[berusky] 16/31: Drop all patches

Markus Koschany apo at moszumanska.debian.org
Sun Jun 12 11:57:04 UTC 2016


This is an automated email from the git hooks/post-receive script.

apo pushed a commit to branch master
in repository berusky.

commit 7a54ddc68c6731d4882ee6ca870b3ae4268297a8
Author: Markus Koschany <apo at debian.org>
Date:   Sun Jun 12 11:17:14 2016 +0200

    Drop all patches
---
 debian/patches/01_debianize.diff  |  47 --
 debian/patches/04_unfinished.diff | 106 ----
 debian/patches/05_no_editor.diff  |  28 --
 debian/patches/11_german_po.diff  | 994 --------------------------------------
 debian/patches/12_locale.diff     |  23 -
 debian/patches/series             |   5 -
 6 files changed, 1203 deletions(-)

diff --git a/debian/patches/01_debianize.diff b/debian/patches/01_debianize.diff
deleted file mode 100644
index 493c619..0000000
--- a/debian/patches/01_debianize.diff
+++ /dev/null
@@ -1,47 +0,0 @@
-Index: berusky-1.4/src/defines.h
-===================================================================
---- berusky-1.4.orig/src/defines.h	2012-05-17 07:20:13.000000000 +0000
-+++ berusky-1.4/src/defines.h	2012-05-17 07:20:20.000000000 +0000
-@@ -405,7 +405,7 @@
- #ifdef LINUX
- #define INI_USER_DIRECTORY "~/.berusky"
- #define INI_USER_LEVELS    "~/.berusky/User"
--#define INI_FILE_GLOBAL    "/var/games/berusky/"INI_FILE_NAME
-+#define INI_FILE_GLOBAL    "/etc/berusky/"INI_FILE_NAME
- #define INI_FILE_USER      "~/.berusky/"INI_FILE_NAME
- #define INI_FILE_LOCAL     "./"INI_FILE_NAME
- #elif WINDOWS
-Index: berusky-1.4/configure
-===================================================================
---- berusky-1.4.orig/configure	2012-05-17 07:20:13.000000000 +0000
-+++ berusky-1.4/configure	2012-05-17 07:20:20.000000000 +0000
-@@ -17521,7 +17521,7 @@
- _ACEOF
- 
- 
--ac_config_files="$ac_config_files Makefile po/Makefile.in src/Makefile data/Makefile"
-+ac_config_files="$ac_config_files Makefile po/Makefile.in src/Makefile"
- 
- cat >confcache <<\_ACEOF
- # This file is a shell script that caches the results of configure
-Index: berusky-1.4/Makefile.in
-===================================================================
---- berusky-1.4.orig/Makefile.in	2012-05-17 07:20:13.000000000 +0000
-+++ berusky-1.4/Makefile.in	2012-05-17 07:20:20.000000000 +0000
-@@ -278,14 +278,12 @@
- top_build_prefix = @top_build_prefix@
- top_builddir = @top_builddir@
- top_srcdir = @top_srcdir@
--SUBDIRS = po src data
--beruskydocdir = ${prefix}/doc/berusky
-+SUBDIRS = po src
-+beruskydocdir = ${prefix}/share/doc/berusky
- beruskydoc_DATA = \
- 	README\
--	COPYING\
- 	AUTHORS\
- 	ChangeLog\
--	INSTALL\
- 	NEWS\
- 	TODO
- 
diff --git a/debian/patches/04_unfinished.diff b/debian/patches/04_unfinished.diff
deleted file mode 100644
index 0700ae3..0000000
--- a/debian/patches/04_unfinished.diff
+++ /dev/null
@@ -1,106 +0,0 @@
-This patch hides unfinished parts.
-
-
-Index: berusky-1.4/README
-===================================================================
---- berusky-1.4.orig/README	2012-05-17 07:26:19.000000000 +0000
-+++ berusky-1.4/README	2012-05-17 07:27:36.000000000 +0000
-@@ -98,8 +98,6 @@
-   4            - Choose the fourth bug
-   5            - Choose the fifth bug
- 
--  N            - change the music (not implemented yet)
--  D            - start recording a demo (not implemented yet)
-   CTRL+X       - quit quickly
- 
-   F1           - In game help
-Index: berusky-1.4/src/main.cpp
-===================================================================
---- berusky-1.4.orig/src/main.cpp	2012-03-25 13:22:08.000000000 +0000
-+++ berusky-1.4/src/main.cpp	2012-05-17 07:27:36.000000000 +0000
-@@ -131,11 +131,6 @@
-       main_queue.add(LEVEL_EVENT(GC_RUN_LEVEL_LINE, p_garg));
-       break;
-     
--    /* Run demo */
--    case USER_DEMO:
--      //main_queue.add(LEVEL_EVENT(GC_RUN_LEVEL_LINE, p_garg));
--      break;
--    
-     /* WTF? */
-     default:
-       assert(0);
-@@ -316,12 +311,6 @@
-     gmode = USER_LEVEL;
-     p_garg = argv[2];
-   }
--  /* Run demo */
--  else if(argc > 2 && (argv[1][0] != '-' || argv[1][1] == 'd'))
--  {
--    gmode = USER_DEMO;
--    p_garg = argv[2];
--  }
-   /* Run normal game from menu */
-   else if(argc == 1)
-   {
-@@ -349,7 +338,6 @@
- void start_logo_draw(GAME_MODE mode)
- {
-   switch(mode) {  
--    case USER_DEMO:
-     case USER_LEVEL:
-     case MENU:
-       {
-Index: berusky-1.4/src/main.h
-===================================================================
---- berusky-1.4.orig/src/main.h	2012-03-25 13:22:08.000000000 +0000
-+++ berusky-1.4/src/main.h	2012-05-17 07:27:36.000000000 +0000
-@@ -31,7 +31,6 @@
- typedef enum game_mode {
- 
-   USER_LEVEL,
--  USER_DEMO,
-   MENU,
-   EDITOR
- 
-Index: berusky-1.4/po/berusky.pot
-===================================================================
