[game-data-packager] 68/293: Use shared libspeex rather than the one in ioq3 source

Simon McVittie smcv at debian.org
Fri Oct 14 00:11:57 UTC 2016


This is an automated email from the git hooks/post-receive script.

smcv pushed a commit to branch quake
in repository game-data-packager.

commit e4385435dcc1bc65a5cd78e02a58381e2378197d
Author: Jack Coulter <jscinoz at gmail.com>
Date:   Sun Jun 29 07:06:24 2008 +0000

    Use shared libspeex rather than the one in ioq3 source
---
 debian/control | 3 ++-
 debian/rules   | 3 ++-
 2 files changed, 4 insertions(+), 2 deletions(-)

diff --git a/debian/control b/debian/control
index 5c3b31b..2385e32 100644
--- a/debian/control
+++ b/debian/control
@@ -2,7 +2,8 @@ Source: quake3
 Section: contrib/games
 Priority: optional
 Maintainer: Jack Coulter <jscinoz at gmail.com>
-Build-Depends: debhelper (>= 5.0.51~), libopenal-dev, libsdl1.2-dev
+Build-Depends: debhelper (>= 5.0.51~), libopenal-dev, libsdl1.2-dev,
+ libspeex-dev
 Vcs-Svn: svn://svn.debian.org/svn/pkg-games/packages/trunk/quake3
 Vcs-Browser: http://svn.debian.org/wsvn/pkg-games/packages/trunk/quake3/?op=log
 Homepage: http://www.ioquake3.org/
diff --git a/debian/rules b/debian/rules
index 6c734ab..752f7b0 100755
--- a/debian/rules
+++ b/debian/rules
@@ -22,7 +22,8 @@ build: build-arch
 build-arch: build-arch-stamp
 build-arch-stamp:
 	dh_testdir
-	BUILD_GAME_SO=0 BUILD_GAME_QVM=0 $(MAKE) $(BUILD_FLAGS) # We dont need so/qvm
+	USE_INTERNAL_SPEEX=0 BUILD_GAME_SO=0 BUILD_GAME_QVM=0 \ # so/qvm unneeded
+	$(MAKE) $(BUILD_FLAGS) # We should use shared libspeex
 
 clean:
 	dh_testdir

-- 
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