[game-data-packager] 01/01: Fix both of src:quake's bugs while I'm looking at it :-)
Simon McVittie
smcv at debian.org
Fri Oct 14 00:37:02 UTC 2016
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smcv pushed a commit to branch master
in repository game-data-packager.
commit 21bdcdfb075ef2579b92027d77ef8c95896ce7b1
Author: Simon McVittie <smcv at debian.org>
Date: Fri Oct 14 01:36:27 2016 +0100
Fix both of src:quake's bugs while I'm looking at it :-)
The bug involving \t in --help output is not entirely fixed yet,
because quake*-server still use the old shell scripts.
---
debian/changelog | 2 ++
1 file changed, 2 insertions(+)
diff --git a/debian/changelog b/debian/changelog
index 0662947..4d8bd04 100644
--- a/debian/changelog
+++ b/debian/changelog
@@ -16,6 +16,8 @@ game-data-packager (46) UNRELEASED; urgency=medium
- use the Python/GTK gdp-launcher that was previously used for
Unreal to wrap the Quake series too, allowing several of their
shell scripts to be removed [smcv]
+ * they now report missing expansions correctly (Closes: #829060)
+ * the help is no longer done with cat <<EOF (mostly addresses #807533)
- split out game-data-packager-runtime into a separate binary
package so g-d-p (and its archive-unpacking dependencies)
doesn't have to remain installed alongside the games that use its
--
Alioth's /usr/local/bin/git-commit-notice on /srv/git.debian.org/git/pkg-games/game-data-packager.git
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