/mod_front_normal.png
create mode 100644 nieb/shelf_storage/base_diffuse.png
create mode 100644 nieb/shelf_storage/base_masks.png
create mode 100644 nieb/shelf_storage/base_normal.png
create mode 100644 nieb/shelf_storage/model.obj
create mode 100644 nieb/shelf_storage/obj.cfg
create mode 100644 nieb/shelf_storage/shelf-w_diffuse.png
create mode 100644 nieb/shelf_storage/shelf-w_masks.png
create mode 100644 nieb/shelf_storage/shelf-w_normal.png
create mode 100644 nieb/shelf_storage/shelf_diffuse.png
create mode 100644 nieb/shelf_storage/shelf_masks.png
create mode 100644 nieb/shelf_storage/shelf_normal.png
create mode 100644 nieb/sign_caution/diffuse.png
create mode 100644 nieb/sign_caution/masks.png
create mode 100644 nieb/sign_caution/model.obj
create mode 100644 nieb/sign_caution/normal.png
create mode 100644 nieb/sign_caution/obj.cfg
create mode 100644 nieb/sign_drinking/diffuse.png
create mode 100644 nieb/sign_drinking/masks.png
create mode 100644 nieb/sign_drinking/model.obj
create mode 100644 nieb/sign_drinking/normal.png
create mode 100644 nieb/sign_drinking/obj.cfg
create mode 100644 nieb/sign_exit/diffuse.png
create mode 100644 nieb/sign_exit/masks.png
create mode 100644 nieb/sign_exit/model.obj
create mode 100644 nieb/sign_exit/normal.png
create mode 100644 nieb/sign_exit/obj.cfg
create mode 100644 nieb/sign_fire_extinguisher/diffuse.png
create mode 100644 nieb/sign_fire_extinguisher/masks.png
create mode 100644 nieb/sign_fire_extinguisher/model.obj
create mode 100644 nieb/sign_fire_extinguisher/normal.png
create mode 100644 nieb/sign_fire_extinguisher/obj.cfg
create mode 100644 nieb/sign_restroom/f/diffuse.png
create mode 100644 nieb/sign_restroom/f/normal.png
create mode 100644 nieb/sign_restroom/f/obj.cfg
create mode 100644 nieb/sign_restroom/m/diffuse.png
create mode 100644 nieb/sign_restroom/m/normal.png
create mode 100644 nieb/sign_restroom/m/obj.cfg
create mode 100644 nieb/sign_restroom/masks.png
create mode 100644 nieb/sign_restroom/model.obj
create mode 100644 nieb/sign_room/conference/diffuse.png
create mode 100644 nieb/sign_room/conference/obj.cfg
create mode 100644 nieb/sign_room/masks.png
create mode 100644 nieb/sign_room/model.obj
create mode 100644 nieb/sign_room/normal.png
create mode 100644 nieb/sign_room/office/diffuse.png
create mode 100644 nieb/sign_room/office/obj.cfg
create mode 100644 nieb/sign_room/server/diffuse.png
create mode 100644 nieb/sign_room/server/obj.cfg
create mode 100644 nieb/signage/1/diffuse.png
create mode 100644 nieb/signage/1/obj.cfg
create mode 100644 nieb/signage/2/diffuse.png
create mode 100644 nieb/signage/2/obj.cfg
create mode 100644 nieb/signage/3/diffuse.png
create mode 100644 nieb/signage/3/obj.cfg
create mode 100644 nieb/signage/masks.png
create mode 100644 nieb/signage/model.obj
create mode 100644 nieb/signage/normal.png
create mode 100644 nieb/storage_tote/diffuse.png
create mode 100644 nieb/storage_tote/masks.png
create mode 100644 nieb/storage_tote/model.obj
create mode 100644 nieb/storage_tote/normal.png
create mode 100644 nieb/storage_tote/obj.cfg
create mode 100644 nieb/version.txt
create mode 100644 nieb/white_board/base_diffuse.png
create mode 100644 nieb/white_board/base_masks.png
create mode 100644 nieb/white_board/base_normal.png
create mode 100644 nieb/white_board/eraser_diffuse.png
create mode 100644 nieb/white_board/eraser_maks.png
create mode 100644 nieb/white_board/eraser_normal.png
create mode 100644 nieb/white_board/face-a_diffuse.png
create mode 100644 nieb/white_board/face-a_masks.png
create mode 100644 nieb/white_board/face-a_normal.png
create mode 100644 nieb/white_board/marker-b_diffuse.png
create mode 100644 nieb/white_board/marker-bk_diffuse.png
create mode 100644 nieb/white_board/marker-g_diffuse.png
create mode 100644 nieb/white_board/marker-r_diffuse.png
create mode 100644 nieb/white_board/marker_masks.png
create mode 100644 nieb/white_board/marker_normal.png
create mode 100644 nieb/white_board/model.obj
create mode 100644 nieb/white_board/obj.cfg
copy .gitattributes => nobiax/.gitattributes (100%)
create mode 100644 nobiax/.github/CONTRIBUTING.md
create mode 100644 nobiax/.github/ISSUE_TEMPLATE.md
create mode 100644 nobiax/.gitmodules
create mode 100644 nobiax/cardboardbox1/diffus.png
create mode 100644 nobiax/cardboardbox1/masks.png
create mode 100644 nobiax/cardboardbox1/model.obj
create mode 100644 nobiax/cardboardbox1/normal.png
create mode 100644 nobiax/cardboardbox1/obj.cfg
create mode 100644 nobiax/gaz_tank/diffus.png
create mode 100644 nobiax/gaz_tank/gaz.obj
create mode 100644 nobiax/gaz_tank/masks.png
create mode 100644 nobiax/gaz_tank/normal.png
create mode 100644 nobiax/gaz_tank/obj.cfg
create mode 100644 nobiax/models.cfg
create mode 100644 nobiax/pallet2/diffuse.png
create mode 100644 nobiax/pallet2/masks.png
create mode 100644 nobiax/pallet2/model.obj
create mode 100644 nobiax/pallet2/normal.png
create mode 100644 nobiax/pallet2/obj.cfg
create mode 100644 nobiax/version.txt
copy .gitattributes => particles/.gitattributes (100%)
create mode 100644 particles/.github/CONTRIBUTING.md
create mode 100644 particles/.github/ISSUE_TEMPLATE.md
create mode 100644 particles/.gitmodules
create mode 100644 particles/version.txt
delete mode 100644 penguins/readme.txt
copy .gitattributes => philipk/.gitattributes (100%)
create mode 100644 philipk/.github/CONTRIBUTING.md
create mode 100644 philipk/.github/ISSUE_TEMPLATE.md
create mode 100644 philipk/.gitmodules
delete mode 100644 philipk/package.cfg
rename philipk/pk01/{package.cfg => textures.cfg} (100%)
rename philipk/pk02/{package.cfg => textures.cfg} (100%)
create mode 100644 philipk/textures.cfg
create mode 100644 philipk/version.txt
copy .gitattributes => projectiles/.gitattributes (100%)
create mode 100644 projectiles/.github/CONTRIBUTING.md
create mode 100644 projectiles/.github/ISSUE_TEMPLATE.md
create mode 100644 projectiles/.gitmodules
rename {models/projectiles => projectiles}/cartridge/mask.dds (100%)
rename {models/projectiles => projectiles}/cartridge/mask.jpg (100%)
rename {models/projectiles => projectiles}/cartridge/md5.cfg (100%)
rename {models/projectiles => projectiles}/cartridge/mesh.md5mesh (100%)
rename {models/projectiles => projectiles}/cartridge/normal.dds (100%)
rename {models/projectiles => projectiles}/cartridge/normal.png (100%)
rename {models/projectiles => projectiles}/cartridge/skin.dds (100%)
rename {models/projectiles => projectiles}/cartridge/skin.jpg (100%)
copy cc-by-sa.txt => projectiles/cc-by-sa.txt (100%)
rename {models/projectiles => projectiles}/debris/debris01/debris.obj (100%)
rename {models/projectiles => projectiles}/debris/debris01/diffuse.png (100%)
rename {models/projectiles => projectiles}/debris/debris01/normals.png (100%)
rename {models/projectiles => projectiles}/debris/debris01/obj.cfg (100%)
rename {models/projectiles => projectiles}/debris/debris02/debris.obj (100%)
rename {models/projectiles => projectiles}/debris/debris02/diffuse.png (100%)
rename {models/projectiles => projectiles}/debris/debris02/normals.png (100%)
rename {models/projectiles => projectiles}/debris/debris02/obj.cfg (100%)
rename {models/projectiles => projectiles}/debris/debris03/debris.obj (100%)
rename {models/projectiles => projectiles}/debris/debris03/diffuse.png (100%)
rename {models/projectiles => projectiles}/debris/debris03/normals.png (100%)
