[aseprite] 32/128: Show current grid tile in status bar when the grid is visible (fix #1075)
Tobias Hansen
thansen at moszumanska.debian.org
Mon May 9 21:24:20 UTC 2016
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thansen pushed a commit to branch master
in repository aseprite.
commit 33003fb6f9837a1c1f6e8cf84eccb588d3a364ee
Author: David Capello <davidcapello at gmail.com>
Date: Tue Apr 19 15:51:34 2016 -0300
Show current grid tile in status bar when the grid is visible (fix #1075)
---
data/skins/default/sheet.png | Bin 14159 -> 14189 bytes
data/skins/default/skin.xml | 1 +
src/app/ui/editor/standby_state.cpp | 9 +++++++++
3 files changed, 10 insertions(+)
diff --git a/data/skins/default/sheet.png b/data/skins/default/sheet.png
index 3c61728..bc0ab7a 100644
Binary files a/data/skins/default/sheet.png and b/data/skins/default/sheet.png differ
diff --git a/data/skins/default/skin.xml b/data/skins/default/skin.xml
index bc81e38..022d9cb 100644
--- a/data/skins/default/skin.xml
+++ b/data/skins/default/skin.xml
@@ -410,6 +410,7 @@
<part id="icon_angle" x="200" y="264" w="8" h="8" />
<part id="icon_key" x="208" y="264" w="8" h="8" />
<part id="icon_distance" x="216" y="264" w="8" h="8" />
+ <part id="icon_grid" x="224" y="264" w="8" h="8" />
</parts>
<stylesheet>
diff --git a/src/app/ui/editor/standby_state.cpp b/src/app/ui/editor/standby_state.cpp
index 288d47b..22d2b55 100644
--- a/src/app/ui/editor/standby_state.cpp
+++ b/src/app/ui/editor/standby_state.cpp
@@ -462,6 +462,7 @@ bool StandbyState::onUpdateStatusBar(Editor* editor)
(mask ? "selsize": "size"),
(mask ? mask->bounds().w: sprite->width()),
(mask ? mask->bounds().h: sprite->height()));
+
if (sprite->totalFrames() > 1) {
sprintf(
buf+std::strlen(buf), " :frame: %d :clock: %d",
@@ -469,6 +470,14 @@ bool StandbyState::onUpdateStatusBar(Editor* editor)
sprite->frameDuration(editor->frame()));
}
+ if (editor->docPref().show.grid()) {
+ auto gb = editor->docPref().grid.bounds();
+ int col = (spritePos.x - (gb.x % gb.w)) / gb.w;
+ int row = (spritePos.y - (gb.y % gb.h)) / gb.h;
+ sprintf(
+ buf+std::strlen(buf), " :grid: %d %d", col, row);
+ }
+
StatusBar::instance()->setStatusText(0, buf);
}
--
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