[game-data-packager] 01/01: emulate "Now running lintian..." in DEBUG mode

Alexandre Detiste detiste-guest at moszumanska.debian.org
Thu Jan 7 12:43:05 UTC 2016


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detiste-guest pushed a commit to branch master
in repository game-data-packager.

commit 59aae86ff7acc3fa4e31587d1ec190102f52e569
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date:   Thu Jan 7 13:40:46 2016 +0100

    emulate "Now running lintian..." in DEBUG mode
    
    this way the lintian-like tools are documented in packaging/
    and someone doesn't have to look these up when doing a port
---
 game_data_packager/build.py          | 5 +++++
 game_data_packager/packaging/arch.py | 1 +
 2 files changed, 6 insertions(+)

diff --git a/game_data_packager/build.py b/game_data_packager/build.py
index 47a4e70..4852b27 100644
--- a/game_data_packager/build.py
+++ b/game_data_packager/build.py
@@ -2122,6 +2122,11 @@ class PackagingTask(object):
         if engines:
             print('it is recommended to also install this game engine: %s' % ', '.join(engines))
 
+        if logger.isEnabledFor(logging.DEBUG) and which(self.packaging.CHECK_CMD):
+            print('Now running %s...' % self.packaging.CHECK_CMD.title())
+            for deb in debs:
+                subprocess.check_call([self.packaging.CHECK_CMD, deb])
+
     def rip_cd(self, package):
         cd_device = self.cd_device
         if cd_device is None:
diff --git a/game_data_packager/packaging/arch.py b/game_data_packager/packaging/arch.py
index 7ca354b..9556f4f 100644
--- a/game_data_packager/packaging/arch.py
+++ b/game_data_packager/packaging/arch.py
@@ -27,6 +27,7 @@ logger = logging.getLogger(__name__)
 
 class ArchPackaging(PackagingSystem):
     LICENSEDIR = 'usr/share/licenses'
+    CHECK_CMD = 'namcap'
     INSTALL_CMD = 'pacman -S'
     PACKAGE_MAP = {
                   'id-shr-extract': None,

-- 
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