rename {models/projectiles => projectiles}/debris/debris03/obj.cfg (100%)
rename {models/projectiles => projectiles}/debris/debris04/debris.obj (100%)
rename {models/projectiles => projectiles}/debris/debris04/diffuse.png (100%)
rename {models/projectiles => projectiles}/debris/debris04/normals.png (100%)
rename {models/projectiles => projectiles}/debris/debris04/obj.cfg (100%)
rename {models/projectiles => projectiles}/gibs/gib01/diffuse.dds (100%)
rename {models/projectiles => projectiles}/gibs/gib01/diffuse.png (100%)
rename {models/projectiles => projectiles}/gibs/gib01/gibs.obj (100%)
rename {models/projectiles => projectiles}/gibs/gib01/mask.dds (100%)
rename {models/projectiles => projectiles}/gibs/gib01/mask.png (100%)
rename {models/projectiles => projectiles}/gibs/gib01/normals.dds (100%)
rename {models/projectiles => projectiles}/gibs/gib01/normals.png (100%)
rename {models/projectiles => projectiles}/gibs/gib01/obj.cfg (100%)
rename {models/projectiles => projectiles}/gibs/gib02/diffuse.dds (100%)
rename {models/projectiles => projectiles}/gibs/gib02/diffuse.png (100%)
rename {models/projectiles => projectiles}/gibs/gib02/gibs.obj (100%)
rename {models/projectiles => projectiles}/gibs/gib02/mask.dds (100%)
rename {models/projectiles => projectiles}/gibs/gib02/mask.png (100%)
rename {models/projectiles => projectiles}/gibs/gib02/normals.dds (100%)
rename {models/projectiles => projectiles}/gibs/gib02/normals.png (100%)
rename {models/projectiles => projectiles}/gibs/gib02/obj.cfg (100%)
rename {models/projectiles => projectiles}/gibs/gib03/diffuse.dds (100%)
rename {models/projectiles => projectiles}/gibs/gib03/diffuse.png (100%)
rename {models/projectiles => projectiles}/gibs/gib03/gibs.obj (100%)
rename {models/projectiles => projectiles}/gibs/gib03/mask.dds (100%)
rename {models/projectiles => projectiles}/gibs/gib03/mask.png (100%)
rename {models/projectiles => projectiles}/gibs/gib03/normals.dds (100%)
rename {models/projectiles => projectiles}/gibs/gib03/normals.png (100%)
rename {models/projectiles => projectiles}/gibs/gib03/obj.cfg (100%)
create mode 100644 projectiles/readme.txt
rename {models/projectiles => projectiles}/shell/md5.cfg (100%)
rename {models/projectiles => projectiles}/shell/skin.dds (100%)
rename {models/projectiles => projectiles}/shell/skin.jpg (100%)
create mode 100644 projectiles/trademark.txt
create mode 100644 projectiles/version.txt
copy .gitattributes => props/.gitattributes (100%)
create mode 100644 props/.github/CONTRIBUTING.md
create mode 100644 props/.github/ISSUE_TEMPLATE.md
create mode 100644 props/.gitmodules
rename {models/props => props}/ball/ball.md5mesh (100%)
rename {models/props => props}/ball/mask.png (100%)
rename {models/props => props}/ball/md5.cfg (100%)
rename {models/props => props}/ball/norm.png (100%)
rename {models/props => props}/ball/skin.png (100%)
copy cc-by-sa.txt => props/cc-by-sa.txt (100%)
rename {models/props => props}/flag/anim.md5anim (100%)
rename {models/props => props}/flag/flag_mask.png (100%)
rename {models/props => props}/flag/flag_norm.png (100%)
rename {models/props => props}/flag/flag_skin.png (100%)
rename {models/props => props}/flag/flag_skin2.png (100%)
rename {models/props => props}/flag/md5.cfg (100%)
rename {models/props => props}/flag/mesh.md5mesh (100%)
rename {models/props => props}/flag/pole_mask.png (100%)
rename {models/props => props}/flag/pole_skin.png (100%)
rename {models/props => props}/point/mask.png (100%)
rename {models/props => props}/point/mesh.obj (100%)
rename {models/props => props}/point/norm.png (100%)
rename {models/props => props}/point/obj.cfg (100%)
rename {models/props => props}/point/skin.png (100%)
create mode 100644 props/readme.txt
create mode 100644 props/trademark.txt
create mode 100644 props/version.txt
copy .gitattributes => skyboxes/.gitattributes (100%)
create mode 100644 skyboxes/.github/CONTRIBUTING.md
create mode 100644 skyboxes/.github/ISSUE_TEMPLATE.md
create mode 100644 skyboxes/.gitmodules
create mode 100644 skyboxes/version.txt
copy .gitattributes => snipergoth/.gitattributes (100%)
create mode 100644 snipergoth/.github/CONTRIBUTING.md
create mode 100644 snipergoth/.github/ISSUE_TEMPLATE.md
create mode 100644 snipergoth/.gitmodules
copy cc-by-sa.txt => snipergoth/cc-by-sa.txt (100%)
create mode 100644 snipergoth/circular-lamp/circular-lamp.mtl
create mode 100644 snipergoth/circular-lamp/circular-lamp.obj
create mode 100644 snipergoth/circular-lamp/circular-lamp_auv.png
create mode 100644 snipergoth/circular-lamp/glow.png
create mode 100644 snipergoth/circular-lamp/normal.png
create mode 100644 snipergoth/circular-lamp/obj.cfg
create mode 100644 snipergoth/column-old/column-old.mtl
create mode 100644 snipergoth/column-old/column-old.obj
create mode 100644 snipergoth/column-old/column-old_auv.png
create mode 100644 snipergoth/column-old/mask.png
create mode 100644 snipergoth/column-old/normal.png
create mode 100644 snipergoth/column-old/obj.cfg
create mode 100644 snipergoth/column-spiral/column-spiral.mtl
create mode 100644 snipergoth/column-spiral/column-spiral.obj
create mode 100644 snipergoth/column-spiral/column-spiral_auv.png
create mode 100644 snipergoth/column-spiral/normal.png
create mode 100644 snipergoth/column-spiral/obj.cfg
create mode 100644 snipergoth/disco-ball/disco-ball.mtl
create mode 100644 snipergoth/disco-ball/disco-ball.obj
create mode 100644 snipergoth/disco-ball/disco-ball_auv.png
create mode 100644 snipergoth/disco-ball/mask.png
create mode 100644 snipergoth/disco-ball/normal.png
create mode 100644 snipergoth/disco-ball/obj.cfg
create mode 100644 snipergoth/lamp-post/lamp-post.mtl
create mode 100644 snipergoth/lamp-post/lamp-post.obj
create mode 100644 snipergoth/lamp-post/lamp-post_auv.png
create mode 100644 snipergoth/lamp-post/mask.png
create mode 100644 snipergoth/lamp-post/normal.png
create mode 100644 snipergoth/lamp-post/obj.cfg
create mode 100644 snipergoth/metal-fan/metal-fan.mtl
create mode 100644 snipergoth/metal-fan/metal-fan.obj
create mode 100644 snipergoth/metal-fan/metal-fan_auv.png
create mode 100644 snipergoth/metal-fan/normal.png
create mode 100644 snipergoth/metal-fan/obj.cfg
create mode 100644 snipergoth/models.cfg
create mode 100644 snipergoth/readme.txt
create mode 100644 snipergoth/trademark.txt
create mode 100644 snipergoth/version.txt
create mode 100644 snipergoth/water.jpg
create mode 100644 snipergoth/waterdudv.jpg
create mode 100644 snipergoth/watern.jpg
copy .gitattributes => sounds/.gitattributes (100%)
create mode 100644 sounds/.github/CONTRIBUTING.md
create mode 100644 sounds/.github/ISSUE_TEMPLATE.md
create mode 100644 sounds/.gitmodules
rename sounds/ambience/morph/{package.cfg => sounds.cfg} (100%)
rename sounds/ambience/{package.cfg => sounds.cfg} (100%)
copy cc-by-sa.txt => sounds/cc-by-sa.txt (100%)
create mode 100644 sounds/readme.txt
create mode 100644 sounds/trademark.txt
create mode 100644 sounds/version.txt
copy .gitattributes => textures/.gitattributes (100%)
create mode 100644 textures/.github/CONTRIBUTING.md
create mode 100644 textures/.github/ISSUE_TEMPLATE.md
create mode 100644 textures/.gitmodules
delete mode 100644 textures/checkboxtwo.png
create mode 100644 textures/hud/cursorhover.png
create mode 100644 textures/hud/cursorinput.png
delete mode 100644 textures/hud/inventorybg.png
create mode 100644 textures/keys/0.png
