[game-data-packager] 02/06: tweak for doomsday

Alexandre Detiste detiste-guest at moszumanska.debian.org
Thu Jun 30 06:49:10 UTC 2016


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detiste-guest pushed a commit to branch doom2-launcher
in repository game-data-packager.

commit eafdfb3b50a77f4ba2a1d5619fd80d42ac5428aa
Author: Alexandre Detiste <alexandre.detiste at gmail.com>
Date:   Mon Feb 2 01:41:26 2015 +0100

    tweak for doomsday
---
 game_data_packager/doom2-masterlevels.py | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/game_data_packager/doom2-masterlevels.py b/game_data_packager/doom2-masterlevels.py
index 71c4b8f..a9f89ca 100755
--- a/game_data_packager/doom2-masterlevels.py
+++ b/game_data_packager/doom2-masterlevels.py
@@ -153,6 +153,8 @@ def run_game(event):
         if button.get_active():
             engine = button.get_label().split(' ')[0]
             break
+    if 'doomsday' in engine:
+        engine='doomsday -game doom2'
     if map:
         os.system('%s -file /usr/share/games/doom/%s.wad -warp %s -skill %s' % (engine, game, map, difficulty))
 

-- 
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