[game-data-packager] 05/06: Move environment variable handling back to gdp/__init__.py
Simon McVittie
smcv at debian.org
Mon Jan 25 10:26:30 UTC 2016
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smcv pushed a commit to branch master
in repository game-data-packager.
commit bb6756455712384b6795a84ea76c43ddd69d9e98
Author: Simon McVittie <smcv at debian.org>
Date: Mon Jan 25 10:22:41 2016 +0000
Move environment variable handling back to gdp/__init__.py
This is rather useful for ancillary scripts, and isn't really
command-line-specific.
---
game_data_packager/__init__.py | 5 +++++
game_data_packager/command_line.py | 7 -------
tools/check_syntax.py | 6 ------
3 files changed, 5 insertions(+), 13 deletions(-)
diff --git a/game_data_packager/__init__.py b/game_data_packager/__init__.py
index 792625a..2c19012 100644
--- a/game_data_packager/__init__.py
+++ b/game_data_packager/__init__.py
@@ -39,6 +39,11 @@ from .version import (GAME_PACKAGE_VERSION)
logging.basicConfig()
logger = logging.getLogger(__name__)
+if os.environ.get('DEBUG') or os.environ.get('GDP_DEBUG'):
+ logging.getLogger().setLevel(logging.DEBUG)
+else:
+ logging.getLogger().setLevel(logging.INFO)
+
MD5SUM_DIVIDER = re.compile(r' [ *]?')
class GameDataPackage(object):
diff --git a/game_data_packager/command_line.py b/game_data_packager/command_line.py
index 7648783..0cf7960 100644
--- a/game_data_packager/command_line.py
+++ b/game_data_packager/command_line.py
@@ -34,13 +34,6 @@ from .util import (human_size)
logging.basicConfig()
logger = logging.getLogger(__name__)
-# For now, we're given these by the shell script wrapper.
-
-if os.environ.get('DEBUG') or os.environ.get('GDP_DEBUG'):
- logging.getLogger().setLevel(logging.DEBUG)
-else:
- logging.getLogger().setLevel(logging.INFO)
-
class TerminalProgress(ProgressCallback):
def __init__(self, interval=0.2):
"""Constructor.
diff --git a/tools/check_syntax.py b/tools/check_syntax.py
index 21f0838..a1d8f99 100755
--- a/tools/check_syntax.py
+++ b/tools/check_syntax.py
@@ -15,18 +15,12 @@
# You can find the GPL license text on a Debian system under
# /usr/share/common-licenses/GPL-2.
-import logging
import os
import yaml
from game_data_packager import load_games
from game_data_packager.util import ascii_safe
-if os.environ.get('DEBUG') or os.environ.get('GDP_DEBUG'):
- logging.getLogger().setLevel(logging.DEBUG)
-else:
- logging.getLogger().setLevel(logging.INFO)
-
if __name__ == '__main__':
for name, game in load_games().items():
game.load_file_data()
--
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