create mode 100644 textures/keys/1.png
create mode 100644 textures/keys/2.png
create mode 100644 textures/keys/3.png
create mode 100644 textures/keys/4.png
create mode 100644 textures/keys/5.png
create mode 100644 textures/keys/6.png
create mode 100644 textures/keys/7.png
create mode 100644 textures/keys/8.png
create mode 100644 textures/keys/9.png
create mode 100644 textures/keys/a.png
create mode 100644 textures/keys/alt.png
create mode 100644 textures/keys/alt_backspace.png
create mode 100644 textures/keys/alt_return.png
create mode 100644 textures/keys/alt_shift.png
create mode 100644 textures/keys/asterisk.png
create mode 100644 textures/keys/b.png
create mode 100644 textures/keys/backquote.png
create mode 100644 textures/keys/backslash.png
create mode 100644 textures/keys/backspace.png
create mode 100644 textures/keys/c.png
create mode 100644 textures/keys/capslock.png
create mode 100644 textures/keys/caret.png
create mode 100644 textures/keys/colon.png
create mode 100644 textures/keys/comma.png
create mode 100644 textures/keys/command.png
create mode 100644 textures/keys/d.png
create mode 100644 textures/keys/delete.png
create mode 100644 textures/keys/down.png
create mode 100644 textures/keys/e.png
create mode 100644 textures/keys/end.png
create mode 100644 textures/keys/equals.png
create mode 100644 textures/keys/escape.png
create mode 100644 textures/keys/exclaim.png
create mode 100644 textures/keys/f.png
create mode 100644 textures/keys/f1.png
create mode 100644 textures/keys/f10.png
create mode 100644 textures/keys/f11.png
create mode 100644 textures/keys/f12.png
create mode 100644 textures/keys/f2.png
create mode 100644 textures/keys/f3.png
create mode 100644 textures/keys/f4.png
create mode 100644 textures/keys/f5.png
create mode 100644 textures/keys/f6.png
create mode 100644 textures/keys/f7.png
create mode 100644 textures/keys/f8.png
create mode 100644 textures/keys/f9.png
create mode 100644 textures/keys/g.png
create mode 100644 textures/keys/greater.png
create mode 100644 textures/keys/h.png
create mode 100644 textures/keys/home.png
create mode 100644 textures/keys/i.png
create mode 100644 textures/keys/insert.png
create mode 100644 textures/keys/j.png
create mode 100644 textures/keys/k.png
create mode 100644 textures/keys/kp0.png
create mode 100644 textures/keys/kp1.png
create mode 100644 textures/keys/kp2.png
create mode 100644 textures/keys/kp3.png
create mode 100644 textures/keys/kp4.png
create mode 100644 textures/keys/kp5.png
create mode 100644 textures/keys/kp6.png
create mode 100644 textures/keys/kp7.png
create mode 100644 textures/keys/kp8.png
create mode 100644 textures/keys/kp9.png
create mode 100644 textures/keys/kp_divide.png
create mode 100644 textures/keys/kp_enter.png
create mode 100644 textures/keys/kp_minus.png
create mode 100644 textures/keys/kp_multiply.png
create mode 100644 textures/keys/kp_plus.png
create mode 100644 textures/keys/l.png
create mode 100644 textures/keys/lctrl.png
create mode 100644 textures/keys/left.png
create mode 100644 textures/keys/leftparen.png
create mode 100644 textures/keys/less.png
create mode 100644 textures/keys/lshift.png
create mode 100644 textures/keys/m.png
create mode 100644 textures/keys/minus.png
create mode 100644 textures/keys/mouse.png
create mode 100644 textures/keys/mouse1.png
create mode 100644 textures/keys/mouse2.png
create mode 100644 textures/keys/mouse3.png
create mode 100644 textures/keys/mouse4.png
create mode 100644 textures/keys/mouse5.png
create mode 100644 textures/keys/n.png
create mode 100644 textures/keys/numlock.png
create mode 100644 textures/keys/o.png
create mode 100644 textures/keys/p.png
create mode 100644 textures/keys/pagedown.png
create mode 100644 textures/keys/pageup.png
create mode 100644 textures/keys/period.png
create mode 100644 textures/keys/plus.png
create mode 100644 textures/keys/print.png
create mode 100644 textures/keys/q.png
create mode 100644 textures/keys/question.png
create mode 100644 textures/keys/quote.png
create mode 100644 textures/keys/quotedbl.png
create mode 100644 textures/keys/r.png
create mode 100644 textures/keys/rctrl.png
create mode 100644 textures/keys/readme.txt
create mode 100644 textures/keys/return.png
create mode 100644 textures/keys/right.png
create mode 100644 textures/keys/rightparen.png
create mode 100644 textures/keys/rshift.png
create mode 100644 textures/keys/s.png
create mode 100644 textures/keys/semicolon.png
create mode 100644 textures/keys/slash.png
create mode 100644 textures/keys/space.png
create mode 100644 textures/keys/start.png
create mode 100644 textures/keys/t.png
create mode 100644 textures/keys/tab.png
create mode 100644 textures/keys/tilde.png
create mode 100644 textures/keys/u.png
create mode 100644 textures/keys/underscore.png
create mode 100644 textures/keys/up.png
create mode 100644 textures/keys/v.png
create mode 100644 textures/keys/w.png
create mode 100644 textures/keys/x.png
create mode 100644 textures/keys/y.png
create mode 100644 textures/keys/z.png
create mode 100644 textures/modes/gladiator.png
delete mode 100644 textures/modes/hover.png
create mode 100644 textures/modes/oldschool.png
create mode 100644 textures/servers/statistics.png
delete mode 100644 textures/textkeybg.png
create mode 100644 textures/textskin.png
create mode 100644 textures/textskinborder.png
create mode 100644 textures/version.txt
create mode 100644 textures/weapons/claw.png
rename textures/weapons/clips/{melee.png => claw.png} (100%)
delete mode 100644 textures/weapons/melee.png
copy .gitattributes => torley/.gitattributes (100%)
create mode 100644 torley/.github/CONTRIBUTING.md
create mode 100644 torley/.github/ISSUE_TEMPLATE.md
create mode 100644 torley/.gitmodules
rename torley/desat/{package.cfg => textures.cfg} (100%)
rename torley/glass/{package.cfg => textures.cfg} (100%)
delete mode 100644 torley/package.cfg
create mode 100644 torley/textures.cfg
create mode 100644 torley/version.txt
copy .gitattributes => trak/.gitattributes (100%)
create mode 100644 trak/.github/CONTRIBUTING.md
create mode 100644 trak/.github/ISSUE_TEMPLATE.md
create mode 100644 trak/.gitmodules
copy cc-by-sa.txt => trak/cc-by-sa.txt (100%)
delete mode 100644 trak/package.cfg
create mode 100644 trak/readme.txt
create mode 100644 trak/textures.cfg
create mode 100644 trak/trademark.txt
rename trak/trak4/{package.cfg => textures.cfg} (100%)
rename trak/trak5/{package.cfg => textures.cfg} (100%)
rename trak/trak6/{package.cfg => textures.cfg} (100%)
rename trak/trak7/{package.cfg => textures.cfg} (100%)
create mode 100644 trak/version.txt
copy .gitattributes => ulukai/.gitattributes (100%)
create mode 100644 ulukai/.github/CONTRIBUTING.md
create mode 100644 ulukai/.github/ISSUE_TEMPLATE.md
create mode 100644 ulukai/.gitmodules
create mode 100644 ulukai/version.txt
copy .gitattributes => unnamed/.gitattributes (100%)
create mode 100644 unnamed/.github/CONTRIBUTING.md
create mode 100644 unnamed/.github/ISSUE_TEMPLATE.md
create mode 100644 unnamed/.gitmodules
create mode 100644 unnamed/brick01.png
create mode 100644 unnamed/brick01_g.png
create mode 100644 unnamed/brick01_n.png
create mode 100644 unnamed/brick01_s.png
create mode 100644 unnamed/brick01_z.png
create mode 100644 unnamed/brick02.png
create mode 100644 unnamed/brick02_n.png
create mode 100644 unnamed/brick02_s.png
