[game-data-packager] 01/11: launcher: use an X-prefixed group for non-standard content in desktop file

Simon McVittie smcv at debian.org
Tue Jan 5 09:55:24 UTC 2016


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smcv pushed a commit to branch master
in repository game-data-packager.

commit 3bb5e99f96f07f379478efe06588186169ca222d
Author: Simon McVittie <smcv at debian.org>
Date:   Tue Jan 5 07:41:08 2016 +0000

    launcher: use an X-prefixed group for non-standard content in desktop file
---
 runtime/launcher.py         | 2 +-
 runtime/unreal-gold.desktop | 2 +-
 runtime/unreal.desktop      | 2 +-
 3 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/runtime/launcher.py b/runtime/launcher.py
index c86288b..3135cb4 100755
--- a/runtime/launcher.py
+++ b/runtime/launcher.py
@@ -38,7 +38,7 @@ if 'GDP_UNINSTALLED' in os.environ:
 else:
     GDP_DIR = '/usr/share/games/game-data-packager'
 
-GDL_GROUP = 'game-data-launcher'
+GDL_GROUP = 'X-game-data-launcher'
 GDL_KEY_BINARY_ONLY = 'BinaryOnly'
 GDL_KEY_BASE_DIRECTORIES = 'BaseDirectories'
 GDL_KEY_REQUIRED_FILES = 'RequiredFiles'
diff --git a/runtime/unreal-gold.desktop b/runtime/unreal-gold.desktop
index e27c7cd..b996ef1 100644
--- a/runtime/unreal-gold.desktop
+++ b/runtime/unreal-gold.desktop
@@ -9,7 +9,7 @@ Type=Application
 Categories=Game;ActionGame;
 Keywords=first person shooter;fps;3d;epic megagames;epic games;digital extremes;return to na pali;
 
-[game-data-launcher]
+[X-game-data-launcher]
 BinaryOnly=true
 RequiredFiles=System/Core.so;System/Core.u;System/UnrealLinux.bin;Maps/Entry.unr;
 BaseDirectories=/usr/lib/unreal-gold;/usr/lib/unreal;/usr/share/games/unreal-gold;/usr/share/games/unreal;
diff --git a/runtime/unreal.desktop b/runtime/unreal.desktop
index ee5aef0..9dba2ce 100644
--- a/runtime/unreal.desktop
+++ b/runtime/unreal.desktop
@@ -9,7 +9,7 @@ Type=Application
 Categories=Game;ActionGame;
 Keywords=first person shooter;fps;3d;epic megagames;epic games;digital extremes;return to na pali;
 
-[game-data-launcher]
+[X-game-data-launcher]
 BinaryOnly=true
 RequiredFiles=System/Core.so;System/Core.u;System/UnrealLinux.bin;Maps/Entry.unr;
 BaseDirectories=/usr/lib/unreal-classic;/usr/lib/unreal;/usr/share/games/unreal;

-- 
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