---- berusky-1.4.orig/po/berusky.pot	2012-03-25 13:24:53.000000000 +0000
-+++ berusky-1.4/po/berusky.pot	2012-05-17 07:27:36.000000000 +0000
-@@ -943,14 +943,6 @@
- msgid ". . . . . . . switch among the bugs"
- msgstr ""
- 
--#: src/berusky_gui.cpp:680
--msgid ". . . . . . . . change the music"
--msgstr ""
--
--#: src/berusky_gui.cpp:681
--msgid ". . . . . . . . demo"
--msgstr ""
--
- #: src/berusky_gui.cpp:682
- msgid ". . . . . . quit quickly"
- msgstr ""
-Index: berusky-1.4/src/berusky_gui.cpp
-===================================================================
---- berusky-1.4.orig/src/berusky_gui.cpp	2012-03-25 13:22:08.000000000 +0000
-+++ berusky-1.4/src/berusky_gui.cpp	2012-05-17 07:27:36.000000000 +0000
-@@ -667,8 +667,6 @@
-         p_font->print(NULL, 20,  start_y += Y_DIFF, _("SHIFT+arrows"));
-         
-         p_font->print(NULL, 20,  start_y += Y_DIFF, _("Tab"));
--        p_font->print(NULL, 20,  start_y += Y_DIFF, _("N"));
--        p_font->print(NULL, 20,  start_y += Y_DIFF, _("D"));
-         p_font->print(NULL, 20,  start_y += Y_DIFF, _("CTRL+X"));
-         p_font->print(NULL, 20,  start_y += Y_DIFF, _("F1"));
-         p_font->print(NULL, 20,  start_y += Y_DIFF, _("F2"));
-@@ -677,8 +675,6 @@
-         p_font->print(NULL, 135,  start_y = Y_START, _(". . . . . move the bug"));        
-         p_font->print(NULL, 205,  start_y += Y_DIFF, _(". . quick bug movement"));
-         p_font->print(NULL, 86,  start_y += Y_DIFF, _(". . . . . . . switch among the bugs"));
--        p_font->print(NULL, 60,  start_y += Y_DIFF, _(". . . . . . . . change the music"));
--        p_font->print(NULL, 60,  start_y += Y_DIFF, _(". . . . . . . . demo"));
-         p_font->print(NULL, 110, start_y += Y_DIFF, _(". . . . . . quit quickly"));
-         p_font->print(NULL, 60,  start_y += Y_DIFF, _(". . . . . . . . Help"));
-         p_font->print(NULL, 60,  start_y += Y_DIFF, _(". . . . . . . . Save level"));
diff --git a/debian/patches/05_no_editor.diff b/debian/patches/05_no_editor.diff
deleted file mode 100644
index 2c2198d..0000000
--- a/debian/patches/05_no_editor.diff
+++ /dev/null
@@ -1,28 +0,0 @@
-This patch prevents that the user of the game can switch to the editor via the game menu.
-The reason for disabling this, is because on some systems there is problem with
-switching the screen resolution that causes the entire X to freeze with a black screen.
-
-
-Index: berusky-1.4/src/berusky_gui.cpp
-===================================================================
---- berusky-1.4.orig/src/berusky_gui.cpp	2012-05-17 07:27:36.000000000 +0000
-+++ berusky-1.4/src/berusky_gui.cpp	2012-05-17 07:27:45.000000000 +0000
-@@ -118,7 +118,6 @@
-         menu_item_draw(new_game, LEFT, TRUE, LEVEL_EVENT(GC_MENU_NEW_GAME));
-         menu_item_draw(password, LEFT, TRUE, LEVEL_EVENT(GC_MENU_PASSWORD));
-         menu_item_draw(help, LEFT, TRUE, LEVEL_EVENT(GC_MENU_HELP,FALSE));
--        menu_item_draw(editor, LEFT, TRUE, LEVEL_EVENT(GC_RUN_EDITOR));      
-         menu_item_draw(quit, LEFT, TRUE, LEVEL_EVENT(GC_MENU_QUIT));
-       
-         p_font->alignment_set(CENTER);
-@@ -1560,10 +1559,6 @@
-         menu_in_game(MENU_ENTER);
-         break;
- 
--      case GC_RUN_EDITOR:
--        run_editor();
--        break;
--
-       case GI_MENU_BACK_POP:
-         back_pop();
-         break;
diff --git a/debian/patches/11_german_po.diff b/debian/patches/11_german_po.diff
deleted file mode 100644
index 66edaa3..0000000
--- a/debian/patches/11_german_po.diff
+++ /dev/null
@@ -1,994 +0,0 @@
-Index: berusky-1.4/po/de.po
-===================================================================
---- /dev/null	1970-01-01 00:00:00.000000000 +0000
-+++ berusky-1.4/po/de.po	2012-05-17 08:01:31.000000000 +0000
-@@ -0,0 +1,976 @@
-+# German translation of berusky
-+# This file is distributed under the same license as the berusky package.
-+# Helge Kreutzmann <debian at helgefjell.de>, 2011.
-+#
-+msgid ""
-+msgstr ""
-+"Project-Id-Version: berusky 1.1-6\n"
-+"POT-Creation-Date: 2011-02-26 17:54+0100\n"
-+"PO-Revision-Date: 2011-03-03 17:42+0100\n"
-+"Last-Translator: Helge Kreutzmann <debian at helgefjell.de>\n"
-+"Language-Team: de <debian-l10n-german at lists.debian.org>\n"
-+"MIME-Version: 1.0\n"
-+"Content-Type: text/plain; charset=UTF-8\n"
-+"Content-Transfer-Encoding: 8bit\n"
-+
-+#: src/berusky.cpp:96 src/berusky_gui.cpp:163
-+msgid "training"
-+msgstr "Training"
-+
-+#: src/berusky.cpp:97 src/berusky_gui.cpp:164
-+msgid "easy"
-+msgstr "leicht"
-+
-+#: src/berusky.cpp:98 src/berusky_gui.cpp:165
-+msgid "intermediate"
-+msgstr "fortgeschrittener Anfänger"
-+
-+#: src/berusky.cpp:99 src/berusky_gui.cpp:166
-+msgid "advanced"
-+msgstr "fortgeschritten"
-+
-+#: src/berusky.cpp:100 src/berusky_gui.cpp:167
-+msgid "impossible"
-+msgstr "unmöglich"
-+
-+#: src/berusky.cpp:166
-+#, c-format
-+msgid "Unable to restart level %d!"