create mode 100644 unnamed/brick02_z.png
rename {models/unnamed => unnamed}/door01/close.md5anim (100%)
rename {models/unnamed => unnamed}/door01/idle.md5anim (100%)
rename {models/unnamed => unnamed}/door01/mask.png (100%)
rename {models/unnamed => unnamed}/door01/md5.cfg (100%)
rename {models/unnamed => unnamed}/door01/mesh.md5mesh (100%)
rename {models/unnamed => unnamed}/door01/norm.png (100%)
rename {models/unnamed => unnamed}/door01/open.md5anim (100%)
rename {models/unnamed => unnamed}/door01/skin.png (100%)
rename {models/unnamed => unnamed}/door02/close.md5anim (100%)
rename {models/unnamed => unnamed}/door02/idle.md5anim (100%)
rename {models/unnamed => unnamed}/door02/mask.png (100%)
rename {models/unnamed => unnamed}/door02/md5.cfg (100%)
rename {models/unnamed => unnamed}/door02/mesh.md5mesh (100%)
rename {models/unnamed => unnamed}/door02/norm.png (100%)
rename {models/unnamed => unnamed}/door02/open.md5anim (100%)
rename {models/unnamed => unnamed}/door02/skin.png (100%)
rename {models/unnamed => unnamed}/door03/close.md5anim (100%)
rename {models/unnamed => unnamed}/door03/idle.md5anim (100%)
rename {models/unnamed => unnamed}/door03/mask.png (100%)
rename {models/unnamed => unnamed}/door03/md5.cfg (100%)
rename {models/unnamed => unnamed}/door03/mesh.md5mesh (100%)
rename {models/unnamed => unnamed}/door03/norm.png (100%)
rename {models/unnamed => unnamed}/door03/open.md5anim (100%)
rename {models/unnamed => unnamed}/door03/skin.png (100%)
rename {models/unnamed => unnamed}/door04/close.md5anim (100%)
rename {models/unnamed => unnamed}/door04/idle.md5anim (100%)
rename {models/unnamed => unnamed}/door04/mask.png (100%)
rename {models/unnamed => unnamed}/door04/md5.cfg (100%)
rename {models/unnamed => unnamed}/door04/mesh.md5mesh (100%)
rename {models/unnamed => unnamed}/door04/norm.png (100%)
rename {models/unnamed => unnamed}/door04/open.md5anim (100%)
rename {models/unnamed => unnamed}/door04/skin.png (100%)
create mode 100644 unnamed/floor01.png
create mode 100644 unnamed/floor01_n.png
create mode 100644 unnamed/floor01_s.png
create mode 100644 unnamed/floor01_z.png
create mode 100644 unnamed/floor_cyl01.png
create mode 100644 unnamed/floor_cyl01_n.png
create mode 100644 unnamed/floor_cyl01_s.png
create mode 100644 unnamed/floor_cyl01_z.png
create mode 100644 unnamed/floor_cyl02.png
create mode 100644 unnamed/floor_cyl02_n.png
create mode 100644 unnamed/floor_cyl02_s.png
create mode 100644 unnamed/floor_cyl02_z.png
create mode 100644 unnamed/models.cfg
delete mode 100644 unnamed/package.cfg
create mode 100644 unnamed/panels02_n.png
create mode 100644 unnamed/panels02_s.png
create mode 100644 unnamed/panels02_z.png
create mode 100644 unnamed/panels02a.png
create mode 100644 unnamed/panels02a_s.png
create mode 100644 unnamed/panels02b.png
create mode 100644 unnamed/panels02c.png
create mode 100644 unnamed/panels02d.png
create mode 100644 unnamed/panels02e.png
create mode 100644 unnamed/panels02f.png
create mode 100644 unnamed/panels02f_g.png
create mode 100644 unnamed/panels02f_n.png
create mode 100644 unnamed/panels02f_s.png
create mode 100644 unnamed/panels02f_z.png
create mode 100644 unnamed/rocks/rock01/obj.cfg
create mode 100644 unnamed/rocks/rock01/rock01.obj
create mode 100644 unnamed/rocks/rock02/obj.cfg
create mode 100644 unnamed/rocks/rock02/rock02.obj
create mode 100644 unnamed/rocks/stone01_mask.png
create mode 100644 unnamed/textures.cfg
create mode 100644 unnamed/tile09_grate.png
create mode 100644 unnamed/tile09_grate_n.png
create mode 100644 unnamed/tile09_grate_s.png
create mode 100644 unnamed/tile09_grate_z.png
create mode 100644 unnamed/tile09_treadplate.png
create mode 100644 unnamed/tile09_treadplate_n.png
create mode 100644 unnamed/tile09_treadplate_s.png
create mode 100644 unnamed/tile09_treadplate_z.png
create mode 100644 unnamed/trim02.png
create mode 100644 unnamed/trim02_n.png
create mode 100644 unnamed/trim02_s.png
create mode 100644 unnamed/trim02_z.png
create mode 100644 unnamed/unnamedspace3_bk.png
create mode 100644 unnamed/unnamedspace3_dn.png
create mode 100644 unnamed/unnamedspace3_ft.png
create mode 100644 unnamed/unnamedspace3_lf.png
create mode 100644 unnamed/unnamedspace3_rt.png
create mode 100644 unnamed/unnamedspace3_up.png
create mode 100644 unnamed/version.txt
create mode 100644 unnamed/wall02.png
create mode 100644 unnamed/wall02_n.png
create mode 100644 unnamed/wall02_s.png
create mode 100644 unnamed/wall02_z.png
create mode 100644 unnamed/wall03_g.png
create mode 100644 unnamed/wall03_n.png
create mode 100644 unnamed/wall03_s.png
create mode 100644 unnamed/wall03_z.png
create mode 100644 unnamed/wall03a.png
create mode 100644 unnamed/wall03b.png
create mode 100644 unnamed/wall03c.png
create mode 100644 unnamed/wall03d.png
create mode 100644 unnamed/wall04.png
create mode 100644 unnamed/wall04_n.png
create mode 100644 unnamed/wall04_s.png
create mode 100644 unnamed/wall04_z.png
create mode 100644 unnamed/wall05.png
create mode 100644 unnamed/wall05_n.png
create mode 100644 unnamed/wall05_s.png
create mode 100644 unnamed/wall05_z.png
copy .gitattributes => vanities/.gitattributes (100%)
create mode 100644 vanities/.github/CONTRIBUTING.md
create mode 100644 vanities/.github/ISSUE_TEMPLATE.md
create mode 100644 vanities/.gitmodules
rename {models/vanities => vanities}/afro/afro.iqm (100%)
rename {models/vanities => vanities}/afro/iqm.cfg (100%)
rename {models/vanities => vanities}/afro/mask.png (100%)
rename {models/vanities => vanities}/afro/norm.png (100%)
rename {models/vanities => vanities}/afro/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/afro/skin.png (100%)
rename {models/vanities => vanities}/antenna/left/iqm.cfg (100%)
rename {models/vanities => vanities}/antenna/left/mesh.iqm (100%)
create mode 100644 vanities/antenna/left/proj/iqm.cfg
rename {models/vanities => vanities}/antenna/mask.png (100%)
rename {models/vanities => vanities}/antenna/norm.png (100%)
rename {models/unnamed => vanities/antenna}/readme.txt (100%)
rename {models/vanities => vanities}/antenna/right/iqm.cfg (100%)
rename {models/vanities => vanities}/antenna/right/mesh.iqm (100%)
create mode 100644 vanities/antenna/right/proj/iqm.cfg
rename {models/vanities => vanities}/antenna/skin.png (100%)
rename {models/vanities => vanities}/badge/administrator/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/administrator/mask.png (100%)
rename {models/vanities => vanities}/badge/administrator/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/administrator/skin.png (100%)
rename {models/vanities => vanities}/badge/bot/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/bot/mask.png (100%)
rename {models/vanities => vanities}/badge/bot/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/bot/skin.png (100%)
rename {models/vanities => vanities}/badge/developer/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/developer/mask.png (100%)
rename {models/vanities => vanities}/badge/developer/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/developer/skin.png (100%)
rename {models/vanities => vanities}/badge/founder/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/founder/mask.png (100%)
rename {models/vanities => vanities}/badge/founder/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/founder/skin.png (100%)
