[aseprite] 63/128: Fix flag to compile with Skia back-end
Tobias Hansen
thansen at moszumanska.debian.org
Mon May 9 21:24:24 UTC 2016
This is an automated email from the git hooks/post-receive script.
thansen pushed a commit to branch master
in repository aseprite.
commit 7c9b9eacea733ea79458937cab5a9e579d5b3cfd
Author: David Capello <davidcapello at gmail.com>
Date: Mon Apr 25 20:59:01 2016 -0300
Fix flag to compile with Skia back-end
---
INSTALL.md | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/INSTALL.md b/INSTALL.md
index a1514e4..0cbb79f 100644
--- a/INSTALL.md
+++ b/INSTALL.md
@@ -61,7 +61,7 @@ Aseprite can be compiled with two different back-ends:
[Skia](http://skia.org/), `chrome/m50` branch, without GPU support,
i.e. compiled with `GYP_DEFINES='skia_gpu=0'`. When you compile
Aseprite, you'll need to give some variables to CMake:
- `-DUSE_SKIA_ALLEG4=OFF`, `-DUSE_SKIA_BACKEND=ON`, and
+ `-DUSE_ALLEG4_BACKEND=OFF`, `-DUSE_SKIA_BACKEND=ON`, and
`-DSKIA_DIR=...` pointing to the Skia checkout directory. (Note:
The GPU support is a work-in-progress, so it will be available in a
future.)
@@ -141,6 +141,7 @@ run cmake with the following parameters:
-D "CMAKE_OSX_DEPLOYMENT_TARGET:STRING=10.7"
-D "CMAKE_OSX_SYSROOT:PATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.11.sdk"
-D "WITH_HarfBuzz:BOOL=OFF"
+ -D "SKIA_DIR:PATH=/directory-which-contains-a-compiled-skia"
## Issues with Retina displays
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