-+msgstr "Level %d kann nicht neu gestartet werden!"
-+
-+#: src/berusky_gui.cpp:95
-+msgid "new game"
-+msgstr "Neues Spiel"
-+
-+#: src/berusky_gui.cpp:96
-+msgid "password"
-+msgstr "Passwort"
-+
-+#: src/berusky_gui.cpp:97
-+msgid "help"
-+msgstr "Hilfe"
-+
-+#: src/berusky_gui.cpp:98
-+msgid "editor"
-+msgstr "Editor"
-+
-+#: src/berusky_gui.cpp:99 src/berusky_gui.cpp:1197
-+msgid "quit"
-+msgstr "Quit"
-+
-+#: src/berusky_gui.cpp:116
-+msgid "berusky (C) Anakreon 1997-2007\n"
-+msgstr "berusky (C) Anakreon 1997-2007\n"
-+
-+#: src/berusky_gui.cpp:117
-+msgid "distributed under GPL\n"
-+msgstr "vertrieben unter der GPL\n"
-+
-+#: src/berusky_gui.cpp:161
-+msgid "select difficulty of the new game:"
-+msgstr "Bitte Schwierigkeitsgrad des neuen Spiels auswählen:"
-+
-+#: src/berusky_gui.cpp:168 src/berusky_gui.cpp:233 src/berusky_gui.cpp:330
-+#: src/berusky_gui.cpp:384 src/berusky_gui.cpp:598 src/berusky_gui.cpp:680
-+#: src/berusky_gui.cpp:763 src/berusky_gui.cpp:837 src/berusky_gui.cpp:928
-+#: src/berusky_gui.cpp:1282
-+msgid "back"
-+msgstr "zurück"
-+
-+#: src/berusky_gui.cpp:223
-+msgid "please insert a password to level:"
-+msgstr "Bitte Passwort eines Levels eingeben:"
-+
-+#: src/berusky_gui.cpp:232
-+msgid "play"
-+msgstr "spielen"
-+
-+#: src/berusky_gui.cpp:320
-+msgid "Cha cha cha!!!\n"
-+msgstr "Ha Ha Ha!!!\n"
-+
-+#: src/berusky_gui.cpp:321
-+msgid "Would you like to cheat?\n"
-+msgstr "Sie wollen wohl schummeln?\n"
-+
-+#: src/berusky_gui.cpp:322
-+msgid "Try me again!"
-+msgstr "Versuchen Sie es erneut!"
-+
-+#: src/berusky_gui.cpp:380 src/berusky_gui.cpp:927
-+msgid "level hint"
-+msgstr "Level-Tipps"
-+
-+#: src/berusky_gui.cpp:381
-+msgid "game controls"
-+msgstr "Spielsteuerung"
-+
-+#: src/berusky_gui.cpp:382
-+msgid "game rulez"
-+msgstr "Spielregeln"
-+
-+#: src/berusky_gui.cpp:383
-+msgid "authors"
-+msgstr "Autoren"
-+
-+#: src/berusky_gui.cpp:444
-+msgid "Basic rules and game elements"
-+msgstr "Grundlegende Regeln und Spielelemente"
-+
-+#: src/berusky_gui.cpp:447
-+msgid ""
-+"In order to leave each level it is\n"
-+"necessary to own five keys and also\n"
-+"to have a free way to the exit.\n"
-+"\n"
-+"You will be meeting miscellaneous game\n"
-+"elements while completing individual\n"
-+"missions, we will try to explain their\n"
-+"meaning now.\n"
-+msgstr ""
-+"Um jeden Level zu beenden, müssen fünf\n"
-+"Schlüssel eingesammelt werden und auch\n"
-+"freier Zugang zum Ausgang bestehen.\n"
-+"\n"
-+"Sie werden auf verschiedene Spielelemente\n"
-+"beim Lösen der einzelnen Missionen treffen,\n"
-+"ihre Bedeutung wird jetzt erklärt.\n"
-+
-+#: src/berusky_gui.cpp:455
-+msgid "box - it is possible to push it."
-+msgstr "Kasten - er kann geschoben werden."
-+
-+#: src/berusky_gui.cpp:464
-+msgid "explosive - can destroy the boxes."
-+msgstr "Sprengkörper - können Kästen zerstören."
-+
-+#: src/berusky_gui.cpp:478 src/berusky_gui.cpp:514 src/berusky_gui.cpp:559
-+msgid "Active game elements"
-+msgstr "Aktive Spielelemente"
-+
-+#: src/berusky_gui.cpp:480
-+msgid "key - you need five of them."
-+msgstr "Schlüssel - sie benötigen fünf davon."
-+
-+#: src/berusky_gui.cpp:483
-+msgid "exit - a gate to next level."
-+msgstr "Ausgang - ein Tor zum nächsten Level."
-+
-+#: src/berusky_gui.cpp:493
-+msgid "stone - can be broken by a pickax."
-+msgstr "Stein - kann mit Spitzhacke zerstört werden."
-+
-+#: src/berusky_gui.cpp:502
-+msgid "pickax - a tool for stone crushing."
-+msgstr "Spitzhacke - ein Werkzeug um Steine zu zertrümmern."
-+
-+#: src/berusky_gui.cpp:517
-+msgid ""
-+"color key - used to unlock color door,\n"
-+"only a bug with identical color can\n"
-+"pick them up"
-+msgstr ""
-+"Farbschlüssel - zum Aufschließen von\n"
-+"Farbtüren, nur ein Käfer mit identischer\n"
-+"Farbe kann ihn einsammeln"
-+
-+#: src/berusky_gui.cpp:532
-+msgid ""
-+"color door - can be opened by the\n"
-+"respective color key only"
-+msgstr ""
-+"Farbtür - kann nur von dem entsprechenden\n"
-+"Farbschlüssel geöffnet werden"
-+
-+#: src/berusky_gui.cpp:543
-+msgid ""
-+"color gate-way - only a bug with\n"
-+"identical color is allowed to go\n"
-+"through. Boxes cannot be pushed\n"
-+"through."
