[game-data-packager] branch master updated (ac21676 -> 6d16363)
Simon McVittie
smcv at debian.org
Fri Oct 14 00:09:49 UTC 2016
This is an automated email from the git hooks/post-receive script.
smcv pushed a change to branch master
in repository game-data-packager.
from ac21676 Sync Unreal AppArmor profile with quake4
new e55b91c Don't install doom2-masterlevels.desktop to g-d-p-runtime
new 2cc60eb launcher: distinguish between built and source files
new f614364 launcher: set a default for binary_only
new 2654fce launcher: allow omission of dot_directory if not binary-only
new b25bf92 launcher: factor out check_required_files
new 31097b2 launcher: expand required files, argv lazily
new 1f05aea launcher: add support for multiple engines
new 7130eef launcher: make debugging actually work
new 2ca2c41 launcher: add support for symlinking expansion data into dot directory
new d2e3d1d launcher: add support for launching expansions
new 02b4ec8 launcher: add support for launching a demo version
new 5538590 launcher: add support for launching a SMP/threaded engine
new a2c3bf0 launcher: be willing to search $PATH for engine
new 6d16363 launcher: add launch files for the Quake series
The 14 revisions listed above as "new" are entirely new to this
repository and will be described in separate emails. The revisions
listed as "adds" were already present in the repository and have only
been added to this reference.
Summary of changes:
Makefile | 14 +--
runtime/launch-etqw.yaml.in | 15 +++
runtime/launch-quake.yaml.in | 32 +++++++
runtime/launch-quake2.yaml.in | 28 ++++++
runtime/launch-quake3.yaml.in | 48 ++++++++++
runtime/launch-quake4.yaml.in | 15 +++
runtime/launcher.py | 209 ++++++++++++++++++++++++++++++++++--------
7 files changed, 319 insertions(+), 42 deletions(-)
create mode 100644 runtime/launch-etqw.yaml.in
create mode 100644 runtime/launch-quake.yaml.in
create mode 100644 runtime/launch-quake2.yaml.in
create mode 100644 runtime/launch-quake3.yaml.in
create mode 100644 runtime/launch-quake4.yaml.in
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