[game-data-packager] 01/04: Support multiple files and versions in z_code games
Stephen Kitt
skitt at moszumanska.debian.org
Sun Jan 10 17:45:57 UTC 2016
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skitt pushed a commit to branch master
in repository game-data-packager.
commit 77573abe710f3e1fffbd73dd3fae76187fdf7384
Author: Stephen Kitt <steve at sk2.org>
Date: Sun Jan 10 15:55:02 2016 +0100
Support multiple files and versions in z_code games
Z-machine games come in versions from 1 to 8.
Z6 games include graphical resources, so z_code games need to support
multiple files (although only one can be the .z? game file).
---
game_data_packager/games/z_code.py | 11 +++++++++--
1 file changed, 9 insertions(+), 2 deletions(-)
diff --git a/game_data_packager/games/z_code.py b/game_data_packager/games/z_code.py
index 08ca1b8..80adc09 100644
--- a/game_data_packager/games/z_code.py
+++ b/game_data_packager/games/z_code.py
@@ -19,6 +19,7 @@
import configparser
import logging
import os
+import re
from .. import GameData
from ..build import (PackagingTask)
@@ -31,8 +32,12 @@ logger = logging.getLogger('game-data-packager.games.z_code')
class ZCodeGameData(GameData):
def __init__(self, shortname, data):
super(ZCodeGameData, self).__init__(shortname, data)
+ one_z_file = False
for package in self.packages.values():
- assert os.path.splitext(package.only_file)[1] == '.z3'
+ for install in package.install:
+ if re.match('^.z[12345678]$', os.path.splitext(install)[1]):
+ one_z_file = not one_z_file
+ assert one_z_file
if self.engine is None:
self.engine = 'gargoyle-free | frotz'
@@ -69,7 +74,9 @@ class ZCodeTask(PackagingTask):
entry['Terminal'] = 'true'
break
entry['TryExec'] = engine
- arg = '/' + install_to + '/' + package.only_file
+ for wanted in package.install_files:
+ if re.match('^.z[12345678]$', os.path.splitext(wanted.name)[1]):
+ arg = '/' + install_to + '/' + wanted.name
entry['Exec'] = engine + ' ' + arg
pixdir = os.path.join(destdir, 'usr/share/pixmaps')
--
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