-+msgstr ""
-+"Farbdurchgang - nur ein Käfer mit\n"
-+"identischer Farbe darf durch. Kästen\n"
-+"können nicht hindurch geschoben\n"
-+"werden."
-+
-+# FIXME: Erst singular, dann plural
-+#: src/berusky_gui.cpp:562
-+msgid ""
-+"one-pass door - can be used only once,\n"
-+"then they close them off and there's no\n"
-+"way to open them\n"
-+msgstr ""
-+"Einwegtür - kann nur einmal verwandt werden,\n"
-+"dann werden sie geschlossen und können nicht\n"
-+"mehr geöffnet werden\n"
-+
-+#: src/berusky_gui.cpp:582
-+msgid ""
-+"Other elements not listed here are just\n"
-+"walls, which have no interesting\n"
-+"properties. They cannot be push away nor\n"
-+"it is possible to break them anywise.\n"
-+msgstr ""
-+"Andere hier nicht aufgeführte Elemente sind\n"
-+"einfach Mauern, die keine interessanten\n"
-+"Eigenschaften haben. Sie können nicht verschoben\n"
-+"oder anderweitig zerstört werden.\n"
-+
-+#: src/berusky_gui.cpp:596
-+msgid "previous"
-+msgstr "zurück"
-+
-+#: src/berusky_gui.cpp:597
-+msgid "next"
-+msgstr "vor"
-+
-+#: src/berusky_gui.cpp:646
-+msgid "Game Controls"
-+msgstr "Spielsteuerung"
-+
-+#: src/berusky_gui.cpp:649
-+msgid "Up to five bugs are available,which can be controlled by these keys:"
-+msgstr ""
-+"Bis zu fünf Käfer sind verfügbar, die mit folgenden Tasten gesteuert werden:"
-+
-+#: src/berusky_gui.cpp:656
-+msgid "arrows"
-+msgstr "Pfeiltasten"
-+
-+#: src/berusky_gui.cpp:658
-+msgid "Tab"
-+msgstr "Tabulator"
-+
-+#: src/berusky_gui.cpp:659
-+msgid "N"
-+msgstr "N"
-+
-+#: src/berusky_gui.cpp:660
-+msgid "D"
-+msgstr "D"
-+
-+#: src/berusky_gui.cpp:661
-+msgid "ALT+X"
-+msgstr "ALT-X"
-+
-+#: src/berusky_gui.cpp:662
-+msgid "F1"
-+msgstr "F1"
-+
-+#: src/berusky_gui.cpp:663
-+msgid "F2"
-+msgstr "F2"
-+
-+#: src/berusky_gui.cpp:664
-+msgid "F3"
-+msgstr "F3"
-+
-+#: src/berusky_gui.cpp:666
-+# FIXME: The number of dots has to be verified
-+msgid " . . . . . . . move the bug"
-+msgstr " . . . . . . . den Käfer bewegen"
-+
-+#: src/berusky_gui.cpp:667
-+msgid ". . . . . . . switch among the bugs"
-+msgstr ". . . . . . . unter den Käfern umschalten"
-+
-+#: src/berusky_gui.cpp:668
-+msgid ". . . . . . . . change the music"
-+msgstr ". . . . . . . . die Musik ändern"
-+
-+#: src/berusky_gui.cpp:669
-+msgid ". . . . . . . . demo"
-+msgstr ". . . . . . . . Demo"
-+
-+#: src/berusky_gui.cpp:670
-+msgid ". . . . . . quit quickly"
-+msgstr ". . . . . . schnell beenden"
-+
-+#: src/berusky_gui.cpp:671
-+msgid ". . . . . . . . Help"
-+msgstr ". . . . . . . . Hilfe"
-+
-+#: src/berusky_gui.cpp:672
-+msgid ". . . . . . . . Save level"
-+msgstr ". . . . . . . . Level speichern"
-+
-+#: src/berusky_gui.cpp:673
-+msgid ". . . . . . . . Load level"
-+msgstr ". . . . . . . . Level laden"
-+
-+#: src/berusky_gui.cpp:826
-+msgid "Level hint:"
-+msgstr "Level-Tipp:"
-+
-+# FIXME: Rechtschreibung von Sorry
-+#: src/berusky_gui.cpp:828
-+msgid ""
-+"\n"
-+"Sory dude, no hint available for this\n"
-+"level."
-+msgstr ""
-+"\n"
-+"Tut mir leid, für diesen Level gibt es\n"
-+"keinen Tipp."
-+
-+#: src/berusky_gui.cpp:887
-+msgid "difficulty training"
-+msgstr "Schwierigkeitstraining"
-+
-+#: src/berusky_gui.cpp:888 src/berusky_gui.cpp:894 src/berusky_gui.cpp:900
-+#: src/berusky_gui.cpp:906 src/berusky_gui.cpp:912
-+#, c-format
-+msgid "Level: %d"
-+msgstr "Level: %d"
-+
-+#: src/berusky_gui.cpp:889 src/berusky_gui.cpp:895 src/berusky_gui.cpp:901
-+#: src/berusky_gui.cpp:907 src/berusky_gui.cpp:913
-+#, c-format
-+msgid "Password: %s"
-+msgstr "Passwort: %s"
-+
-+#: src/berusky_gui.cpp:893
-+msgid "difficulty easy"
-+msgstr "Schwierigkeit leicht"
-+
-+#: src/berusky_gui.cpp:899
-+msgid "difficulty intermediate"
-+msgstr "Schwierigkeit fortgeschrittener Anfänger"
-+
-+#: src/berusky_gui.cpp:905
-+msgid "difficulty advanced"
-+msgstr "Schwierigkeit fortgeschritten"
-+
-+#: src/berusky_gui.cpp:911
-+msgid "difficulty impossible"
-+msgstr "Schwierigkeit unmöglich"
-+
-+#: src/berusky_gui.cpp:926
-+msgid "play level"
-+msgstr "Level spielen"
-+
-+#: src/berusky_gui.cpp:1032 src/editor.cpp:786 src/level_active.cpp:294
-+#, c-format
-+msgid "Unable to load level %s"
-+msgstr "Level %s kann nicht geladen werden"
-+
-+#: src/berusky_gui.cpp:1050
-+#, c-format
-+msgid "Unable to load level %d from set %d"
-+msgstr "Level %d aus Satz %d kann nicht geladen werden"
-+
-+#: src/berusky_gui.cpp:1120 src/berusky_gui.cpp:1182
-+msgid "your bugs have survived!"
