[game-data-packager] 01/09: Unreal desktop files: make paths correctly absolute
Simon McVittie
smcv at debian.org
Sun Jan 17 17:36:40 UTC 2016
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smcv pushed a commit to branch master
in repository game-data-packager.
commit af5da4dd60059b2dd234435fde1cc84f31913b74
Author: Simon McVittie <smcv at debian.org>
Date: Sun Jan 17 00:05:45 2016 +0000
Unreal desktop files: make paths correctly absolute
${bindir}, etc. don't contain a leading "/". One day I'll fix that.
---
runtime/unreal-gold.desktop.in | 4 ++--
runtime/unreal.desktop.in | 4 ++--
2 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/runtime/unreal-gold.desktop.in b/runtime/unreal-gold.desktop.in
index d326833..db9a8b4 100644
--- a/runtime/unreal-gold.desktop.in
+++ b/runtime/unreal-gold.desktop.in
@@ -1,8 +1,8 @@
[Desktop Entry]
Version=1.0
Name=Unreal Gold
-Exec=${bindir}/unreal-gold
-TryExec=${bindir}/unreal-gold
+Exec=/${bindir}/unreal-gold
+TryExec=/${bindir}/unreal-gold
Icon=unreal
Terminal=false
Type=Application
diff --git a/runtime/unreal.desktop.in b/runtime/unreal.desktop.in
index b591ff2..0c9ab0e 100644
--- a/runtime/unreal.desktop.in
+++ b/runtime/unreal.desktop.in
@@ -1,8 +1,8 @@
[Desktop Entry]
Version=1.0
Name=Unreal
-Exec=${bindir}/unreal
-TryExec=${bindir}/unreal
+Exec=/${bindir}/unreal
+TryExec=/${bindir}/unreal
Icon=unreal
Terminal=false
Type=Application
--
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