rename {models/vanities => vanities}/badge/moderator/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/moderator/mask.png (100%)
rename {models/vanities => vanities}/badge/moderator/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/moderator/skin.png (100%)
rename {models/vanities => vanities}/badge/none/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/none/mask.png (100%)
rename {models/vanities => vanities}/badge/none/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/none/skin.png (100%)
rename {models/vanities => vanities}/badge/operator/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/operator/mask.png (100%)
rename {models/vanities => vanities}/badge/operator/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/operator/skin.png (100%)
rename {models/vanities => vanities}/badge/player/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/player/mask.png (100%)
rename {models/vanities => vanities}/badge/player/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/player/skin.png (100%)
rename {models/vanities => vanities}/badge/supporter/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/supporter/mask.png (100%)
rename {models/vanities => vanities}/badge/supporter/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/badge/supporter/skin.png (100%)
rename {models/vanities => vanities}/blade/iqm.cfg (100%)
rename {models/vanities => vanities}/blade/mask.png (100%)
rename {models/vanities => vanities}/blade/mesh.iqm (100%)
rename {models/vanities => vanities}/blade/norm.png (100%)
rename {models/vanities/antenna => vanities/blade}/readme.txt (100%)
rename {models/vanities => vanities}/blade/skin.png (100%)
rename {models/vanities => vanities}/blade/twin/iqm.cfg (100%)
rename {models/vanities => vanities}/blade/twin/mesh.iqm (100%)
rename {models/vanities => vanities}/boots/left/iqm.cfg (100%)
rename {models/vanities => vanities}/boots/mask.png (100%)
rename {models/vanities => vanities}/boots/mesh.iqm (100%)
rename {models/vanities => vanities}/boots/norm.png (100%)
rename {models/vanities/blade => vanities/boots}/readme.txt (100%)
rename {models/vanities => vanities}/boots/right/iqm.cfg (100%)
rename {models/vanities => vanities}/boots/skin.png (100%)
rename {models/vanities => vanities}/boots2/left/iqm.cfg (100%)
rename {models/vanities => vanities}/boots2/mask.png (100%)
rename {models/vanities => vanities}/boots2/mesh.iqm (100%)
rename {models/vanities => vanities}/boots2/norm.png (100%)
rename {models/vanities/boots => vanities/boots2}/readme.txt (100%)
rename {models/vanities => vanities}/boots2/right/iqm.cfg (100%)
rename {models/vanities => vanities}/boots2/skin.png (100%)
rename {models/vanities => vanities}/brain/brain.iqm (100%)
rename {models/vanities => vanities}/brain/iqm.cfg (100%)
rename {models/vanities => vanities}/brain/mask.png (100%)
rename {models/vanities => vanities}/brain/norm.png (100%)
rename {models/vanities => vanities}/brain/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/brain/skin.png (100%)
create mode 100644 vanities/cap/cap.iqm
create mode 100644 vanities/cap/cap.jpg
create mode 100644 vanities/cap/cap_n.jpg
create mode 100644 vanities/cap/iqm.cfg
create mode 100644 vanities/cap/mask.png
create mode 100644 vanities/cap/proj/iqm.cfg
copy cc-by-sa.txt => vanities/cc-by-sa.txt (100%)
rename {models/vanities => vanities}/chestplate/iqm.cfg (100%)
rename {models/vanities => vanities}/chestplate/mask.png (100%)
rename {models/vanities => vanities}/chestplate/mesh.iqm (100%)
rename {models/vanities => vanities}/chestplate/norm.png (100%)
rename {models/vanities/boots2 => vanities/chestplate}/readme.txt (100%)
rename {models/vanities => vanities}/chestplate/skin.png (100%)
rename {models/vanities => vanities}/crown/crown.iqm (100%)
rename {models/vanities => vanities}/crown/iqm.cfg (100%)
rename {models/vanities => vanities}/crown/mask.png (100%)
rename {models/vanities => vanities}/crown/norm.png (100%)
create mode 100644 vanities/crown/proj/iqm.cfg
rename {models/vanities => vanities}/crown/skin.png (100%)
rename {models/vanities => vanities}/crown/skin2.png (100%)
rename {models/vanities => vanities}/disc/iqm.cfg (100%)
rename {models/vanities => vanities}/disc/mask.png (100%)
rename {models/vanities => vanities}/disc/mesh.iqm (100%)
rename {models/vanities => vanities}/disc/norm.png (100%)
rename {models/vanities/chestplate => vanities/disc}/readme.txt (100%)
rename {models/vanities => vanities}/disc/skin.png (100%)
rename {models/vanities => vanities}/eye/iqm.cfg (100%)
rename {models/vanities => vanities}/eye/mask.png (100%)
rename {models/vanities => vanities}/eye/mesh.iqm (100%)
rename {models/vanities => vanities}/eye/norm.png (100%)
create mode 100644 vanities/eye/proj/iqm.cfg
rename {models/vanities => vanities}/eye/skin.png (100%)
rename {models/vanities => vanities}/foxears/ears.iqm (100%)
rename {models/vanities => vanities}/foxears/idle.iqm (100%)
rename {models/vanities => vanities}/foxears/iqm.cfg (100%)
rename {models/vanities => vanities}/foxears/mask.png (100%)
rename {models/vanities => vanities}/foxears/move.iqm (100%)
rename {models/vanities => vanities}/foxears/norm.png (100%)
create mode 100644 vanities/foxears/proj/iqm.cfg
rename {models/vanities => vanities}/foxears/skin.png (100%)
rename {models/vanities => vanities}/guitar/guitar.iqm (100%)
rename {models/vanities => vanities}/guitar/iqm.cfg (100%)
rename {models/vanities => vanities}/guitar/mask.png (100%)
rename {models/vanities => vanities}/guitar/norm.png (100%)
rename {models/vanities => vanities}/guitar/skin.png (100%)
create mode 100644 vanities/headphones/headphones.iqm
create mode 100644 vanities/headphones/headphones.jpg
create mode 100644 vanities/headphones/headphones_n.jpg
create mode 100644 vanities/headphones/iqm.cfg
create mode 100644 vanities/headphones/mask.png
create mode 100644 vanities/headphones/proj/iqm.cfg
rename {models/vanities => vanities}/horns/horns.iqm (100%)
rename {models/vanities => vanities}/horns/iqm.cfg (100%)
rename {models/vanities => vanities}/horns/mask.png (100%)
rename {models/vanities => vanities}/horns/norm.png (100%)
rename {models/vanities => vanities}/horns/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/horns/skin.png (100%)
rename {models/vanities => vanities}/mask/iqm.cfg (100%)
rename {models/vanities => vanities}/mask/mask.png (100%)
rename {models/vanities => vanities}/mask/mesh.iqm (100%)
rename {models/vanities => vanities}/mask/norm.png (100%)
create mode 100644 vanities/mask/proj/iqm.cfg
rename {models/vanities/disc => vanities/mask}/readme.txt (100%)
rename {models/vanities => vanities}/mask/skin.png (100%)
rename {models/vanities => vanities}/microeye/iqm.cfg (100%)
rename {models/vanities => vanities}/microeye/mask.png (100%)
rename {models/vanities => vanities}/microeye/mesh.iqm (100%)
rename {models/vanities => vanities}/microeye/norm.png (100%)
create mode 100644 vanities/microeye/proj/iqm.cfg
rename {models/vanities/mask => vanities/microeye}/readme.txt (100%)
rename {models/vanities => vanities}/microeye/skin.png (100%)
rename {models/vanities => vanities}/monocle/bionic/iqm.cfg (100%)
rename {models/vanities => vanities}/monocle/bionic/mask.png (100%)
rename {models/vanities => vanities}/monocle/bionic/norm.png (100%)
rename {models/vanities => vanities}/monocle/bionic/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/monocle/bionic/skin.png (100%)