-+msgstr "Ihre Käfer haben überlebt!"
-+
-+#: src/berusky_gui.cpp:1121 src/berusky_gui.cpp:1126
-+#, c-format
-+msgid "difficulty %s"
-+msgstr "Schwierigkeit %s"
-+
-+#: src/berusky_gui.cpp:1122 src/berusky_gui.cpp:1186
-+#, c-format
-+msgid "it takes %d steps"
-+msgstr "Es werden %d Schritte benötigt"
-+
-+#: src/berusky_gui.cpp:1123 src/berusky_gui.cpp:1188
-+#, c-format
-+msgid "and %s."
-+msgstr "und %s"
-+
-+#: src/berusky_gui.cpp:1125
-+msgid "your bugs have given it up!"
-+msgstr "Ihre Käfer haben aufgegeben!"
-+
-+#: src/berusky_gui.cpp:1127
-+#, c-format
-+msgid "they made %d steps"
-+msgstr "Sie machten %d Schritte"
-+
-+#: src/berusky_gui.cpp:1128
-+#, c-format
-+msgid "and spent %s"
-+msgstr "und benötigten %s"
-+
-+#: src/berusky_gui.cpp:1139
-+msgid "play next level"
-+msgstr "Nächsten Level spielen"
-+
-+#: src/berusky_gui.cpp:1140
-+msgid "back to menu"
-+msgstr "Zurück zum Menü"
-+
-+#: src/berusky_gui.cpp:1183
-+#, c-format
-+msgid "custom level %s."
-+msgstr "Angepasster Level %s."
-+
-+#: src/berusky_gui.cpp:1338
-+msgid "return to game (ESC)"
-+msgstr "Zurück zum Spiel (ESC)"
-+
-+#: src/berusky_gui.cpp:1339
-+msgid "restart level (CTRL+R)"
-+msgstr "Level neustarten (STRG-R)"
-+
-+#: src/berusky_gui.cpp:1341
-+msgid "save game (F2)"
-+msgstr "Spiel speichern (F2)"
-+
-+#: src/berusky_gui.cpp:1342
-+msgid "load game (F3)"
-+msgstr "Spiel laden (F3)"
-+
-+#: src/berusky_gui.cpp:1344
-+msgid "level hint (CTRL+F1)"
-+msgstr "Level-Tipp (STRG-F1)"
-+
-+#: src/berusky_gui.cpp:1345
-+msgid "help (F1)"
-+msgstr "Hilfe (F1)"
-+
-+#: src/berusky_gui.cpp:1347
-+msgid "back to main menu"
-+msgstr "Zurück zum Hauptmenü"
-+
-+#: src/berusky_gui.cpp:1348
-+msgid "quit (CTRL+X)"
-+msgstr "Ende (STRG-X)"
-+
-+#: src/berusky_gui.cpp:1410
-+msgid "Level saved..."
-+msgstr "Level gespeichert ..."
-+
-+#: src/berusky_gui.cpp:1425
-+msgid "Level loaded..."
-+msgstr "Level geladen ..."
-+
-+#: src/defines.h:398
-+msgid "Berusky"
-+msgstr "Berusky"
-+
-+#: src/editor.cpp:417
-+#, c-format
-+msgid "I:%d V:%d R:%d L:%d"
-+msgstr "G:%d V:%d R:%d E:%d"
-+
-+#: src/editor.cpp:445
-+#, c-format
-+msgid ""
-+"Item: %s\n"
-+"Variation: %d\n"
-+"Rotation: %s"
-+msgstr ""
-+"Gegenstand: %s\n"
-+"Variation: %d\n"
-+"Drehung: %s"
-+
-+#: src/editor.cpp:483
-+#, c-format
-+msgid "selection %d,%d - %d,%d"
-+msgstr "Auswahl %d,%d - %d,%d"
-+
-+#: src/editor.cpp:486
-+#, c-format
-+msgid "level cursor %d x %d"
-+msgstr "Level-Cursor %d x %d"
-+
-+#: src/editor.cpp:490
-+msgid "No selection"
-+msgstr "Keine Auswahl"
-+
-+#: src/editor.cpp:507
-+msgid "(1) floor"
-+msgstr "(1) Boden"
-+
-+#: src/editor.cpp:508
-+msgid "(2) items"
-+msgstr "(2) Gegenstände"
-+
-+#: src/editor.cpp:509
-+msgid "(3) players"
-+msgstr "(3) Spieler"
-+
-+#: src/editor.cpp:510
-+msgid "(4) all"
-+msgstr "(4) alle"
-+
-+#: src/editor.cpp:546
-+msgid "floor"
-+msgstr "Boden"
-+
-+#: src/editor.cpp:549
-+msgid "items"
-+msgstr "Gegenstände"
-+
-+#: src/editor.cpp:552
-+msgid "players"
-+msgstr "Spieler"
-+
-+#: src/editor.cpp:555
-+msgid "all layers"
-+msgstr "Alle Ebenen"
-+
-+#: src/editor.cpp:561
-+#, c-format
-+msgid ""
-+"active layer:\n"
-+"\n"
-+"%s"
-+msgstr ""
-+"Aktive Ebene:\n"
-+"\n"
-+"%s"
-+
-+#: src/editor.cpp:582
-+msgid "(1)Grid:"
-+msgstr "(1)Gitter:"
-+
-+#: src/editor.cpp:583
-+msgid "(2)Floor:"
-+msgstr "(2)Boden:"
-+
-+#: src/editor.cpp:584
-+msgid "(3)Items:"
-+msgstr "(3)Gegenstände:"
-+
-+#: src/editor.cpp:585
-+msgid "(4)Players:"
-+msgstr "(4)Spieler:"
-+
-+#: src/editor.cpp:617
-+msgid "off"
-+msgstr "aus"
-+
-+#: src/editor.cpp:618
-+msgid "on"
-+msgstr "ein"
-+
-+#: src/editor.cpp:736
-+msgid "erase all data?"
