[game-data-packager] 01/01: Fix both of src:quake's bugs while I'm looking at it :-)

Simon McVittie smcv at debian.org
Fri Oct 14 00:37:02 UTC 2016


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smcv pushed a commit to branch master
in repository game-data-packager.

commit 21bdcdfb075ef2579b92027d77ef8c95896ce7b1
Author: Simon McVittie <smcv at debian.org>
Date:   Fri Oct 14 01:36:27 2016 +0100

    Fix both of src:quake's bugs while I'm looking at it :-)
    
    The bug involving \t in --help output is not entirely fixed yet,
    because quake*-server still use the old shell scripts.
---
 debian/changelog | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/debian/changelog b/debian/changelog
index 0662947..4d8bd04 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -16,6 +16,8 @@ game-data-packager (46) UNRELEASED; urgency=medium
     - use the Python/GTK gdp-launcher that was previously used for
       Unreal to wrap the Quake series too, allowing several of their
       shell scripts to be removed [smcv]
+      * they now report missing expansions correctly (Closes: #829060)
+      * the help is no longer done with cat <<EOF (mostly addresses #807533)
     - split out game-data-packager-runtime into a separate binary
       package so g-d-p (and its archive-unpacking dependencies)
       doesn't have to remain installed alongside the games that use its

-- 
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