[game-data-packager] 05/16: umod unpacker: print a bit of metadata before printdir()

Simon McVittie smcv at debian.org
Fri Jan 8 09:14:02 UTC 2016


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smcv pushed a commit to branch master
in repository game-data-packager.

commit aa36a50ee04ff124c11b16b77411d0dee3525a35
Author: Simon McVittie <smcv at debian.org>
Date:   Thu Jan 7 10:44:22 2016 +0000

    umod unpacker: print a bit of metadata before printdir()
---
 game_data_packager/unpack/umod.py | 17 +++++++++++++++++
 1 file changed, 17 insertions(+)

diff --git a/game_data_packager/unpack/umod.py b/game_data_packager/unpack/umod.py
index f6eb9c9..cbc1538 100644
--- a/game_data_packager/unpack/umod.py
+++ b/game_data_packager/unpack/umod.py
@@ -478,6 +478,23 @@ class Umod(StreamUnpackable):
         # umods are always seekable
         return True
 
+    def printdir(self):
+        print('# Product:', self.product)
+        print('# Version:', self.version)
+        print('# Requires:')
+
+        for k, r in sorted(self.requirements.items()):
+            print('# [%s] %r version %r' % (k, r.product, r.version))
+
+        if 'System/Manifest.int' in self.entries:
+            print('# Manifest text (international/English):')
+            reader = self.open('System/Manifest.int')
+
+            for line in reader:
+                print('#', line.decode('windows-1252').rstrip('\r\n'))
+
+        super(Umod, self).printdir()
+
 def is_umod(path_or_file):
     try:
         _open(path_or_file)

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