-+msgstr "Alle Daten löschen?"
-+
-+#: src/editor.cpp:761
-+msgid "level is modified. erase all data?"
-+msgstr "Level wurde geändert. Alle Daten löschen?"
-+
-+#: src/editor.cpp:769
-+msgid "Level to load:"
-+msgstr "Zu ladender Level:"
-+
-+#: src/editor.cpp:820
-+msgid "save to:"
-+msgstr "Speichern unter:"
-+
-+#: src/editor.cpp:829
-+#, c-format
-+msgid "file %s exists! overwrite?:"
-+msgstr "Datei %s existiert! Überschreiben?"
-+
-+#: src/editor.cpp:837
-+#, c-format
-+msgid "Unable to save level %s"
-+msgstr "Level %s kann nicht gespeichert werden"
-+
-+#: src/editor.cpp:840
-+#, c-format
-+msgid "Saved as %s"
-+msgstr "Unter %s gespeichert"
-+
-+#: src/editor.cpp:896
-+#, c-format
-+msgid "Inserted item %d at %dx%d - %dx%d layer %d"
-+msgstr "Gegenstand %d unter %dx%d - %dx%d Ebene %d eingefügt"
-+
-+#: src/editor.cpp:904
-+#, c-format
-+msgid "Inserted item %d at %dx%d layer %d"
-+msgstr "Gegenstand %d unter %dx%d Ebene %d eingefügt"
-+
-+#: src/editor.cpp:938
-+#, c-format
-+msgid "[Modify] Rotating item at %dx%d layer %d"
-+msgstr "[Ändern] Gegenstand unter %dx%d Ebene %d rotieren"
-+
-+#: src/editor.cpp:942
-+#, c-format
-+msgid "[Set] Rotating item at %dx%d layer %d"
-+msgstr "[Setze] Gegenstand unter %dx%d Ebene %d rotieren"
-+
-+#: src/editor.cpp:945
-+#, c-format
-+msgid "Can't rotate item at %dx%d layer %d"
-+msgstr "Gegenstand unter %dx%d Ebene %d kann nicht rotiert werden"
-+
-+#: src/editor.cpp:966
-+#, c-format
-+msgid "[Modify] Variating item at %dx%d layer %d"
-+msgstr "[Ändern] Variiere Gegenstandt unter %dx%d Ebene %d"
-+
-+#: src/editor.cpp:970
-+#, c-format
-+msgid "[Set] Variating item at %dx%d layer %d"
-+msgstr "[Setze] Variiere Gegenstand unter %dx%d Ebene %d"
-+
-+#: src/editor.cpp:996
-+#, c-format
-+msgid "Erased items from %dx%d - %dx%d layer %d"
-+msgstr "Gegenstand von %dx%d - %dx%d Ebene %d gelöscht"
-+
-+#: src/editor.cpp:1001
-+#, c-format
-+msgid "Erased item at %dx%d layer %d"
-+msgstr "Gegenstand unter %dx%d Ebene %d gelöscht"
-+
-+#: src/editor.cpp:1024
-+#, c-format
-+msgid "Can't rotate item %d"
-+msgstr "Gegenstand %d kann nicht rotiert werden"
-+
-+#: src/editor.cpp:1083
-+msgid "level is not saved. exit anyway?"
-+msgstr "Level ist nicht gespeichert. Trotzdem beenden?"
-+
-+#: src/editor.cpp:1150
-+msgid "Shading..."
-+msgstr "Schattierung ..."
-+
-+#: src/editor.cpp:1356
-+#, c-format
-+msgid "Level %s %s"
-+msgstr "Level %s %s"
-+
-+#: src/editor.cpp:1356
-+msgid "(unsaved)"
-+msgstr "(nicht gespeichert)"
-+
-+#: src/editor.cpp:1356
-+msgid "(saved)"
-+msgstr "(gespeichert)"
-+
-+#: src/editor.cpp:1391
-+msgid "undo"
-+msgstr "Rückgängig"
-+
-+#: src/editor.cpp:1393
-+msgid "no more undo"
-+msgstr "kein weiteres Rückgängig möglich"
-+
-+#. ----------------------------------------------------------------------
-+#. An editor console code
-+#. ----------------------------------------------------------------------
-+#: src/editor.cpp:1455
-+msgid "y"
-+msgstr "j"
-+
-+#: src/editor.cpp:1456
-+msgid "n"
-+msgstr "n"
-+
-+#: src/level.cpp:32
-+msgid "Floor"
-+msgstr "Boden"
-+
-+#: src/level.cpp:34
-+msgid "Player 1"
-+msgstr "Spieler 1"
-+
-+#: src/level.cpp:35
-+msgid "Player 2"
-+msgstr "Spieler 2"
-+
-+#: src/level.cpp:36
-+msgid "Player 3"
-+msgstr "Spieler 3"
-+
-+#: src/level.cpp:37
-+msgid "Player 4"
-+msgstr "Spieler 4"
-+
-+#: src/level.cpp:38
-+msgid "Player 5"
-+msgstr "Spieler 5"
-+
-+#: src/level.cpp:40
-+msgid "Box"
-+msgstr "Kasten"
-+
-+#: src/level.cpp:41
-+msgid "Explosive"
-+msgstr "Sprengkörper"
-+
-+#: src/level.cpp:42
-+msgid "Wall"
-+msgstr "Mauer"
-+
-+#: src/level.cpp:43
-+msgid "Exit"
-+msgstr "Ausgang"
-+
-+#: src/level.cpp:44
-+msgid "Stone"
-+msgstr "Stein"
-+
-+#: src/level.cpp:45
-+msgid "Key (to exit)"
-+msgstr "Schlüssel (für Ausgang)"
-+
-+#: src/level.cpp:46
-+msgid "Pickax"
-+msgstr "Spitzhacke"
-+
-+#. ---
-+#: src/level.cpp:49
-+msgid "Color Key (for player 1)"
-+msgstr "Farbschlüssel (für Spieler 1)"
-+
-+#: src/level.cpp:50
-+msgid "Color Key (for player 2)"
-+msgstr "Farbschlüssel (für Spieler 2)"
-+
-+#: src/level.cpp:51
-+msgid "Color Key (for player 3)"
-+msgstr "Farbschlüssel (für Spieler 3)"
-+
-+#: src/level.cpp:52
-+msgid "Color Key (for player 4)"
-+msgstr "Farbschlüssel (für Spieler 4)"
-+
-+#: src/level.cpp:53