rename {models/vanities => vanities}/monocle/classy/iqm.cfg (100%)
rename {models/vanities => vanities}/monocle/classy/mask.png (100%)
rename {models/vanities => vanities}/monocle/classy/norm.png (100%)
rename {models/vanities => vanities}/monocle/classy/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/monocle/classy/skin.png (100%)
rename {models/vanities => vanities}/monocle/monocle.iqm (100%)
rename {models/vanities => vanities}/moustache/md5.cfg (100%)
rename {models/vanities => vanities}/moustache/mesh.md5mesh (100%)
rename {models/vanities => vanities}/moustache/normal.png (100%)
rename {models/vanities => vanities}/moustache/proj/md5.cfg (100%)
rename {models/vanities => vanities}/moustache/skin.png (100%)
rename {models/vanities => vanities}/nightvision/iqm.cfg (100%)
rename {models/vanities => vanities}/nightvision/mask.png (100%)
rename {models/vanities => vanities}/nightvision/nightvision.iqm (100%)
rename {models/vanities => vanities}/nightvision/norm.png (100%)
rename {models/vanities => vanities}/nightvision/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/nightvision/skin.png (100%)
rename {models/vanities => vanities}/panda/iqm.cfg (100%)
rename {models/vanities => vanities}/panda/mask.png (100%)
rename {models/vanities => vanities}/panda/norm.png (100%)
rename {models/vanities => vanities}/panda/panda.iqm (100%)
rename {models/vanities => vanities}/panda/skin.png (100%)
rename {models/vanities => vanities}/prongs/iqm.cfg (100%)
rename {models/vanities => vanities}/prongs/mask.png (100%)
rename {models/vanities => vanities}/prongs/mesh.iqm (100%)
rename {models/vanities => vanities}/prongs/norm.png (100%)
rename {models/vanities/microeye => vanities/prongs}/readme.txt (100%)
rename {models/vanities => vanities}/prongs/skin.png (100%)
rename {models/vanities => vanities}/prophat/iqm.cfg (100%)
rename {models/vanities => vanities}/prophat/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/prophat/prophat.iqm (100%)
rename {models/vanities => vanities}/prophat/skin.png (100%)
create mode 100644 vanities/pumpkin/diffuse.png
create mode 100644 vanities/pumpkin/iqm.cfg
create mode 100644 vanities/pumpkin/normal.png
create mode 100644 vanities/pumpkin/proj/iqm.cfg
create mode 100644 vanities/pumpkin/pumpkin.blend
create mode 100644 vanities/pumpkin/pumpkin.iqm
create mode 100644 vanities/pumpkin/readme.txt
create mode 100644 vanities/pumpkin/spec.png
rename {models/vanities => vanities}/raptor/left/iqm.cfg (100%)
rename {models/vanities => vanities}/raptor/left/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/raptor/left/raptorleft.iqm (100%)
rename {models/vanities => vanities}/raptor/mask.png (100%)
rename {models/vanities => vanities}/raptor/norm.png (100%)
rename {models/vanities => vanities}/raptor/raptor.blend (100%)
rename {models/vanities => vanities}/raptor/right/iqm.cfg (100%)
rename {models/vanities => vanities}/raptor/right/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/raptor/right/raptorright.iqm (100%)
rename {models/vanities => vanities}/raptor/skin.png (100%)
create mode 100644 vanities/rat/mask.png
create mode 100644 vanities/rat/rat.jpg
create mode 100644 vanities/rat/rat_left/female/iqm.cfg
create mode 100644 vanities/rat/rat_left/female/rat_left_female.iqm
create mode 100644 vanities/rat/rat_left/male/iqm.cfg
create mode 100644 vanities/rat/rat_left/male/rat_left_male.iqm
create mode 100644 vanities/rat/rat_n.jpg
create mode 100644 vanities/rat/rat_right/female/iqm.cfg
create mode 100644 vanities/rat/rat_right/female/rat_right_female.iqm
create mode 100644 vanities/rat/rat_right/male/iqm.cfg
create mode 100644 vanities/rat/rat_right/male/rat_right_male.iqm
create mode 100644 vanities/readme.txt
create mode 100644 vanities/retroglasses/female/iqm.cfg
create mode 100644 vanities/retroglasses/female/proj/iqm.cfg
create mode 100644 vanities/retroglasses/glasses1.iqm
create mode 100644 vanities/retroglasses/glasses1.png
create mode 100644 vanities/retroglasses/glasses1_n.jpg
create mode 100644 vanities/retroglasses/male/iqm.cfg
create mode 100644 vanities/retroglasses/male/proj/iqm.cfg
create mode 100644 vanities/retroglasses/mask.png
rename {models/vanities => vanities}/shoulder/left/iqm.cfg (100%)
rename {models/vanities => vanities}/shoulder/left/shoulder.iqm (100%)
rename {models/vanities => vanities}/shoulder/mask.png (100%)
rename {models/vanities => vanities}/shoulder/norm.png (100%)
rename {models/vanities => vanities}/shoulder/right/iqm.cfg (100%)
rename {models/vanities => vanities}/shoulder/right/shoulder.iqm (100%)
rename {models/vanities => vanities}/shoulder/skin.png (100%)
rename {models/vanities => vanities}/shoulder2/left/iqm.cfg (100%)
rename {models/vanities => vanities}/shoulder2/left/mesh.iqm (100%)
rename {models/vanities => vanities}/shoulder2/mask.png (100%)
rename {models/vanities => vanities}/shoulder2/norm.png (100%)
rename {models/vanities/prongs => vanities/shoulder2}/readme.txt (100%)
rename {models/vanities => vanities}/shoulder2/right/iqm.cfg (100%)
rename {models/vanities => vanities}/shoulder2/right/mesh.iqm (100%)
rename {models/vanities => vanities}/shoulder2/skin.png (100%)
rename {models/vanities => vanities}/shoulder3/left/iqm.cfg (100%)
rename {models/vanities => vanities}/shoulder3/left/mesh.iqm (100%)
rename {models/vanities => vanities}/shoulder3/mask.png (100%)
rename {models/vanities => vanities}/shoulder3/norm.png (100%)
rename {models/vanities/shoulder2 => vanities/shoulder3}/readme.txt (100%)
rename {models/vanities => vanities}/shoulder3/right/iqm.cfg (100%)
rename {models/vanities => vanities}/shoulder3/right/mesh.iqm (100%)
rename {models/vanities => vanities}/shoulder3/skin.png (100%)
create mode 100644 vanities/staff/diffuse.png
create mode 100644 vanities/staff/iqm.cfg
create mode 100644 vanities/staff/mask.png
create mode 100644 vanities/staff/normal.png
create mode 100644 vanities/staff/readme.txt
create mode 100644 vanities/staff/staff.blend
create mode 100644 vanities/staff/staff.iqm
rename {models/vanities => vanities}/tophat/felt/iqm.cfg (100%)
rename {models/vanities => vanities}/tophat/felt/mask.png (100%)
rename {models/vanities => vanities}/tophat/felt/norm.png (100%)
rename {models/vanities => vanities}/tophat/felt/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/tophat/felt/skin.png (100%)
rename {models/vanities => vanities}/tophat/metal/iqm.cfg (100%)
rename {models/vanities => vanities}/tophat/metal/mask.png (100%)
rename {models/vanities => vanities}/tophat/metal/norm.png (100%)
rename {models/vanities => vanities}/tophat/metal/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/tophat/metal/skin.png (100%)
rename {models/vanities => vanities}/tophat/tophat.iqm (100%)
create mode 100644 vanities/trademark.txt
create mode 100644 vanities/version.txt
rename {models/vanities => vanities}/wings/iqm.cfg (100%)
rename {models/vanities => vanities}/wings/mask.png (100%)
rename {models/vanities => vanities}/wings/norm.png (100%)
rename {models/vanities => vanities}/wings/proj/iqm.cfg (100%)
rename {models/vanities => vanities}/wings/skin.png (100%)
rename {models/vanities => vanities}/wings/wings.iqm (100%)
create mode 100644 vanities/witchhat/diffuse.jpg
create mode 100644 vanities/witchhat/iqm.cfg
create mode 100644 vanities/witchhat/normal.jpg
create mode 100644 vanities/witchhat/proj/iqm.cfg
