[game-data-packager] 05/09: Accept $GDP_DEBUG as a synonym for $DEBUG
Simon McVittie
smcv at debian.org
Mon Jan 4 09:04:50 UTC 2016
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smcv pushed a commit to branch master
in repository game-data-packager.
commit c42be6ce5907138d15677693adf0dae9864f1a59
Author: Simon McVittie <smcv at debian.org>
Date: Mon Jan 4 08:26:50 2016 +0000
Accept $GDP_DEBUG as a synonym for $DEBUG
---
game_data_packager/__init__.py | 6 ++++--
game_data_packager/build.py | 2 +-
tools/check_syntax.py | 2 +-
3 files changed, 6 insertions(+), 4 deletions(-)
diff --git a/game_data_packager/__init__.py b/game_data_packager/__init__.py
index 82be35d..b543860 100644
--- a/game_data_packager/__init__.py
+++ b/game_data_packager/__init__.py
@@ -44,7 +44,7 @@ logger = logging.getLogger('game-data-packager')
# For now, we're given these by the shell script wrapper.
-if os.environ.get('DEBUG'):
+if os.environ.get('DEBUG') or os.environ.get('GDP_DEBUG'):
logging.getLogger().setLevel(logging.DEBUG)
else:
logging.getLogger().setLevel(logging.INFO)
@@ -562,7 +562,9 @@ class GameData(object):
assert 'sha1sums' not in data, binary
assert 'sha256sums' not in data, binary
- if 'DISABLED' in data and not os.environ.get('DEBUG'):
+ if ('DISABLED' in data and
+ not (os.environ.get('DEBUG') or
+ os.environ.get('GDP_DEBUG'))):
continue
package = self.construct_package(binary)
self.packages[binary] = package
diff --git a/game_data_packager/build.py b/game_data_packager/build.py
index cd141ac..067511c 100644
--- a/game_data_packager/build.py
+++ b/game_data_packager/build.py
@@ -1994,7 +1994,7 @@ class PackagingTask(object):
# probably not enough files supplied?
# print the help text, maybe that helps the user to determine
# what they should have added
- if not os.environ.get('DEBUG'):
+ if not os.environ.get('DEBUG') and not os.environ.get('GDP_DEBUG'):
self.game.argument_parser.print_help()
raise SystemExit(1)
except DownloadNotAllowed:
diff --git a/tools/check_syntax.py b/tools/check_syntax.py
index 397ae05..0148a24 100755
--- a/tools/check_syntax.py
+++ b/tools/check_syntax.py
@@ -26,6 +26,6 @@ if __name__ == '__main__':
game.load_file_data()
ascii_safe(game.longname, force=True).encode('ascii')
ascii_safe(game.help_text, force=True).encode('ascii')
- if 'DEBUG' in os.environ:
+ if 'DEBUG' in os.environ or 'GDP_DEBUG' in os.environ:
print('# %s -----------------------------------------' % name)
print(yaml.safe_dump(game.to_yaml()))
--
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