-+msgid "Color Key (for player 5)"
-+msgstr "Farbschlüssel (für Spieler 5)"
-+
-+#. ---
-+#: src/level.cpp:56 src/level.cpp:62 src/level.cpp:68 src/level.cpp:74
-+msgid "Color door (for player 1)"
-+msgstr "Farbtür (für Spieler 1)"
-+
-+#: src/level.cpp:57 src/level.cpp:63 src/level.cpp:69 src/level.cpp:75
-+msgid "Color door (for player 2)"
-+msgstr "Farbtür (für Spieler 2)"
-+
-+#: src/level.cpp:58 src/level.cpp:64 src/level.cpp:70 src/level.cpp:76
-+msgid "Color door (for player 3)"
-+msgstr "Farbtür (für Spieler 3)"
-+
-+#: src/level.cpp:59 src/level.cpp:65 src/level.cpp:71 src/level.cpp:77
-+msgid "Color door (for player 4)"
-+msgstr "Farbtür (für Spieler 4)"
-+
-+#: src/level.cpp:60 src/level.cpp:66 src/level.cpp:72 src/level.cpp:78
-+msgid "Color door (for player 5)"
-+msgstr "Farbtür (für Spieler 5)"
-+
-+#. ---
-+#: src/level.cpp:81 src/level.cpp:87 src/level.cpp:93 src/level.cpp:99
-+msgid "Color gate-way (for player 1)"
-+msgstr "Farbdurchgang (für Spieler 1)"
-+
-+#: src/level.cpp:82 src/level.cpp:88 src/level.cpp:94 src/level.cpp:100
-+msgid "Color gate-way (for player 2)"
-+msgstr "Farbdurchgang (für Spieler 2)"
-+
-+#: src/level.cpp:83 src/level.cpp:89 src/level.cpp:95 src/level.cpp:101
-+msgid "Color gate-way (for player 3)"
-+msgstr "Farbdurchgang (für Spieler 3)"
-+
-+#: src/level.cpp:84 src/level.cpp:90 src/level.cpp:96 src/level.cpp:102
-+msgid "Color gate-way (for player 4)"
-+msgstr "Farbdurchgang (für Spieler 4)"
-+
-+#: src/level.cpp:85 src/level.cpp:91 src/level.cpp:97 src/level.cpp:103
-+msgid "Color gate-way (for player 5)"
-+msgstr "Farbdurchgang (für Spieler 5)"
-+
-+#. ---
-+#: src/level.cpp:106 src/level.cpp:107 src/level.cpp:108 src/level.cpp:109
-+#: src/level.cpp:111 src/level.cpp:112
-+msgid "One-pass door"
-+msgstr "Einwegtür"
-+
-+#. --
-+#: src/level.cpp:115 src/level.cpp:116 src/level.cpp:117 src/level.cpp:118
-+#: src/level.cpp:120 src/level.cpp:121 src/level.cpp:122 src/level.cpp:123
-+msgid "Jamb (Wall)"
-+msgstr "Jamb (Mauer)"
-+
-+#: src/level.cpp:128
-+msgid "0 DG."
-+msgstr "0°"
-+
-+#: src/level.cpp:129
-+msgid "90 DG."
-+msgstr "90°"
-+
-+#: src/level.cpp:130
-+msgid "180 DG."
-+msgstr "180°"
-+
-+#: src/level.cpp:131
-+msgid "270 DG."
-+msgstr "270°"
-+
-+#: src/level_active.cpp:278
-+#, c-format
-+msgid "User defined level %s..."
-+msgstr "Nutzerdefinierter Level %s ..."
-+
-+#: src/level_active.cpp:285
-+#, c-format
-+msgid "Game level %s..."
-+msgstr "Spiel-Level %s ..."
-+
-+#: src/level_game.cpp:145
-+#, c-format
-+msgid "level_generic::level_load %s..."
-+msgstr "level_generic::level_load %s..."
-+
-+#: src/level_game.cpp:154
-+#, c-format
-+msgid "Checking %s...OK"
-+msgstr "%s wird geprüft ... i.O."
-+
-+#: src/level_game.cpp:158
-+#, c-format
-+msgid "Checking %s...not found"
-+msgstr "%s wird geprüft ... nicht gefunden"
-+
-+#: src/main.cpp:58
-+#, c-format
-+msgid "Berusky v.%s (C) Anakreon 2006, http://www.anakreon.cz/\n"
-+msgstr "Berusky v.%s (C) Anakreon 2006, http://www.anakreon.cz/\n"
-+
-+#: src/main.cpp:59
-+#, c-format
-+msgid "This is free software; see the source for copying conditions.\n"
-+msgstr ""
-+"Dies ist freie Software; lesen Sie die Quellen für die Kopierbedingungen\n"
-+
-+#: src/main.cpp:60
-+#, c-format
-+msgid ""
-+"There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A "
-+"PARTICULAR PURPOSE.\n"
-+msgstr ""
-+"Es gibt KEINE Haftung; nicht mal für MARKTREIFE oder EIGNUNG FÜR EINEN "
-+"BESTIMMTEN ZWECK.\n"
-+
-+#: src/main.cpp:61
-+#, c-format
-+msgid ""
-+"Built %s, %s\n"
-+"\n"
-+msgstr ""
-+"Erstellt um %s am %s\n"
-+"\n"
-+
-+#: src/main.cpp:67
-+#, c-format
-+msgid ""
-+"Bad command line argument(s)!\n"
-+"\n"
-+msgstr ""
-+"Ungültige(s) Kommandozeilenargument(e)!\n"
-+"\n"
-+
-+#: src/main.cpp:69
-+#, c-format
-+msgid ""
-+"Using: berusky [-e [level.lv3]] [-u level.lv3]\n"
-+"\n"
-+msgstr ""
-+"Aufruf: berusky [-e [level.lv3]] [-u level.lv3]\n"
-+"\n"
-+
-+#: src/main.cpp:70
-+#, c-format
-+msgid "  -e [level.lv3]       -run level editor\n"
-+msgstr "  -e [level.lv3]       -Level-Editor ausführen\n"
-+
-+#: src/main.cpp:71
-+#, c-format
-+msgid "  -u  level.lv3        -run level\n"
-+msgstr "  -u  level.lv3        -Level ausführen\n"
-+
-+#: src/main.cpp:246
-+#, c-format
-+msgid "Checking config file %s..."
