[game-data-packager] 127/293: initial import
Simon McVittie
smcv at debian.org
Fri Oct 14 00:12:05 UTC 2016
This is an automated email from the git hooks/post-receive script.
smcv pushed a commit to branch quake
in repository game-data-packager.
commit b82a6e0632956e73e3a1891cda13d6cbc20db303
Author: David Banks <amoebae at gmail.com>
Date: Tue Jun 14 14:46:09 2011 +0100
initial import
---
debian/README.Debian | 9 +++++++++
debian/changelog | 5 +++++
debian/compat | 1 +
debian/control | 18 ++++++++++++++++++
debian/quake.install | 2 ++
debian/quake.menu | 1 +
debian/rules | 11 +++++++++++
debian/source/format | 1 +
quake.desktop | 9 +++++++++
quake.sh | 8 ++++++++
10 files changed, 65 insertions(+)
diff --git a/debian/README.Debian b/debian/README.Debian
new file mode 100644
index 0000000..d14b9ff
--- /dev/null
+++ b/debian/README.Debian
@@ -0,0 +1,9 @@
+Quake 1 for Debian
+==================
+
+The Quake engine requires game data to run. The data is not freely
+redistributable. You should use the 'game-data-packager' tool to install it.
+'game-data-packager' supports many different versions of Quake.
+
+If you just want to use data you already have unpacked on your disk, you can
+copy the data to /usr/share/games/quake.
diff --git a/debian/changelog b/debian/changelog
new file mode 100644
index 0000000..c68450a
--- /dev/null
+++ b/debian/changelog
@@ -0,0 +1,5 @@
+quake (1) unstable; urgency=low
+
+ * Initial release.
+
+ -- David Banks <amoebae at gmail.com> Wed, 01 Jun 2011 17:02:39 +0100
diff --git a/debian/compat b/debian/compat
new file mode 100644
index 0000000..45a4fb7
--- /dev/null
+++ b/debian/compat
@@ -0,0 +1 @@
+8
diff --git a/debian/control b/debian/control
new file mode 100644
index 0000000..70b7a89
--- /dev/null
+++ b/debian/control
@@ -0,0 +1,18 @@
+Source: quake
+Maintainer: David Banks <amoebae at gmail.com>
+Section: games
+Priority: optional
+Build-Depends: debhelper (>= 8)
+Standards-Version: 3.9.2.0
+
+Package: quake
+Architecture: all
+Depends: ${misc:Depends}, quakespasm, quake-data
+Description: engine for iD software's Quake
+ This package contains a launcher script and menu entry to play
+ Quake 1 with the Quakespasm engine.
+ .
+ To make this package useful, you will need to create and install the
+ non-distributable quake-data package, by using the game-data-packager
+ package. This requires data files from a Quake installation or CD-ROM.
+
diff --git a/debian/quake.install b/debian/quake.install
new file mode 100644
index 0000000..5473327
--- /dev/null
+++ b/debian/quake.install
@@ -0,0 +1,2 @@
+quake /usr/games
+quake.desktop /usr/share/applications
diff --git a/debian/quake.menu b/debian/quake.menu
new file mode 100644
index 0000000..505ac3b
--- /dev/null
+++ b/debian/quake.menu
@@ -0,0 +1 @@
+?package(quake):needs="X11" section="Games/Action" title="Quake" command="quake"
diff --git a/debian/rules b/debian/rules
new file mode 100755
index 0000000..65cfa31
--- /dev/null
+++ b/debian/rules
@@ -0,0 +1,11 @@
+#!/usr/bin/make -f
+
+%:
+ dh $@
+
+override_dh_auto_build:
+ cp quake.sh quake
+ chmod +x quake
+
+override_dh_auto_clean:
+ rm -f quake
diff --git a/debian/source/format b/debian/source/format
new file mode 100644
index 0000000..89ae9db
--- /dev/null
+++ b/debian/source/format
@@ -0,0 +1 @@
+3.0 (native)
diff --git a/quake.desktop b/quake.desktop
new file mode 100644
index 0000000..994566e
--- /dev/null
+++ b/quake.desktop
@@ -0,0 +1,9 @@
+# quake.desktop
+
+[Desktop Entry]
+Type=Application
+Version=1.0
+Name=Quake
+Comment=Classic first person shooter
+Exec=/usr/games/quake
+Categories=Game;ActionGame;
diff --git a/quake.sh b/quake.sh
new file mode 100644
index 0000000..e059cec
--- /dev/null
+++ b/quake.sh
@@ -0,0 +1,8 @@
+#! /bin/sh
+
+# quake.sh - launcher script for quake 1
+
+data_location=/usr/share/games/quake
+engine_path=/usr/games/quakespasm
+
+exec ${engine_path} -basedir ${data_location}
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git
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