[openjk] 84/130: SG: Increase renderer API version

Simon McVittie smcv at debian.org
Fri Oct 28 11:09:21 UTC 2016


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smcv pushed a commit to branch debian/master
in repository openjk.

commit f60b8e928930f13105c36081ec6e05b49b9deab0
Author: bibendovsky <bibendovsky at hotmail.com>
Date:   Mon Aug 29 20:54:12 2016 +0300

    SG: Increase renderer API version
---
 code/rd-common/tr_public.h | 2 +-
 codeJK2/game/g_public.h    | 2 +-
 2 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/code/rd-common/tr_public.h b/code/rd-common/tr_public.h
index a978d7d..a1553f4 100644
--- a/code/rd-common/tr_public.h
+++ b/code/rd-common/tr_public.h
@@ -30,7 +30,7 @@ along with this program; if not, see <http://www.gnu.org/licenses/>.
 #include "../ghoul2/G2.h"
 #include "../ghoul2/ghoul2_gore.h"
 
-#define	REF_API_VERSION		16
+#define	REF_API_VERSION		17
 
 typedef struct {
 	void				(QDECL *Printf)						( int printLevel, const char *fmt, ...) __attribute__ ((format (printf, 2, 3)));
diff --git a/codeJK2/game/g_public.h b/codeJK2/game/g_public.h
index b4384b6..e9660e6 100644
--- a/codeJK2/game/g_public.h
+++ b/codeJK2/game/g_public.h
@@ -25,7 +25,7 @@ along with this program; if not, see <http://www.gnu.org/licenses/>.
 #define __G_PUBLIC_H__
 // g_public.h -- game module information visible to server
 
-#define	GAME_API_VERSION	10				// Bumped up to 8, since we support JA's engine now --eez
+#define	GAME_API_VERSION	10
 
 // entity->svFlags
 // the server does not know how to interpret most of the values

-- 
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