-+msgstr "Konfigurationsdatei %s wird geprüft ..."
-+
-+#: src/main.cpp:250
-+#, c-format
-+msgid "Selected config file %s"
-+msgstr "Ausgewählte Konfigurationsdatei %s"
-+
-+#: src/main.cpp:257
-+msgid "Can't find any configuration file!"
-+msgstr "Es kann keine Konfigurationsdatei gefunden werden!"
-+
-+#. Check ~./berusky/berusky.ini
-+#: src/main.cpp:274
-+#, c-format
-+msgid "Checking %s/%s..."
-+msgstr "%s/%s wird geprüft ..."
-+
-+#: src/main.cpp:276
-+#, c-format
-+msgid "missing, try to copy it from %s..."
-+msgstr "fehlt, Kopie von %s wird versucht ..."
-+
-+#: src/main.cpp:279 src/main.cpp:285
-+msgid "ok"
-+msgstr "i.O."
-+
-+#: src/main.cpp:282
-+msgid "failed"
-+msgstr "fehlgeschlagen"
-+
-+#: src/main.cpp:430 src/main.cpp:497 src/main.cpp:563
-+#, c-format
-+msgid "Graphics dir '%s'"
-+msgstr "Graphikverzeichnis %s"
-+
-+#: src/main.cpp:431
-+msgid "Loading game graphics..."
-+msgstr "Spielgraphiken werden geladen ..."
-+
-+#: src/main.cpp:459 src/main.cpp:529
-+msgid "Unable to load data, exiting..."
-+msgstr "Daten können nicht geladen werden, Abbruch ..."
-+
-+#: src/main.cpp:461 src/main.cpp:531
-+#, c-format
-+msgid "%d sprites loaded..."
-+msgstr "%d Animationen geladen ..."
-+
-+#: src/main.cpp:498
-+msgid "Loading menu graphics..."
-+msgstr "Menügraphiken werden geladen ..."
-+
-+#: src/main.cpp:525
-+#, c-format
-+msgid "Unable to load font %d!"
-+msgstr "Schrift %d kann nicht geladen werden!"
-+
-+#: src/main.cpp:550
-+#, c-format
-+msgid "Data dir '%s'"
-+msgstr "Datenverzeichnis »%s«"
-+
-+#: src/main.cpp:551
-+msgid "Loading items repository...."
-+msgstr "Lade Depot mit Gegenständen ..."
-+
-+#: src/main.cpp:555
-+msgid "Failed, exiting..."
-+msgstr "Fehlschlag, Abbruch ..."
-+
-+#: src/main.cpp:564
-+msgid "Checking backgrounds..."
-+msgstr "Hintergründe werden überprüft ..."
-+
-+#: src/main.cpp:575
-+#, c-format
-+msgid "%d backgrounds..."
-+msgstr "%d Hintergründe ..."
-Index: berusky-1.4/configure
-===================================================================
---- berusky-1.4.orig/configure	2012-05-17 08:01:22.000000000 +0000
-+++ berusky-1.4/configure	2012-05-17 08:01:31.000000000 +0000
-@@ -6169,7 +6169,7 @@
- _ACEOF
- 
- 
--ALL_LINGUAS=""
-+ALL_LINGUAS="de"
- # On IRIX 5.3, sys/types and inttypes.h are conflicting.
- for ac_header in sys/types.h sys/stat.h stdlib.h string.h memory.h strings.h \
- 		  inttypes.h stdint.h unistd.h
diff --git a/debian/patches/12_locale.diff b/debian/patches/12_locale.diff
deleted file mode 100644
index fc64e05..0000000
--- a/debian/patches/12_locale.diff
+++ /dev/null
@@ -1,23 +0,0 @@
-From: Helge Kreutzmann <debian at helgefjell.de>
-Date: Sun, 22 Jan 2012 18:26:34 +0100
-
-Index: berusky-1.3/src/main.cpp
-===================================================================
---- berusky-1.3.orig/src/main.cpp	2012-01-22 17:18:46.000000000 +0100
-+++ berusky-1.3/src/main.cpp	2012-01-22 17:19:06.000000000 +0100
-@@ -291,6 +291,15 @@
-   setbuf(stdout, NULL);
-   setbuf(stderr, NULL);
-   srand(clock());
-+  /* Set locale via LC_ALL.  */
-+  setlocale (LC_ALL, "");
-+
-+#if ENABLE_NLS
-+  /* Set the text message domain.  */
-+  // bbindtextdomain (PACKAGE, LOCALEDIR);
-+  bindtextdomain (PACKAGE, "/usr/share/locale");
-+  textdomain (PACKAGE);
-+#endif
-   
-   banner();
-   
diff --git a/debian/patches/series b/debian/patches/series
deleted file mode 100644
index d767b30..0000000
--- a/debian/patches/series
+++ /dev/null
@@ -1,5 +0,0 @@
-01_debianize.diff
-04_unfinished.diff
-05_no_editor.diff
-11_german_po.diff
-12_locale.diff

-- 
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/berusky.git



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