create mode 100644 vanities/witchhat/readme.txt
create mode 100644 vanities/witchhat/spec.jpg
create mode 100644 vanities/witchhat/witchhat.blend
create mode 100644 vanities/witchhat/witchhat.iqm
copy .gitattributes => vegetation/.gitattributes (100%)
create mode 100644 vegetation/.github/CONTRIBUTING.md
create mode 100644 vegetation/.github/ISSUE_TEMPLATE.md
create mode 100644 vegetation/.gitmodules
rename {models/vegetation => vegetation}/bush01/md3.cfg (100%)
rename {models/vegetation => vegetation}/bush01/tris.md3 (100%)
copy cc-by-sa.txt => vegetation/cc-by-sa.txt (100%)
rename models/vegetation/package.cfg => vegetation/models.cfg (100%)
create mode 100644 vegetation/readme.txt
rename {models/vegetation => vegetation}/skin_bush1.png (100%)
rename {models/vegetation => vegetation}/skin_bush1_n.jpg (100%)
rename {models/vegetation => vegetation}/skin_dead.jpg (100%)
rename {models/vegetation => vegetation}/skin_dead_n.jpg (100%)
rename {models/vegetation => vegetation}/skin_dieing.png (100%)
rename {models/vegetation => vegetation}/skin_dieing_n.jpg (100%)
rename {models/vegetation => vegetation}/skin_evergreen.png (100%)
rename {models/vegetation => vegetation}/skin_evergreen_n.jpg (100%)
rename {models/vegetation => vegetation}/skin_green1.png (100%)
rename {models/vegetation => vegetation}/skin_green1_n.jpg (100%)
rename {models/vegetation => vegetation}/skin_green2.png (100%)
rename {models/vegetation => vegetation}/skin_green2_n.jpg (100%)
rename {models/vegetation => vegetation}/skin_green3.png (100%)
rename {models/vegetation => vegetation}/skin_green3_n.jpg (100%)
rename {models/vegetation => vegetation}/skin_green4.png (100%)
rename {models/vegetation => vegetation}/skin_green4_n.jpg (100%)
rename {models/vegetation => vegetation}/skin_weed1.png (100%)
rename {models/vegetation => vegetation}/skin_weed1_n.jpg (100%)
rename {models/vegetation => vegetation}/skin_weed2.png (100%)
rename {models/vegetation => vegetation}/skin_weed2_n.jpg (100%)
create mode 100644 vegetation/trademark.txt
rename {models/vegetation => vegetation}/tree00/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree00/tris.md3 (100%)
rename {models/vegetation => vegetation}/tree01/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree01/tris.md3 (100%)
rename {models/vegetation => vegetation}/tree02/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree02/tris.md3 (100%)
rename {models/vegetation => vegetation}/tree03/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree03/tris.md3 (100%)
rename {models/vegetation => vegetation}/tree04/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree04/tris.md3 (100%)
rename {models/vegetation => vegetation}/tree05/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree05/tris.md3 (100%)
rename {models/vegetation => vegetation}/tree06/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree06/tris.md3 (100%)
rename {models/vegetation => vegetation}/tree07/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree07/tris.md3 (100%)
rename {models/vegetation => vegetation}/tree08/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree08/tris.md3 (100%)
rename {models/vegetation => vegetation}/tree09/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree09/tris.md3 (100%)
rename {models/vegetation => vegetation}/tree10/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree11/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree12/md3.cfg (100%)
rename {models/vegetation => vegetation}/tree12/tris.md3 (100%)
create mode 100644 vegetation/version.txt
rename {models/vegetation => vegetation}/weeds/md3.cfg (100%)
rename {models/vegetation => vegetation}/weeds/tris.md3 (100%)
copy .gitattributes => weapons/.gitattributes (100%)
create mode 100644 weapons/.github/CONTRIBUTING.md
create mode 100644 weapons/.github/ISSUE_TEMPLATE.md
create mode 100644 weapons/.gitmodules
copy cc-by-sa.txt => weapons/cc-by-sa.txt (100%)
create mode 100644 weapons/claw/claw.iqm
create mode 100644 weapons/claw/glow.png
create mode 100644 weapons/claw/hwep/iqm.cfg
create mode 100644 weapons/claw/item/iqm.cfg
create mode 100644 weapons/claw/mask.dds
create mode 100644 weapons/claw/mask.png
create mode 100644 weapons/claw/norm.dds
create mode 100644 weapons/claw/norm.png
create mode 100644 weapons/claw/skin.dds
create mode 100644 weapons/claw/skin.png
create mode 100644 weapons/claw/spec.png
create mode 100644 weapons/claw/vwep/iqm.cfg
rename {models/weapons => weapons}/flamer/flamer-idle.md5anim (100%)
rename {models/weapons => weapons}/flamer/flamer-item.md5mesh (100%)
rename {models/weapons => weapons}/flamer/flamer-reload.md5anim (100%)
rename {models/weapons => weapons}/flamer/flamer.md5mesh (100%)
rename {models/weapons => weapons}/flamer/hwep/md5.cfg (100%)
rename {models/weapons => weapons}/flamer/item/md5.cfg (100%)
rename {models/weapons => weapons}/flamer/mask-a.dds (100%)
rename {models/weapons => weapons}/flamer/mask-a.png (100%)
rename {models/weapons => weapons}/flamer/mask-b.dds (100%)
rename {models/weapons => weapons}/flamer/mask-b.png (100%)
rename {models/weapons => weapons}/flamer/norm-a.dds (100%)
rename {models/weapons => weapons}/flamer/norm-a.png (100%)
rename {models/weapons => weapons}/flamer/norm-b.dds (100%)
rename {models/weapons => weapons}/flamer/norm-b.png (100%)
rename {models/weapons => weapons}/flamer/readme.txt (100%)
rename {models/weapons => weapons}/flamer/skin-a.dds (100%)
rename {models/weapons => weapons}/flamer/skin-a.png (100%)
rename {models/weapons => weapons}/flamer/skin-b.dds (100%)
rename {models/weapons => weapons}/flamer/skin-b.png (100%)
rename {models/weapons => weapons}/flamer/vwep/md5.cfg (100%)
rename {models/weapons => weapons}/grenade/diffuse.dds (100%)
rename {models/weapons => weapons}/grenade/diffuse.png (100%)
rename {models/weapons => weapons}/grenade/grenade-idle.md5anim (100%)
rename {models/weapons => weapons}/grenade/grenade-shoot.md5anim (100%)
rename {models/weapons => weapons}/grenade/grenade.md5mesh (100%)
rename {models/weapons => weapons}/grenade/hwep/md5.cfg (100%)
rename {models/weapons => weapons}/grenade/item/md5.cfg (100%)
rename {models/weapons => weapons}/grenade/mask.dds (100%)
rename {models/weapons => weapons}/grenade/mask.png (100%)
rename {models/weapons => weapons}/grenade/normals.dds (100%)
rename {models/weapons => weapons}/grenade/normals.png (100%)
rename {models/weapons => weapons}/grenade/proj/md5.cfg (100%)
rename {models/weapons => weapons}/grenade/vwep/md5.cfg (100%)
rename {models/weapons => weapons}/mine/diffuse-off.dds (100%)
rename {models/weapons => weapons}/mine/diffuse-off.png (100%)
rename {models/weapons => weapons}/mine/diffuse.dds (100%)
rename {models/weapons => weapons}/mine/diffuse.png (100%)
rename {models/weapons => weapons}/mine/hwep/md5.cfg (100%)
rename {models/weapons => weapons}/mine/item/md5.cfg (100%)
rename {models/weapons => weapons}/mine/mask-off.dds (100%)
rename {models/weapons => weapons}/mine/mask-off.png (100%)
rename {models/weapons => weapons}/mine/mask.dds (100%)
rename {models/weapons => weapons}/mine/mask.png (100%)
rename {models/weapons => weapons}/mine/mine.md5mesh (100%)
rename {models/weapons => weapons}/mine/normals.dds (100%)
rename {models/weapons => weapons}/mine/normals.png (100%)
rename {models/weapons => weapons}/mine/proj/md5.cfg (100%)
