[colobot] 120/145: Fixed pause blur in main menu
Didier Raboud
odyx at moszumanska.debian.org
Mon Jul 11 12:56:24 UTC 2016
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odyx pushed a commit to branch debian/master
in repository colobot.
commit 8ad53ce3278498dbdf38e4437a83536e240a1408
Author: krzys-h <krzys_h at interia.pl>
Date: Sun Jun 19 22:18:03 2016 +0200
Fixed pause blur in main menu
---
src/level/robotmain.cpp | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/level/robotmain.cpp b/src/level/robotmain.cpp
index d0f29ef..86d1d16 100644
--- a/src/level/robotmain.cpp
+++ b/src/level/robotmain.cpp
@@ -1554,6 +1554,8 @@ char* CRobotMain::GetDisplayInfoName(int index)
//! Beginning of a dialogue during the game
void CRobotMain::StartSuspend()
{
+ if (!IsPhaseWithWorld(m_phase)) return;
+
m_sound->MuteAll(true);
ClearInterface();
m_suspend = m_pause->ActivatePause(PAUSE_ENGINE|PAUSE_HIDE_SHORTCUTS|PAUSE_MUTE_SOUND|PAUSE_CAMERA);
--
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