rename {models/weapons => weapons}/mine/vwep/md5.cfg (100%)
rename {models/weapons => weapons}/pistol/glow.dds (100%)
rename {models/weapons => weapons}/pistol/glow.png (100%)
rename {models/weapons => weapons}/pistol/hwep/md5.cfg (100%)
rename {models/weapons => weapons}/pistol/item/md5.cfg (100%)
rename {models/weapons => weapons}/pistol/norm.dds (100%)
rename {models/weapons => weapons}/pistol/norm.png (100%)
rename {models/weapons => weapons}/pistol/pistol-idle.md5anim (100%)
rename {models/weapons => weapons}/pistol/pistol-item.md5mesh (100%)
rename {models/weapons => weapons}/pistol/pistol-reload.md5anim (100%)
rename {models/weapons => weapons}/pistol/pistol-shoot.md5anim (100%)
rename {models/weapons => weapons}/pistol/pistol.md5mesh (100%)
rename {models/weapons => weapons}/pistol/proj/bullet.obj (100%)
rename {models/weapons => weapons}/pistol/proj/mask.png (100%)
rename {models/weapons => weapons}/pistol/proj/norm.png (100%)
rename {models/weapons => weapons}/pistol/proj/obj.cfg (100%)
rename {models/weapons => weapons}/pistol/proj/skin.png (100%)
rename {models/weapons => weapons}/pistol/skin.dds (100%)
rename {models/weapons => weapons}/pistol/skin.png (100%)
rename {models/weapons => weapons}/pistol/vwep/md5.cfg (100%)
create mode 100644 weapons/plasma/hwep/md5.cfg
rename {models/weapons => weapons}/plasma/item/md5.cfg (100%)
rename {models/weapons => weapons}/plasma/mask.png (100%)
rename {models/weapons => weapons}/plasma/norm.png (100%)
rename {models/weapons => weapons}/plasma/plasma-idle.md5anim (100%)
rename {models/weapons => weapons}/plasma/plasma-primary.md5anim (100%)
create mode 100644 weapons/plasma/plasma-reload.md5anim
rename {models/weapons => weapons}/plasma/plasma.md5mesh (100%)
rename {models/vanities/shoulder3 => weapons/plasma}/readme.txt (100%)
rename {models/weapons => weapons}/plasma/skin.png (100%)
rename {models/weapons => weapons}/plasma/vwep/md5.cfg (100%)
create mode 100644 weapons/readme.txt
rename {models/weapons => weapons}/rifle/hwep/md5.cfg (100%)
rename {models/weapons => weapons}/rifle/item/md5.cfg (100%)
rename {models/weapons => weapons}/rifle/mask.dds (100%)
rename {models/weapons => weapons}/rifle/mask.png (100%)
rename {models/weapons => weapons}/rifle/norm.dds (100%)
rename {models/weapons => weapons}/rifle/norm.png (100%)
rename {models/weapons => weapons}/rifle/rifle-idle.md5anim (100%)
rename {models/weapons => weapons}/rifle/rifle-reload.md5anim (100%)
rename {models/weapons => weapons}/rifle/rifle-shoot.md5anim (100%)
rename {models/weapons => weapons}/rifle/rifle.md5mesh (100%)
rename {models/weapons => weapons}/rifle/skin.dds (100%)
rename {models/weapons => weapons}/rifle/skin.png (100%)
rename {models/weapons => weapons}/rifle/vwep/md5.cfg (100%)
rename {models/weapons => weapons}/rocket/hwep/md5.cfg (100%)
rename {models/weapons => weapons}/rocket/idle.md5anim (100%)
rename {models/weapons => weapons}/rocket/item/md5.cfg (100%)
rename {models/weapons => weapons}/rocket/mask.png (100%)
rename {models/weapons => weapons}/rocket/norm.png (100%)
rename {models/weapons => weapons}/rocket/proj/mask.png (100%)
rename {models/weapons => weapons}/rocket/proj/norm.png (100%)
rename {models/weapons => weapons}/rocket/proj/obj.cfg (100%)
rename {models/weapons => weapons}/rocket/proj/rocket.obj (100%)
rename {models/weapons => weapons}/rocket/proj/skin.png (100%)
rename {models/weapons => weapons}/rocket/rocket_launcher.md5mesh (100%)
rename {models/weapons => weapons}/rocket/shoot.md5anim (100%)
rename {models/weapons => weapons}/rocket/skin.png (100%)
rename {models/weapons => weapons}/rocket/vwep/md5.cfg (100%)
rename {models/weapons => weapons}/shotgun/hwep/md5.cfg (100%)
rename {models/weapons => weapons}/shotgun/item/md5.cfg (100%)
rename {models/weapons => weapons}/shotgun/mask.dds (100%)
rename {models/weapons => weapons}/shotgun/mask.png (100%)
rename {models/weapons => weapons}/shotgun/norm.dds (100%)
rename {models/weapons => weapons}/shotgun/norm.png (100%)
rename {models/weapons => weapons}/shotgun/shotgun-idle.md5anim (100%)
rename {models/weapons => weapons}/shotgun/shotgun-item.md5mesh (100%)
rename {models/weapons => weapons}/shotgun/shotgun-reload.md5anim (100%)
rename {models/weapons => weapons}/shotgun/shotgun-shoot1.md5anim (100%)
rename {models/weapons => weapons}/shotgun/shotgun-shoot2.md5anim (100%)
rename {models/weapons => weapons}/shotgun/shotgun.md5mesh (100%)
rename {models/weapons => weapons}/shotgun/skin.dds (100%)
rename {models/weapons => weapons}/shotgun/skin.png (100%)
rename {models/weapons => weapons}/shotgun/vwep/md5.cfg (100%)
rename {models/weapons => weapons}/smg/diffuse.dds (100%)
rename {models/weapons => weapons}/smg/diffuse.png (100%)
rename {models/weapons => weapons}/smg/hwep/md5.cfg (100%)
rename {models/weapons => weapons}/smg/item/md5.cfg (100%)
rename {models/weapons => weapons}/smg/mask.dds (100%)
rename {models/weapons => weapons}/smg/mask.png (100%)
rename {models/weapons => weapons}/smg/normals.dds (100%)
rename {models/weapons => weapons}/smg/normals.png (100%)
rename {models/weapons => weapons}/smg/smg.md5mesh (100%)
rename {models/weapons => weapons}/smg/smg_idle.md5anim (100%)
rename {models/weapons => weapons}/smg/smg_reload.md5anim (100%)
rename {models/weapons => weapons}/smg/vwep/md5.cfg (100%)
rename {models/weapons => weapons}/sword/base-skin.png (100%)
rename {models/weapons => weapons}/sword/hwep/md5.cfg (100%)
rename {models/weapons => weapons}/sword/item/md5.cfg (100%)
rename {models/weapons => weapons}/sword/mask.dds (100%)
rename {models/weapons => weapons}/sword/mask.png (100%)
rename {models/weapons => weapons}/sword/norm.dds (100%)
rename {models/weapons => weapons}/sword/norm.png (100%)
rename {models/weapons => weapons}/sword/skin.dds (100%)
rename {models/weapons => weapons}/sword/skin.png (100%)
rename {models/weapons => weapons}/sword/sword-idle.md5anim (100%)
rename {models/weapons => weapons}/sword/sword.md5mesh (100%)
rename {models/weapons => weapons}/sword/vwep/md5.cfg (100%)
create mode 100644 weapons/trademark.txt
create mode 100644 weapons/version.txt
rename {models/weapons => weapons}/zapper/hwep/md5.cfg (100%)
rename {models/weapons => weapons}/zapper/idle.md5anim (100%)
rename {models/weapons => weapons}/zapper/item.md5mesh (100%)
rename {models/weapons => weapons}/zapper/item/md5.cfg (100%)
rename {models/weapons => weapons}/zapper/mask.png (100%)
rename {models/weapons => weapons}/zapper/mesh.md5mesh (100%)
rename {models/weapons => weapons}/zapper/norm.png (100%)
rename {models/weapons/plasma => weapons/zapper}/readme.txt (100%)
rename {models/weapons => weapons}/zapper/reload.md5anim (100%)
rename {models/weapons => weapons}/zapper/shoot.md5anim (100%)
rename {models/weapons => weapons}/zapper/skin.png (100%)
rename {models/weapons => weapons}/zapper/vwep/md5.cfg (100%)
copy .gitattributes => wicked/.gitattributes (100%)
create mode 100644 wicked/.github/CONTRIBUTING.md
create mode 100644 wicked/.github/ISSUE_TEMPLATE.md
create mode 100644 wicked/.gitmodules
copy cc-by-sa.txt => wicked/cc-by-sa.txt (100%)
create mode 100644 wicked/readme.txt
rename wicked/{package.cfg => textures.cfg} (100%)
create mode 100644 wicked/trademark.txt
create mode 100644 wicked/version.txt
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/redeclipse-data.git
More information about the Pkg-games-commits
mailing list